Fixed HideoutCraftQuestIdGenerator storing output in wrong directory
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@@ -49,7 +49,7 @@ public class HideoutCraftQuestIdGenerator(
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// Figure out our source and target directories
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var projectDir = Directory.GetParent("./").Parent.Parent.Parent.Parent.Parent;
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const string productionPath =
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"Libraries\\SPTarkov.Server.Assets\\Assets\\database\\hideout\\production.json";
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"Libraries\\SPTarkov.Server.Assets\\SPT_Data\\database\\hideout\\production.json";
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var productionFilePath = Path.Combine(projectDir.FullName, productionPath);
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var updatedProductionJson = _jsonUtil.Serialize(
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