added comments to each itemevent that work or not

This commit is contained in:
CWX
2025-02-01 19:16:10 +00:00
parent 041be9f314
commit 06bf154a7a
2 changed files with 64 additions and 64 deletions
@@ -2,20 +2,20 @@ namespace Core.Models.Enums;
public record HideoutEventActions
{
public const string HIDEOUT_UPGRADE = "HideoutUpgrade";
public const string HIDEOUT_UPGRADE_COMPLETE = "HideoutUpgradeComplete";
public const string HIDEOUT_PUT_ITEMS_IN_AREA_SLOTS = "HideoutPutItemsInAreaSlots";
public const string HIDEOUT_TAKE_ITEMS_FROM_AREA_SLOTS = "HideoutTakeItemsFromAreaSlots";
public const string HIDEOUT_TOGGLE_AREA = "HideoutToggleArea";
public const string HIDEOUT_SINGLE_PRODUCTION_START = "HideoutSingleProductionStart";
public const string HIDEOUT_SCAV_CASE_PRODUCTION_START = "HideoutScavCaseProductionStart";
public const string HIDEOUT_CONTINUOUS_PRODUCTION_START = "HideoutContinuousProductionStart";
public const string HIDEOUT_TAKE_PRODUCTION = "HideoutTakeProduction";
public const string HIDEOUT_RECORD_SHOOTING_RANGE_POINTS = "RecordShootingRangePoints";
public const string HIDEOUT_UPGRADE = "HideoutUpgrade"; // worked
public const string HIDEOUT_UPGRADE_COMPLETE = "HideoutUpgradeComplete"; // worked
public const string HIDEOUT_PUT_ITEMS_IN_AREA_SLOTS = "HideoutPutItemsInAreaSlots"; // worked
public const string HIDEOUT_TAKE_ITEMS_FROM_AREA_SLOTS = "HideoutTakeItemsFromAreaSlots"; // worked
public const string HIDEOUT_TOGGLE_AREA = "HideoutToggleArea"; // worked
public const string HIDEOUT_SINGLE_PRODUCTION_START = "HideoutSingleProductionStart"; // worked
public const string HIDEOUT_SCAV_CASE_PRODUCTION_START = "HideoutScavCaseProductionStart"; // worked
public const string HIDEOUT_CONTINUOUS_PRODUCTION_START = "HideoutContinuousProductionStart"; // worked
public const string HIDEOUT_TAKE_PRODUCTION = "HideoutTakeProduction"; // worked
public const string HIDEOUT_RECORD_SHOOTING_RANGE_POINTS = "RecordShootingRangePoints"; // worked
public const string HIDEOUT_IMPROVE_AREA = "HideoutImproveArea";
public const string HIDEOUT_CANCEL_PRODUCTION_COMMAND = "HideoutCancelProductionCommand";
public const string HIDEOUT_CIRCLE_OF_CULTIST_PRODUCTION_START = "HideoutCircleOfCultistProductionStart";
public const string HIDEOUT_CIRCLE_OF_CULTIST_PRODUCTION_START = "HideoutCircleOfCultistProductionStart"; // Borked
public const string HIDEOUT_DELETE_PRODUCTION_COMMAND = "HideoutDeleteProductionCommand";
public const string HIDEOUT_CUSTOMIZATION_APPLY_COMMAND = "HideoutCustomizationApply";
public const string HIDEOUT_CUSTOMIZATION_SET_MANNEQUIN_POSE = "HideoutCustomizationSetMannequinPose";
public const string HIDEOUT_CUSTOMIZATION_APPLY_COMMAND = "HideoutCustomizationApply"; // worked
public const string HIDEOUT_CUSTOMIZATION_SET_MANNEQUIN_POSE = "HideoutCustomizationSetMannequinPose"; // worked
}
+51 -51
View File
@@ -2,58 +2,58 @@
public record ItemEventActions
{
public const string MOVE = "Move";
public const string REMOVE = "Remove";
public const string SPLIT = "Split";
public const string MERGE = "Merge";
public const string TRANSFER = "Transfer";
public const string SWAP = "Swap";
public const string FOLD = "Fold";
public const string TOGGLE = "Toggle";
public const string TAG = "Tag";
public const string BIND = "Bind";
public const string UNBIND = "Unbind";
public const string EXAMINE = "Examine";
public const string READ_ENCYCLOPEDIA = "ReadEncyclopedia";
public const string APPLY_INVENTORY_CHANGES = "ApplyInventoryChanges";
public const string CREATE_MAP_MARKER = "CreateMapMarker";
public const string DELETE_MAP_MARKER = "DeleteMapMarker";
public const string EDIT_MAP_MARKER = "EditMapMarker";
public const string OPEN_RANDOM_LOOT_CONTAINER = "OpenRandomLootContainer";
public const string HIDEOUT_QTE_EVENT = "HideoutQuickTimeEvent";
public const string SAVE_WEAPON_BUILD = "SaveWeaponBuild";
public const string REMOVE_WEAPON_BUILD = "RemoveWeaponBuild";
public const string REMOVE_BUILD = "RemoveBuild";
public const string SAVE_EQUIPMENT_BUILD = "SaveEquipmentBuild";
public const string REMOVE_EQUIPMENT_BUILD = "RemoveEquipmentBuild";
public const string REDEEM_PROFILE_REWARD = "RedeemProfileReward";
public const string SET_FAVORITE_ITEMS = "SetFavoriteItems";
public const string QUEST_FAIL = "QuestFail";
public const string PIN_LOCK = "PinLock";
public const string ADD_NOTE = "AddNote";
public const string EDIT_NOTE = "EditNote";
public const string DELETE_NOTE = "DeleteNote";
public const string REPEATABLE_QUEST_CHANGE = "RepeatableQuestChange";
public const string QUEST_HANDOVER = "QuestHandover";
public const string QUEST_COMPLETE = "QuestComplete";
public const string QUEST_ACCEPT = "QuestAccept";
public const string RAGFAIR_RENEW_OFFER = "RagFairRenewOffer";
public const string RAGFAIR_REMOVE_OFFER = "RagFairRemoveOffer";
public const string RAGFAIR_ADD_OFFER = "RagFairAddOffer";
public const string TRADER_REPAIR = "TraderRepair";
public const string REPAIR = "Repair";
public const string MOVE = "Move"; // worked
public const string REMOVE = "Remove"; // worked
public const string SPLIT = "Split"; // worked
public const string MERGE = "Merge"; // worked
public const string TRANSFER = "Transfer"; // worked
public const string SWAP = "Swap"; // worked
public const string FOLD = "Fold"; // worked
public const string TOGGLE = "Toggle"; // worked
public const string TAG = "Tag"; // worked
public const string BIND = "Bind"; // worked
public const string UNBIND = "Unbind"; // ??
