Created EndRaidResultExtensions

This commit is contained in:
Chomp
2025-07-30 17:30:50 +01:00
parent 05c097e044
commit 357c2f5dac
2 changed files with 79 additions and 84 deletions
@@ -0,0 +1,73 @@
using SPTarkov.Server.Core.Models.Eft.Match;
using SPTarkov.Server.Core.Models.Enums;
namespace SPTarkov.Server.Core.Extensions
{
public static class EndRaidResultExtensions
{
private static HashSet<ExitStatus> deathStates = [ExitStatus.KILLED, ExitStatus.MISSINGINACTION, ExitStatus.LEFT];
/// <summary>
/// Checks to see if player survives. run through will return false
/// </summary>
/// <param name="results"> Post raid request </param>
/// <returns> True if survived </returns>
public static bool IsPlayerSurvived(this EndRaidResult results)
{
return results.Result == ExitStatus.SURVIVED;
}
/// <summary>
/// Is the player dead after a raid - dead = anything other than "survived" / "runner"
/// </summary>
/// <param name="results"> Post raid request </param>
/// <returns> True if dead </returns>
public static bool IsPlayerDead(this EndRaidResult results)
{
return deathStates.Contains(results.Result.Value);
}
/// <summary>
/// Has the player moved from one map to another
/// </summary>
/// <param name="results"> Post raid request </param>
/// <returns> True if players transferred </returns>
public static bool IsMapToMapTransfer(this EndRaidResult results)
{
return results.Result == ExitStatus.TRANSIT;
}
/// <summary>
/// Was extract by car
/// </summary>
/// <param name="requestResults">Result object from completed raid</param>
/// <param name="carExtracts">Car extract names</param>
/// <returns> True if extract was by car </returns>
public static bool TookCarExtract(this EndRaidResult? requestResults, HashSet<string> carExtracts)
{
// exit name is undefined on death
if (string.IsNullOrEmpty(requestResults?.ExitName))
{
return false;
}
if (requestResults.ExitName.ToLowerInvariant().Contains("v-ex"))
{
return true;
}
return carExtracts.Contains(requestResults.ExitName.Trim());
}
/// <summary>
/// Raid exit was via coop extract
/// </summary>
/// <param name="raidResult">Result object from completed raid</param>
/// <param name="coopExtracts"></param>
/// <returns>True when exit was coop extract</returns>
public static bool TookCoopExtract(this EndRaidResult? raidResult, HashSet<string> coopExtracts)
{
return raidResult?.ExitName is not null && coopExtracts.Contains(raidResult.ExitName.Trim());
}
}
}
@@ -332,9 +332,9 @@ public class LocationLifecycleService(
var locationName = serverDetails[0].ToLowerInvariant();
var isPmc = serverDetails[1].ToLowerInvariant().Contains("pmc");
var isDead = IsPlayerDead(request.Results);
var isTransfer = IsMapToMapTransfer(request.Results);
var isSurvived = IsPlayerSurvived(request.Results);
var isDead = request.Results.IsPlayerDead();
var isTransfer = request.Results.IsMapToMapTransfer();
var isSurvived = request.Results.IsPlayerSurvived();
// Handle items transferred via BTR or transit to player mailbox
btrDeliveryService.HandleItemTransferEvent(sessionId, request);
@@ -360,13 +360,13 @@ public class LocationLifecycleService(
HandlePostRaidPmc(sessionId, fullProfile, scavProfile, isDead, isSurvived, isTransfer, request, locationName);
// Handle car extracts
if (TookCarExtract(request.Results))
if (request.Results.TookCarExtract(_inRaidConfig.CarExtracts))
{
HandleCarExtract(request.Results.ExitName, pmcProfile, sessionId);
}
// Handle coop exit
if (TookCoopExtract(request.Results) && _traderConfig.Fence.CoopExtractGift.SendGift)
if (request.Results.TookCoopExtract(_inRaidConfig.CoopExtracts) && _traderConfig.Fence.CoopExtractGift.SendGift)
{
HandleCoopExtract(sessionId, pmcProfile, request.Results.ExitName);
SendCoopTakenFenceMessage(sessionId);
@@ -403,37 +403,6 @@ public class LocationLifecycleService(
);
}
/// <summary>
/// Was extract by car
/// </summary>
/// <param name="requestResults">Result object from completed raid</param>
/// <returns> True if extract was by car </returns>
protected bool TookCarExtract(EndRaidResult? requestResults)
{
// exit name is undefined on death
if (string.IsNullOrEmpty(requestResults?.ExitName))
{
return false;
}
if (requestResults.ExitName.ToLowerInvariant().Contains("v-ex"))
{
return true;
}
return _inRaidConfig.CarExtracts.Contains(requestResults.ExitName.Trim());
}
/// <summary>
/// Raid exit was via coop extract
/// </summary>
/// <param name="raidResult">Result object from completed raid</param>
/// <returns>True when exit was coop extract</returns>
protected bool TookCoopExtract(EndRaidResult? raidResult)
{
return raidResult?.ExitName is not null && ExtractTakenWasCoop(raidResult.ExitName);
}
/// <summary>
/// Handle when a player extracts using a car - Add rep to fence
/// </summary>
@@ -525,22 +494,6 @@ public class LocationLifecycleService(
return Math.Round(newFenceStanding, 2);
}
/// <summary>
/// Did player take a COOP extract
/// </summary>
/// <param name="extractName"> Name of extract player took </param>
/// <returns> True if coop extract </returns>
protected bool ExtractTakenWasCoop(string? extractName)
{
// No extract name, not a coop extract
if (extractName is null)
{
return false;
}
return _inRaidConfig.CoopExtracts.Contains(extractName.Trim());
}
/// <summary>
/// Perform post-raid profile changes
/// </summary>
@@ -604,7 +557,7 @@ public class LocationLifecycleService(
scavProfile.TradersInfo[Traders.FENCE].Standing = Math.Clamp(postRaidFenceData.Standing.Value, fenceMin, fenceMax);
// Successful extract as scav, give some rep
if (IsPlayerSurvived(request.Results) && scavProfile.TradersInfo[Traders.FENCE].Standing < fenceMax)
if (request.Results.IsPlayerSurvived() && scavProfile.TradersInfo[Traders.FENCE].Standing < fenceMax)
{
scavProfile.TradersInfo[Traders.FENCE].Standing += _inRaidConfig.ScavExtractStandingGain;
}
@@ -1033,37 +986,6 @@ public class LocationLifecycleService(
}
}
/// <summary>
/// Checks to see if player survives. run through will return false
/// </summary>
/// <param name="results"> Post raid request </param>
/// <returns> True if survived </returns>
protected bool IsPlayerSurvived(EndRaidResult results)
{
return results.Result == ExitStatus.SURVIVED;
}
/// <summary>
/// Is the player dead after a raid - dead = anything other than "survived" / "runner"
/// </summary>
/// <param name="results"> Post raid request </param>
/// <returns> True if dead </returns>
protected bool IsPlayerDead(EndRaidResult results)
{
var deathEnums = new List<ExitStatus> { ExitStatus.KILLED, ExitStatus.MISSINGINACTION, ExitStatus.LEFT };
return deathEnums.Contains(results.Result.Value);
}
/// <summary>
/// Has the player moved from one map to another
/// </summary>
/// <param name="results"> Post raid request </param>
/// <returns> True if players transferred </returns>
protected bool IsMapToMapTransfer(EndRaidResult results)
{
return results.Result == ExitStatus.TRANSIT;
}
/// <summary>
/// Reset the skill points earned in a raid to 0, ready for next raid
/// </summary>