4861 lines
139 KiB
C#
4861 lines
139 KiB
C#
using Core.Models.Eft.Common.Tables;
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using Core.Models.Eft.Hideout;
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namespace Core.Models.Eft.Common;
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using System.Text.Json.Serialization;
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public class Globals
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{
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[JsonPropertyName("time")]
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public double Time { get; set; }
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[JsonPropertyName("config")]
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public Config Configuration { get; set; }
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[JsonPropertyName("LocationInfection")]
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public LocationInfection LocationInfection { get; set; }
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[JsonPropertyName("bot_presets")]
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public List<BotPreset> BotPresets { get; set; }
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[JsonPropertyName("AudioSettings")]
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public AudioSettings AudioSettings { get; set; }
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[JsonPropertyName("EnvironmentSettings")]
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public EnvironmentSettings EnvironmentSettings { get; set; }
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[JsonPropertyName("PlayerSettings")]
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public PlayerSettings PlayerSettings { get; set; }
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[JsonPropertyName("RadioBroadcastSettings")]
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public RadioBroadcastSettings RadioBroadcastSettings { get; set; }
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[JsonPropertyName("BotWeaponScatterings")]
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public List<BotWeaponScattering> BotWeaponScatterings { get; set; }
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[JsonPropertyName("ItemPresets")]
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public Dictionary<string, Preset> ItemPresets { get; set; }
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}
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public class PlayerSettings
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{
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[JsonPropertyName("BaseMaxMovementRolloff")]
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public double BaseMaxMovementRolloff { get; set; }
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[JsonPropertyName("EnabledOcclusionDynamicRolloff")]
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public bool IsEnabledOcclusionDynamicRolloff { get; set; }
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[JsonPropertyName("IndoorRolloffMult")]
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public double IndoorRolloffMultiplier { get; set; }
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[JsonPropertyName("MinStepSoundRolloffMult")]
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public double MinStepSoundRolloffMultiplier { get; set; }
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[JsonPropertyName("MinStepSoundVolumeMult")]
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public double MinStepSoundVolumeMultiplier { get; set; }
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[JsonPropertyName("MovementRolloffMultipliers")]
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public List<MovementRolloffMultiplier> MovementRolloffMultipliers { get; set; }
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[JsonPropertyName("OutdoorRolloffMult")]
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public double OutdoorRolloffMultiplier { get; set; }
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}
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public class MovementRolloffMultiplier
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{
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[JsonPropertyName("MovementState")]
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public string MovementState { get; set; }
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[JsonPropertyName("RolloffMultiplier")]
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public double RolloffMultiplier { get; set; }
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}
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public class RadioBroadcastSettings
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{
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[JsonPropertyName("EnabledBroadcast")]
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public bool EnabledBroadcast { get; set; }
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[JsonPropertyName("RadioStations")]
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public List<RadioStation> RadioStations { get; set; }
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}
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public class RadioStation
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{
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[JsonPropertyName("Enabled")]
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public bool Enabled { get; set; }
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[JsonPropertyName("Station")]
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public string Station { get; set; }
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}
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public class LocationInfection
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{
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[JsonPropertyName("Interchange")]
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public int Interchange { get; set; }
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[JsonPropertyName("Lighthouse")]
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public int Lighthouse { get; set; }
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[JsonPropertyName("RezervBase")]
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public int RezervBase { get; set; }
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[JsonPropertyName("Sandbox")]
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public int Sandbox { get; set; }
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[JsonPropertyName("Shoreline")]
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public int Shoreline { get; set; }
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[JsonPropertyName("TarkovStreets")]
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public int TarkovStreets { get; set; }
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[JsonPropertyName("Woods")]
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public int Woods { get; set; }
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[JsonPropertyName("bigmap")]
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public int BigMap { get; set; }
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[JsonPropertyName("factory4")]
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public int Factory4 { get; set; }
