add gameEditions static class
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namespace Core.Models.Enums;
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public class GameEditions
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{
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public const string STANDARD = "standard";
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public const string LEFT_BEHIND = "left_behind";
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public const string PREPARE_FOR_ESCAPE = "prepare_for_escape";
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public const string EDGE_OF_DARKNESS = "edge_of_darkness";
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public const string UNHEARD = "unheard_edition";
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public const string TOURNAMENT = "tournament_live";
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}
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