Replaced concurrent dictionary with manual locks inside PMCLootGenerator
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@@ -1,4 +1,3 @@
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using System.Collections.Concurrent;
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using SPTarkov.DI.Annotations;
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using SPTarkov.Server.Core.Helpers;
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using SPTarkov.Server.Core.Models.Eft.Common.Tables;
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@@ -23,9 +22,13 @@ public class PMCLootGenerator
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private readonly SeasonalEventService _seasonalEventService;
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private readonly WeightedRandomHelper _weightedRandomHelper;
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private ConcurrentDictionary<string, double>? _backpackLootPool;
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private ConcurrentDictionary<string, double>? _pocketLootPool;
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private ConcurrentDictionary<string, double>? _vestLootPool;
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private Dictionary<string, double>? _backpackLootPool;
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private Dictionary<string, double>? _pocketLootPool;
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private Dictionary<string, double>? _vestLootPool;
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protected object BackpackLock = new();
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protected object PocketLock = new();
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protected object VestLock = new();
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public PMCLootGenerator(
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ISptLogger<PMCLootGenerator> logger,
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@@ -55,12 +58,17 @@ public class PMCLootGenerator
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/// </summary>
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/// <param name="botRole"></param>
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/// <returns>Dictionary of string and number</returns>
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public ConcurrentDictionary<string, double> GeneratePMCPocketLootPool(string botRole)
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public Dictionary<string, double> GeneratePMCPocketLootPool(string botRole)
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{
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// Hydrate loot dictionary if empty
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if (_pocketLootPool is null)
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lock (PocketLock)
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{
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_pocketLootPool = new ConcurrentDictionary<string, double>();
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// Hydrate loot dictionary if empty
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if (_pocketLootPool is not null)
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{
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return _pocketLootPool;
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}
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_pocketLootPool = new Dictionary<string, double>();
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var items = _databaseService.GetItems();
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var pmcPriceOverrides =
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_databaseService.GetBots().Types[string.Equals(botRole, "pmcbear", StringComparison.OrdinalIgnoreCase) ? "bear" : "usec"].BotInventory.Items
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@@ -102,9 +110,10 @@ public class PMCLootGenerator
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}
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_weightedRandomHelper.ReduceWeightValues(_pocketLootPool);
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}
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return _pocketLootPool;
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return _pocketLootPool;
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}
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}
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protected HashSet<string> GetLootBlacklist()
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@@ -124,12 +133,17 @@ public class PMCLootGenerator
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/// </summary>
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/// <param name="botRole"></param>
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/// <returns>Dictionary of string and number</returns>
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public ConcurrentDictionary<string, double> GeneratePMCVestLootPool(string botRole)
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public Dictionary<string, double> GeneratePMCVestLootPool(string botRole)
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{
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// Hydrate loot dictionary if empty
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if (_vestLootPool is null)
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lock (VestLock)
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{
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_vestLootPool = new ConcurrentDictionary<string, double>();
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// Hydrate loot dictionary if empty
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if (_vestLootPool is not null)
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{
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return _vestLootPool;
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}
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_vestLootPool = new Dictionary<string, double>();
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var items = _databaseService.GetItems();
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var pmcPriceOverrides =
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_databaseService.GetBots().Types[string.Equals(botRole, "pmcbear", StringComparison.OrdinalIgnoreCase) ? "bear" : "usec"].BotInventory.Items
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@@ -171,9 +185,9 @@ public class PMCLootGenerator
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}
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_weightedRandomHelper.ReduceWeightValues(_vestLootPool);
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}
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return _vestLootPool;
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return _vestLootPool;
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}
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}
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/// <summary>
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@@ -207,12 +221,17 @@ public class PMCLootGenerator
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/// </summary>
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/// <param name="botRole"></param>
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/// <returns>Dictionary of string and number</returns>
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public ConcurrentDictionary<string, double> GeneratePMCBackpackLootPool(string botRole)
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public Dictionary<string, double> GeneratePMCBackpackLootPool(string botRole)
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{
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// Hydrate loot dictionary if empty
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if (_backpackLootPool is null)
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lock (BackpackLock)
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{
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_backpackLootPool = new ConcurrentDictionary<string, double>();
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// Hydrate loot dictionary if empty
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if (_backpackLootPool is not null)
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{
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return _backpackLootPool;
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}
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_backpackLootPool = new Dictionary<string, double>();
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var items = _databaseService.GetItems();
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var pmcPriceOverrides =
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_databaseService.GetBots().Types[string.Equals(botRole, "pmcbear", StringComparison.OrdinalIgnoreCase) ? "bear" : "usec"].BotInventory.Items
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@@ -253,8 +272,8 @@ public class PMCLootGenerator
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}
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_weightedRandomHelper.ReduceWeightValues(_backpackLootPool);
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}
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return _backpackLootPool;
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return _backpackLootPool;
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}
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}
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}
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@@ -165,9 +165,9 @@ public class BotLootCacheService(
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if (isPmc)
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{
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// Replace lootPool from bot json with our own generated list for PMCs
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lootPool.Backpack = _cloner.Clone(_pmcLootGenerator.GeneratePMCBackpackLootPool(botRole)).ToDictionary();
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lootPool.Pockets = _cloner.Clone(_pmcLootGenerator.GeneratePMCPocketLootPool(botRole)).ToDictionary();
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lootPool.TacticalVest = _cloner.Clone(_pmcLootGenerator.GeneratePMCVestLootPool(botRole)).ToDictionary();
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lootPool.Backpack = _cloner.Clone(_pmcLootGenerator.GeneratePMCBackpackLootPool(botRole));
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lootPool.Pockets = _cloner.Clone(_pmcLootGenerator.GeneratePMCPocketLootPool(botRole));
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lootPool.TacticalVest = _cloner.Clone(_pmcLootGenerator.GeneratePMCVestLootPool(botRole));
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}
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// Backpack/Pockets etc
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@@ -1,4 +1,5 @@
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=PMC/@EntryIndexedValue">PMC</s:String>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Gifter/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=ragfair/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Randomisable/@EntryIndexedValue">True</s:Boolean>
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