580 lines
20 KiB
C#
580 lines
20 KiB
C#
using SPTarkov.DI.Annotations;
|
|
using SPTarkov.Server.Core.Extensions;
|
|
using SPTarkov.Server.Core.Helpers;
|
|
using SPTarkov.Server.Core.Models.Eft.Common;
|
|
using SPTarkov.Server.Core.Models.Eft.Game;
|
|
using SPTarkov.Server.Core.Models.Eft.Profile;
|
|
using SPTarkov.Server.Core.Models.Enums;
|
|
using SPTarkov.Server.Core.Models.Spt.Config;
|
|
using SPTarkov.Server.Core.Models.Spt.Location;
|
|
using SPTarkov.Server.Core.Models.Spt.Mod;
|
|
using SPTarkov.Server.Core.Models.Utils;
|
|
using SPTarkov.Server.Core.Servers;
|
|
using SPTarkov.Server.Core.Services;
|
|
using SPTarkov.Server.Core.Utils;
|
|
using SPTarkov.Server.Core.Utils.Cloners;
|
|
using SPTarkov.Server.Core.Utils.Json;
|
|
using LogLevel = SPTarkov.Server.Core.Models.Spt.Logging.LogLevel;
|
|
|
|
namespace SPTarkov.Server.Core.Controllers;
|
|
|
|
[Injectable]
|
|
public class GameController(
|
|
ISptLogger<GameController> _logger,
|
|
IReadOnlyList<SptMod> _loadedMods,
|
|
ConfigServer _configServer,
|
|
DatabaseService _databaseService,
|
|
TimeUtil _timeUtil,
|
|
HttpServerHelper _httpServerHelper,
|
|
InventoryHelper _inventoryHelper,
|
|
RandomUtil _randomUtil,
|
|
HideoutHelper _hideoutHelper,
|
|
ProfileHelper _profileHelper,
|
|
ProfileFixerService _profileFixerService,
|
|
LocalisationService _localisationService,
|
|
PostDbLoadService _postDbLoadService,
|
|
CustomLocationWaveService _customLocationWaveService,
|
|
OpenZoneService _openZoneService,
|
|
SeasonalEventService _seasonalEventService,
|
|
ItemBaseClassService _itemBaseClassService,
|
|
GiftService _giftService,
|
|
RaidTimeAdjustmentService _raidTimeAdjustmentService,
|
|
ProfileActivityService _profileActivityService,
|
|
CreateProfileService _createProfileService,
|
|
ICloner _cloner
|
|
)
|
|
{
|
|
protected BotConfig _botConfig = _configServer.GetConfig<BotConfig>();
|
|
protected CoreConfig _coreConfig = _configServer.GetConfig<CoreConfig>();
|
|
protected double _deviation = 0.0001;
|
|
protected HideoutConfig _hideoutConfig = _configServer.GetConfig<HideoutConfig>();
|
|
protected HttpConfig _httpConfig = _configServer.GetConfig<HttpConfig>();
|
|
protected RagfairConfig _ragfairConfig = _configServer.GetConfig<RagfairConfig>();
|
|
|
|
/// <summary>
|
|
/// Handle client/game/start
|
|
/// </summary>
|
|
/// <param name="url"></param>
|
|
/// <param name="sessionId">Session/Player id</param>
|
|
/// <param name="startTimeStampMs"></param>
|
|
public void GameStart(string url, string? sessionId, long startTimeStampMs)
|
|
{
|
|
_profileActivityService.AddActiveProfile(sessionId, startTimeStampMs);
|
|
|
|
if (sessionId is null)
|
|
{
|
|
_logger.Error($"{nameof(sessionId)} is null on GameController.GameStart");
|
|
return;
|
|
}
|
|
|
|
// repeatableQuests are stored by in profile.Quests due to the responses of the client (e.g. Quests in
|
|
// offraidData). Since we don't want to clutter the Quests list, we need to remove all completed (failed or
|
|
// successful) repeatable quests. We also have to remove the Counters from the repeatableQuests
