Added HideoutCraftQuestIdGenerator project

This commit is contained in:
Chomp
2025-02-05 10:59:18 +00:00
parent 28ae273ef2
commit 3f41db4b9b
6 changed files with 344 additions and 3 deletions
@@ -0,0 +1,220 @@
using Core.Callbacks;
using Core.DI;
using Core.Helpers;
using Core.Models.Eft.Common.Tables;
using Core.Models.Eft.Hideout;
using Core.Models.Enums;
using Core.Models.Utils;
using Core.Servers;
using Core.Services;
using Core.Utils;
using SptCommon.Annotations;
using Path = System.IO.Path;
namespace HideoutCraftQuestIdGenerator;
[Injectable]
public class HideoutCraftQuestIdGenerator(
ISptLogger<HideoutCraftQuestIdGenerator> _logger,
FileUtil _fileUtil,
JsonUtil _jsonUtil,
DatabaseServer _databaseServer,
LocaleService _localeService,
ItemHelper _itemHelper,
IEnumerable<OnLoad> _onLoadComponents
)
{
private readonly List<QuestProductionOutput> _questProductionOutputList = [];
private readonly Dictionary<string, string> _questProductionMap = new();
private readonly HashSet<string> _blacklistedProductions =
[
"6617cdb6b24b0ea24505f618", // Old event quest production "Radio Repeater" alt recipe
"66140c4a9688754de10dac07", // Old event quest production "Documents with decrypted data"
"661e6c26750e453380391f55", // Old event quest production "Documents with decrypted data"
"660c2dbaa2a92e70cc074863", // Old event quest production "Decrypted flash drive"
"67093210d514d26f8408612b" // Old event quest production "TG-Vi-24 true vaccine"
];
private readonly Dictionary<string, string> _forcedQuestToProductionAssociations = new()
{
// KEY = PRODUCTION, VALUE = QUEST
{ "63a571802116d261d2336cd1", "625d6ffaf7308432be1d44c5" } // Network Provider - Part 2
};
public async Task Run()
{
// We only need the DB for this, other OnLoad events alter the data
var dbOnload = _onLoadComponents.FirstOrDefault(x => x.GetRoute() == "spt-database");
await dbOnload.OnLoad();
// Build up our dataset
BuildQuestProductionList();
UpdateProductionQuests();
// Figure out our source and target directories
var projectDir = Directory.GetParent("./").Parent.Parent.Parent.Parent.Parent;
var productionPath = "Libraries\\SptAssets\\Assets\\database\\hideout\\production.json";
var productionFilePath = Path.Combine(projectDir.FullName, productionPath);
var updatedProductionJson = _jsonUtil.Serialize(_databaseServer.GetTables().Hideout.Production, true);
_fileUtil.WriteFile(productionFilePath, updatedProductionJson);
}
// Build a list of all quests and what production they unlock
private void BuildQuestProductionList()
{
foreach (var (questId, quest) in _databaseServer.GetTables().Templates.Quests)
{
var combinedRewards = CombineRewards(quest.Rewards).Where(x => x.Type == RewardType.ProductionScheme).ToList();
foreach (var reward in combinedRewards)
{
// Assume all productions only output a single item template
var output = new QuestProductionOutput
{
QuestId = questId,
ItemTemplate = reward.Items[0].Template,
Quantity = 0
};
// Loop over root items only, ignore children
foreach (var item in reward.Items.Where(x => x.ParentId is null))
{
if (item.Template != output.ItemTemplate)
{
_logger.Error(
$"Production scheme has multiple output items. " +
$"{output.ItemTemplate} != {item.Template}"
);
continue;
}
output.Quantity += item.Upd.StackObjectsCount.Value;
}
_questProductionOutputList.Add(output);
}
}
}
private void UpdateProductionQuests()
{
// Loop through all productions, and try to associate any with a `QuestComplete` type with its quest
foreach (var production in _databaseServer.GetTables().Hideout.Production.Recipes)
{
// Skip blacklisted productions
if (_blacklistedProductions.Contains(production.Id))
{
continue;
}
// Look for a 'quest completion' requirement
var questCompleteRequirements = production.Requirements.Where(req => req.Type == "QuestComplete").ToList();
if (questCompleteRequirements.Count == 0)
{
// Production has no quest requirement
continue;
}
if (questCompleteRequirements.Count > 1)
{
_logger.Error($"Error, production: {production.Id} contains multiple QuestComplete requirements");
// Production has no multiple quest requirements
continue;
}
// Check for forced ids
if (_forcedQuestToProductionAssociations.TryGetValue(production.Id, out var associatedQuestIdToComplete))
{
// Found one, move to next production
