Generate player scav items using "assault" randomisation settings

This commit is contained in:
Chomp
2025-07-18 16:21:54 +01:00
parent 1af50bfd34
commit 0e72f9e21c
@@ -174,7 +174,10 @@ public class PlayerScavGenerator(
{
Id = new MongoId(),
Template = itemTemplate.Id,
Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(itemTemplate),
Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(
itemTemplate,
"assault"
),
},
};