Chomp
bdde7d7454
Updated UpdateFenceAssorts() to add a upd object when missing
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Updated various methods to use library functionality
Improved string compare inside `RandomiseArmorInsertsDurabilities()`
Comment improvements
2025-05-21 12:02:12 +01:00
Chomp
718015c2a6
Simplify IF check inside RandomiseItemUpdProperties()
2025-05-10 21:13:20 +01:00
Chomp
6a683cd2c9
Improved Preset generation for Fence assort
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Filter weapon preset root items by fence blacklist prior to looping over them
Added an exit after 25 failed attempts to add a preset to assort to prevent infinite loop
https://github.com/sp-tarkov/server-csharp/issues/167
2025-05-10 20:56:31 +01:00
Alex
1499627d3c
DI completely reworked to keep status of singletons on multi type components
2025-05-06 10:52:22 +01:00
CWX
7c7297f63c
Code cleanup and format
2025-04-22 14:49:05 +01:00
CWX
617b95b911
Undo tryadds, fixed actual issue
2025-04-08 21:04:29 +01:00
CWX
d12f3f3bde
Fix selling weapons to Fence, added stackObjectCount to upd init
2025-04-08 20:54:12 +01:00
TetrisGG
86f31fe202
Change Services Comments
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Changed comments to XML standard
Added missing comments
Adjusted wording on some comments for clarity.
2025-03-09 13:40:05 +01:00
clodan
270f095413
renamed projects and namespaces
2025-03-07 13:16:43 +00:00