.NET Format Style Fixes

This commit is contained in:
chompDev
2025-06-23 21:26:58 +00:00
committed by Format Bot
parent 083e3b97e0
commit 2646f90273
2 changed files with 8 additions and 8 deletions
@@ -1891,14 +1891,10 @@ public class BotEquipmentModGenerator(
}
_logger.Warning(
_localisationService.GetText(
"bot-unable_to_filter_mod_slot_all_blacklisted",
modSlot
)
_localisationService.GetText("bot-unable_to_filter_mod_slot_all_blacklisted", modSlot)
);
return modsFromDynamicPool;
}
/// <summary>
@@ -1922,7 +1918,10 @@ public class BotEquipmentModGenerator(
// Get item blacklist and mod equipment blacklist as one Set
var blacklist = _itemFilterService.GetBlacklistedItems();
if (botEquipBlacklist?.Equipment is not null && botEquipBlacklist.Equipment.TryGetValue(modSlot, out var equipmentBlacklistValues))
if (
botEquipBlacklist?.Equipment is not null
&& botEquipBlacklist.Equipment.TryGetValue(modSlot, out var equipmentBlacklistValues)
)
{
blacklist.UnionWith(equipmentBlacklistValues);
}
@@ -255,7 +255,8 @@ public class BotEquipmentModPoolService(
.GetItems()
.Values.Where(item =>
string.Equals(item.Type, "Item", StringComparison.OrdinalIgnoreCase)
&& itemHelper.IsOfBaseclasses(item.Id, [BaseClasses.WEAPON, BaseClasses.MOD]));
&& itemHelper.IsOfBaseclasses(item.Id, [BaseClasses.WEAPON, BaseClasses.MOD])
);
logger.Warning("generating weapon pool");
return GeneratePool(weaponsAndMods, "weapon");
@@ -280,7 +281,7 @@ public class BotEquipmentModPoolService(
BaseClasses.VEST,
BaseClasses.ARMOR,
BaseClasses.HEADWEAR,
BaseClasses.MOD
BaseClasses.MOD,
]
)
);