Implemented RagfairTaxService

This commit is contained in:
Chomp
2025-01-24 12:02:56 +00:00
parent 8e46b392d1
commit 7aba4b1575
+179 -20
View File
@@ -1,57 +1,216 @@
using SptCommon.Annotations;
using Core.Helpers;
using Core.Models.Eft.Common;
using Core.Models.Eft.Common.Tables;
using Core.Models.Eft.Ragfair;
using Core.Models.Enums;
using Core.Models.Utils;
using Core.Utils.Cloners;
using SptCommon.Annotations;
namespace Core.Services;
[Injectable(InjectionType.Singleton)]
public class RagfairTaxService
public class RagfairTaxService(
ISptLogger<RagfairTaxService> _logger,
DatabaseService _databaseService,
RagfairPriceService _ragfairPriceService,
ItemHelper _itemHelper,
ProfileHelper _profileHelper,
ICloner _cloner
)
{
protected Dictionary<string, StorePlayerOfferTaxAmountRequestData> _playerOfferTaxCache = new();
public void StoreClientOfferTaxValue(string sessionId, StorePlayerOfferTaxAmountRequestData offer)
{
throw new NotImplementedException();
_playerOfferTaxCache[offer.Id] = offer;
}
public void ClearStoredOfferTaxById(string offerIdToRemove)
{
throw new NotImplementedException();
_playerOfferTaxCache.Remove(offerIdToRemove);
}
public StorePlayerOfferTaxAmountRequestData GetStoredClientOfferTaxValueById(string offerIdToGet)
{
throw new NotImplementedException();
return _playerOfferTaxCache[offerIdToGet];
}
/**
// This method, along with CalculateItemWorth, is trying to mirror the client-side code found in the method "CalculateTaxPrice".
// It's structured to resemble the client-side code as closely as possible - avoid making any big structure changes if it's not necessary.
* @param item Item being sold on flea
* @param pmcData player profile
* @param requirementsValue
* @param offerItemCount Number of offers being created
* @param sellInOnePiece
* @returns Tax in roubles
* // This method, along with CalculateItemWorth, is trying to mirror the client-side code found in the method "CalculateTaxPrice".
* // It's structured to resemble the client-side code as closely as possible - avoid making any big structure changes if it's not necessary.
* * @param item Item being sold on flea
* * @param pmcData player profile
* * @param requirementsValue
* * @param offerItemCount Number of offers being created
* * @param sellInOnePiece
* * @returns Tax in roubles
*/
public double CalculateTax(
Item item,
PmcData pmcData,
double requirementsValue,
int offerItemCount,
double? requirementsValue,
int? offerItemCount,
bool sellInOnePiece)
{
throw new NotImplementedException();
if (requirementsValue is null)
{
return 0;
}
if (offerItemCount is null)
{
return 0;
}
var globals = _databaseService.GetGlobals();
var itemTemplate = _itemHelper.GetItem(item.Template).Value;
var itemWorth = CalculateItemWorth(item, itemTemplate, offerItemCount.Value, pmcData);
var requirementsPrice = requirementsValue * (sellInOnePiece ? 1 : offerItemCount);
var itemTaxMult = globals.Configuration.RagFair.CommunityItemTax / 100.0;
var requirementTaxMult = globals.Configuration.RagFair.CommunityRequirementTax / 100.0;
var itemPriceMult = Math.Log10(itemWorth / requirementsPrice.Value);
var requirementPriceMult = Math.Log10(requirementsPrice.Value / itemWorth);
if (requirementsPrice >= itemWorth)
{
requirementPriceMult = Math.Pow(requirementPriceMult, 1.08);
}
else
{
itemPriceMult = Math.Pow(itemPriceMult, 1.08);
}
itemPriceMult = Math.Pow(4.0, itemPriceMult);
requirementPriceMult = Math.Pow(4.0, requirementPriceMult);
var hideoutFleaTaxDiscountBonusSum = _profileHelper.GetBonusValueFromProfile(
pmcData,
BonusType.RagfairCommission
);
// A negative bonus implies a lower discount, since we subtract later, invert the value here
var taxDiscountPercent = -(hideoutFleaTaxDiscountBonusSum / 100.0);
var tax =
itemWorth * itemTaxMult * itemPriceMult + requirementsPrice * requirementTaxMult * requirementPriceMult;
var discountedTax = tax * (1.0 - taxDiscountPercent);
var itemComissionMult = itemTemplate.Properties.RagFairCommissionModifier.HasValue
? itemTemplate.Properties.RagFairCommissionModifier.Value
: 1;
if (item.Upd.Buff is not null)
{
var buffType = item.Upd.Buff.BuffType;
var itemEnhancementSettings =
_databaseService.GetGlobals().Configuration.RepairSettings.ItemEnhancementSettings;
var priceModiferValue = buffType switch
{
"DamageReduction" => itemEnhancementSettings.DamageReduction.PriceModifierValue.Value,
"MalfunctionProtections" => itemEnhancementSettings.MalfunctionProtections.PriceModifierValue.Value,
"WeaponSpread" => itemEnhancementSettings.WeaponSpread.PriceModifierValue.Value,
_ => 1d
};
discountedTax *= 1.0 + Math.Abs(item.Upd.Buff.Value.Value - 1.0) * priceModiferValue;
}
var taxValue = Math.Round(discountedTax.Value * itemComissionMult);
_logger.Debug("Tax Calculated to be: {taxValue}");
return taxValue;
}
// This method is trying to replicate the item worth calculation method found in the client code.
