Improved FiR handling of weapon/armors from cultist circle

This commit is contained in:
Chomp
2025-02-04 20:28:11 +00:00
parent 403d7b79ec
commit 983baa64bb
@@ -339,8 +339,7 @@ public class CircleOfCultistService(
_itemHelper.RemapRootItemId(presetAndMods);
// Set item as FiR
presetAndMods[0].Upd ??= new Upd();
presetAndMods[0].Upd.SpawnedInSession = true;
_itemHelper.SetFoundInRaid(presetAndMods);
rewardItemCount++;
totalRewardCost += (int)_itemHelper.GetItemPrice(randomItemTplFromPool);
@@ -435,8 +434,7 @@ public class CircleOfCultistService(
_itemHelper.RemapRootItemId(presetAndMods);
// Set item as FiR
presetAndMods[0].Upd ??= new Upd();
presetAndMods[0].Upd.SpawnedInSession = true;
_itemHelper.SetFoundInRaid(presetAndMods);
rewards.Add(presetAndMods);