|
|
|
|
var fullProfile = _profileHelper.GetFullProfile(sessionId);
|
|
if (fullProfile is null)
|
|
{
|
|
_logger.Error($"{nameof(fullProfile)} is null on GameController.GameStart");
|
|
return;
|
|
}
|
|
|
|
fullProfile.SptData ??= new Spt
|
|
{
|
|
//TODO: complete
|
|
Version = "Replace_me",
|
|
};
|
|
fullProfile.SptData.Migrations ??= new Dictionary<string, long>();
|
|
fullProfile.FriendProfileIds ??= [];
|
|
|
|
if (fullProfile.ProfileInfo?.IsWiped is not null && fullProfile.ProfileInfo.IsWiped.Value)
|
|
{
|
|
return;
|
|
}
|
|
|
|
fullProfile.CharacterData!.PmcData!.WishList ??= new DictionaryOrList<string, int>(
|
|
new Dictionary<string, int>(),
|
|
[]
|
|
);
|
|
fullProfile.CharacterData.ScavData!.WishList ??= new DictionaryOrList<string, int>(
|
|
new Dictionary<string, int>(),
|
|
[]
|
|
);
|
|
|
|
if (fullProfile.DialogueRecords is not null)
|
|
{
|
|
_profileFixerService.CheckForAndFixDialogueAttachments(fullProfile);
|
|
}
|
|
|
|
if (_logger.IsLogEnabled(LogLevel.Debug))
|
|
{
|
|
_logger.Debug(
|
|
$"Started game with session {sessionId} {fullProfile.ProfileInfo?.Username}"
|
|
);
|
|
}
|
|
|
|
var pmcProfile = fullProfile.CharacterData.PmcData;
|
|
|
|
if (_coreConfig.Fixes.FixProfileBreakingInventoryItemIssues)
|
|
{
|
|
_profileFixerService.FixProfileBreakingInventoryItemIssues(pmcProfile);
|
|
}
|
|
|
|
if (pmcProfile.Health is not null)
|
|
{
|
|
UpdateProfileHealthValues(pmcProfile);
|
|
}
|
|
|
|
if (pmcProfile.Inventory is not null)
|
|
{
|
|
SendPraporGiftsToNewProfiles(pmcProfile);
|
|
SendMechanicGiftsToNewProfile(pmcProfile);
|
|
_profileFixerService.CheckForOrphanedModdedItems(sessionId, fullProfile);
|
|
}
|
|
|
|
_profileFixerService.CheckForAndRemoveInvalidTraders(fullProfile);
|
|
_profileFixerService.CheckForAndFixPmcProfileIssues(pmcProfile);
|
|
|
|
if (pmcProfile.Hideout is not null)
|
|
{
|
|
_profileFixerService.AddMissingHideoutBonusesToProfile(
|
|
pmcProfile,
|
|
_databaseService.GetHideout().Areas
|
|
);
|
|
_hideoutHelper.SetHideoutImprovementsToCompleted(pmcProfile);
|
|
pmcProfile.UnlockHideoutWallInProfile();
|
|
|
|
// Handle if player has been inactive for a long time, catch up on hideout update before the user goes to his hideout
|
|
if (
|
|
!_profileActivityService.ActiveWithinLastMinutes(
|
|
sessionId,
|
|
_hideoutConfig.UpdateProfileHideoutWhenActiveWithinMinutes
|
|
)
|
|
)
|
|
{
|
|
_hideoutHelper.UpdatePlayerHideout(sessionId);
|
|
}
|
|
}
|
|
|
|
LogProfileDetails(fullProfile);
|
|
SaveActiveModsToProfile(fullProfile);
|
|
|
|
if (pmcProfile.Info is not null)
|
|
{
|
|
AddPlayerToPmcNames(pmcProfile);
|
|
CheckForAndRemoveUndefinedDialogues(fullProfile);
|
|
}
|
|
|
|
if (pmcProfile.Skills?.Common is not null)
|
|
{
|
|
WarnOnActiveBotReloadSkill(pmcProfile);
|
|
}
|
|
|
|
_seasonalEventService.GivePlayerSeasonalGifts(sessionId);
|
|
|
|
// Set activity timestamp at the end of the method, so that code that checks for an older timestamp (Updating hideout) can still run
|
|
_profileActivityService.SetActivityTimestamp(sessionId);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/game/config