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[JsonPropertyName("laboratory")]
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public int Laboratory { get; set; }
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}
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public class ArtilleryShelling
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{
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[JsonPropertyName("ArtilleryMapsConfigs")]
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public Dictionary<string, ArtilleryMapSettings> ArtilleryMapsConfigs { get; set; }
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[JsonPropertyName("ProjectileExplosionParams")]
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public ProjectileExplosionParams ProjectileExplosionParams { get; set; }
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[JsonPropertyName("MaxCalledShellingCount")]
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public int MaxCalledShellingCount { get; set; }
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}
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public class ArtilleryMapSettings
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{
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[JsonPropertyName("PlanedShellingOn")]
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public bool PlanedShellingOn { get; set; }
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[JsonPropertyName("InitShellingTimer")]
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public int InitShellingTimer { get; set; }
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[JsonPropertyName("BeforeShellingSignalTime")]
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public int BeforeShellingSignalTime { get; set; }
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[JsonPropertyName("ShellingCount")]
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public int ShellingCount { get; set; }
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[JsonPropertyName("ZonesInShelling")]
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public int ZonesInShelling { get; set; }
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[JsonPropertyName("NewZonesForEachShelling")]
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public bool NewZonesForEachShelling { get; set; }
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[JsonPropertyName("InitCalledShellingTime")]
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public int InitCalledShellingTime { get; set; }
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[JsonPropertyName("ShellingZones")]
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public List<ShellingZone> ShellingZones { get; set; }
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[JsonPropertyName("Brigades")]
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public List<Brigade> Brigades { get; set; }
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[JsonPropertyName("ArtilleryShellingAirDropSettings")]
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public ArtilleryShellingAirDropSettings ArtilleryShellingAirDropSettings { get; set; }
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[JsonPropertyName("PauseBetweenShellings")]
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public XYZ PauseBetweenShellings { get; set; }
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}
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public class ShellingZone
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{
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[JsonPropertyName("ID")]
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public int ID { get; set; }
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[JsonPropertyName("PointsInShellings")]
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public XYZ PointsInShellings { get; set; }
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[JsonPropertyName("ShellingRounds")]
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public int ShellingRounds { get; set; }
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[JsonPropertyName("ShotCount")]
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public int ShotCount { get; set; }
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[JsonPropertyName("PauseBetweenRounds")]
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public XYZ PauseBetweenRounds { get; set; }
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[JsonPropertyName("PauseBetweenShots")]
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public XYZ PauseBetweenShots { get; set; }
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[JsonPropertyName("Center")]
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public XYZ Center { get; set; }
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[JsonPropertyName("Rotate")]
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public int Rotate { get; set; }
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[JsonPropertyName("GridStep")]
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public XYZ GridStep { get; set; }
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[JsonPropertyName("Points")]
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public XYZ Points { get; set; }
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[JsonPropertyName("PointRadius")]
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public int PointRadius { get; set; }
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[JsonPropertyName("ExplosionDistanceRange")]
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public XYZ ExplosionDistanceRange { get; set; }
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[JsonPropertyName("AlarmStages")]
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public List<AlarmStage> AlarmStages { get; set; }
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[JsonPropertyName("BeforeShellingSignalTime")]
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public int BeforeShellingSignalTime { get; set; }
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[JsonPropertyName("UsedInPlanedShelling")]
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public bool UsedInPlanedShelling { get; set; }
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[JsonPropertyName("UseInCalledShelling")]
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public bool UseInCalledShelling { get; set; }
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[JsonPropertyName("IsActive")]
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public bool IsActive { get; set; }
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}
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public class AlarmStage
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{
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[JsonPropertyName("Value")]
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public Position Value { get; set; }
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}
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public class Brigade
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{
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[JsonPropertyName("ID")]
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public int Id { get; set; }
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[JsonPropertyName("ArtilleryGuns")]
