Improved declaration of _deathStates
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@@ -5,7 +5,7 @@ namespace SPTarkov.Server.Core.Extensions
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{
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public static class EndRaidResultExtensions
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{
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private static HashSet<ExitStatus> deathStates = [ExitStatus.KILLED, ExitStatus.MISSINGINACTION, ExitStatus.LEFT];
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private static readonly HashSet<ExitStatus> _deathStates = [ExitStatus.KILLED, ExitStatus.MISSINGINACTION, ExitStatus.LEFT];
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/// <summary>
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/// Checks to see if player survives. run through will return false
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@@ -24,7 +24,7 @@ namespace SPTarkov.Server.Core.Extensions
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/// <returns> True if dead </returns>
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public static bool IsPlayerDead(this EndRaidResult results)
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{
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return deathStates.Contains(results.Result.Value);
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return _deathStates.Contains(results.Result.Value);
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}
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/// <summary>
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