This commit is contained in:
CWX
2025-01-26 19:08:20 +00:00
2 changed files with 6 additions and 4 deletions
@@ -293,7 +293,7 @@ public class InventoryController(
UseSortingTable = true
};
_inventoryHelper.AddItemsToStash(sessionId, addItemsRequest, pmcData, output);
if (output.Warnings.Count > 0) return;
if (output.Warnings?.Count > 0) return;
}
// Find and delete opened container item from player inventory
+5 -3
View File
@@ -10,6 +10,7 @@ using Core.Models.Spt.Services;
using Core.Models.Utils;
using Core.Services;
using Core.Utils;
using Core.Utils.Cloners;
namespace Core.Generators;
@@ -24,7 +25,8 @@ public class LootGenerator(
ItemFilterService _itemFilterService,
LocalisationService _localisationService,
WeightedRandomHelper _weightedRandomHelper,
RagfairLinkedItemService _ragfairLinkedItemService
RagfairLinkedItemService _ragfairLinkedItemService,
ICloner _cloner
)
{
@@ -389,7 +391,7 @@ public class LootGenerator(
return false;
}
var presetAndMods = _itemHelper.ReplaceIDs(chosenPreset.Items);
var presetAndMods = _itemHelper.ReplaceIDs(_cloner.Clone(chosenPreset.Items));
_itemHelper.RemapRootItemId(presetAndMods);
// Add chosen preset tpl to result array
foreach (var item in presetAndMods) {
@@ -443,7 +445,7 @@ public class LootGenerator(
}
// Clean up Ids to ensure they're all unique and prevent collisions
var presetAndMods = _itemHelper.ReplaceIDs(chosenWeaponPreset.Items);
var presetAndMods = _itemHelper.ReplaceIDs(_cloner.Clone(chosenWeaponPreset.Items));
_itemHelper.RemapRootItemId(presetAndMods);
// Add preset to return object