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public List<ArtilleryGun> ArtilleryGuns { get; set; }
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}
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public class ArtilleryGun
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{
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[JsonPropertyName("Position")]
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public XYZ Position { get; set; }
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}
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public class ArtilleryShellingAirDropSettings
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{
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[JsonPropertyName("UseAirDrop")]
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public bool UseAirDrop { get; set; }
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[JsonPropertyName("AirDropTime")]
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public int AirDropTime { get; set; }
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[JsonPropertyName("AirDropPosition")]
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public XYZ AirDropPosition { get; set; }
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[JsonPropertyName("LootTemplateId")]
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public string LootTemplateId { get; set; }
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}
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public class ProjectileExplosionParams
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{
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[JsonPropertyName("Blindness")]
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public XYZ Blindness { get; set; }
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[JsonPropertyName("Contusion")]
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public XYZ Contusion { get; set; }
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[JsonPropertyName("ArmorDistanceDistanceDamage")]
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public XYZ ArmorDistanceDistanceDamage { get; set; }
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[JsonPropertyName("MinExplosionDistance")]
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public float MinExplosionDistance { get; set; }
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[JsonPropertyName("MaxExplosionDistance")]
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public float MaxExplosionDistance { get; set; }
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[JsonPropertyName("FragmentsCount")]
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public int FragmentsCount { get; set; }
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[JsonPropertyName("Strength")]
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public float Strength { get; set; }
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[JsonPropertyName("ArmorDamage")]
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public float ArmorDamage { get; set; }
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[JsonPropertyName("StaminaBurnRate")]
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public float StaminaBurnRate { get; set; }
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[JsonPropertyName("PenetrationPower")]
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public float PenetrationPower { get; set; }
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[JsonPropertyName("DirectionalDamageAngle")]
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public float DirectionalDamageAngle { get; set; }
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[JsonPropertyName("DirectionalDamageMultiplier")]
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public float DirectionalDamageMultiplier { get; set; }
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[JsonPropertyName("FragmentType")]
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public string FragmentType { get; set; }
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[JsonPropertyName("DeadlyDistance")]
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public float DeadlyDistance { get; set; }
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}
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public class Config
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{
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[JsonPropertyName("ArtilleryShelling")]
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public ArtilleryShelling ArtilleryShelling { get; set; }
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[JsonPropertyName("content")]
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public Content Content { get; set; }
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[JsonPropertyName("AimPunchMagnitude")]
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public double AimPunchMagnitude { get; set; }
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[JsonPropertyName("WeaponSkillProgressRate")]
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public double WeaponSkillProgressRate { get; set; }
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[JsonPropertyName("SkillAtrophy")]
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public bool SkillAtrophy { get; set; }
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[JsonPropertyName("exp")]
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public Exp Exp { get; set; }
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[JsonPropertyName("t_base_looting")]
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public double TBaseLooting { get; set; }
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[JsonPropertyName("t_base_lockpicking")]
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public double TBaseLockpicking { get; set; }
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[JsonPropertyName("armor")]
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public Armor Armor { get; set; }
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[JsonPropertyName("SessionsToShowHotKeys")]
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public int SessionsToShowHotKeys { get; set; }
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[JsonPropertyName("MaxBotsAliveOnMap")]
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public int MaxBotsAliveOnMap { get; set; }
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[JsonPropertyName("MaxBotsAliveOnMapPvE")]
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public int MaxBotsAliveOnMapPvE { get; set; }
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[JsonPropertyName("RunddansSettings")]
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public RunddansSettings RunddansSettings { get; set; }
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[JsonPropertyName("SavagePlayCooldown")]
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public double SavagePlayCooldown { get; set; }
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[JsonPropertyName("SavagePlayCooldownNdaFree")]
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public double SavagePlayCooldownNdaFree { get; set; }
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[JsonPropertyName("SeasonActivity")]
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public SeasonActivity SeasonActivity { get; set; }
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[JsonPropertyName("MarksmanAccuracy")]
