.NET Format Style Fixes

This commit is contained in:
chompDev
2025-06-28 15:15:48 +00:00
committed by Format Bot
parent d0af6acbe6
commit d4d2ed0403
5 changed files with 30 additions and 30 deletions
@@ -605,9 +605,9 @@ public class EliminationQuestGenerator(
+ generationData.EliminationConfig.MinDistance
);
distance = (int) Math.Ceiling((decimal) (distance / 5d)) * 5;
distance = (int)Math.Ceiling((decimal)(distance / 5d)) * 5;
var distanceDifficulty = (int) (
var distanceDifficulty = (int)(
MaxDistDifficulty * distance / generationData.EliminationConfig.MaxDistance
);
@@ -629,26 +629,26 @@ public class EliminationQuestGenerator(
{
// Filter out close range weapons from far distance requirement
case > 50:
{
List<string> weaponTypeBlacklist = ["Shotgun", "Pistol"];
{
List<string> weaponTypeBlacklist = ["Shotgun", "Pistol"];
// Filter out close range weapons from long distance requirement
generationData.WeaponCategoryRequirementConfig.RemoveAll(category =>
weaponTypeBlacklist.Contains(category.Key)
);
break;
}
// Filter out close range weapons from long distance requirement
generationData.WeaponCategoryRequirementConfig.RemoveAll(category =>
weaponTypeBlacklist.Contains(category.Key)
);
break;
}
// Filter out long range weapons from close distance requirement
case < 20:
{
List<string> weaponTypeBlacklist = ["MarksmanRifle", "DMR"];
{
List<string> weaponTypeBlacklist = ["MarksmanRifle", "DMR"];
// Filter out far range weapons from close distance requirement
generationData.WeaponCategoryRequirementConfig.RemoveAll(category =>
weaponTypeBlacklist.Contains(category.Key)
);
break;
}
// Filter out far range weapons from close distance requirement
generationData.WeaponCategoryRequirementConfig.RemoveAll(category =>
weaponTypeBlacklist.Contains(category.Key)
);
break;
}
}
// Pick a weighted weapon category