Renamed variable

This commit is contained in:
Chomp
2025-02-04 19:41:31 +00:00
parent db0feff1d8
commit 667fd9befb
@@ -257,22 +257,22 @@ public class RepeatableQuestGenerator(
// Filter out close range weapons from far distance requirement
if (distance > 50)
{
List<string> weaponTypes = ["Shotgun", "Pistol"];
List<string> weaponTypeBlacklist = ["Shotgun", "Pistol"];
weaponCategoryRequirementConfig =
(ProbabilityObjectArray<string, List<string>>)weaponCategoryRequirementConfig
.Where(
category => weaponTypes
category => weaponTypeBlacklist
.Contains(category.Key)
);
}
else if (distance < 20)
{
List<string> weaponTypes = ["MarksmanRifle", "DMR"];
List<string> weaponTypeBlacklist = ["MarksmanRifle", "DMR"];
// Filter out far range weapons from close distance requirement
weaponCategoryRequirementConfig =
(ProbabilityObjectArray<string, List<string>>)weaponCategoryRequirementConfig
.Where(
category => weaponTypes
category => weaponTypeBlacklist
.Contains(category.Key)
);
}