_logger.Success($"FORCED - Updated: {production.Id} {production.EndProduct} ({_itemHelper.GetItemName(production.EndProduct)}) with quantity: {production.Count} to target quest: {associatedQuestIdToComplete}"
);
questCompleteRequirements[0].QuestId = associatedQuestIdToComplete;
continue;
}
// Try to find the quest that matches this production
var questProductionOutputs = _questProductionOutputList.Where(
output => output.ItemTemplate == production.EndProduct && output.Quantity == production.Count
)
.ToList();
// Make sure we found valid data
if (!IsValidQuestProduction(production, questProductionOutputs, questCompleteRequirements[0]))
{
continue;
}
// Update the production quest ID
_questProductionMap[questProductionOutputs[0].QuestId] = production.Id;
questCompleteRequirements[0].QuestId = questProductionOutputs[0].QuestId;
_logger.Success(
$"Updated: {production.Id}, {production.EndProduct} with quantity: {production.Count} to target quest: {questProductionOutputs[0].QuestId}"
);
}
}
private bool IsValidQuestProduction(HideoutProduction production,
List<QuestProductionOutput> questProductionOutputs, Requirement questComplete)
{
// A lot of error handling for edge cases
if (!questProductionOutputs.Any())
{
_logger.Error(
$"Unable to find quest for production: {production.Id}, endProduct: {production.EndProduct} ({_itemHelper.GetItemName(production.EndProduct)}) with quantity: {production.Count}. Potential new or removed quest"
);
return false;
}
if (questProductionOutputs.Count > 1)
{
_logger.Error(
$"Multiple quests match production {production.Id}, endProduct {production.EndProduct} with quantity: {production.Count}"
);
return false;
}
if (questComplete.QuestId is not null && questComplete.QuestId != questProductionOutputs[0].QuestId)
{
_logger.Error(
$"Multiple productions match quest.EndProduct {production.EndProduct} with quantity {production.Count}, existing quest: {questComplete.QuestId}"
);
return false;
}
if (_questProductionMap.ContainsKey(questProductionOutputs[0].QuestId))
{
_logger.Warning(
$"Quest {questProductionOutputs[0].QuestId} is already associated with production: {_questProductionMap[questProductionOutputs[0].QuestId]}. Potential conflict"
);
}
return true;
}
private HashSet<Reward> CombineRewards(QuestRewards? questRewards)
{
var result = new HashSet<Reward>();
questRewards.Started?.ForEach(x => result.Add(x));
questRewards.Success?.ForEach(x => result.Add(x));
questRewards.AvailableForFinish?.ForEach(x => result.Add(x));
questRewards.Expired?.ForEach(x => result.Add(x));
questRewards.AvailableForStart?.ForEach(x => result.Add(x));
questRewards.Fail?.ForEach(x => result.Add(x));
questRewards.FailRestartable?.ForEach(x => result.Add(x));
questRewards.Started?.ForEach(x => result.Add(x));
return result;
}
}
public class QuestProductionOutput
{
public string QuestId { get; set; }
public string ItemTemplate { get; set; }
public double Quantity { get; set; }
}
@@ -0,0 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<ServerGarbageCollection>true</ServerGarbageCollection>
<EnableDefaultContentItems>false</EnableDefaultContentItems>
<OutputType>Exe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\Libraries\Core\Core.csproj" />
<ProjectReference Include="..\..\Libraries\SptAssets\SptAssets.csproj" />
<ProjectReference Include="..\..\Libraries\SptDependencyInjection\SptDependencyInjection.csproj" />
<ProjectReference Include="..\..\SptCommon\SptCommon.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,28 @@
using Core.Utils;
using Microsoft.Extensions.DependencyInjection;
using SptDependencyInjection;
namespace HideoutCraftQuestIdGenerator;
public class HideoutCraftQuestIdGeneratorLauncher
{
public static void Main(string[] args)
{
try
{
var serviceCollection = new ServiceCollection();
DependencyInjectionRegistrator.RegisterSptComponents(
typeof(HideoutCraftQuestIdGeneratorLauncher).Assembly,
typeof(App).Assembly,
serviceCollection
);
var serviceProvider = serviceCollection.BuildServiceProvider();
serviceProvider.GetService<HideoutCraftQuestIdGenerator>().Run().Wait();
}
catch (Exception e)
{
Console.WriteLine(e);
throw;
}
}
}
@@ -0,0 +1,62 @@
using Core.Models.Logging;
using Core.Models.Spt.Logging;
using Core.Models.Utils;
using SptCommon.Annotations;
namespace HideoutCraftQuestIdGenerator;
