From f4501612732d47c980491c8787e26a36488521fb Mon Sep 17 00:00:00 2001 From: Chomp Date: Sun, 29 Jun 2025 12:04:32 +0100 Subject: [PATCH] Fixed `HideoutCraftQuestIdGenerator` storing output in wrong directory --- .../HideoutCraftQuestIdGenerator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tools/HideoutCraftQuestIdGenerator/HideoutCraftQuestIdGenerator.cs b/Tools/HideoutCraftQuestIdGenerator/HideoutCraftQuestIdGenerator.cs index 1bea69cf..e0e6bf6c 100644 --- a/Tools/HideoutCraftQuestIdGenerator/HideoutCraftQuestIdGenerator.cs +++ b/Tools/HideoutCraftQuestIdGenerator/HideoutCraftQuestIdGenerator.cs @@ -49,7 +49,7 @@ public class HideoutCraftQuestIdGenerator( // Figure out our source and target directories var projectDir = Directory.GetParent("./").Parent.Parent.Parent.Parent.Parent; const string productionPath = - "Libraries\\SPTarkov.Server.Assets\\Assets\\database\\hideout\\production.json"; + "Libraries\\SPTarkov.Server.Assets\\SPT_Data\\database\\hideout\\production.json"; var productionFilePath = Path.Combine(projectDir.FullName, productionPath); var updatedProductionJson = _jsonUtil.Serialize(