Implemented RagfairOfferHelper

This commit is contained in:
Chomp
2025-01-25 17:29:09 +00:00
parent d7cd632e36
commit f46cb294cd
6 changed files with 286 additions and 22 deletions
+202 -12
View File
@@ -1,15 +1,28 @@
using System.Text.Json.Serialization;
using System.Text.Json.Serialization;
using Core.Helpers;
using SptCommon.Annotations;
using Core.Models.Common;
using Core.Models.Eft.Common;
using Core.Models.Eft.Common.Tables;
using Core.Models.Enums;
using Core.Models.Spt.Config;
using Core.Models.Spt.Services;
using Core.Models.Utils;
using Core.Services;
using Core.Utils;
namespace Core.Generators;
[Injectable]
public class LootGenerator(
ISptLogger<LootGenerator> _logger,
RandomUtil _randomUtil,
HashUtil _hashUtil,
ItemHelper _itemHelper,
PresetHelper _presetHelper,
DatabaseService _databaseService,
ItemFilterService _itemFilterService
)
{
@@ -20,7 +33,105 @@ public class LootGenerator(
/// <returns>An array of loot items</returns>
public List<Item> CreateRandomLoot(LootRequest options)
{
throw new NotImplementedException();
var result = new List<Item>();
var itemTypeCounts = InitItemLimitCounter(options.ItemLimits);
// Handle sealed weapon containers
var sealedWeaponCrateCount = _randomUtil.GetDouble(
options.WeaponCrateCount.Min.Value,
options.WeaponCrateCount.Max.Value);
if (sealedWeaponCrateCount > 0) {
// Get list of all sealed containers from db - they're all the same, just for flavor
var itemsDb = _itemHelper.GetItems();
var sealedWeaponContainerPool = (itemsDb).Where((item) =>
item.Name.Contains("event_container_airdrop"));
for (var index = 0; index < sealedWeaponCrateCount; index++) {
// Choose one at random + add to results array
var chosenSealedContainer = _randomUtil.GetArrayValue(sealedWeaponContainerPool);
result.Add( new Item{
Id = _hashUtil.Generate(),
Template = chosenSealedContainer.Id,
Upd = new Upd{
StackObjectsCount = 1,
SpawnedInSession = true
},
});
}
}
// Get items from items.json that have a type of item + not in global blacklist + base type is in whitelist
var rewardPoolResults = GetItemRewardPool(
options.ItemBlacklist,
options.ItemTypeWhitelist,
options.UseRewardItemBlacklist.GetValueOrDefault(false),
options.AllowBossItems.GetValueOrDefault(false));
// Pool has items we could add as loot, proceed
if (rewardPoolResults.ItemPool.Count > 0) {
var randomisedItemCount = _randomUtil.GetDouble(options.ItemCount.Min.Value, options.ItemCount.Max.Value);
for (var index = 0; index < randomisedItemCount; index++) {
if (!FindAndAddRandomItemToLoot(rewardPoolResults.ItemPool, itemTypeCounts, options, result)) {
// Failed to add, reduce index so we get another attempt
index--;
}
}
}
var globalDefaultPresets = _presetHelper.GetDefaultPresets().Values;
// Filter default presets to just weapons
var randomisedWeaponPresetCount = _randomUtil.GetDouble(
options.WeaponPresetCount.Min.Value,
options.WeaponPresetCount.Max.Value);
if (randomisedWeaponPresetCount > 0) {
var weaponDefaultPresets = globalDefaultPresets.Where((preset) =>
_itemHelper.IsOfBaseclass(preset.Encyclopedia, BaseClasses.WEAPON)).ToList();
if (weaponDefaultPresets.Any()) {
for (var index = 0; index < randomisedWeaponPresetCount; index++) {
if (
!FindAndAddRandomPresetToLoot(
weaponDefaultPresets,
itemTypeCounts,
rewardPoolResults.Blacklist,
result)
) {
// Failed to add, reduce index so we get another attempt
index--;
}
}
}
}
// Filter default presets to just armors and then filter again by protection level
var randomisedArmorPresetCount = _randomUtil.GetDouble(
options.ArmorPresetCount.Min.Value,
options.ArmorPresetCount.Max.Value);
if (randomisedArmorPresetCount > 0) {
var armorDefaultPresets = globalDefaultPresets.Where((preset) =>
