hideout and other types
This commit is contained in:
@@ -0,0 +1,24 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Core.Models.Eft.Common.Request;
|
||||
|
||||
public class BaseInteractionRequestData
|
||||
{
|
||||
[JsonPropertyName("Action")]
|
||||
public virtual string Action { get; set; }
|
||||
|
||||
[JsonPropertyName("fromOwner")]
|
||||
public OwnerInfo FromOwner { get; set; }
|
||||
|
||||
[JsonPropertyName("toOwner")]
|
||||
public OwnerInfo ToOwner { get; set; }
|
||||
}
|
||||
|
||||
public class OwnerInfo
|
||||
{
|
||||
[JsonPropertyName("id")]
|
||||
public string Id { get; set; }
|
||||
|
||||
[JsonPropertyName("type")]
|
||||
public string Type { get; set; }
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace Core.Models.Eft.Health;
|
||||
|
||||
public enum Effect
|
||||
{
|
||||
Fracture,
|
||||
LightBleeding,
|
||||
HeavyBleeding,
|
||||
MildMusclePain,
|
||||
SevereMusclePain
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
using Core.Models.Eft.Common.Request;
|
||||
|
||||
namespace Core.Models.Eft.Health;
|
||||
|
||||
public class OffraidHealRequestData : BaseInteractionRequestData
|
||||
{
|
||||
public override string Action { get; set; } = "Heal";
|
||||
public string Item { get; set; }
|
||||
public BodyPart Part { get; set; }
|
||||
public int Count { get; set; }
|
||||
public int Time { get; set; }
|
||||
}
|
||||
|
||||
public enum BodyPart
|
||||
{
|
||||
Head,
|
||||
Chest,
|
||||
Stomach,
|
||||
LeftArm,
|
||||
RightArm,
|
||||
LeftLeg,
|
||||
RightLeg,
|
||||
Common,
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Text.Json.Serialization;
|
||||
using Core.Models.Eft.Health;
|
||||
using Core.Models.Enums;
|
||||
using Core.Models.Enums.Hideout;
|
||||
|
||||
@@ -137,7 +138,7 @@ public class TraderUnlockRequirement : QteRequirement
|
||||
public RequirementType Type { get; set; } = RequirementType.TraderUnlock;
|
||||
|
||||
[JsonPropertyName("traderId")]
|
||||
public Traders TraderId { get; set; }
|
||||
public string TraderId { get; set; }
|
||||
}
|
||||
|
||||
public class TraderLoyaltyRequirement : QteRequirement
|
||||
@@ -146,7 +147,7 @@ public class TraderLoyaltyRequirement : QteRequirement
|
||||
public RequirementType Type { get; set; } = RequirementType.TraderLoyalty;
|
||||
|
||||
[JsonPropertyName("traderId")]
|
||||
public Traders TraderId { get; set; }
|
||||
public string TraderId { get; set; }
|
||||
|
||||
[JsonPropertyName("loyaltyLevel")]
|
||||
public int LoyaltyLevel { get; set; }
|
||||
|
||||
@@ -0,0 +1,73 @@
|
||||
namespace Core.Models.Enums;
|
||||
|
||||
public enum SkillTypes
|
||||
{
|
||||
BotReload,
|
||||
BotSound,
|
||||
HideoutManagement,
|
||||
Crafting,
|
||||
Metabolism,
|
||||
Immunity,
|
||||
Endurance,
|
||||
Strength,
|
||||
Vitality,
|
||||
Health,
|
||||
StressResistance,
|
||||
Throwing,
|
||||
RecoilControl,
|
||||
CovertMovement,
|
||||
FieldMedicine,
|
||||
Search,
|
||||
Sniping,
|
||||
Perception,
|
||||
Intellect,
|
||||
Attention,
|
||||
Charisma,
|
||||
Memory,
|
||||
Melee,
|
||||
Surgery,
|
||||
AimDrills,
|
||||
TroubleShooting,
|
||||
ProneMovement,
|
||||
FirstAid,
|
||||
LightVests,
|
||||
HeavyVests,
|
||||
WeaponModding,
|
||||
AdvancedModding,
|
||||
NightOps,
|
||||
SilentOps,
|
||||
Lockpicking,
|
||||
// Also called Weapon Maintenance
|
||||
WeaponTreatment,
|
||||
MagDrills,
|
||||
Freetrading,
|
||||
Auctions,
|
||||
Cleanoperations,
|
||||
Barter,
|
||||
Shadowconnections,
|
||||
Taskperformance,
|
||||
BearAssaultoperations,
|
||||
BearAuthority,
|
||||
BearAksystems,
|
||||
BearHeavycaliber,
|
||||
BearRawpower,
|
||||
UsecArsystems,
|
||||
UsecDeepweaponmodding_Settings,
|
||||
UsecLongrangeoptics_Settings,
|
||||
UsecNegotiations,
|
||||
UsecTactics,
|
||||
Pistol,
|
||||
Revolver,
|
||||
SMG,
|
||||
Assault,
|
||||
Shotgun,
|
||||
Sniper,
|
||||
LMG,
|
||||
HMG,
|
||||
Launcher,
|
||||
AttachedLauncher,
|
||||
Misc,
|
||||
DMR,
|
||||
DrawMaster,
|
||||
AimMaster,
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
namespace Core.Models.Enums;
|
||||
|
||||
public static class Traders
|
||||
{
|
||||
public const string PRAPOR = "54cb50c76803fa8b248b4571";
|
||||
