Fix Random static containers not getting picked
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@@ -332,7 +332,7 @@ public class LocationLootGenerator(
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var mapping = new Dictionary<string, ContainerGroupCount>();
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foreach (var groupKvP in staticContainerGroupData.ContainersGroups)
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{
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if (!staticContainerGroupData.ContainersGroups.TryGetValue(groupKvP.Key, out var groupData))
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if (staticContainerGroupData.ContainersGroups.TryGetValue(groupKvP.Key, out var groupData))
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{
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mapping[groupKvP.Key] = new ContainerGroupCount
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{
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