_itemHelper.ArmorItemCanHoldMods(preset.Encyclopedia));
var levelFilteredArmorPresets = armorDefaultPresets.Where((armor) =>
IsArmorOfDesiredProtectionLevel(armor, options)).ToList();
// Add some armors to rewards
if (levelFilteredArmorPresets.Any()) {
for (var index = 0; index < randomisedArmorPresetCount; index++) {
if (
!FindAndAddRandomPresetToLoot(
levelFilteredArmorPresets,
itemTypeCounts,
rewardPoolResults.Blacklist,
result)
) {
// Failed to add, reduce index so we get another attempt
index--;
}
}
}
}
return result;
}
/// <summary>
@@ -31,7 +142,29 @@ public class LootGenerator(
/// <returns>Array of Item</returns>
public List<Item> CreateForcedLoot(Dictionary<string, MinMax> forcedLootDict)
{
throw new NotImplementedException();
var result = new List<Item>();
var forcedItems = forcedLootDict;
foreach (var forcedItemKvP in forcedItems) {
var details = forcedLootDict[forcedItemKvP.Key];
var randomisedItemCount = _randomUtil.GetDouble(details.Min.Value, details.Max.Value);
// Add forced loot item to result
var newLootItem = new Item{
Id = _hashUtil.Generate(),
Template = forcedItemKvP.Key,
Upd = new Upd{
StackObjectsCount = randomisedItemCount,
SpawnedInSession = true,
},
};
var splitResults = _itemHelper.SplitStack(newLootItem);
result.AddRange(splitResults);
}
return result;
}
/// <summary>
@@ -42,22 +175,78 @@ public class LootGenerator(
/// <param name="useRewardItemBlacklist">Should item.json reward item config be used</param>
/// <param name="allowBossItems">Should boss items be allowed in result</param>
/// <returns>results of filtering + blacklist used</returns>
protected object GetItemRewardPool(List<string> itemTplBlacklist, List<string> itemTypeWhitelist,
bool useRewardItemBlacklist, // TODO: type fuckery, return type was { itemPool: [string, ITemplateItem][]; blacklist: Set<string> }
protected ItemRewardPoolResults GetItemRewardPool(List<string> itemTplBlacklist, List<string> itemTypeWhitelist,
bool useRewardItemBlacklist,
bool allowBossItems)
{
throw new NotImplementedException();
var itemsDb = _databaseService.GetItems().Values;
var itemBlacklist = new HashSet<string>();
itemBlacklist.UnionWith(_itemFilterService.GetBlacklistedItems());
itemBlacklist.UnionWith(itemTplBlacklist);
if (useRewardItemBlacklist)
{
var itemsToAdd = _itemFilterService.GetItemRewardBlacklist();
// Get all items that match the blacklisted types and fold into item blacklist
var itemTypeBlacklist = _itemFilterService.GetItemRewardBaseTypeBlacklist();
var itemsMatchingTypeBlacklist = (itemsDb)
.Where((templateItem) => _itemHelper.IsOfBaseclasses(templateItem.Parent, itemTypeBlacklist))
.Select((templateItem) => templateItem.Id);
// Clear out blacklist
itemBlacklist = [];
itemBlacklist.UnionWith(itemBlacklist);
itemBlacklist.UnionWith(itemsToAdd);
itemBlacklist.UnionWith(itemsMatchingTypeBlacklist);
}
if (!allowBossItems)
{
foreach (var bossItem in _itemFilterService.GetBossItems()) {
itemBlacklist.Add(bossItem);
}
}
var items = itemsDb.Where(
(item) =>
!itemBlacklist.Contains(item.Id) &&
item.Type.ToLower() == "item" &&
!item.Properties.QuestItem.GetValueOrDefault(false) &&
itemTypeWhitelist.Contains(item.Parent)).ToList();
return new ItemRewardPoolResults{ ItemPool = items, Blacklist = itemBlacklist };
}
public record ItemRewardPoolResults
{
public List<TemplateItem> ItemPool { get; set; }
public HashSet<string> Blacklist { get; set; }
}
/// <summary>
/// Filter armor items by their front plates protection level - top if its a helmet
/// Filter armor items by their front plates protection level - top if it's a helmet
/// </summary>
/// <param name="armor">Armor preset to check</param>
