fix warnings that can be done in GameController

This commit is contained in:
CWX
2025-01-19 12:38:18 +00:00
parent 3d875bd15b
commit d230025424
3 changed files with 167 additions and 159 deletions
+160 -152
View File
@@ -11,6 +11,7 @@ using Core.Servers;
using Core.Services;
using Core.Utils;
using Core.Utils.Cloners;
using Core.Utils.Json;
using Server;
@@ -55,101 +56,115 @@ public class GameController(
/// <param name="info"></param>
/// <param name="sessionId"></param>
/// <param name="startTimeStampMs"></param>
public void GameStart(string url, EmptyRequestData info, string sessionId, long startTimeStampMs)
public void GameStart(string url, EmptyRequestData info, string? sessionId, long startTimeStampMs)
{
// Store client start time in app context
_applicationContext.AddValue(ContextVariableType.CLIENT_START_TIMESTAMP, $"{sessionId}_{startTimeStampMs}");
if (sessionId is null)
{
_logger.Error($"{nameof(sessionId)} is null on GameController.GameStart");
return;
}
_profileActivityService.SetActivityTimestamp(sessionId);
// repeatableQuests are stored by in profile.Quests due to the responses of the client (e.g. Quests in
// offraidData). Since we don't want to clutter the Quests list, we need to remove all completed (failed or
// successful) repeatable quests. We also have to remove the Counters from the repeatableQuests
if (sessionId != null)
var fullProfile = _profileHelper.GetFullProfile(sessionId);
if (fullProfile is null)
{
var fullProfile = _profileHelper.GetFullProfile(sessionId);
if (fullProfile.ProfileInfo.IsWiped.Value)
return;
if (fullProfile.SptData.Migrations == null)
fullProfile.SptData.Migrations = new();
if (fullProfile.FriendProfileIds == null)
fullProfile.FriendProfileIds = new();
if (fullProfile.SptData.Version.Contains("3.9.") && fullProfile.SptData.Migrations.All(m => m.Key != "39x"))
{
_inventoryHelper.ValidateInventoryUsesMongoIds(fullProfile.CharacterData.PmcData.Inventory.Items);
Migrate39xProfile(fullProfile);
// flag as migrated
fullProfile.SptData.Migrations.Add("39x", _timeUtil.GetTimeStamp());
_logger.Info($"Migration of 3.9.x profile: {fullProfile.ProfileInfo.Username} completed successfully");
}
//3.10 migrations
if (fullProfile.SptData.Version.Contains("3.10.") && fullProfile.SptData.Migrations.All(m => m.Key != "310x"))
{
Migrate310xProfile(fullProfile);
// Flag as migrated
fullProfile.SptData.Migrations["310x"] = _timeUtil.GetTimeStamp();
_logger.Success($"Migration of 3.10.x profile: ${fullProfile.ProfileInfo.Username} completed successfully");
}
// with our method of converting type from array for this prop, we *might* not need this?
