Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Callbacks/SaveCallbacks.cs
T
2025-06-05 14:12:10 +01:00

44 lines
1.2 KiB
C#

using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.DI;
using SPTarkov.Server.Core.Models.Spt.Config;
using SPTarkov.Server.Core.Servers;
using SPTarkov.Server.Core.Services;
using SPTarkov.Server.Core.Utils;
namespace SPTarkov.Server.Core.Callbacks;
[Injectable(TypePriority = OnLoadOrder.SaveCallbacks)]
public class SaveCallbacks(
SaveServer _saveServer,
ConfigServer _configServer,
BackupService _backupService,
TimeUtil _timeUtil
)
: IOnLoad, IOnUpdate
{
private readonly CoreConfig _coreConfig = _configServer.GetConfig<CoreConfig>();
private long _lastRunOnUpdateTimestamp = long.MaxValue;
public async Task OnLoad()
{
_backupService.StartBackupSystem();
_saveServer.Load();
}
public Task<bool> OnUpdate(long secondsSinceLastRun)
{
if (_timeUtil.GetTimeStamp() <= _lastRunOnUpdateTimestamp + _coreConfig.ProfileSaveIntervalInSeconds)
{
// Not enough time has passed since last run, exit early
return Task.FromResult(false);
}
_saveServer.Save();
// Store last completion time for later use
_lastRunOnUpdateTimestamp = _timeUtil.GetTimeStamp();
return Task.FromResult(false);
}
}