Remove unecessary if statement

This commit is contained in:
Archangel
2025-08-30 19:36:24 +02:00
parent 6ec1453ebe
commit d51f598185
@@ -961,14 +961,7 @@ public class LocationLifecycleService(
}
// Handle this somewhat close to QuestClass.SetStatus in the client
if (failedQuest.Status == QuestStatusEnum.MarkedAsFailed && dbQuest.Restartable)
{
failedQuest.Status = QuestStatusEnum.FailRestartable;
}
else
{
failedQuest.Status = QuestStatusEnum.Fail;
}
failedQuest.status = dbQuest.restartable ? QuestStatus.FailRestartable : QuestStatus.Fail
}
return questsToProcess;