// if (Array.isArray(fullProfile.characters.pmc.WishList)) {
// fullProfile.characters.pmc.WishList = {};
// }
//
// if (Array.isArray(fullProfile.characters.scav.WishList)) {
// fullProfile.characters.scav.WishList = {};
// }
if (fullProfile.DialogueRecords != null)
_profileFixerService.CheckForAndFixDialogueAttachments(fullProfile);
_logger.Debug($"Started game with session {sessionId} {fullProfile.ProfileInfo.Username}");
var pmcProfile = fullProfile.CharacterData.PmcData;
if (_coreConfig.Fixes.FixProfileBreakingInventoryItemIssues)
_profileFixerService.FixProfileBreakingInventoryItemIssues(pmcProfile);
if (pmcProfile.Health != null)
UpdateProfileHealthValues(pmcProfile);
if (pmcProfile.Inventory != null)
{
SendPraporGiftsToNewProfiles(pmcProfile);
_profileFixerService.CheckForOrphanedModdedItems(sessionId, fullProfile);
}
_profileFixerService.CheckForAndRemoveInvalidTraders(fullProfile);
_profileFixerService.CheckForAndFixPmcProfileIssues(pmcProfile);
if (pmcProfile.Hideout != null)
{
_profileFixerService.AddMissingHideoutBonusesToProfile(pmcProfile);
_hideoutHelper.SetHideoutImprovementsToCompleted(pmcProfile);
_hideoutHelper.UnlockHideoutWallInProfile(pmcProfile);
}
LogProfileDetails(fullProfile);
SaveActiveModsToProfile(fullProfile);
if (pmcProfile.Info != null)
{
AddPlayerToPmcNames(pmcProfile);
CheckForAndRemoveUndefinedDialogues(fullProfile);
}
if (pmcProfile.Skills.Common != null)
WarnOnActiveBotReloadSkill(pmcProfile);
_seasonalEventService.GivePlayerSeasonalGifts(sessionId);
_logger.Error($"{nameof(fullProfile)} is null on GameController.GameStart");
return;
}
if (fullProfile.SptData is null)
{
_logger.Error($"{nameof(fullProfile.SptData)} is null on GameController.GameStart");
return;
}
if (fullProfile.SptData.Version is null)
{
_logger.Error($"{nameof(fullProfile.SptData.Version)} is null on GameController.GameStart");
return;
}
if (fullProfile.ProfileInfo?.IsWiped is not null && fullProfile.ProfileInfo.IsWiped.Value)
return;
fullProfile.SptData.Migrations ??= new Dictionary<string, long>();
fullProfile.FriendProfileIds ??= [];
if (fullProfile.SptData.Version.Contains("3.9.") && fullProfile.SptData.Migrations.All(m => m.Key != "39x"))
{
_inventoryHelper.ValidateInventoryUsesMongoIds(fullProfile.CharacterData?.PmcData?.Inventory?.Items ?? []);
Migrate39xProfile(fullProfile);
// flag as migrated
fullProfile.SptData.Migrations.Add("39x", _timeUtil.GetTimeStamp());
_logger.Info($"Migration of 3.9.x profile: {fullProfile.ProfileInfo?.Username} completed successfully");
}
//3.10 migrations
if (fullProfile.SptData.Version.Contains("3.10.") && fullProfile.SptData.Migrations.All(m => m.Key != "310x"))
{
Migrate310xProfile(fullProfile);
// Flag as migrated
fullProfile.SptData.Migrations["310x"] = _timeUtil.GetTimeStamp();
_logger.Success($"Migration of 3.10.x profile: ${fullProfile.ProfileInfo?.Username} completed successfully");
}
fullProfile.CharacterData!.PmcData!.WishList ??= new DictionaryOrList<string, int>(new Dictionary<string, int>(), []);
fullProfile.CharacterData.ScavData!.WishList ??= new DictionaryOrList<string, int>(new Dictionary<string, int>(), []);
if (fullProfile.DialogueRecords is not null)
_profileFixerService.CheckForAndFixDialogueAttachments(fullProfile);
_logger.Debug($"Started game with session {sessionId} {fullProfile.ProfileInfo?.Username}");
var pmcProfile = fullProfile.CharacterData.PmcData;
if (_coreConfig.Fixes.FixProfileBreakingInventoryItemIssues)
_profileFixerService.FixProfileBreakingInventoryItemIssues(pmcProfile);
if (pmcProfile.Health is not null)
UpdateProfileHealthValues(pmcProfile);
if (pmcProfile.Inventory is not null)
{
SendPraporGiftsToNewProfiles(pmcProfile);
_profileFixerService.CheckForOrphanedModdedItems(sessionId, fullProfile);
}
_profileFixerService.CheckForAndRemoveInvalidTraders(fullProfile);
_profileFixerService.CheckForAndFixPmcProfileIssues(pmcProfile);
if (pmcProfile.Hideout is not null)
{
_profileFixerService.AddMissingHideoutBonusesToProfile(pmcProfile);
_hideoutHelper.SetHideoutImprovementsToCompleted(pmcProfile);
_hideoutHelper.UnlockHideoutWallInProfile(pmcProfile);
}
LogProfileDetails(fullProfile);
SaveActiveModsToProfile(fullProfile);
if (pmcProfile.Info is not null)
{
AddPlayerToPmcNames(pmcProfile);
CheckForAndRemoveUndefinedDialogues(fullProfile);
}
if (pmcProfile.Skills?.Common is not null)
WarnOnActiveBotReloadSkill(pmcProfile);
_seasonalEventService.GivePlayerSeasonalGifts(sessionId);
}
private void Migrate39xProfile(SptProfile fullProfile)
@@ -180,13 +195,9 @@ public class GameController(
public GameConfigResponse GetGameConfig(string sessionId)
{
var profile = _profileHelper.GetPmcProfile(sessionId);
var gameTime = profile?.Stats?.Eft?.OverallCounters?.Items?.FirstOrDefault(
c =>
c.Key.Contains("LifeTime") &&
c.Key.Contains("Pmc")
)
?.Value ??