/// <param name="options">Loot request options - armor level etc</param>
/// <returns>True if item has desired armor level</returns>
protected bool ArmorOfDesiredProtectionLevel(Preset armor, LootRequest options)
protected bool IsArmorOfDesiredProtectionLevel(Preset armor, LootRequest options)
{
throw new NotImplementedException();
string[] relevantSlots = ["front_plate", "helmet_top", "soft_armor_front"];
foreach (var slotId in relevantSlots) {
var armorItem = armor.Items.FirstOrDefault((item) => item?.SlotId?.ToLower() == slotId);
if (armorItem is null)
{
continue;
}
var armorDetails = _itemHelper.GetItem(armorItem.Template).Value;
var armorClass = armorDetails.Properties.ArmorClass;
return options.ArmorLevelWhitelist.Contains((int)armorClass.Value);
}
return false;
}
/// <summary>
@@ -65,7 +254,7 @@ public class LootGenerator(
/// </summary>
/// <param name="limits">limits as defined in config</param>
/// <returns>record, key: item tplId, value: current/max item count allowed</returns>
protected Dictionary<string, ItemLimit> InitItemLimitCounter(Dictionary<string, int> limits)
protected Dictionary<string, ItemLimit> InitItemLimitCounter(Dictionary<string, double> limits)
{
throw new NotImplementedException();
}
@@ -104,8 +293,9 @@ public class LootGenerator(
/// <param name="itemBlacklist">Items to skip</param>
/// <param name="result">List to add chosen preset to</param>
/// <returns>true if preset was valid and added to pool</returns>
protected bool FindAndAddRandomPresetToLoot(List<Preset> presetPool, object itemTypeCounts,
List<string> itemBlacklist, // TODO: type fuckery, itemTypeCounts was Record<string, { current: number; max: number }>
protected bool FindAndAddRandomPresetToLoot(List<Preset> presetPool,
Dictionary<string, ItemLimit> itemTypeCounts,
HashSet<string> itemBlacklist,
List<Item> result)
{
throw new NotImplementedException();
+1 -1
View File
@@ -25,7 +25,7 @@ public class NotifierHelper(HttpServerHelper _httpServerHelper)
EventIdentifier = dialogueMessage.Id,
OfferId = ragfairData.OfferId,
HandbookId = ragfairData.HandbookId,
Count = ragfairData.Count
Count = (int)ragfairData.Count
};
}
+76 -2
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@@ -1,11 +1,14 @@
using Core.Models.Eft.Common;
using Core.Models.Eft.Common.Tables;
using Core.Models.Eft.Hideout;
using Core.Models.Eft.ItemEvent;
using Core.Models.Eft.Player;
using Core.Models.Eft.Profile;
using Core.Models.Eft.Ragfair;
using Core.Models.Enums;
using Core.Models.Spt.Config;
using Core.Models.Utils;
using Core.Routers;
using Core.Servers;
using Core.Services;
using Core.Utils;
@@ -18,16 +21,21 @@ namespace Core.Helpers;
public class RagfairOfferHelper(
ISptLogger<RagfairOfferHelper> _logger,
TimeUtil _timeUtil,
HashUtil _hashUtil,
RagfairSortHelper _ragfairSortHelper,
PresetHelper _presetHelper,
RagfairHelper _ragfairHelper,
PaymentHelper _paymentHelper,
TraderHelper _traderHelper,
QuestHelper _questHelper,
RagfairServerHelper _ragfairServerHelper,
ItemHelper _itemHelper,
DatabaseService _databaseService,
RagfairOfferService _ragfairOfferService,
MailSendService _mailSendService,
RagfairRequiredItemsService _ragfairRequiredItemsService,
ProfileHelper _profileHelper,
EventOutputHolder _eventOutputHolder,
ConfigServer _configServer)
{
protected RagfairConfig _ragfairConfig = _configServer.GetConfig<RagfairConfig>();
@@ -687,9 +695,75 @@ public class RagfairOfferHelper(
* @param boughtAmount Amount item was purchased for
* @returns ItemEventRouterResponse
*/
public ItemEventRouterResponse CompleteOffer(string sessionID, RagfairOffer offer, int boughtAmount)
