Removed unnecessary dupe check from fence base assort generation

This commit is contained in:
Chomp
2025-08-08 12:35:38 +01:00
parent dea94255e4
commit 2df90e2a1e
@@ -149,12 +149,6 @@ public class FenceBaseAssortGenerator(
var defaultPresets = presetHelper.GetDefaultPresets().Values;
foreach (var defaultPreset in defaultPresets)
{
// Skip presets we've already added
if (baseFenceAssort.Items.Any(item => item.Upd != null && item.Upd.SptPresetId == defaultPreset.Id))
{
continue;
}
// Construct preset + mods
var itemAndChildren = _cloner.Clone(defaultPreset.Items).ReplaceIDs();