Improved handling of null stage data inside AddMissingHideoutBonusesToProfile + comment improvements

This commit is contained in:
Chomp
2025-12-14 14:05:12 +00:00
parent b0ea8200ad
commit 40f8ed1eb0
@@ -539,33 +539,39 @@ public class ProfileFixerService(
foreach (var profileArea in pmcProfile.Hideout?.Areas ?? [])
{
var areaType = profileArea.Type;
var level = profileArea.Level;
var currentLevel = profileArea.Level;
if (level.GetValueOrDefault(0) == 0)
if (currentLevel.GetValueOrDefault(0) == 0)
{
continue;
}
// Get array of hideout area upgrade levels to check for bonuses
// Create array of hideout area upgrade levels player has installed
// Zero indexed
var areaLevelsToCheck = new List<string>();
for (var index = 0; index < level + 1; index++)
// Stage key is saved as string in db
for (var index = 0; index < currentLevel + 1; index++)
{
areaLevelsToCheck.Add(index.ToString());
areaLevelsToCheck.Add(index.ToString()); // Convert to string as hideout stage key is saved as string in db
}
// Iterate over area levels, check for bonuses, add if needed
// Get hideout area data from db
var dbArea = dbHideoutAreas?.FirstOrDefault(area => area.Type == areaType);
if (dbArea is null)
if (dbArea is null || dbArea.Stages is null)
{
continue;
}
// Check if profile is missing any bonuses from each area level
foreach (var areaLevel in areaLevelsToCheck)
{
// Get areas level bonuses from db
var levelBonuses = dbArea.Stages?[areaLevel].Bonuses;
// Get areas level from db
if (!dbArea.Stages.TryGetValue(areaLevel, out var stage))
{
continue;
}
// Get the bonuses for this upgrade stage
var levelBonuses = stage.Bonuses;
if (levelBonuses is null || levelBonuses.Count == 0)
{
continue;
@@ -578,8 +584,8 @@ public class ProfileFixerService(
var profileBonus = GetBonusFromProfile(pmcProfile.Bonuses, bonus);
if (profileBonus is null)
{
// no bonus, add to profile
logger.Debug($"Profile has level {level} area {profileArea.Type} but no bonus found, adding {bonus.Type}");
// No bonus in profile, add it
logger.Debug($"Profile has level: {currentLevel} area: {profileArea.Type} but no bonus found, adding: {bonus.Type}");
hideoutHelper.ApplyPlayerUpgradesBonus(pmcProfile, bonus);
}
}