Merge branch 'develop' of https://github.com/sp-tarkov/server-csharp into develop

This commit is contained in:
Chomp
2025-09-18 14:03:39 +01:00
6 changed files with 17 additions and 38 deletions
@@ -1,6 +1,9 @@
namespace SPTarkov.DI.Annotations;
using JetBrains.Annotations;
namespace SPTarkov.DI.Annotations;
[AttributeUsage(AttributeTargets.Class, Inherited = false)]
[MeansImplicitUse]
public class Injectable(InjectionType injectionType = InjectionType.Scoped, Type? typeOverride = null, int typePriority = int.MaxValue)
: Attribute
{
+1
View File
@@ -15,6 +15,7 @@
<GenerateDocumentationFile>true</GenerateDocumentationFile>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="JetBrains.Annotations" Version="2025.2.2" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection.Abstractions" Version="9.0.9" />
</ItemGroup>
<ItemGroup>
@@ -1,18 +1,25 @@
namespace SPTarkov.Reflection.Patching;
using JetBrains.Annotations;
namespace SPTarkov.Reflection.Patching;
[AttributeUsage(AttributeTargets.Method)]
[MeansImplicitUse]
public class PatchPrefixAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Method)]
[MeansImplicitUse]
public class PatchPostfixAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Method)]
[MeansImplicitUse]
public class PatchTranspilerAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Method)]
[MeansImplicitUse]
public class PatchFinalizerAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Method)]
[MeansImplicitUse]
public class PatchIlManipulatorAttribute : Attribute { }
/// <summary>
@@ -18,6 +18,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="HarmonyX" Version="2.15.0" />
<PackageReference Include="JetBrains.Annotations" Version="2025.2.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SPTarkov.DI\SPTarkov.DI.csproj" />
@@ -12,7 +12,7 @@ public record Globals
public required Config Configuration { get; init; }
[JsonPropertyName("LocationInfection")]
public required LocationInfection LocationInfection { get; init; }
public required Dictionary<string, int> LocationInfection { get; init; }
[JsonPropertyName("bot_presets")]
public required IEnumerable<BotPreset> BotPresets { get; init; }
@@ -85,39 +85,6 @@ public record RadioStation
public RadioStationType Station { get; set; }
}
public record LocationInfection
{
[JsonPropertyName("Interchange")]
public double Interchange { get; set; }
[JsonPropertyName("Lighthouse")]
public double Lighthouse { get; set; }
[JsonPropertyName("RezervBase")]
public double RezervBase { get; set; }
[JsonPropertyName("Sandbox")]
public double Sandbox { get; set; }
[JsonPropertyName("Shoreline")]
public double Shoreline { get; set; }
[JsonPropertyName("TarkovStreets")]
public double TarkovStreets { get; set; }
[JsonPropertyName("Woods")]
public double Woods { get; set; }
[JsonPropertyName("bigmap")]
public double BigMap { get; set; }
[JsonPropertyName("factory4")]
public double Factory4 { get; set; }
[JsonPropertyName("laboratory")]
public double Laboratory { get; set; }
}
public record ArtilleryShelling
{
[JsonPropertyName("ArtilleryMapsConfigs")]
@@ -738,7 +738,7 @@ public class SeasonalEventService(
infectionHalloween.DisplayUIEnabled = true;
infectionHalloween.Enabled = true;
var globalInfectionDict = globals.LocationInfection.GetAllPropertiesAsDictionary();
var globalInfectionDict = globals.LocationInfection;
foreach (var (locationId, infectionPercentage) in zombieSettings.MapInfectionAmount)
{
// calculate a random value unless the rate is 100
@@ -758,7 +758,7 @@ public class SeasonalEventService(
}
// Globals data needs value updated too
globalInfectionDict[locationId] = randomInfectionPercentage;
globalInfectionDict[locationId] = Convert.ToInt32(randomInfectionPercentage);
}
foreach (var locationId in zombieSettings.DisableBosses)