public const string THERAPIST = "54cb57776803fa99248b456e";
|
||||
public const string FENCE = "579dc571d53a0658a154fbec";
|
||||
public const string SKIER = "58330581ace78e27b8b10cee";
|
||||
public const string PEACEKEEPER = "5935c25fb3acc3127c3d8cd9";
|
||||
public const string MECHANIC = "5a7c2eca46aef81a7ca2145d";
|
||||
public const string RAGMAN = "5ac3b934156ae10c4430e83c";
|
||||
public const string JAEGER = "5c0647fdd443bc2504c2d371";
|
||||
public const string LIGHTHOUSEKEEPER = "638f541a29ffd1183d187f57";
|
||||
public const string BTR = "656f0f98d80a697f855d34b1";
|
||||
public const string REF = "6617beeaa9cfa777ca915b7c";
|
||||
}
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
public class DatabaseTables
|
||||
{
|
||||
public Bots? bots { get; }
|
||||
public Hideout? hideout { get; }
|
||||
public Bots.Bots? bots { get; }
|
||||
public Hideout.Hideout? hideout { get; }
|
||||
public LocaleBase? locales { get; }
|
||||
public Locations? locations { get; }
|
||||
public Match? match { get; }
|
||||
|
||||
@@ -1,64 +1,64 @@
|
||||
using System.Text.Json.Serialization;
|
||||
using Core.Models.Eft.Common;
|
||||
using Core.Models.Eft.Common.Tables;
|
||||
using Core.Models.Eft.Common;
|
||||
|
||||
namespace Core.Models.Spt.Server;
|
||||
|
||||
public class Locations
|
||||
{
|
||||
[JsonPropertyName("bigmap")]
|
||||
public Location? Bigmap { get; set; }
|
||||
public Eft.Common.Location? Bigmap { get; set; }
|
||||
|
||||
[JsonPropertyName("develop")]
|
||||
public Location? Develop { get; set; }
|
||||
public Eft.Common.Location? Develop { get; set; }
|
||||
|
||||
[JsonPropertyName("factory4_day")]
|
||||
public Location? Factory4Day { get; set; }
|
||||
public Eft.Common.Location? Factory4Day { get; set; }
|
||||
|
||||
[JsonPropertyName("factory4_night")]
|
||||
public Location? Factory4Night { get; set; }
|
||||
public Eft.Common.Location? Factory4Night { get; set; }
|
||||
|
||||
[JsonPropertyName("hideout")]
|
||||
public Location? Hideout { get; set; }
|
||||
public Eft.Common.Location? Hideout { get; set; }
|
||||
|
||||
[JsonPropertyName("interchange")]
|
||||
public Location? Interchange { get; set; }
|
||||
public Eft.Common.Location? Interchange { get; set; }
|
||||
|
||||
[JsonPropertyName("laboratory")]
|
||||
public Location? Laboratory { get; set; }
|
||||
public Eft.Common.Location? Laboratory { get; set; }
|
||||
|
||||
[JsonPropertyName("lighthouse")]
|
||||
public Location? Lighthouse { get; set; }
|
||||
public Eft.Common.Location? Lighthouse { get; set; }
|
||||
|
||||
[JsonPropertyName("privatearea")]
|
||||
public Location? PrivateArea { get; set; }
|
||||
public Eft.Common.Location? PrivateArea { get; set; }
|
||||
|
||||
[JsonPropertyName("rezervbase")]
|
||||
public Location? RezervBase { get; set; }
|
||||
public Eft.Common.Location? RezervBase { get; set; }
|
||||
|
||||
[JsonPropertyName("shoreline")]
|
||||
public Location? Shoreline { get; set; }
|
||||
public Eft.Common.Location? Shoreline { get; set; }
|
||||
|
||||
[JsonPropertyName("suburbs")]
|
||||
public Location? Suburbs { get; set; }
|
||||
public Eft.Common.Location? Suburbs { get; set; }
|
||||
|
||||
[JsonPropertyName("tarkovstreets")]
|
||||
public Location? TarkovStreets { get; set; }
|
||||
public Eft.Common.Location? TarkovStreets { get; set; }
|
||||
|
||||
[JsonPropertyName("terminal")]
|
||||
public Location? Terminal { get; set; }
|
||||
public Eft.Common.Location? Terminal { get; set; }
|
||||
|
||||
[JsonPropertyName("town")]
|
||||
public Location? Town { get; set; }
|
||||
public Eft.Common.Location? Town { get; set; }
|
||||
|
||||
[JsonPropertyName("woods")]
|
||||
public Location? Woods { get; set; }
|
||||
public Eft.Common.Location? Woods { get; set; }
|
||||
|
||||
[JsonPropertyName("sandbox")]
|
||||
public Location? Sandbox { get; set; }
|
||||
public Eft.Common.Location? Sandbox { get; set; }
|
||||
|
||||
[JsonPropertyName("sandbox_high")]
|
||||
public Location? SandboxHigh { get; set; }
|
||||
public Eft.Common.Location? SandboxHigh { get; set; }
|
||||
|
||||
/** Holds a mapping of the linkages between locations on the UI */
|
||||
[JsonPropertyName("base")]
|
||||
|
||||
Reference in New Issue
Block a user