Fixed typo

This commit is contained in:
Chomp
2025-02-12 21:56:59 +00:00
parent d8e0ef457a
commit 388ce141f5
+25 -26
View File
@@ -2,36 +2,35 @@
using Core.Utils;
using SptCommon.Annotations;
namespace Core.Services
namespace Core.Services;
[Injectable]
public class CustomLocaleService(
ISptLogger<CustomLocaleService> logger,
FileUtil fileUtil,
DatabaseService databaseService
)
{
[Injectable]
public class CustomLocaleService(
ISptLogger<CustomLocaleService> logger,
FileUtil fileUtil,
DatabaseService databaseService
)
/// <summary>
/// Path should link to a folder containing every locale that should be added to the server locales
/// e.g. en.json for english, fr.json for french
/// Inside each JSON should be a Dictionary of the locale key and localised text
/// </summary>
/// <param name="pathToServerLocales">A path to a folder that contains locales to add to SPT</param>
public void AddServerLocales(string pathToServerLocales)
{
/// <summary>
/// Path should link to a folder containing every locale that should be added to the server locales
/// e.g. en.json for english, fr.json for french
/// Inside each JSON should be a Dictionary of the locale key and localised text
/// </summary>
/// <param name="pathToServerLocales">A path to a folder that contains locales to add to SPT</param>
public void AdServerLocales(string pathToServerLocales)
{
}
}
/// <summary>
/// Path should link to a folder containing every locale that should be added to the game locales
/// e.g. en.json for english, fr.json for french
/// Inside each JSON should be a Dictionary of the locale key and localised text
/// </summary>
/// <param name="pathToGameLocales">A path to a folder that contains locales to add to SPT</param>
public void AddGameLocales(string pathToGameLocales)
{
/// <summary>
/// Path should link to a folder containing every locale that should be added to the game locales
/// e.g. en.json for english, fr.json for french
/// Inside each JSON should be a Dictionary of the locale key and localised text
/// </summary>
/// <param name="pathToGameLocales">A path to a folder that contains locales to add to SPT</param>
public void AddGameLocales(string pathToGameLocales)
{
}
}
}