From 503967935bfe91cece6b9afa906a07bd7d4f5733 Mon Sep 17 00:00:00 2001 From: Chomp Date: Wed, 30 Jul 2025 17:31:14 +0100 Subject: [PATCH] Improved declaration of `_deathStates` --- .../Extensions/EndRaidResultExtensions.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Libraries/SPTarkov.Server.Core/Extensions/EndRaidResultExtensions.cs b/Libraries/SPTarkov.Server.Core/Extensions/EndRaidResultExtensions.cs index 2f0e6ae4..53104a8f 100644 --- a/Libraries/SPTarkov.Server.Core/Extensions/EndRaidResultExtensions.cs +++ b/Libraries/SPTarkov.Server.Core/Extensions/EndRaidResultExtensions.cs @@ -5,7 +5,7 @@ namespace SPTarkov.Server.Core.Extensions { public static class EndRaidResultExtensions { - private static HashSet deathStates = [ExitStatus.KILLED, ExitStatus.MISSINGINACTION, ExitStatus.LEFT]; + private static readonly HashSet _deathStates = [ExitStatus.KILLED, ExitStatus.MISSINGINACTION, ExitStatus.LEFT]; /// /// Checks to see if player survives. run through will return false @@ -24,7 +24,7 @@ namespace SPTarkov.Server.Core.Extensions /// True if dead public static bool IsPlayerDead(this EndRaidResult results) { - return deathStates.Contains(results.Result.Value); + return _deathStates.Contains(results.Result.Value); } ///