0D;
var gameTime = profile?.Stats?.Eft?.OverallCounters?.Items?
.FirstOrDefault(c => c.Key!.Contains("LifeTime")
&& c.Key.Contains("Pmc"))?.Value ?? 0D;
var config = new GameConfigResponse
{
@@ -195,7 +206,7 @@ public class GameController(
IsReportAvailable = false,
IsTwitchEventMember = false,
Language = "en",
Aid = profile.Aid,
Aid = profile?.Aid,
Taxonomy = 6,
ActiveProfileId = sessionId,
Backend = new()
@@ -338,7 +349,7 @@ public class GameController(
/// <param name="pmcProfile">Profile to adjust values for</param>
private void UpdateProfileHealthValues(PmcData pmcProfile)
{
var healthLastUpdated = pmcProfile.Health.UpdateTime;
var healthLastUpdated = pmcProfile.Health?.UpdateTime;
var currentTimeStamp = _timeUtil.GetTimeStamp();
var diffSeconds = currentTimeStamp - healthLastUpdated;
@@ -351,21 +362,21 @@ public class GameController(
double hpRegenPerHour = 456.6;
// Set new values, whatever is smallest
energyRegenPerHour += pmcProfile.Bonuses
energyRegenPerHour += pmcProfile.Bonuses!
.Where((bonus) => bonus.Type == BonusType.EnergyRegeneration)
.Aggregate(0d, (sum, bonus) => sum + (bonus.Value.Value));
hydrationRegenPerHour += pmcProfile.Bonuses
.Aggregate(0d, (sum, bonus) => sum + (bonus.Value!.Value));
hydrationRegenPerHour += pmcProfile.Bonuses!
.Where((bonus) => bonus.Type == BonusType.HydrationRegeneration)
.Aggregate(0d, (sum, bonus) => sum + (bonus.Value.Value));
hpRegenPerHour += pmcProfile.Bonuses
.Aggregate(0d, (sum, bonus) => sum + (bonus.Value!.Value));
hpRegenPerHour += pmcProfile.Bonuses!
.Where((bonus) => bonus.Type == BonusType.HealthRegeneration)
.Aggregate(0d, (sum, bonus) => sum + (bonus.Value.Value));
.Aggregate(0d, (sum, bonus) => sum + (bonus.Value!.Value));
// Player has energy deficit
if (pmcProfile.Health.Energy.Current != pmcProfile.Health.Energy.Maximum)
if (pmcProfile.Health?.Energy?.Current != pmcProfile.Health?.Energy?.Maximum)
{
// Set new value, whatever is smallest
pmcProfile.Health.Energy.Current += Math.Round(energyRegenPerHour * (diffSeconds.Value / 3600));
pmcProfile.Health!.Energy!.Current += Math.Round(energyRegenPerHour * (diffSeconds!.Value / 3600));
if (pmcProfile.Health.Energy.Current > pmcProfile.Health.Energy.Maximum)
{
pmcProfile.Health.Energy.Current = pmcProfile.Health.Energy.Maximum;
@@ -373,9 +384,9 @@ public class GameController(
}
// Player has hydration deficit
if (pmcProfile.Health.Hydration.Current != pmcProfile.Health.Hydration.Maximum)
if (pmcProfile.Health?.Hydration?.Current != pmcProfile.Health?.Hydration?.Maximum)
{
pmcProfile.Health.Hydration.Current += Math.Round(hydrationRegenPerHour * (diffSeconds.Value / 3600));
pmcProfile.Health!.Hydration!.Current += Math.Round(hydrationRegenPerHour * (diffSeconds!.Value / 3600));
if (pmcProfile.Health.Hydration.Current > pmcProfile.Health.Hydration.Maximum)
{
pmcProfile.Health.Hydration.Current = pmcProfile.Health.Hydration.Maximum;
@@ -383,13 +394,13 @@ public class GameController(
}
// Check all body parts
foreach (var bodyPart in pmcProfile.Health.BodyParts
foreach (var bodyPart in pmcProfile.Health!.BodyParts!