|
|
/// </summary>
|
|
/// <param name="sessionId">Session/Player id</param>
|
|
/// <returns>GameConfigResponse</returns>
|
|
public GameConfigResponse GetGameConfig(string sessionId)
|
|
{
|
|
var profile = _profileHelper.GetPmcProfile(sessionId);
|
|
var gameTime =
|
|
profile
|
|
?.Stats?.Eft?.OverallCounters?.Items?.FirstOrDefault(c =>
|
|
c.Key!.Contains("LifeTime") && c.Key.Contains("Pmc")
|
|
)
|
|
?.Value ?? 0D;
|
|
|
|
var config = new GameConfigResponse
|
|
{
|
|
Languages = _databaseService.GetLocales().Languages,
|
|
IsNdaFree = false,
|
|
IsReportAvailable = false,
|
|
IsTwitchEventMember = false,
|
|
Language = "en",
|
|
Aid = profile?.Aid,
|
|
Taxonomy = 6,
|
|
ActiveProfileId = sessionId,
|
|
Backend = new Backend
|
|
{
|
|
Lobby = _httpServerHelper.GetBackendUrl(),
|
|
Trading = _httpServerHelper.GetBackendUrl(),
|
|
Messaging = _httpServerHelper.GetBackendUrl(),
|
|
Main = _httpServerHelper.GetBackendUrl(),
|
|
RagFair = _httpServerHelper.GetBackendUrl(),
|
|
},
|
|
UseProtobuf = false,
|
|
UtcTime = _timeUtil.GetTimeStamp(),
|
|
TotalInGame = gameTime,
|
|
SessionMode = "pve",
|
|
PurchasedGames = new PurchasedGames { IsEftPurchased = true, IsArenaPurchased = false },
|
|
IsGameSynced = true,
|
|
};
|
|
|
|
return config;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/game/mode
|
|
/// </summary>
|
|
/// <param name="sessionId">Session/Player id</param>
|
|
/// <param name="requestData"></param>
|
|
/// <returns></returns>
|
|
public GameModeResponse GetGameMode(string sessionId, GameModeRequestData requestData)
|
|
{
|
|
return new GameModeResponse
|
|
{
|
|
GameMode = "pve",
|
|
BackendUrl = _httpServerHelper.GetBackendUrl(),
|
|
};
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/server/list
|
|
/// </summary>
|
|
/// <param name="sessionId">Session/Player id</param>
|
|
/// <returns></returns>
|
|
public List<ServerDetails> GetServer(string sessionId)
|
|
{
|
|
return [new ServerDetails { Ip = _httpConfig.BackendIp, Port = _httpConfig.BackendPort }];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/match/group/current
|
|
/// </summary>
|
|
/// <param name="sessionId">Session/Player id</param>
|
|
/// <returns></returns>
|
|
public CurrentGroupResponse GetCurrentGroup(string sessionId)
|
|
{
|
|
return new CurrentGroupResponse { Squad = [] };
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/checkVersion
|
|
/// </summary>
|
|
/// <param name="sessionId">Session/Player id</param>
|
|
/// <returns></returns>
|
|
public CheckVersionResponse GetValidGameVersion(string sessionId)
|
|
{
|
|
return new CheckVersionResponse
|
|
{
|
|
IsValid = true,
|
|
LatestVersion = _coreConfig.CompatibleTarkovVersion,
|
|
};
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle client/game/keepalive
|
|
/// </summary>
|
|
/// <param name="sessionId">Session/Player id</param>
|
|
/// <returns></returns>
|
|
public GameKeepAliveResponse GetKeepAlive(string sessionId)
|
|
{
|
|
_profileActivityService.SetActivityTimestamp(sessionId);
|
|