// Any inefficiencies or style issues are intentional and should not be fixed, to preserve the client-side code mirroring.
protected double CalculateItemWorth(
Dictionary<string, object> item,
Dictionary<string, object> itemTemplate,
Item item,
TemplateItem itemTemplate,
int itemCount,
Dictionary<string, object> pmcData,
PmcData pmcData,
bool isRootItem = true)
{
throw new NotImplementedException();
var worth = _ragfairPriceService.GetFleaPriceForItem(item.Template);
// In client, all item slots are traversed and any items contained within have their values added
if (isRootItem)
{
// Since we get a flat list of all child items, we only want to recurse from parent item
var itemChildren = _itemHelper.FindAndReturnChildrenAsItems(pmcData.Inventory.Items, item.Id);
if (itemChildren.Count > 1)
{
var itemChildrenClone = _cloner.Clone(itemChildren); // Clone is expensive, only run if necessary
foreach (var child in itemChildrenClone.Where(child => child.Id != item.Id))
{
child.Upd ??= new Upd();
worth += CalculateItemWorth(
child,
_itemHelper.GetItem(child.Template).Value,
(int)(child.Upd.StackObjectsCount ?? 1),
pmcData,
false
);
}
}
}
var upd = item.Upd ??= new Upd();
if (upd.Dogtag is not null)
{
worth *= upd.Dogtag.Level.Value;
}
if (itemTemplate.Properties is null)
{
_logger.Warning($"Item: {item.Id} lacks _props and cannot have its worth calculated properly");
return worth;
}
if (upd.Key is not null && (itemTemplate.Properties.MaximumNumberOfUsage ?? 0) > 0)
{
worth =
worth /
(itemTemplate.Properties.MaximumNumberOfUsage ?? 1) *
((itemTemplate.Properties.MaximumNumberOfUsage ?? 1) - upd.Key.NumberOfUsages.Value);
}
if (upd.Resource is not null && (itemTemplate.Properties.MaxResource ?? 0) > 0)
{
worth = (double)(worth * 0.1 +
(worth * 0.9 / (itemTemplate.Properties.MaxResource ?? 1) * upd.Resource.Value));
}
if (upd.SideEffect is not null && (itemTemplate.Properties.MaxResource ?? 0) > 0)
{
worth = (double)(worth * 0.1 +
worth * 0.9 / (itemTemplate.Properties.MaxResource ?? 1) * upd.SideEffect.Value);
}
if (upd.MedKit is not null && (itemTemplate.Properties.MaxHpResource ?? 0) > 0)
{
worth = worth / (itemTemplate.Properties.MaxHpResource ?? 1) * upd.MedKit.HpResource.Value;
}
if (upd.FoodDrink is not null && (itemTemplate.Properties.MaxResource ?? 0) > 0)
{
worth = worth / (itemTemplate.Properties.MaxResource ?? 1) * upd.FoodDrink.HpPercent.Value;
}
if (upd.Repairable is not null && (itemTemplate.Properties.ArmorClass ?? 0) > 0)
{
var num2 = 0.01 * Math.Pow(0.0, upd.Repairable.MaxDurability.Value);
worth =
worth * (upd.Repairable.MaxDurability.Value / (itemTemplate.Properties.Durability ?? 1) - num2) -
Math.Floor(
(itemTemplate.Properties.RepairCost ?? 0) *
(upd.Repairable.MaxDurability.Value - upd.Repairable.Durability.Value)
);
}
return worth * itemCount;
}
}