.Select(bodyPartKvP => bodyPartKvP.Value))
{
// Check part hp
if (bodyPart.Health.Current < bodyPart.Health.Maximum)
if (bodyPart.Health!.Current < bodyPart.Health.Maximum)
{
bodyPart.Health.Current += Math.Round(hpRegenPerHour * (diffSeconds.Value / 3600));
bodyPart.Health.Current += Math.Round(hpRegenPerHour * (diffSeconds!.Value / 3600));
}
if (bodyPart.Health.Current > bodyPart.Health.Maximum)
@@ -439,20 +450,20 @@ public class GameController(
/// <param name="pmcProfile">Profile to add gifts to</param>
private void SendPraporGiftsToNewProfiles(PmcData pmcProfile)
{
var timeStampProfileCreated = pmcProfile.Info.RegistrationDate;
var timeStampProfileCreated = pmcProfile.Info?.RegistrationDate;
var oneDaySeconds = _timeUtil.GetHoursAsSeconds(24);
var currentTimeStamp = _timeUtil.GetTimeStamp();
// One day post-profile creation
if (currentTimeStamp > timeStampProfileCreated + oneDaySeconds)
{
_giftService.SendPraporStartingGift(pmcProfile.SessionId, 1);
_giftService.SendPraporStartingGift(pmcProfile.SessionId!, 1);
}
// Two day post-profile creation
if (currentTimeStamp > timeStampProfileCreated + oneDaySeconds * 2)
{
_giftService.SendPraporStartingGift(pmcProfile.SessionId, 2);
_giftService.SendPraporStartingGift(pmcProfile.SessionId!, 2);
}
}
@@ -463,41 +474,38 @@ public class GameController(
private void SaveActiveModsToProfile(SptProfile fullProfile)
{
// Add empty mod array if undefined
if (fullProfile.SptData.Mods is null)
{
fullProfile.SptData.Mods = [];
}
fullProfile.SptData!.Mods ??= [];
// Get active mods
_logger.Error("NOT IMPLEMENTED - _preSptModLoader SaveActiveModsToProfile()");
//var activeMods = _preSptModLoader.GetImportedModDetails(); //TODO IMPLEMENT _preSptModLoader
var activeMods = new Dictionary<string, ModDetails>();
foreach (var modKvP in activeMods)
{
var modDetails = modKvP.Value;
if (
fullProfile.SptData.Mods.Any(
(mod) =>
mod.Author == modDetails.Author &&
mod.Name == modDetails.Name &&
mod.Version == modDetails.Version
))
{
// Exists already, skip
continue;
}
fullProfile.SptData.Mods.Add(
new ModDetails
{
Author = modDetails.Author,
DateAdded = _timeUtil.GetTimeStamp(),
Name = modDetails.Name,
Version = modDetails.Version,
Url = modDetails.Url,
}
);
}
//var activeMods = _preSptModLoader.GetImportedModDetails(); // TODO IMPLEMENT _preSptModLoader
// var activeMods = new Dictionary<string, ModDetails>();
// foreach (var modKvP in activeMods)
// {
// var modDetails = modKvP.Value;
// if (
// fullProfile.SptData.Mods.Any(
// (mod) =>
// mod.Author == modDetails.Author &&
// mod.Name == modDetails.Name &&
// mod.Version == modDetails.Version
// ))
// {
// // Exists already, skip
// continue;
// }
//
// fullProfile.SptData.Mods.Add(
// new ModDetails
// {
// Author = modDetails.Author,
// DateAdded = _timeUtil.GetTimeStamp(),
// Name = modDetails.Name,
// Version = modDetails.Version,
// Url = modDetails.Url,
// }
// );
// }
}
/// <summary>
@@ -506,7 +514,7 @@ public class GameController(
/// <param name="pmcProfile">Profile of player to get name from</param>
private void AddPlayerToPmcNames(PmcData pmcProfile)