public const string EXAMINE = "Examine"; // worked
public const string READ_ENCYCLOPEDIA = "ReadEncyclopedia"; // worked
public const string APPLY_INVENTORY_CHANGES = "ApplyInventoryChanges"; // worked
public const string CREATE_MAP_MARKER = "CreateMapMarker"; // worked
public const string DELETE_MAP_MARKER = "DeleteMapMarker"; // worked
public const string EDIT_MAP_MARKER = "EditMapMarker"; // Borked
public const string OPEN_RANDOM_LOOT_CONTAINER = "OpenRandomLootContainer"; // worked
public const string HIDEOUT_QTE_EVENT = "HideoutQuickTimeEvent"; // worked
public const string SAVE_WEAPON_BUILD = "SaveWeaponBuild"; // this is an endpoint now?
public const string REMOVE_WEAPON_BUILD = "RemoveWeaponBuild"; // this is an endpoint now?
public const string REMOVE_BUILD = "RemoveBuild"; // this is an endpoint now?
public const string SAVE_EQUIPMENT_BUILD = "SaveEquipmentBuild"; // this is an endpoint now?
public const string REMOVE_EQUIPMENT_BUILD = "RemoveEquipmentBuild"; // this is an endpoint now?
public const string REDEEM_PROFILE_REWARD = "RedeemProfileReward"; // ??
public const string SET_FAVORITE_ITEMS = "SetFavoriteItems"; // worked
public const string QUEST_FAIL = "QuestFail";
public const string PIN_LOCK = "PinLock"; // worked
public const string ADD_NOTE = "AddNote"; // worked
public const string EDIT_NOTE = "EditNote"; // worked
public const string DELETE_NOTE = "DeleteNote"; // worked
public const string REPEATABLE_QUEST_CHANGE = "RepeatableQuestChange"; // worked
public const string QUEST_HANDOVER = "QuestHandover"; // worked
public const string QUEST_COMPLETE = "QuestComplete"; // worked
public const string QUEST_ACCEPT = "QuestAccept"; // worked
public const string RAGFAIR_RENEW_OFFER = "RagFairRenewOffer"; // worked
public const string RAGFAIR_REMOVE_OFFER = "RagFairRemoveOffer"; // worked
public const string RAGFAIR_ADD_OFFER = "RagFairAddOffer"; // worked
public const string TRADER_REPAIR = "TraderRepair"; // worked
public const string REPAIR = "Repair"; // worked
public const string SELL_ALL_FROM_SAVAGE = "SellAllFromSavage";
public const string RAGFAIR_BUY_OFFER = "RagFairBuyOffer";
public const string TRADING_CONFIRM = "TradingConfirm";
public const string BUY_FROM_TRADER = "buy_from_trader";
public const string SELL_TO_TRADER = "sell_to_trader";
public const string CHANGE_WISHLIST_ITEM_CATEGORY = "ChangeWishlistItemCategory";
public const string REMOVE_FROM_WISHLIST = "RemoveFromWishList";
public const string ADD_TO_WISHLIST = "AddToWishList";
public const string INSURE = "Insure";
public const string RAGFAIR_BUY_OFFER = "RagFairBuyOffer"; // worked
public const string TRADING_CONFIRM = "TradingConfirm"; // worked
public const string BUY_FROM_TRADER = "buy_from_trader"; // worked
public const string SELL_TO_TRADER = "sell_to_trader"; // worked
public const string CHANGE_WISHLIST_ITEM_CATEGORY = "ChangeWishlistItemCategory"; // cant test till add works
public const string REMOVE_FROM_WISHLIST = "RemoveFromWishList"; // cant test till add works
public const string ADD_TO_WISHLIST = "AddToWishList"; // Borked
public const string INSURE = "Insure"; // worked
public const string RESTORE_HEALTH = "RestoreHealth";
public const string HEAL = "Heal";
public const string EAT = "Eat";
public const string CUSTOMIZATION_SET = "CustomizationSet";
public const string CUSTOMIZATION_BUY = "CustomizationBuy";
public const string EAT = "Eat"; // worked
public const string CUSTOMIZATION_SET = "CustomizationSet"; // worked
public const string CUSTOMIZATION_BUY = "CustomizationBuy"; // worked
}