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public double MarksmanAccuracy { get; set; }
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[JsonPropertyName("SavagePlayCooldownDevelop")]
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public double SavagePlayCooldownDevelop { get; set; }
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[JsonPropertyName("TODSkyDate")]
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public string TODSkyDate { get; set; }
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[JsonPropertyName("Mastering")]
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public Mastering[] Mastering { get; set; }
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[JsonPropertyName("GlobalItemPriceModifier")]
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public double GlobalItemPriceModifier { get; set; }
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[JsonPropertyName("TradingUnlimitedItems")]
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public bool TradingUnlimitedItems { get; set; }
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[JsonPropertyName("TradingUnsetPersonalLimitItems")]
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public bool TradingUnsetPersonalLimitItems { get; set; }
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[JsonPropertyName("TransitSettings")]
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public TransitSettings TransitSettings { get; set; }
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[JsonPropertyName("TripwiresSettings")]
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public TripwiresSettings TripwiresSettings { get; set; }
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[JsonPropertyName("MaxLoyaltyLevelForAll")]
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public bool MaxLoyaltyLevelForAll { get; set; }
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[JsonPropertyName("MountingSettings")]
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public MountingSettings MountingSettings { get; set; }
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[JsonPropertyName("GlobalLootChanceModifier")]
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public double GlobalLootChanceModifier { get; set; }
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[JsonPropertyName("GlobalLootChanceModifierPvE")]
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public double GlobalLootChanceModifierPvE { get; set; }
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[JsonPropertyName("GraphicSettings")]
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public GraphicSettings GraphicSettings { get; set; }
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[JsonPropertyName("TimeBeforeDeploy")]
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public double TimeBeforeDeploy { get; set; }
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[JsonPropertyName("TimeBeforeDeployLocal")]
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public double TimeBeforeDeployLocal { get; set; }
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[JsonPropertyName("TradingSetting")]
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public double TradingSetting { get; set; }
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[JsonPropertyName("TradingSettings")]
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public TradingSettings TradingSettings { get; set; }
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[JsonPropertyName("ItemsCommonSettings")]
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public ItemsCommonSettings ItemsCommonSettings { get; set; }
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[JsonPropertyName("LoadTimeSpeedProgress")]
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public double LoadTimeSpeedProgress { get; set; }
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[JsonPropertyName("BaseLoadTime")]
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public double BaseLoadTime { get; set; }
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[JsonPropertyName("BaseUnloadTime")]
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public double BaseUnloadTime { get; set; }
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[JsonPropertyName("BaseCheckTime")]
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public double BaseCheckTime { get; set; }
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[JsonPropertyName("BluntDamageReduceFromSoftArmorMod")]
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public double BluntDamageReduceFromSoftArmorMod { get; set; }
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[JsonPropertyName("BodyPartColliderSettings")]
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public BodyPartColliderSettings BodyPartColliderSettings { get; set; }
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[JsonPropertyName("Customization")]
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public Customization Customization { get; set; }
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[JsonPropertyName("UncheckOnShot")]
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public bool UncheckOnShot { get; set; }
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[JsonPropertyName("BotsEnabled")]
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public bool BotsEnabled { get; set; }
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[JsonPropertyName("BufferZone")]
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public BufferZone BufferZone { get; set; }
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[JsonPropertyName("Airdrop")]
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public AirdropGlobalSettings Airdrop { get; set; }
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[JsonPropertyName("ArmorMaterials")]
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public ArmorMaterials ArmorMaterials { get; set; }
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// [JsonPropertyName("ArenaEftTransferSettings")]
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// public ArenaEftTransferSettings ArenaEftTransferSettings { get; set; } // TODO: this needs to be looked into, there are two types further down commented out with the same name
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[JsonPropertyName("KarmaCalculationSettings")]
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public KarmaCalculationSettings KarmaCalculationSettings { get; set; }
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[JsonPropertyName("LegsOverdamage")]
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public double LegsOverdamage { get; set; }
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[JsonPropertyName("HandsOverdamage")]
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public double HandsOverdamage { get; set; }
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[JsonPropertyName("StomachOverdamage")]
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public double StomachOverdamage { get; set; }
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[JsonPropertyName("Health")]
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public Health Health { get; set; }
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[JsonPropertyName("rating")]
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public Rating Rating { get; set; }