public ItemEventRouterResponse CompleteOffer(string offerOwnerSessionId, RagfairOffer offer, int boughtAmount)
{
throw new NotImplementedException();
var itemTpl = offer.Items[0].Template;
var paymentItemsToSendToPlayer = new List<Item>();
var offerStackCount = offer.Items[0].Upd.StackObjectsCount;
var sellerProfile = _profileHelper.GetPmcProfile(offerOwnerSessionId);
// Pack or ALL items of a multi-offer were bought - remove entire ofer
if (offer.SellInOnePiece.GetValueOrDefault(false) || boughtAmount == offerStackCount)
{
DeleteOfferById(offerOwnerSessionId, offer.Id);
}
else
{
var offerRootItem = offer.Items[0];
// Reduce offer root items stack count
offerRootItem.Upd.StackObjectsCount -= boughtAmount;
}
// Assemble payment to send to seller now offer was purchased
foreach (var requirement in offer.Requirements) {
// Create an item template item
var requestedItem = new Item{
Id = _hashUtil.Generate(),
Template = requirement.Template,
Upd = new Upd{ StackObjectsCount = requirement.Count * boughtAmount },
};
var stacks = _itemHelper.SplitStack(requestedItem);
foreach (var item in stacks) {
var outItems = new List<Item> { item };
// TODO - is this code used?, may have been when adding barters to flea was still possible for player
if (requirement.OnlyFunctional.GetValueOrDefault(false))
{
var presetItems = _ragfairServerHelper.GetPresetItemsByTpl(item);
if (presetItems.Count > 0)
{
outItems.Add(presetItems[0]);
}
}
paymentItemsToSendToPlayer.AddRange(outItems);
}
}
var ragfairDetails = new MessageContentRagfair{
OfferId = offer.Id,
// pack-offers NEED to be the full item count,
// otherwise it only removes 1 from the pack, leaving phantom offer on client ui
Count = offer.SellInOnePiece.GetValueOrDefault(false) ? offerStackCount.Value : boughtAmount,
HandbookId = itemTpl };
_mailSendService.SendDirectNpcMessageToPlayer(
offerOwnerSessionId,
_traderHelper.GetTraderById(Traders.RAGMAN).ToString(),
MessageType.FLEAMARKET_MESSAGE,
GetLocalisedOfferSoldMessage(itemTpl, boughtAmount),
paymentItemsToSendToPlayer,
_timeUtil.GetHoursAsSeconds((int)_questHelper.GetMailItemRedeemTimeHoursForProfile(sellerProfile).Value),
null,
ragfairDetails);
// Adjust sellers sell sum values
sellerProfile.RagfairInfo.SellSum ??= 0;
sellerProfile.RagfairInfo.SellSum += offer.SummaryCost;
return _eventOutputHolder.GetOutput(offerOwnerSessionId);
}
/**
@@ -1,4 +1,4 @@
using System.Text.Json.Serialization;
using System.Text.Json.Serialization;
namespace Core.Models.Eft.Profile;
@@ -8,7 +8,7 @@ public record MessageContentRagfair
public string? OfferId { get; set; }
[JsonPropertyName("count")]
public int? Count { get; set; }
public double? Count { get; set; }
[JsonPropertyName("handbookId")]
public string? HandbookId { get; set; }
@@ -1004,7 +1004,7 @@ public class LocationLifecycleService
MessageType.BTR_ITEMS_DELIVERY,
messageId,
items,
messageStoreTime);
(int)messageStoreTime);
}
protected void HandleInsuredItemLostEvent(
+4 -4
View File
@@ -40,11 +40,11 @@ public class MailSendService(
*/
public void SendDirectNpcMessageToPlayer(
string sessionId,
string trader,
string? trader,
MessageType messageType,
string message,
List<Item>? items,
long? maxStorageTimeSeconds,
double? maxStorageTimeSeconds,
SystemData? systemData,
MessageContentRagfair? ragfair
)
@@ -72,14 +72,14 @@ public class MailSendService(
DialogType = MessageType.NPC_TRADER,
Trader = trader,
MessageText = message,
Items = new()
Items = []
};
// Add items to message
if (items?.Count > 0)
{
details.Items.AddRange(items);
details.ItemsMaxStorageLifetimeSeconds = maxStorageTimeSeconds ?? 172800;
details.ItemsMaxStorageLifetimeSeconds = (long?)(maxStorageTimeSeconds ?? 172800);
}
if (systemData is not null)