Merge branch 'main' of https://github.com/sp-tarkov/server-csharp
This commit is contained in:
@@ -42,7 +42,7 @@ public class BotLevelGenerator
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var botLevelRange = GetRelativeBotLevelRange(botGenerationDetails, levelDetails, expTable.Length);
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// Get random level based on the exp table.
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double exp = 0;
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int exp = 0;
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var level = int.Parse(ChooseBotLevel(botLevelRange.Min.Value, botLevelRange.Max.Value, 1, 1.15).ToString()); // TODO - nasty double to string to int conversion
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for (var i = 0; i < level; i++)
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{
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@@ -52,7 +52,7 @@ public class BotLevelGenerator
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// Sprinkle in some random exp within the level, unless we are at max level.
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if (level < expTable.Length - 1)
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{
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exp += _randomUtil.GetDouble(0, expTable[level].Experience.Value - 1);
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exp += _randomUtil.GetInt(0, expTable[level].Experience.Value - 1);
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}
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return new RandomisedBotLevelResult{ Level = level, Exp = exp };
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@@ -1,12 +1,46 @@
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using Core.Annotations;
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Eft.Profile;
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using Core.Servers;
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using Core.Services;
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using Core.Utils;
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using ILogger = Core.Models.Utils.ILogger;
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namespace Core.Helpers;
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[Injectable]
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public class DialogueHelper
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{
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private readonly ILogger _logger;
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private readonly HashUtil _hashUtil;
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private readonly SaveServer _saveServer;
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private readonly DatabaseServer _databaseServer;
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private readonly NotifierHelper _notifierHelper;
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private readonly NotificationSendHelper _notificationSendHelper;
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private readonly LocalisationService _localisationService;
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private readonly ItemHelper _itemHelper;
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public DialogueHelper
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(
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ILogger logger,
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HashUtil hashUtil,
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SaveServer saveServer,
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DatabaseServer databaseServer,
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NotifierHelper notifierHelper,
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NotificationSendHelper notificationSendHelper,
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LocalisationService localisationService,
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ItemHelper itemHelper
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)
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{
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_logger = logger;
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_hashUtil = hashUtil;
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_saveServer = saveServer;
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_databaseServer = databaseServer;
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_notifierHelper = notifierHelper;
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_localisationService = localisationService;
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_itemHelper = itemHelper;
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}
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/// <summary>
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/// Get the preview contents of the last message in a dialogue.
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/// </summary>
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@@ -14,7 +48,23 @@ public class DialogueHelper
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/// <returns>MessagePreview</returns>
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public MessagePreview GetMessagePreview(Models.Eft.Profile.Dialogue dialogue)
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{
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throw new NotImplementedException();
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// The last message of the dialogue should be shown on the preview.
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var message = dialogue.Messages[dialogue.Messages.Count - 1];
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MessagePreview result = new()
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{
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DateTime = message?.DateTime,
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MessageType = message?.MessageType,
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TemplateId = message?.TemplateId,
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UserId = dialogue?.Id
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};
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if (message?.Text is not null)
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result.Text = message.Text;
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if (message?.SystemData is not null)
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result.SystemData = message?.SystemData;
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return result;
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}
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/// <summary>
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@@ -26,7 +76,36 @@ public class DialogueHelper
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/// <returns></returns>
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public List<Item> GetMessageItemContents(string messageID, string sessionID, string itemId)
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{
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throw new NotImplementedException();
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var dialogueData = _saveServer.GetProfile(sessionID).DialogueRecords;
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foreach (var dialogue in dialogueData)
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{
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var message = dialogueData[dialogue.Key].Messages.FirstOrDefault(x => x.Id == messageID);
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if (message is null)
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continue;
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if (message.Id == messageID)
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{
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var attachmentsNew = _saveServer.GetProfile(sessionID).DialogueRecords[dialogue.Key].AttachmentsNew;
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if (attachmentsNew > 0)
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_saveServer.GetProfile(sessionID).DialogueRecords[dialogue.Key].AttachmentsNew = attachmentsNew - 1;
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// Check reward count when item being moved isn't in reward list
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// If count is 0, it means after this move occurs the reward array will be empty and all rewards collected
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if (message.Items.Data is null)
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message.Items.Data = new();
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var rewardItems = message.Items.Data?.Where(x => x.Id != itemId);
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if (rewardItems.Count() == 0)
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{
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message.RewardCollected = true;
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message.HasRewards = false;
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}
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return message.Items.Data;
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}
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}
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return new List<Item>();
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}
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/// <summary>
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@@ -36,6 +115,26 @@ public class DialogueHelper
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/// <returns>Dialog dictionary</returns>
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public Dictionary<string, Models.Eft.Profile.Dialogue> GetDialogsForProfile(string sessionId)
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{
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throw new NotImplementedException();
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var profile = _saveServer.GetProfile(sessionId);
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if (profile.DialogueRecords is null)
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profile.DialogueRecords = new();
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return profile.DialogueRecords;
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}
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public Models.Eft.Profile.Dialogue? GetDialogueFromProfile(string profileId, string dialogueId)
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{
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Models.Eft.Profile.Dialogue? returnDialogue = null;
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var dialogues = GetDialogsForProfile(profileId);
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foreach (var dialogue in dialogues.Values)
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{
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if (dialogue.Id == dialogueId)
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returnDialogue = dialogue;
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break;
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}
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return returnDialogue;
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}
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}
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@@ -1,12 +1,12 @@
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using System.Text.Json.Serialization;
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using System.Text.Json.Serialization;
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namespace Core.Models.Eft.Bot;
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public class RandomisedBotLevelResult
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{
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[JsonPropertyName("level")]
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public double? Level { get; set; }
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public int? Level { get; set; }
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[JsonPropertyName("exp")]
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public double? Exp { get; set; }
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public int? Exp { get; set; }
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}
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@@ -1,4 +1,4 @@
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Eft.Hideout;
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namespace Core.Models.Eft.Common;
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@@ -1255,7 +1255,7 @@ public class Level
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public class ExpTable
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{
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[JsonPropertyName("exp")]
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public double? Experience { get; set; }
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public int? Experience { get; set; }
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}
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public class LootAttempt
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@@ -94,6 +94,7 @@ public class MailSendService
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DialogType = MessageType.NPC_TRADER,
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Trader = trader,
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MessageText = message,
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Items = new ()
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};
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// Add items to message
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@@ -150,6 +151,7 @@ public class MailSendService
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DialogType = MessageType.NPC_TRADER,
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Trader = trader,
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TemplateId = messageLocaleId,
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Items = new()
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};
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// add items to message
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@@ -188,6 +190,7 @@ public class MailSendService
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RecipientId = sessionId,
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Sender = MessageType.SYSTEM_MESSAGE,
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MessageText = message,
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Items = new()
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};
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// add items to message
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@@ -217,7 +220,8 @@ public class MailSendService
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{
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RecipientId = sessionId,
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Sender = MessageType.SYSTEM_MESSAGE,
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TemplateId = messageLocaleId
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TemplateId = messageLocaleId,
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Items = new()
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};
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// add items to message
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@@ -254,7 +258,8 @@ public class MailSendService
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RecipientId = sessionId,
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Sender = MessageType.USER_MESSAGE,
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SenderDetails = senderDetails,
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MessageText = message
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MessageText = message,
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Items = new ()
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};
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// add items to message
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