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[JsonPropertyName("tournament")]
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public Tournament Tournament { get; set; }
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[JsonPropertyName("QuestSettings")]
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public QuestSettings QuestSettings { get; set; }
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[JsonPropertyName("RagFair")]
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public RagFair RagFair { get; set; }
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[JsonPropertyName("handbook")]
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public Handbook Handbook { get; set; }
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[JsonPropertyName("FractureCausedByFalling")]
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public Probability FractureCausedByFalling { get; set; }
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[JsonPropertyName("FractureCausedByBulletHit")]
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public Probability FractureCausedByBulletHit { get; set; }
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[JsonPropertyName("WAVE_COEF_LOW")]
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public double WaveCoefficientLow { get; set; }
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[JsonPropertyName("WAVE_COEF_MID")]
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public double WaveCoefficientMid { get; set; }
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[JsonPropertyName("WAVE_COEF_HIGH")]
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public double WaveCoefficientHigh { get; set; }
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[JsonPropertyName("WAVE_COEF_HORDE")]
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public double WaveCoefficientHorde { get; set; }
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[JsonPropertyName("Stamina")]
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public Stamina Stamina { get; set; }
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[JsonPropertyName("StaminaRestoration")]
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public StaminaRestoration StaminaRestoration { get; set; }
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[JsonPropertyName("StaminaDrain")]
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public StaminaDrain StaminaDrain { get; set; }
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[JsonPropertyName("RequirementReferences")]
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public RequirementReferences RequirementReferences { get; set; }
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[JsonPropertyName("RestrictionsInRaid")]
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public RestrictionsInRaid[] RestrictionsInRaid { get; set; }
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[JsonPropertyName("SkillMinEffectiveness")]
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public double SkillMinEffectiveness { get; set; }
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[JsonPropertyName("SkillFatiguePerPoint")]
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public double SkillFatiguePerPoint { get; set; }
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[JsonPropertyName("SkillFreshEffectiveness")]
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public double SkillFreshEffectiveness { get; set; }
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[JsonPropertyName("SkillFreshPoints")]
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public double SkillFreshPoints { get; set; }
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[JsonPropertyName("SkillPointsBeforeFatigue")]
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public double SkillPointsBeforeFatigue { get; set; }
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[JsonPropertyName("SkillFatigueReset")]
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public double SkillFatigueReset { get; set; }
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[JsonPropertyName("DiscardLimitsEnabled")]
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public bool DiscardLimitsEnabled { get; set; }
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[JsonPropertyName("EnvironmentSettings")]
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public EnvironmentSetting2 EnvironmentSettings { get; set; }
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[JsonPropertyName("EventSettings")]
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public EventSettings EventSettings { get; set; }
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[JsonPropertyName("FavoriteItemsSettings")]
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public FavoriteItemsSettings FavoriteItemsSettings { get; set; }
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[JsonPropertyName("VaultingSettings")]
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public VaultingSettings VaultingSettings { get; set; }
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[JsonPropertyName("BTRSettings")]
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public BTRSettings BTRSettings { get; set; }
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[JsonPropertyName("EventType")]
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public string[] EventType { get; set; }
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[JsonPropertyName("WalkSpeed")]
|
|
public XYZ WalkSpeed { get; set; }
|
|
|
|
[JsonPropertyName("SprintSpeed")]
|
|
public XYZ SprintSpeed { get; set; }
|
|
|
|
[JsonPropertyName("SquadSettings")]
|
|
public SquadSettings SquadSettings { get; set; }
|
|
|
|
[JsonPropertyName("SkillEnduranceWeightThreshold")]
|
|
public double SkillEnduranceWeightThreshold { get; set; }
|
|
|
|
[JsonPropertyName("TeamSearchingTimeout")]
|
|
public double TeamSearchingTimeout { get; set; }
|
|
|
|
[JsonPropertyName("Insurance")]
|
|
public Insurance Insurance { get; set; }
|
|
|
|
[JsonPropertyName("SkillExpPerLevel")]
|
|
public double SkillExpPerLevel { get; set; }
|
|
|
|
[JsonPropertyName("GameSearchingTimeout")]
|
|
public double GameSearchingTimeout { get; set; }
|
|
|
|
[JsonPropertyName("WallContusionAbsorption")]
|
|
public XYZ WallContusionAbsorption { get; set; }
|
|
|
|
[JsonPropertyName("WeaponFastDrawSettings")]
|
|
public WeaponFastDrawSettings WeaponFastDrawSettings { get; set; }
|
|
|
|
[JsonPropertyName("SkillsSettings")]
|
|
public SkillsSettings SkillsSettings { get; set; }
|
|
|
|
[JsonPropertyName("AzimuthPanelShowsPlayerOrientation")]
|
|
public bool AzimuthPanelShowsPlayerOrientation { get; set; }
|
|
|
|
[JsonPropertyName("Aiming")]
|
|
public Aiming Aiming { get; set; }
|
|
|
|
[JsonPropertyName("Malfunction")]
|
|
public Malfunction Malfunction { get; set; }
|
|
|
|
[JsonPropertyName("Overheat")]
|
|
public Overheat Overheat { get; set; }
|
|
|
|
[JsonPropertyName("FenceSettings")]
|
|
public FenceSettings FenceSettings { get; set; }
|
|
|
|
[JsonPropertyName("TestValue")]
|
|
public double TestValue { get; set; }
|
|
|
|
[JsonPropertyName("Inertia")]
|
|
public Inertia Inertia { get; set; }
|
|
|
|
[JsonPropertyName("Ballistic")]
|
|
public Ballistic Ballistic { get; set; }
|
|
|
|
[JsonPropertyName("RepairSettings")]
|
|
public RepairSettings RepairSettings { get; set; }
|
|
}
|
|
|
|
public class RunddansSettings
|
|
{
|
|
[JsonPropertyName("accessKeys")]
|
