From 1b5f1c5784dabf2d98901e85fa1f984adee2488b Mon Sep 17 00:00:00 2001 From: Chomp Date: Wed, 29 Jan 2025 11:53:11 +0000 Subject: [PATCH] Replaced magic strings inside `OpenRandomLootContainer` --- Libraries/Core/Controllers/InventoryController.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Libraries/Core/Controllers/InventoryController.cs b/Libraries/Core/Controllers/InventoryController.cs index af4c5e5d..132f4861 100644 --- a/Libraries/Core/Controllers/InventoryController.cs +++ b/Libraries/Core/Controllers/InventoryController.cs @@ -257,9 +257,9 @@ public class InventoryController( var rewards = new List>(); var unlockedWeaponCrates = new List { - "665829424de4820934746ce6", - "665732e7ac60f009f270d1ef", - "665888282c4a1b73af576b77" + ItemTpl.RANDOMLOOTCONTAINER_ARENA_WEAPONCRATE_VIOLET_OPEN, + ItemTpl.RANDOMLOOTCONTAINER_ARENA_WEAPONCRATE_BLUE_OPEN, + ItemTpl.RANDOMLOOTCONTAINER_ARENA_WEAPONCRATE_GREEN_OPEN }; // Temp fix for unlocked weapon crate hideout craft if (isSealedWeaponBox || unlockedWeaponCrates.Contains(containerDetailsDb.Value.Id))