Undo tryadds, fixed actual issue

This commit is contained in:
CWX
2025-04-08 21:04:29 +01:00
parent d12f3f3bde
commit 617b95b911
@@ -447,15 +447,8 @@ public class FenceService(
// New assort to be added to existing assorts
existingFenceAssorts.Items.AddRange(itemWithChildren);
if (!existingFenceAssorts.BarterScheme.TryAdd(newRootItem.Id, newFenceAssorts.BarterScheme[newRootItem.Id]))
{
existingFenceAssorts.BarterScheme[newRootItem.Id] = newFenceAssorts.BarterScheme[newRootItem.Id];
}
if (!existingFenceAssorts.LoyalLevelItems.TryAdd(newRootItem.Id, newFenceAssorts.LoyalLevelItems[newRootItem.Id]))
{
existingFenceAssorts.LoyalLevelItems[newRootItem.Id] = newFenceAssorts.LoyalLevelItems[newRootItem.Id];
}
existingFenceAssorts.BarterScheme[newRootItem.Id] = newFenceAssorts.BarterScheme[newRootItem.Id];
existingFenceAssorts.LoyalLevelItems[newRootItem.Id] = newFenceAssorts.LoyalLevelItems[newRootItem.Id];
}
}