return new GameKeepAliveResponse { Message = "OK", UtcTime = _timeUtil.GetTimeStamp() };
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle singleplayer/settings/getRaidTime
|
|
/// </summary>
|
|
/// <param name="sessionId">Session/Player id</param>
|
|
/// <param name="request"></param>
|
|
/// <returns></returns>
|
|
public RaidChanges GetRaidTime(string sessionId, GetRaidTimeRequest request)
|
|
{
|
|
return _raidTimeAdjustmentService.GetRaidAdjustments(sessionId, request);
|
|
}
|
|
|
|
/// <summary>
|
|
/// </summary>
|
|
/// <param name="sessionId">Session/Player id</param>
|
|
/// <returns></returns>
|
|
public SurveyResponseData GetSurvey(string sessionId)
|
|
{
|
|
return _coreConfig.Survey;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Players set botReload to a high value and don't expect the crazy fast reload speeds, give them a warn about it
|
|
/// </summary>
|
|
/// <param name="pmcProfile">Player profile</param>
|
|
protected void WarnOnActiveBotReloadSkill(PmcData pmcProfile)
|
|
{
|
|
var botReloadSkill = pmcProfile.GetSkillFromProfile(SkillTypes.BotReload);
|
|
if (botReloadSkill?.Progress > 0)
|
|
{
|
|
_logger.Warning(
|
|
_localisationService.GetText("server_start_player_active_botreload_skill")
|
|
);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// When player logs in, iterate over all active effects and reduce timer
|
|
/// </summary>
|
|
/// <param name="pmcProfile">Profile to adjust values for</param>
|
|
protected void UpdateProfileHealthValues(PmcData pmcProfile)
|
|
{
|
|
var healthLastUpdated = pmcProfile.Health?.UpdateTime;
|
|
var currentTimeStamp = _timeUtil.GetTimeStamp();
|
|
var diffSeconds = currentTimeStamp - healthLastUpdated;
|
|
|
|
// Update just occurred
|
|
if (healthLastUpdated >= currentTimeStamp)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Base values
|
|
double energyRegenPerHour = 60;
|
|
double hydrationRegenPerHour = 60;
|
|
var hpRegenPerHour = 456.6;
|
|
|
|
// Set new values, whatever is smallest
|
|
energyRegenPerHour += pmcProfile
|
|
.Bonuses!.Where(bonus => bonus.Type == BonusType.EnergyRegeneration)
|
|
.Aggregate(0d, (sum, bonus) => sum + bonus.Value!.Value);
|
|
|
|
hydrationRegenPerHour += pmcProfile
|
|
.Bonuses!.Where(bonus => bonus.Type == BonusType.HydrationRegeneration)
|
|
.Aggregate(0d, (sum, bonus) => sum + bonus.Value!.Value);
|
|
|
|
hpRegenPerHour += pmcProfile
|
|
.Bonuses!.Where(bonus => bonus.Type == BonusType.HealthRegeneration)
|
|
.Aggregate(0d, (sum, bonus) => sum + bonus.Value!.Value);
|
|
|
|
// Player has energy deficit
|
|
if (pmcProfile.Health?.Energy?.Current - pmcProfile.Health?.Energy?.Maximum <= _deviation)
|
|
{
|
|
// Set new value, whatever is smallest
|
|
pmcProfile.Health!.Energy!.Current += Math.Round(
|
|
energyRegenPerHour * (diffSeconds!.Value / 3600)
|
|
);
|
|
if (pmcProfile.Health.Energy.Current > pmcProfile.Health.Energy.Maximum)
|
|
{
|
|
pmcProfile.Health.Energy.Current = pmcProfile.Health.Energy.Maximum;
|
|
}
|
|
}
|
|
|
|
// Player has hydration deficit
|
|
if (
|
|
pmcProfile.Health?.Hydration?.Current - pmcProfile.Health?.Hydration?.Maximum
