Fixed 'transfer' action failing
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@@ -545,6 +545,11 @@ public class InventoryController(
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return _eventOutputHolder.GetOutput(sessionId);
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}
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/**
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* Swap Item
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* its used for "reload" if you have weapon in hands and magazine is somewhere else in rig or backpack in equipment
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* Also used to swap items using quick selection on character screen
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*/
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public ItemEventRouterResponse SwapItem(PmcData pmcData, InventorySwapRequestData request, string sessionId)
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{
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// During post-raid scav transfer, the swap may be in the scav inventory
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@@ -602,6 +607,16 @@ public class InventoryController(
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return _eventOutputHolder.GetOutput(sessionId);
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}
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/**
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* TODO: Adds no data to output to send to client, is this by design?
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* Transfer items from one stack into another while keeping original stack
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* Used to take items from scav inventory into stash or to insert ammo into mags (shotgun ones) and reloading weapon by clicking "Reload"
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* @param pmcData Player profile
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* @param body Transfer request
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* @param sessionID Session id
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* @param output Client response
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* @returns IItemEventRouterResponse
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*/
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public void TransferItem(PmcData pmcData, InventoryTransferRequestData request, string sessionId,
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ItemEventRouterResponse output)
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{
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@@ -620,7 +635,7 @@ public class InventoryController(
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return;
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}
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if (destinationItem is not null)
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if (destinationItem is null)
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{
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var errorMessage = $"Unable to transfer stack, cannot find destination: {request.With}";
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_logger.Error(errorMessage);
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