Replaced magic strings inside OpenRandomLootContainer
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@@ -257,9 +257,9 @@ public class InventoryController(
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var rewards = new List<List<Item>>();
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var unlockedWeaponCrates = new List<string>
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{
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"665829424de4820934746ce6",
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"665732e7ac60f009f270d1ef",
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"665888282c4a1b73af576b77"
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ItemTpl.RANDOMLOOTCONTAINER_ARENA_WEAPONCRATE_VIOLET_OPEN,
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ItemTpl.RANDOMLOOTCONTAINER_ARENA_WEAPONCRATE_BLUE_OPEN,
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ItemTpl.RANDOMLOOTCONTAINER_ARENA_WEAPONCRATE_GREEN_OPEN
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};
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// Temp fix for unlocked weapon crate hideout craft
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if (isSealedWeaponBox || unlockedWeaponCrates.Contains(containerDetailsDb.Value.Id))
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