[Injectable]
public class SptBasicLogger<T> : ISptLogger<T>
{
private readonly string categoryName;
public SptBasicLogger()
{
categoryName = typeof(T).Name;
}
public void LogWithColor(string data, LogTextColor? textColor = null, LogBackgroundColor? backgroundColor = null,
Exception? ex = null)
{
Console.WriteLine($"{categoryName}: {data}");
}
public void Success(string data, Exception? ex = null)
{
Console.WriteLine($"{categoryName}: {data}");
}
public void Error(string data, Exception? ex = null)
{
Console.WriteLine($"{categoryName}: {data}");
}
public void Warning(string data, Exception? ex = null)
{
Console.WriteLine($"{categoryName}: {data}");
}
public void Info(string data, Exception? ex = null)
{
Console.WriteLine($"{categoryName}: {data}");
}
public void Debug(string data, Exception? ex = null)
{
Console.WriteLine($"{categoryName}: {data}");
}
public void Critical(string data, Exception? ex = null)
{
Console.WriteLine($"{categoryName}: {data}");
}
public void WriteToLogFile(string body)
{
Console.WriteLine($"{categoryName}: {body}");
}
public bool IsLogEnabled(LogLevel level)
{
return true;
}
}
+4 -2
View File
@@ -6,6 +6,7 @@ using Core.Models.Enums;
using Core.Models.Utils;
using Core.Servers;
using Core.Services;
using Core.Utils;
using SptCommon.Annotations;
using SptCommon.Extensions;
using Path = System.IO.Path;
@@ -18,7 +19,7 @@ public class ItemTplGenerator(
DatabaseServer _databaseServer,
LocaleService _localeService,
ItemHelper _itemHelper,
// @inject("FileSystemSync") protected fileSystemSync: FileSystemSync,
FileUtil _fileUtil,
IEnumerable<OnLoad> _onLoadComponents
)
{
@@ -30,7 +31,7 @@ public class ItemTplGenerator(
public async Task Run()
{
itemOverrides = ItemOverrides.ItemOverridesDictionary;
// Load all of the onload components, this gives us access to most of SPTs injections
// Load all onload components, this gives us access to most of SPTs injections
foreach (var onLoad in _onLoadComponents)
{
if (onLoad is HttpCallbacks)
@@ -563,6 +564,7 @@ public class ItemTplGenerator(
}
// TODO: enable once we dont get any more errors
throw new NotImplementedException();
// this.fileSystemSync.write(outputPath, enumFileData);
}
}
+11 -1
View File
@@ -1,5 +1,8 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.12.35527.113 d17.12
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Server", "Server\Server.csproj", "{1F5ED9C6-8B1F-4776-85AB-B387CBBC5557}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Core", "Libraries\Core\Core.csproj", "{AC8643DC-8779-4B4A-BBDA-2D4CC466F765}"
@@ -20,6 +23,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SptCommon", "SptCommon\SptC
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SptAssets", "Libraries\SptAssets\SptAssets.csproj", "{4B973AC0-0C60-4853-9AF7-7CB69127473E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HideoutCraftQuestIdGenerator", "Tools\HideoutCraftQuestIdGenerator\HideoutCraftQuestIdGenerator.csproj", "{C24B1FEB-F8AC-434E-998D-5DA4D1687295}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -58,15 +63,20 @@ Global
{4B973AC0-0C60-4853-9AF7-7CB69127473E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4B973AC0-0C60-4853-9AF7-7CB69127473E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4B973AC0-0C60-4853-9AF7-7CB69127473E}.Release|Any CPU.Build.0 = Release|Any CPU
{C24B1FEB-F8AC-434E-998D-5DA4D1687295}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C24B1FEB-F8AC-434E-998D-5DA4D1687295}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C24B1FEB-F8AC-434E-998D-5DA4D1687295}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C24B1FEB-F8AC-434E-998D-5DA4D1687295}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{AC8643DC-8779-4B4A-BBDA-2D4CC466F765} = {F084DDFD-89F3-44F9-89C3-5CA11F4CDEEF}
{4B4AF50D-B2C6-47D1-B567-EA4560D8CBA1} = {F084DDFD-89F3-44F9-89C3-5CA11F4CDEEF}
{00897F10-1AB3-4DC7-8DF9-5EA1D0289ACF} = {587959C2-5AFA-4B77-B327-566610F9A289}
{AC8643DC-8779-4B4A-BBDA-2D4CC466F765} = {F084DDFD-89F3-44F9-89C3-5CA11F4CDEEF}
{DB049C81-DEC0-490D-AC06-7AF4DC8C0571} = {F084DDFD-89F3-44F9-89C3-5CA11F4CDEEF}
{4B973AC0-0C60-4853-9AF7-7CB69127473E} = {F084DDFD-89F3-44F9-89C3-5CA11F4CDEEF}
{C24B1FEB-F8AC-434E-998D-5DA4D1687295} = {587959C2-5AFA-4B77-B327-566610F9A289}
EndGlobalSection
EndGlobal