|
|
<= _deviation
|
|
)
|
|
{
|
|
pmcProfile.Health!.Hydration!.Current += Math.Round(
|
|
hydrationRegenPerHour * (diffSeconds!.Value / 3600)
|
|
);
|
|
if (pmcProfile.Health.Hydration.Current > pmcProfile.Health.Hydration.Maximum)
|
|
{
|
|
pmcProfile.Health.Hydration.Current = pmcProfile.Health.Hydration.Maximum;
|
|
}
|
|
}
|
|
|
|
// Check all body parts
|
|
DecreaseBodyPartEffectTimes(pmcProfile, hpRegenPerHour, diffSeconds.Value);
|
|
|
|
// Update both values as they've both been updated
|
|
pmcProfile.Health.UpdateTime = currentTimeStamp;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check for and update any timers on effect found on body parts
|
|
/// </summary>
|
|
/// <param name="pmcProfile">Player</param>
|
|
/// <param name="hpRegenPerHour"></param>
|
|
/// <param name="diffSeconds"></param>
|
|
protected void DecreaseBodyPartEffectTimes(
|
|
PmcData pmcProfile,
|
|
double hpRegenPerHour,
|
|
double diffSeconds
|
|
)
|
|
{
|
|
foreach (
|
|
var bodyPart in pmcProfile.Health!.BodyParts!.Select(bodyPartKvP => bodyPartKvP.Value)
|
|
)
|
|
{
|
|
// Check part hp
|
|
if (bodyPart.Health!.Current < bodyPart.Health.Maximum)
|
|
{
|
|
bodyPart.Health.Current += Math.Round(hpRegenPerHour * (diffSeconds / 3600));
|
|
}
|
|
|
|
if (bodyPart.Health.Current > bodyPart.Health.Maximum)
|
|
{
|
|
bodyPart.Health.Current = bodyPart.Health.Maximum;
|
|
}
|
|
|
|
if (bodyPart.Effects is null || bodyPart.Effects.Count == 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// Look for effects
|
|
foreach (var (effectId, effect) in bodyPart.Effects)
|
|
{
|
|
// remove effects below 1, .e.g. bleeds at -1
|
|
if (effect.Time < 1)
|
|
{
|
|
// More than 30 minutes has passed
|
|
if (diffSeconds > 1800)
|
|
{
|
|
bodyPart.Effects.Remove(effectId);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
// Decrement effect time value by difference between current time and time health was last updated
|
|
effect.Time -= diffSeconds;
|
|
if (effect.Time < 1)
|
|
// Effect time was sub 1, set floor it can be
|
|
{
|
|
effect.Time = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send starting gifts to profile after x days
|
|
/// </summary>
|
|
/// <param name="pmcProfile">Profile to add gifts to</param>
|
|
protected void SendPraporGiftsToNewProfiles(PmcData pmcProfile)
|
|
{
|
|
var timeStampProfileCreated = pmcProfile.Info?.RegistrationDate;
|
|
var oneDaySeconds = _timeUtil.GetHoursAsSeconds(24);
|
|
var currentTimeStamp = _timeUtil.GetTimeStamp();
|
|
|
|
// One day post-profile creation
|
|
if (currentTimeStamp > timeStampProfileCreated + oneDaySeconds)
|
|
{
|
|
_giftService.SendPraporStartingGift(pmcProfile.SessionId!, 1);
|
|
}
|
|
|
|
// Two day post-profile creation
|
|
if (currentTimeStamp > timeStampProfileCreated + oneDaySeconds * 2)
|
|
{
|
|
_giftService.SendPraporStartingGift(pmcProfile.SessionId!, 2);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Mechanic sends players a measuring tape on profile start for some reason
|
|
/// </summary>
|
|
/// <param name="pmcProfile"></param>
|
|
