Fixed odd bot behaviour when determining friend/foe
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@@ -84,15 +84,19 @@ public record BotGlobalsMindSettings
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public EWarnBehaviour? DefaultSavageBehaviour { get; set; }
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[JsonPropertyName("FRIENDLY_BOT_TYPES")]
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public WildSpawnType[]? FriendlyBotTypes { get; set; }
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[JsonPropertyName("WARN_BOT_TYPES")]
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public WildSpawnType[]? WarnBotTypes { get; set; }
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[JsonPropertyName("ENEMY_BOT_TYPES")]
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public WildSpawnType[]? EnemyBotTypes { get; set; }
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[JsonPropertyName("REVENGE_BOT_TYPES")]
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public WildSpawnType[]? RevengeBotTypes { get; set; }
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[JsonPropertyName("FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY")]
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