|
public List<string> AccessKeys { get; set; }
|
|
|
|
[JsonPropertyName("active")]
|
|
public bool Active { get; set; }
|
|
|
|
[JsonPropertyName("activePVE")]
|
|
public bool ActivePVE { get; set; }
|
|
|
|
[JsonPropertyName("applyFrozenEverySec")]
|
|
public int ApplyFrozenEverySec { get; set; }
|
|
|
|
[JsonPropertyName("consumables")]
|
|
public List<string> Consumables { get; set; }
|
|
|
|
[JsonPropertyName("drunkImmunitySec")]
|
|
public int DrunkImmunitySec { get; set; }
|
|
|
|
[JsonPropertyName("durability")]
|
|
public XY Durability { get; set; }
|
|
|
|
[JsonPropertyName("fireDistanceToHeat")]
|
|
public int FireDistanceToHeat { get; set; }
|
|
|
|
[JsonPropertyName("grenadeDistanceToBreak")]
|
|
public int GrenadeDistanceToBreak { get; set; }
|
|
|
|
[JsonPropertyName("interactionDistance")]
|
|
public int InteractionDistance { get; set; }
|
|
|
|
[JsonPropertyName("knifeCritChanceToBreak")]
|
|
public int KnifeCritChanceToBreak { get; set; }
|
|
|
|
[JsonPropertyName("locations")]
|
|
public List<string> Locations { get; set; }
|
|
|
|
[JsonPropertyName("multitoolRepairSec")]
|
|
public int MultitoolRepairSec { get; set; }
|
|
|
|
[JsonPropertyName("nonExitsLocations")]
|
|
public List<string> NonExitsLocations { get; set; }
|
|
|
|
[JsonPropertyName("rainForFrozen")]
|
|
public int RainForFrozen { get; set; }
|
|
|
|
[JsonPropertyName("repairSec")]
|
|
public int RepairSec { get; set; }
|
|
|
|
[JsonPropertyName("secToBreak")]
|
|
public XY SecToBreak { get; set; }
|
|
|
|
[JsonPropertyName("sleighLocations")]
|
|
public List<string> SleighLocations { get; set; }
|
|
}
|
|
|
|
public class SeasonActivity
|
|
{
|
|
[JsonPropertyName("InfectionHalloween")]
|
|
public SeasonActivityHalloween InfectionHalloween { get; set; }
|
|
}
|
|
|
|
public class SeasonActivityHalloween
|
|
{
|
|
[JsonPropertyName("DisplayUIEnabled")]
|
|
public bool DisplayUIEnabled { get; set; }
|
|
|
|
[JsonPropertyName("Enabled")]
|
|
public bool Enabled { get; set; }
|
|
|
|
[JsonPropertyName("ZombieBleedMul")]
|
|
public int ZombieBleedMul { get; set; }
|
|
}
|
|
|
|
public class EnvironmentSetting2
|
|
{
|
|
[JsonPropertyName("environmentUIData")]
|
|
public EnvironmentUIData EnvironmentUIData { get; set; }
|
|
}
|
|
|
|
public class EnvironmentUIData
|
|
{
|
|
[JsonPropertyName("theUnheardEditionEnvironmentUiType")]
|
|
public string[] TheUnheardEditionEnvironmentUiType { get; set; }
|
|
}
|
|
|
|
public class BodyPartColliderSettings
|
|
{
|
|
[JsonPropertyName("backHead")]
|
|
public BodyPartColliderPart BackHead { get; set; }
|
|
|
|
[JsonPropertyName("ears")]
|
|
public BodyPartColliderPart Ears { get; set; }
|
|
|
|
[JsonPropertyName("eyes")]
|
|
public BodyPartColliderPart Eyes { get; set; }
|
|
|
|
[JsonPropertyName("headCommon")]
|
|
public BodyPartColliderPart HeadCommon { get; set; }
|
|
|
|
[JsonPropertyName("jaw")]
|
|
public BodyPartColliderPart Jaw { get; set; }
|
|
|
|
[JsonPropertyName("leftCalf")]
|
|
public BodyPartColliderPart LeftCalf { get; set; }
|
|
|
|
[JsonPropertyName("leftForearm")]
|
|
public BodyPartColliderPart LeftForearm { get; set; }
|
|
|
|
[JsonPropertyName("leftSideChestDown")]
|
|
public BodyPartColliderPart LeftSideChestDown { get; set; }
|
|
|
|
[JsonPropertyName("leftSideChestUp")]
|
|
public BodyPartColliderPart LeftSideChestUp { get; set; }
|
|
|
|
[JsonPropertyName("leftThigh")]
|
|
public BodyPartColliderPart LeftThigh { get; set; }
|
|
|
|
[JsonPropertyName("leftUpperArm")]
|
|
public BodyPartColliderPart LeftUpperArm { get; set; }
|
|
|
|
[JsonPropertyName("neckBack")]
|
|
public BodyPartColliderPart NeckBack { get; set; }
|
|
|
|
[JsonPropertyName("neckFront")]
|
|
public BodyPartColliderPart NeckFront { get; set; }
|
|
|
|
[JsonPropertyName("parietalHead")]
|
|
public BodyPartColliderPart ParietalHead { get; set; }
|
|
|
|
[JsonPropertyName("pelvis")]
|
|
public BodyPartColliderPart Pelvis { get; set; }
|
|
|
|
[JsonPropertyName("pelvisBack")]
|
|
public BodyPartColliderPart PelvisBack { get; set; }
|
|
|
|
[JsonPropertyName("ribcageLow")]
|
|
public BodyPartColliderPart RibcageLow { get; set; }
|
|
|
|
[JsonPropertyName("ribcageUp")]
|
|
public BodyPartColliderPart RibcageUp { get; set; }
|
|
|
|
[JsonPropertyName("rightCalf")]
|
|
public BodyPartColliderPart RightCalf { get; set; }
|
|
|
|
[JsonPropertyName("rightForearm")]
|
|
public BodyPartColliderPart RightForearm { get; set; }
|
|
|
|
[JsonPropertyName("rightSideChestDown")]
|
|
public BodyPartColliderPart RightSideChestDown { get; set; }
|
|
|
|
[JsonPropertyName("rightSideChestUp")]
|
|
public BodyPartColliderPart RightSideChestUp { get; set; }
|
|
|
|
[JsonPropertyName("rightThigh")]
|
|
public BodyPartColliderPart RightThigh { get; set; }
|
|
|
|
[JsonPropertyName("rightUpperArm")]
|
|
public BodyPartColliderPart RightUpperArm { get; set; }
|
|
|
|
[JsonPropertyName("spineDown")]
|
|
public BodyPartColliderPart SpineDown { get; set; }
|
|
|
|
[JsonPropertyName("spineTop")]
|
|
public BodyPartColliderPart SpineTop { get; set; }
|
|
}
|
|
|
|
public class BodyPartColliderPart
|
|
{
|
|
[JsonPropertyName("PenetrationChance")]
|
|
public double PenetrationChance { get; set; }
|
|
|
|
[JsonPropertyName("PenetrationDamageMod")]
|
|
public double PenetrationDamageMod { get; set; }
|
|
|
|
[JsonPropertyName("PenetrationLevel")]
|
|
public double PenetrationLevel { get; set; }
|
|
}
|
|
|
|
public class WeaponFastDrawSettings
|
|
{
|
|
[JsonPropertyName("HandShakeCurveFrequency")]
|
|
public double HandShakeCurveFrequency { get; set; }
|
|
|
|
[JsonPropertyName("HandShakeCurveIntensity")]
|
|
public double HandShakeCurveIntensity { get; set; }
|
|
|
|
[JsonPropertyName("HandShakeMaxDuration")]
|
|
public double HandShakeMaxDuration { get; set; }
|
|
|
|
[JsonPropertyName("HandShakeTremorIntensity")]
|
|
public double HandShakeTremorIntensity { get; set; }
|
|
|
|
[JsonPropertyName("WeaponFastSwitchMaxSpeedMult")]
|
|
public double WeaponFastSwitchMaxSpeedMult { get; set; }
|
|
|
|
[JsonPropertyName("WeaponFastSwitchMinSpeedMult")]
|
|
public double WeaponFastSwitchMinSpeedMult { get; set; }
|
|
|
|
[JsonPropertyName("WeaponPistolFastSwitchMaxSpeedMult")]
|
|
public double WeaponPistolFastSwitchMaxSpeedMult { get; set; }
|
|
|
|
[JsonPropertyName("WeaponPistolFastSwitchMinSpeedMult")]
|
|
public double WeaponPistolFastSwitchMinSpeedMult { get; set; }
|
|
}
|
|
|
|
public class EventSettings
|
|
{
|
|
[JsonPropertyName("EventActive")]
|
|
public bool EventActive { get; set; }
|
|
|
|
[JsonPropertyName("EventTime")]
|
|
public double EventTime { get; set; }
|
|
|
|
[JsonPropertyName("EventWeather")]
|
|
public EventWeather EventWeather { get; set; }
|
|
|
|
[JsonPropertyName("ExitTimeMultiplier")]
|
|
public double ExitTimeMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("StaminaMultiplier")]
|
|
public double StaminaMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("SummonFailedWeather")]
|
|
public EventWeather SummonFailedWeather { get; set; }
|
|
|
|
[JsonPropertyName("SummonSuccessWeather")]
|
|
public EventWeather SummonSuccessWeather { get; set; }
|
|
|
|
[JsonPropertyName("WeatherChangeTime")]
|
|
public double WeatherChangeTime { get; set; }
|
|
}
|
|
|
|
public class EventWeather
|
|
{
|
|
[JsonPropertyName("Cloudness")]
|
|
public double Cloudness { get; set; }
|
|
|
|
[JsonPropertyName("Hour")]
|
|
public int Hour { get; set; }
|
|
|
|
[JsonPropertyName("Minute")]
|
|
public int Minute { get; set; }
|
|
|
|
[JsonPropertyName("Rain")]
|
|