{
var playerName = pmcProfile.Info.Nickname;
var playerName = pmcProfile.Info?.Nickname;
if (playerName is not null)
{
var bots = _databaseService.GetBots().Types;
@@ -518,19 +526,19 @@ public class GameController(
}
// Skip if player name exists already
if (bots.TryGetValue("bear", out var bearBot))
if (bots!.TryGetValue("bear", out var bearBot))
{
if (bearBot is not null && bearBot.FirstNames.Any(x => x == playerName))
if (bearBot is not null && bearBot.FirstNames!.Any(x => x == playerName))
{
bearBot.FirstNames.Add(playerName);
bearBot.FirstNames!.Add(playerName);
}
}
if (bots.TryGetValue("bear", out var usecBot))
{
if (usecBot is not null && usecBot.FirstNames.Any(x => x == playerName))
if (usecBot is not null && usecBot.FirstNames!.Any(x => x == playerName))
{
usecBot.FirstNames.Add(playerName);
usecBot.FirstNames!.Add(playerName);
}
}
}
@@ -542,7 +550,7 @@ public class GameController(
/// <param name="fullProfile">Profile to check for dialog in</param>
private void CheckForAndRemoveUndefinedDialogues(SptProfile fullProfile)
{
if (fullProfile.DialogueRecords.TryGetValue("undefined", out var undefinedDialog))
if (fullProfile.DialogueRecords!.TryGetValue("undefined", out var _))
{
fullProfile.DialogueRecords.Remove("undefined");
}
@@ -554,10 +562,10 @@ public class GameController(
/// <param name="fullProfile"></param>
private void LogProfileDetails(SptProfile fullProfile)
{
_logger.Debug($"Profile made with: {fullProfile.SptData.Version}");
_logger.Debug($"Server version: {(ProgramStatics.SPT_VERSION()) ?? _coreConfig.SptVersion} {ProgramStatics.COMMIT}");
_logger.Debug($"Debug enabled: {ProgramStatics.DEBUG}");
_logger.Debug($"Mods enabled: {ProgramStatics.MODS}");
_logger.Debug($"Profile made with: {fullProfile.SptData?.Version}");
_logger.Debug($"Server version: {(ProgramStatics.SPT_VERSION()) ?? _coreConfig.SptVersion} {ProgramStatics.COMMIT()}");
_logger.Debug($"Debug enabled: {ProgramStatics.DEBUG()}");
_logger.Debug($"Mods enabled: {ProgramStatics.MODS()}");
}
public void Load()
+1 -1
View File
@@ -6,7 +6,7 @@ namespace Core.Models.Spt.Bots;
public record Bots
{
[JsonPropertyName("types")]
public Dictionary<string, BotType>? Types { get; set; }
public Dictionary<string, BotType?>? Types { get; set; }
[JsonPropertyName("base")]
public BotBase? Base { get; set; }
+6 -6
View File
@@ -8,9 +8,9 @@ namespace Server
private static bool _compiled;
private static bool _mods;
private static string _sptVersion;
private static string _commit;
private static double _buildTime;
private static string? _sptVersion;
private static string? _commit;
private static double? _buildTime;
private static BuildInfo buildInfo; // TODO get from buildinfo.json
@@ -63,15 +63,15 @@ namespace Server
{
return ProgramStatics._mods;
}
public static string SPT_VERSION()
public static string? SPT_VERSION()
{
return ProgramStatics._sptVersion;
}
public static string COMMIT()
public static string? COMMIT()
{
return ProgramStatics._commit;
}
public static double BUILD_TIME()
public static double? BUILD_TIME()
{
return ProgramStatics._buildTime;
}