protected void SendMechanicGiftsToNewProfile(PmcData pmcProfile)
|
|
{
|
|
_giftService.SendGiftWithSilentReceivedCheck("MechanicGiftDay1", pmcProfile.SessionId, 1);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get a list of installed mods and save their details to the profile being used
|
|
/// </summary>
|
|
/// <param name="fullProfile">Profile to add mod details to</param>
|
|
protected void SaveActiveModsToProfile(SptProfile fullProfile)
|
|
{
|
|
fullProfile.SptData!.Mods ??= [];
|
|
|
|
foreach (var mod in _loadedMods)
|
|
{
|
|
if (
|
|
fullProfile.SptData.Mods.Any(m =>
|
|
m.Author == mod.ModMetadata.Author
|
|
&& m.Version == mod.ModMetadata.Version
|
|
&& m.Name == mod.ModMetadata.Name
|
|
)
|
|
)
|
|
{
|
|
// exists already, skip
|
|
continue;
|
|
}
|
|
|
|
fullProfile.SptData.Mods.Add(
|
|
new ModDetails
|
|
{
|
|
Author = mod.ModMetadata.Author,
|
|
Version = mod.ModMetadata.Version,
|
|
Name = mod.ModMetadata.Name,
|
|
Url = mod.ModMetadata.Url,
|
|
DateAdded = _timeUtil.GetTimeStamp(),
|
|
}
|
|
);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Add the logged in players name to PMC name pool
|
|
/// </summary>
|
|
/// <param name="pmcProfile">Profile of player to get name from</param>
|
|
protected void AddPlayerToPmcNames(PmcData pmcProfile)
|
|
{
|
|
var playerName = pmcProfile.Info?.Nickname;
|
|
if (playerName is not null)
|
|
{
|
|
var bots = _databaseService.GetBots().Types;
|
|
|
|
// Official names can only be 15 chars in length
|
|
if (playerName.Length > _botConfig.BotNameLengthLimit)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Skip if player name exists already
|
|
if (bots!.TryGetValue("bear", out var bearBot))
|
|
{
|
|
if (bearBot is not null && bearBot.FirstNames!.Any(x => x == playerName))
|
|
{
|
|
bearBot.FirstNames!.Add(playerName);
|
|
}
|
|
}
|
|
|
|
if (bots.TryGetValue("bear", out var usecBot))
|
|
{
|
|
if (usecBot is not null && usecBot.FirstNames!.Any(x => x == playerName))
|
|
{
|
|
usecBot.FirstNames!.Add(playerName);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check for a dialog with the key 'undefined', and remove it
|
|
/// </summary>
|
|
/// <param name="fullProfile">Profile to check for dialog in</param>
|
|
protected void CheckForAndRemoveUndefinedDialogues(SptProfile fullProfile)
|
|
{
|
|
if (fullProfile.DialogueRecords!.TryGetValue("undefined", out _))
|
|
{
|
|
fullProfile.DialogueRecords.Remove("undefined");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// </summary>
|
|
/// <param name="fullProfile"></param>
|
|
protected void LogProfileDetails(SptProfile fullProfile)
|
|
{
|
|
if (_logger.IsLogEnabled(LogLevel.Debug))
|
|
{
|
|
_logger.Debug($"Profile made with: {fullProfile.SptData?.Version}");
|
|
_logger.Debug(
|
|
$"Server version: {ProgramStatics.SPT_VERSION() ?? _coreConfig.SptVersion} {ProgramStatics.COMMIT()}"
|
|
);
|
|
_logger.Debug($"Debug enabled: {ProgramStatics.DEBUG()}");
|
|
_logger.Debug($"Mods enabled: {ProgramStatics.MODS()}");
|
|
}
|
|
}
|
|
|
|
public void Load()
|
|
{
|
|
_postDbLoadService.PerformPostDbLoadActions();
|
|
}
|
|
}
|