public double Rain { get; set; }
|
|
|
|
[JsonPropertyName("RainRandomness")]
|
|
public double RainRandomness { get; set; }
|
|
|
|
[JsonPropertyName("ScaterringFogDensity")]
|
|
public double ScaterringFogDensity { get; set; }
|
|
|
|
[JsonPropertyName("TopWindDirection")]
|
|
public XYZ TopWindDirection { get; set; }
|
|
|
|
[JsonPropertyName("Wind")]
|
|
public double Wind { get; set; }
|
|
|
|
[JsonPropertyName("WindDirection")]
|
|
public double WindDirection { get; set; }
|
|
}
|
|
|
|
public class TransitSettings
|
|
{
|
|
[JsonPropertyName("BearPriceMod")]
|
|
public double BearPriceMod { get; set; }
|
|
|
|
[JsonPropertyName("ClearAllPlayerEffectsOnTransit")]
|
|
public bool ClearAllPlayerEffectsOnTransit { get; set; }
|
|
|
|
[JsonPropertyName("CoefficientDiscountCharisma")]
|
|
public double CoefficientDiscountCharisma { get; set; }
|
|
|
|
[JsonPropertyName("DeliveryMinPrice")]
|
|
public double DeliveryMinPrice { get; set; }
|
|
|
|
[JsonPropertyName("DeliveryPrice")]
|
|
public double DeliveryPrice { get; set; }
|
|
|
|
[JsonPropertyName("ModDeliveryCost")]
|
|
public double ModDeliveryCost { get; set; }
|
|
|
|
[JsonPropertyName("PercentageOfMissingEnergyRestore")]
|
|
public double PercentageOfMissingEnergyRestore { get; set; }
|
|
|
|
[JsonPropertyName("PercentageOfMissingHealthRestore")]
|
|
public double PercentageOfMissingHealthRestore { get; set; }
|
|
|
|
[JsonPropertyName("PercentageOfMissingWaterRestore")]
|
|
public double PercentageOfMissingWaterRestore { get; set; }
|
|
|
|
[JsonPropertyName("RestoreHealthOnDestroyedParts")]
|
|
public bool RestoreHealthOnDestroyedParts { get; set; }
|
|
|
|
[JsonPropertyName("ScavPriceMod")]
|
|
public double ScavPriceMod { get; set; }
|
|
|
|
[JsonPropertyName("UsecPriceMod")]
|
|
public double UsecPriceMod { get; set; }
|
|
|
|
[JsonPropertyName("active")]
|
|
public bool Active { get; set; }
|
|
}
|
|
|
|
public class TripwiresSettings
|
|
{
|
|
[JsonPropertyName("CollisionCapsuleCheckCoef")]
|
|
public double CollisionCapsuleCheckCoef { get; set; }
|
|
|
|
[JsonPropertyName("CollisionCapsuleRadius")]
|
|
public double CollisionCapsuleRadius { get; set; }
|
|
|
|
[JsonPropertyName("DefuseTimeSeconds")]
|
|
public double DefuseTimeSeconds { get; set; }
|
|
|
|
[JsonPropertyName("DestroyedSeconds")]
|
|
public double DestroyedSeconds { get; set; }
|
|
|
|
[JsonPropertyName("GroundDotProductTolerance")]
|
|
public double GroundDotProductTolerance { get; set; }
|
|
|
|
[JsonPropertyName("InertSeconds")]
|
|
public double InertSeconds { get; set; }
|
|
|
|
[JsonPropertyName("InteractionSqrDistance")]
|
|
public double InteractionSqrDistance { get; set; }
|
|
|
|
[JsonPropertyName("MaxHeightDifference")]
|
|
public double MaxHeightDifference { get; set; }
|
|
|
|
[JsonPropertyName("MaxLength")]
|
|
public double MaxLength { get; set; }
|
|
|
|
[JsonPropertyName("MaxPreviewLength")]
|
|
public double MaxPreviewLength { get; set; }
|
|
|
|
[JsonPropertyName("MaxTripwireToPlayerDistance")]
|
|
public double MaxTripwireToPlayerDistance { get; set; }
|
|
|
|
[JsonPropertyName("MinLength")]
|
|
public double MinLength { get; set; }
|
|
|
|
[JsonPropertyName("MultitoolDefuseTimeSeconds")]
|
|
public double MultitoolDefuseTimeSeconds { get; set; }
|
|
|
|
[JsonPropertyName("ShotSqrDistance")]
|
|
public double ShotSqrDistance { get; set; }
|
|
}
|
|
|
|
public class MountingSettings
|
|
{
|
|
[JsonPropertyName("MovementSettings")]
|
|
public MountingMovementSettings MovementSettings { get; set; }
|
|
|
|
[JsonPropertyName("PointDetectionSettings")]
|
|
public MountingPointDetectionSettings PointDetectionSettings { get; set; }
|
|
}
|
|
|
|
public class MountingMovementSettings
|
|
{
|
|
[JsonPropertyName("ApproachTime")]
|
|
public double ApproachTime { get; set; }
|
|
|
|
[JsonPropertyName("ApproachTimeDeltaAngleModifier")]
|
|
public double ApproachTimeDeltaAngleModifier { get; set; }
|
|
|
|
[JsonPropertyName("ExitTime")]
|
|
public double ExitTime { get; set; }
|
|
|
|
[JsonPropertyName("MaxApproachTime")]
|
|
public double MaxApproachTime { get; set; }
|
|
|
|
[JsonPropertyName("MaxPitchLimitExcess")]
|
|
public double MaxPitchLimitExcess { get; set; }
|
|
|
|
[JsonPropertyName("MaxVerticalMountAngle")]
|
|
public double MaxVerticalMountAngle { get; set; }
|
|
|
|
[JsonPropertyName("MaxYawLimitExcess")]
|
|
public double MaxYawLimitExcess { get; set; }
|
|
|
|
[JsonPropertyName("MinApproachTime")]
|
|
public double MinApproachTime { get; set; }
|
|
|
|
[JsonPropertyName("MountingCameraSpeed")]
|
|
public double MountingCameraSpeed { get; set; }
|
|
|
|
[JsonPropertyName("MountingSwayFactorModifier")]
|
|
public double MountingSwayFactorModifier { get; set; }
|
|
|
|
[JsonPropertyName("PitchLimitHorizontal")]
|
|
public XYZ PitchLimitHorizontal { get; set; }
|
|
|
|
[JsonPropertyName("PitchLimitHorizontalBipod")]
|
|
public XYZ PitchLimitHorizontalBipod { get; set; }
|
|
|
|
[JsonPropertyName("PitchLimitVertical")]
|
|
public XYZ PitchLimitVertical { get; set; }
|
|
|
|
[JsonPropertyName("RotationSpeedClamp")]
|
|
public double RotationSpeedClamp { get; set; }
|
|
|
|
[JsonPropertyName("SensitivityMultiplier")]
|
|
public double SensitivityMultiplier { get; set; }
|
|
}
|
|
|
|
public class MountingPointDetectionSettings
|
|
{
|
|
[JsonPropertyName("CheckHorizontalSecondaryOffset")]
|
|
public double CheckHorizontalSecondaryOffset { get; set; }
|
|
|
|
[JsonPropertyName("CheckWallOffset")]
|
|
public double CheckWallOffset { get; set; }
|
|
|
|
[JsonPropertyName("EdgeDetectionDistance")]
|
|
public double EdgeDetectionDistance { get; set; }
|
|
|
|
[JsonPropertyName("GridMaxHeight")]
|
|
public double GridMaxHeight { get; set; }
|
|
|
|
[JsonPropertyName("GridMinHeight")]
|
|
public double GridMinHeight { get; set; }
|
|
|
|
[JsonPropertyName("HorizontalGridFromTopOffset")]
|
|
public double HorizontalGridFromTopOffset { get; set; }
|
|
|
|
[JsonPropertyName("HorizontalGridSize")]
|
|
public double HorizontalGridSize { get; set; }
|
|
|
|
[JsonPropertyName("HorizontalGridStepsAmount")]
|
|
public double HorizontalGridStepsAmount { get; set; }
|
|
|
|
[JsonPropertyName("MaxFramesForRaycast")]
|
|
public double MaxFramesForRaycast { get; set; }
|
|
|
|
[JsonPropertyName("MaxHorizontalMountAngleDotDelta")]
|
|
public double MaxHorizontalMountAngleDotDelta { get; set; }
|
|
|
|
[JsonPropertyName("MaxProneMountAngleDotDelta")]
|
|
public double MaxProneMountAngleDotDelta { get; set; }
|
|
|
|
[JsonPropertyName("MaxVerticalMountAngleDotDelta")]
|
|
public double MaxVerticalMountAngleDotDelta { get; set; }
|
|
|
|
[JsonPropertyName("PointHorizontalMountOffset")]
|
|
public double PointHorizontalMountOffset { get; set; }
|
|
|
|
[JsonPropertyName("PointVerticalMountOffset")]
|
|
public double PointVerticalMountOffset { get; set; }
|
|
|
|
[JsonPropertyName("RaycastDistance")]
|
|
public double RaycastDistance { get; set; }
|
|
|
|
[JsonPropertyName("SecondCheckVerticalDistance")]
|
|
public double SecondCheckVerticalDistance { get; set; }
|
|
|
|
[JsonPropertyName("SecondCheckVerticalGridOffset")]
|
|
public double SecondCheckVerticalGridOffset { get; set; }
|
|
|
|
[JsonPropertyName("SecondCheckVerticalGridSize")]
|
|
public double SecondCheckVerticalGridSize { get; set; }
|
|
|
|
[JsonPropertyName("SecondCheckVerticalGridSizeStepsAmount")]
|
|
public double SecondCheckVerticalGridSizeStepsAmount { get; set; }
|
|
|
|
[JsonPropertyName("VerticalGridSize")]
|
|
public double VerticalGridSize { get; set; }
|
|
|
|
