Generate player scav items using "assault" randomisation settings
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@@ -174,7 +174,10 @@ public class PlayerScavGenerator(
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{
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Id = new MongoId(),
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Template = itemTemplate.Id,
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Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(itemTemplate),
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Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(
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itemTemplate,
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"assault"
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),
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},
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};
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