Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Controllers/LauncherController.cs
T
Lacyway d468848b0c Improve MongoIds (#537)
* Mongoid improvements pt1

* Format Style Fixes

* Fix incorrect string

* Fix != comparison

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Co-authored-by: sp-tarkov-bot <singleplayertarkov@gmail.com>
2025-08-09 11:50:49 +01:00

266 lines
8.0 KiB
C#

using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.Helpers;
using SPTarkov.Server.Core.Models.Common;
using SPTarkov.Server.Core.Models.Eft.Common.Tables;
using SPTarkov.Server.Core.Models.Eft.Launcher;
using SPTarkov.Server.Core.Models.Eft.Profile;
using SPTarkov.Server.Core.Models.Spt.Config;
using SPTarkov.Server.Core.Models.Spt.Mod;
using SPTarkov.Server.Core.Models.Utils;
using SPTarkov.Server.Core.Servers;
using SPTarkov.Server.Core.Services;
using SPTarkov.Server.Core.Utils;
using Info = SPTarkov.Server.Core.Models.Eft.Profile.Info;
namespace SPTarkov.Server.Core.Controllers;
[Injectable]
public class LauncherController(
ISptLogger<LauncherController> logger,
IReadOnlyList<SptMod> loadedMods,
HashUtil hashUtil,
SaveServer saveServer,
HttpServerHelper httpServerHelper,
ProfileHelper profileHelper,
DatabaseService databaseService,
ServerLocalisationService serverLocalisationService,
ConfigServer configServer
)
{
protected readonly CoreConfig _coreConfig = configServer.GetConfig<CoreConfig>();
/// <summary>
/// Handle launcher connecting to server
/// </summary>
/// <returns>ConnectResponse</returns>
public ConnectResponse Connect()
{
// Get all possible profile types + filter out any that are blacklisted
var profileTemplates = databaseService
.GetProfileTemplates()
.Where(profile => !_coreConfig.Features.CreateNewProfileTypesBlacklist.Contains(profile.Key))
.ToDictionary();
return new ConnectResponse
{
BackendUrl = httpServerHelper.GetBackendUrl(),
Name = _coreConfig.ServerName,
Editions = profileTemplates.Select(x => x.Key).ToList(),
ProfileDescriptions = GetProfileDescriptions(profileTemplates),
};
}
/// <summary>
/// Get descriptive text for each of the profile editions a player can choose, keyed by profile.json profile type e.g. "Edge Of Darkness"
/// </summary>
/// <param name="profileTemplates">Profiles to get descriptions of</param>
/// <returns>Dictionary of profile types with related descriptive text</returns>
protected Dictionary<string, string> GetProfileDescriptions(Dictionary<string, ProfileSides> profileTemplates)
{
var result = new Dictionary<string, string>();
foreach (var (profileKey, profile) in profileTemplates)
{
result.TryAdd(profileKey, serverLocalisationService.GetText(profile.DescriptionLocaleKey));
}
return result;
}
/// <summary>
/// </summary>
/// <param name="sessionId">Session/Player id</param>
/// <returns></returns>
public Info? Find(MongoId sessionId)
{
return saveServer.GetProfiles().TryGetValue(sessionId, out var profile) ? profile.ProfileInfo : null;
}
/// <summary>
/// </summary>
/// <param name="info"></param>
/// <returns></returns>
public MongoId Login(LoginRequestData? info)
{
foreach (var (sessionId, profile) in saveServer.GetProfiles())
{
var account = profile.ProfileInfo;
if (info?.Username == account?.Username)
{
return sessionId;
}
}
return MongoId.Empty();
}
/// <summary>
/// </summary>
/// <param name="info"></param>
/// <returns></returns>
public async Task<MongoId> Register(RegisterData info)
{
foreach (var (_, profile) in saveServer.GetProfiles())
{
if (info.Username == profile.ProfileInfo?.Username)
{
