From 2646f90273fcfabd8ff3add501d93eb768694465 Mon Sep 17 00:00:00 2001 From: chompDev <27521899+chompDev@users.noreply.github.com> Date: Mon, 23 Jun 2025 21:26:58 +0000 Subject: [PATCH] .NET Format Style Fixes --- .../Generators/BotEquipmentModGenerator.cs | 11 +++++------ .../Services/BotEquipmentModPoolService.cs | 5 +++-- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/Libraries/SPTarkov.Server.Core/Generators/BotEquipmentModGenerator.cs b/Libraries/SPTarkov.Server.Core/Generators/BotEquipmentModGenerator.cs index 4f429874..7a135f7a 100644 --- a/Libraries/SPTarkov.Server.Core/Generators/BotEquipmentModGenerator.cs +++ b/Libraries/SPTarkov.Server.Core/Generators/BotEquipmentModGenerator.cs @@ -1891,14 +1891,10 @@ public class BotEquipmentModGenerator( } _logger.Warning( - _localisationService.GetText( - "bot-unable_to_filter_mod_slot_all_blacklisted", - modSlot - ) + _localisationService.GetText("bot-unable_to_filter_mod_slot_all_blacklisted", modSlot) ); return modsFromDynamicPool; - } /// @@ -1922,7 +1918,10 @@ public class BotEquipmentModGenerator( // Get item blacklist and mod equipment blacklist as one Set var blacklist = _itemFilterService.GetBlacklistedItems(); - if (botEquipBlacklist?.Equipment is not null && botEquipBlacklist.Equipment.TryGetValue(modSlot, out var equipmentBlacklistValues)) + if ( + botEquipBlacklist?.Equipment is not null + && botEquipBlacklist.Equipment.TryGetValue(modSlot, out var equipmentBlacklistValues) + ) { blacklist.UnionWith(equipmentBlacklistValues); } diff --git a/Libraries/SPTarkov.Server.Core/Services/BotEquipmentModPoolService.cs b/Libraries/SPTarkov.Server.Core/Services/BotEquipmentModPoolService.cs index fdede61b..26267fd2 100644 --- a/Libraries/SPTarkov.Server.Core/Services/BotEquipmentModPoolService.cs +++ b/Libraries/SPTarkov.Server.Core/Services/BotEquipmentModPoolService.cs @@ -255,7 +255,8 @@ public class BotEquipmentModPoolService( .GetItems() .Values.Where(item => string.Equals(item.Type, "Item", StringComparison.OrdinalIgnoreCase) - && itemHelper.IsOfBaseclasses(item.Id, [BaseClasses.WEAPON, BaseClasses.MOD])); + && itemHelper.IsOfBaseclasses(item.Id, [BaseClasses.WEAPON, BaseClasses.MOD]) + ); logger.Warning("generating weapon pool"); return GeneratePool(weaponsAndMods, "weapon"); @@ -280,7 +281,7 @@ public class BotEquipmentModPoolService( BaseClasses.VEST, BaseClasses.ARMOR, BaseClasses.HEADWEAR, - BaseClasses.MOD + BaseClasses.MOD, ] ) );