fixed mod chances
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@@ -28,7 +28,7 @@ public class BotWeaponGenerator
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/// <param name="botLevel"></param>
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/// <returns>GenerateWeaponResult object</returns>
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public GenerateWeaponResult GenerateRandomWeapon(string sessionId, string equipmentSlot, BotBaseInventory botTemplateInventory, string weaponParentId,
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ModsChances modChances, string botRole, bool isPmc, int botLevel)
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Dictionary<string, double> modChances, string botRole, bool isPmc, int botLevel)
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{
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throw new NotImplementedException();
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}
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@@ -58,7 +58,7 @@ public class BotWeaponGenerator
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/// <param name="botLevel">The level of the bot.</param>
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/// <returns>GenerateWeaponResult object.</returns>
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public GenerateWeaponResult GenerateWeaponByTpl(string sessionId, string weaponTpl, string slotName, BotBaseInventory botTemplateInventory,
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string weaponParentId, ModsChances modChances, string botRole, bool isPmc, int botLevel)
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string weaponParentId, Dictionary<string, double> modChances, string botRole, bool isPmc, int botLevel)
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{
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throw new NotImplementedException();
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}
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