return MongoId.Empty();
}
}
return await CreateAccount(info);
}
/// <summary>
/// </summary>
/// <param name="info"></param>
/// <returns></returns>
protected async Task<MongoId> CreateAccount(RegisterData info)
{
var profileId = new MongoId();
var scavId = new MongoId();
var newProfileDetails = new Info
{
ProfileId = profileId,
ScavengerId = scavId,
Aid = hashUtil.GenerateAccountId(),
Username = info.Username,
Password = info.Password,
IsWiped = true,
Edition = info.Edition,
};
saveServer.CreateProfile(newProfileDetails);
await saveServer.LoadProfileAsync(profileId);
await saveServer.SaveProfileAsync(profileId);
return profileId;
}
/// <summary>
/// </summary>
/// <param name="info"></param>
/// <returns></returns>
public MongoId ChangeUsername(ChangeRequestData info)
{
var sessionID = Login(info);
if (!sessionID.IsEmpty)
{
saveServer.GetProfile(sessionID).ProfileInfo!.Username = info.Change;
}
return sessionID;
}
/// <summary>
/// </summary>
/// <param name="info"></param>
/// <returns></returns>
public string? ChangePassword(ChangeRequestData info)
{
var sessionID = Login(info);
if (!string.IsNullOrEmpty(sessionID))
{
saveServer.GetProfile(sessionID).ProfileInfo!.Password = info.Change;
}
return sessionID;
}
/// <summary>
/// Handle launcher requesting profile be wiped
/// </summary>
/// <param name="info">Registration data</param>
/// <returns>Session id</returns>
public MongoId Wipe(RegisterData info)
{
if (!_coreConfig.AllowProfileWipe)
{
return MongoId.Empty();
}
var sessionId = Login(info);
if (!sessionId.IsEmpty)
{
var profileInfo = saveServer.GetProfile(sessionId).ProfileInfo;
profileInfo!.Edition = info.Edition;
profileInfo.IsWiped = true;
}
return sessionId;
}
/// <summary>
/// </summary>
/// <returns></returns>
public string GetCompatibleTarkovVersion()
{
return _coreConfig.CompatibleTarkovVersion;
}
/// <summary>
/// Get the mods the server has currently loaded
/// </summary>
/// <returns>Dictionary of mod name and mod details</returns>
public Dictionary<string, AbstractModMetadata> GetLoadedServerMods()
{
return loadedMods.ToDictionary(sptMod => sptMod.ModMetadata?.Name ?? "UNKNOWN MOD", sptMod => sptMod.ModMetadata);
}
/// <summary>
/// Get the mods a profile has ever loaded into game with
/// </summary>
/// <param name="sessionId">Session/Player id</param>
/// <returns>Array of mod details</returns>
public List<ModDetails> GetServerModsProfileUsed(MongoId sessionId)
{
var profile = profileHelper.GetFullProfile(sessionId);
if (profile?.SptData?.Mods is not null)
{
return GetProfileModsGroupedByModName(profile?.SptData?.Mods);
}
return [];
}
/// <summary>
/// </summary>
/// <param name="profileMods"></param>
/// <returns></returns>
public List<ModDetails> GetProfileModsGroupedByModName(List<ModDetails> profileMods)
{
// Group all mods used by profile by name
var modsGroupedByName = new Dictionary<string, List<ModDetails>>();
foreach (var mod in profileMods)
{
if (!modsGroupedByName.ContainsKey(mod.Name))
{
modsGroupedByName[mod.Name] = [];
}
modsGroupedByName[mod.Name].Add(mod);
}
// Find the highest versioned mod and add to results array
var result = new List<ModDetails>();
foreach (var (modName, modDatas) in modsGroupedByName)
{
var modVersions = modDatas.Select(x => x.Version);
// var highestVersion = MaxSatisfying(modVersions, "*"); ?? TODO: Node used SemVer here
var chosenVersion = modDatas.FirstOrDefault(x => x.Name == modName); // && x.Version == highestVersion
if (chosenVersion is null)
{
continue;
}
result.Add(chosenVersion);
}
return result;
}
}