Files
SPT-Server-Build/Core/Models/Spt/Templates/Templates.cs
T
2025-01-07 10:45:40 +00:00

53 lines
1.8 KiB
C#

using Core.Models.Eft.Common.Tables;
using System.Text.Json.Serialization;
using Core.Models.Eft.Profile;
namespace Core.Models.Spt.Templates;
public class Templates
{
[JsonPropertyName("character")]
public List<string> Character { get; set; }
[JsonPropertyName("customisationStorage")]
public List<CustomisationStorage> CustomisationStorage { get; set; }
[JsonPropertyName("items")]
public Dictionary<string, TemplateItem> Items { get; set; }
[JsonPropertyName("prestige")]
public Prestige Prestige { get; set; }
[JsonPropertyName("quests")]
public Dictionary<string, Quest> Quests { get; set; }
[JsonPropertyName("repeatableQuests")]
public RepeatableQuestDatabase RepeatableQuests { get; set; }
[JsonPropertyName("handbook")]
public HandbookBase Handbook { get; set; }
[JsonPropertyName("customization")]
public Dictionary<string, CustomizationItem> Customization { get; set; }
/** The profile templates listed in the launcher on profile creation, split by account type (e.g. Standard) then side (e.g. bear/usec) */
[JsonPropertyName("profiles")]
public ProfileTemplates Profiles { get; set; }
/** Flea prices of items - gathered from online flea market dump */
[JsonPropertyName("prices")]
public Dictionary<string, double> Prices { get; set; }
/** Default equipment loadouts that show on main inventory screen */
[JsonPropertyName("defaultEquipmentPresets")]
public List<DefaultEquipmentPreset> DefaultEquipmentPresets { get; set; }
/** Achievements */
[JsonPropertyName("achievements")]
public List<Achievement> Achievements { get; set; }
/** Location services data */
[JsonPropertyName("locationServices")]
public LocationServices LocationServices { get; set; }
}