Fix bad refactor - Thanks rider

This commit is contained in:
Cj
2025-10-01 03:48:22 -04:00
parent 5672cbc325
commit a7eeda3aa6
@@ -154,19 +154,17 @@ public class ExplorationQuestGenerator(
/// <summary>
/// Get the number of times the player needs to exit
/// </summary>
/// <param name="explorationConfigConfig">Exploration config</param>
/// <param name="explorationConfig">Exploration config</param>
/// <param name="requiresSpecificExtract">Is this a specific extract</param>
/// <returns>Number of exit requirements</returns>
protected int GetNumberOfExits(ExplorationConfig explorationConfigConfig, bool requiresSpecificExtract)
protected int GetNumberOfExits(ExplorationConfig explorationConfig, bool requiresSpecificExtract)
{
var exitTimesMin = requiresSpecificExtract
? explorationConfigConfig.MinimumExtractsWithSpecificExit
: explorationConfigConfig.MinimumExtracts;
var exitTimesMin = requiresSpecificExtract ? explorationConfig.MinimumExtractsWithSpecificExit : explorationConfig.MinimumExtracts;
// Different max extract count when specific extract needed
var exitTimesMax = requiresSpecificExtract
? explorationConfigConfig.MaximumExtractsWithSpecificExit + 1
: explorationConfigConfig.MaximumExtracts + 1;
? explorationConfig.MaximumExtractsWithSpecificExit + 1
: explorationConfig.MaximumExtracts + 1;
return randomUtil.RandInt(exitTimesMin, exitTimesMax);
}