[JsonPropertyName("VerticalGridStepsAmount")]
|
|
public double VerticalGridStepsAmount { get; set; }
|
|
}
|
|
|
|
public class GraphicSettings
|
|
{
|
|
[JsonPropertyName("ExperimentalFogInCity")]
|
|
public bool ExperimentalFogInCity { get; set; }
|
|
}
|
|
|
|
public class BufferZone
|
|
{
|
|
[JsonPropertyName("CustomerAccessTime")]
|
|
public double CustomerAccessTime { get; set; }
|
|
|
|
[JsonPropertyName("CustomerCriticalTimeStart")]
|
|
public double CustomerCriticalTimeStart { get; set; }
|
|
|
|
[JsonPropertyName("CustomerKickNotifTime")]
|
|
public double CustomerKickNotifTime { get; set; }
|
|
}
|
|
|
|
public class ItemsCommonSettings
|
|
{
|
|
[JsonPropertyName("ItemRemoveAfterInterruptionTime")]
|
|
public double ItemRemoveAfterInterruptionTime { get; set; }
|
|
}
|
|
|
|
public class TradingSettings
|
|
{
|
|
[JsonPropertyName("BuyRestrictionMaxBonus")]
|
|
public Dictionary<string, BuyRestrictionMaxBonus> BuyRestrictionMaxBonus { get; set; }
|
|
|
|
[JsonPropertyName("BuyoutRestrictions")]
|
|
public BuyoutRestrictions BuyoutRestrictions { get; set; }
|
|
}
|
|
|
|
public class BuyRestrictionMaxBonus
|
|
{
|
|
[JsonPropertyName("multiplier")]
|
|
public double Multiplier { get; set; }
|
|
}
|
|
|
|
public class BuyoutRestrictions
|
|
{
|
|
[JsonPropertyName("MinDurability")]
|
|
public double MinDurability { get; set; }
|
|
|
|
[JsonPropertyName("MinFoodDrinkResource")]
|
|
public double MinFoodDrinkResource { get; set; }
|
|
|
|
[JsonPropertyName("MinMedsResource")]
|
|
public double MinMedsResource { get; set; }
|
|
}
|
|
|
|
public class Content
|
|
{
|
|
[JsonPropertyName("ip")]
|
|
public string Ip { get; set; }
|
|
|
|
[JsonPropertyName("port")]
|
|
public int Port { get; set; }
|
|
|
|
[JsonPropertyName("root")]
|
|
public string Root { get; set; }
|
|
}
|
|
|
|
public class Exp
|
|
{
|
|
[JsonPropertyName("heal")]
|
|
public Heal Heal { get; set; }
|
|
|
|
[JsonPropertyName("match_end")]
|
|
public MatchEnd MatchEnd { get; set; }
|
|
|
|
[JsonPropertyName("kill")]
|
|
public Kill Kill { get; set; }
|
|
|
|
[JsonPropertyName("level")]
|
|
public Level Level { get; set; }
|
|
|
|
[JsonPropertyName("loot_attempts")]
|
|
public List<LootAttempt> LootAttempts { get; set; }
|
|
|
|
[JsonPropertyName("expForLevelOneDogtag")]
|
|
public double ExpForLevelOneDogtag { get; set; }
|
|
|
|
[JsonPropertyName("expForLockedDoorOpen")]
|
|
public double ExpForLockedDoorOpen { get; set; }
|
|
|
|
[JsonPropertyName("expForLockedDoorBreach")]
|
|
public double ExpForLockedDoorBreach { get; set; }
|
|
|
|
[JsonPropertyName("triggerMult")]
|
|
public double TriggerMult { get; set; }
|
|
}
|
|
|
|
public class Heal
|
|
{
|
|
[JsonPropertyName("expForHeal")]
|
|
public double ExpForHeal { get; set; }
|
|
|
|
[JsonPropertyName("expForHydration")]
|
|
public double ExpForHydration { get; set; }
|
|
|
|
[JsonPropertyName("expForEnergy")]
|
|
public double ExpForEnergy { get; set; }
|
|
}
|
|
|
|
public class MatchEnd {
|
|
[JsonPropertyName("README")]
|
|
public string ReadMe { get; set; }
|
|
|
|
[JsonPropertyName("survived_exp_requirement")]
|
|
public int SurvivedExperienceRequirement { get; set; }
|
|
|
|
[JsonPropertyName("survived_seconds_requirement")]
|
|
public int SurvivedSecondsRequirement { get; set; }
|
|
|
|
[JsonPropertyName("survived_exp_reward")]
|
|
public int SurvivedExperienceReward { get; set; }
|
|
|
|
[JsonPropertyName("mia_exp_reward")]
|
|
public int MiaExperienceReward { get; set; }
|
|
|
|
[JsonPropertyName("runner_exp_reward")]
|
|
public int RunnerExperienceReward { get; set; }
|
|
|
|
[JsonPropertyName("leftMult")]
|
|
public int LeftMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("miaMult")]
|
|
public int MiaMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("survivedMult")]
|
|
public int SurvivedMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("runnerMult")]
|
|
public int RunnerMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("killedMult")]
|
|
public int KilledMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("transit_exp_reward")]
|
|
public int TransitExperienceReward { get; set; }
|
|
|
|
[JsonPropertyName("transit_mult")]
|
|
public int[][] TransitMultiplier { get; set; }
|
|
}
|
|
|
|
public class Kill {
|
|
[JsonPropertyName("combo")]
|
|
public Combo[] Combos { get; set; }
|
|
|
|
[JsonPropertyName("victimLevelExp")]
|
|
public int VictimLevelExperience { get; set; }
|
|
|
|
[JsonPropertyName("headShotMult")]
|
|
public int HeadShotMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("expOnDamageAllHealth")]
|
|
public int ExperienceOnDamageAllHealth { get; set; }
|
|
|
|
[JsonPropertyName("longShotDistance")]
|
|
public int LongShotDistance { get; set; }
|
|
|
|
[JsonPropertyName("bloodLossToLitre")]
|
|
public int BloodLossToLitre { get; set; }
|
|
|
|
[JsonPropertyName("botExpOnDamageAllHealth")]
|
|
public int BotExperienceOnDamageAllHealth { get; set; }
|
|
|
|
[JsonPropertyName("botHeadShotMult")]
|
|
public int BotHeadShotMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("victimBotLevelExp")]
|
|
public int VictimBotLevelExperience { get; set; }
|
|
|
|
[JsonPropertyName("pmcExpOnDamageAllHealth")]
|
|
public int PmcExperienceOnDamageAllHealth { get; set; }
|
|
|
|
[JsonPropertyName("pmcHeadShotMult")]
|
|
public int PmcHeadShotMultiplier { get; set; }
|
|
}
|
|
|
|
public class Combo {
|
|
[JsonPropertyName("percent")]
|
|
public int Percentage { get; set; }
|
|
}
|
|
|
|
public class Level {
|
|
[JsonPropertyName("exp_table")]
|
|
public ExpTable[] ExperienceTable { get; set; }
|
|
|
|
[JsonPropertyName("trade_level")]
|
|
public int TradeLevel { get; set; }
|
|
|
|
[JsonPropertyName("savage_level")]
|
|
public int SavageLevel { get; set; }
|
|
|
|
[JsonPropertyName("clan_level")]
|
|
public int ClanLevel { get; set; }
|
|
|
|
[JsonPropertyName("mastering1")]
|
|
public int Mastering1 { get; set; }
|
|
|
|
[JsonPropertyName("mastering2")]
|
|
public int Mastering2 { get; set; }
|
|
}
|
|
|
|
public class ExpTable
|
|
{
|
|
[JsonPropertyName("exp")]
|
|
public int Experience { get; set; }
|
|
}
|
|
|
|
public class LootAttempt
|
|
{
|
|
[JsonPropertyName("k_exp")]
|
|
public int ExperiencePoints { get; set; }
|
|
}
|
|
|
|
public class Armor
|
|
{
|
|
[JsonPropertyName("class")]
|
|
public List<Class> Classes { get; set; }
|
|
}
|
|
|
|
public class Class
|
|
{
|
|
[JsonPropertyName("resistance")]
|
|
public int Resistance { get; set; }
|
|
}
|
|
|
|
public class Mastering
|
|
{
|
|
[JsonPropertyName("Name")]
|
|
public string Name { get; set; }
|
|
|
|
[JsonPropertyName("Templates")]
|
|
public List<string> Templates { get; set; }
|
|
|
|
[JsonPropertyName("Level2")]
|
|
public int Level2 { get; set; }
|
|
|
|
[JsonPropertyName("Level3")]
|
|
public int Level3 { get; set; }
|
|
}
|
|
|
|
public class Customization
|
|
{
|
|
[JsonPropertyName("SavageHead")]
|
|
public SavageHead Head { get; set; }
|
|
|
|
[JsonPropertyName("SavageBody")]
|
|
public SavageBody Body { get; set; }
|
|
|
|
[JsonPropertyName("SavageFeet")]
|
|
public SavageFeet Feet { get; set; }
|
|
|
|
[JsonPropertyName("CustomizationVoice")]
|
|
public List<CustomizationVoice> VoiceOptions { get; set; }
|
|
|
|
[JsonPropertyName("BodyParts")]
|
|
public BodyParts BodyParts { get; set; }
|
|
}
|
|
|
|
public class SavageHead
|
|
{
|
|
[JsonPropertyName("wild_head_1")]
|
|
public WildHead WildHead1 { get; set; }
|
|
|
|
[JsonPropertyName("wild_head_2")]
|
|
public WildHead WildHead2 { get; set; }
|
|
|
|
[JsonPropertyName("wild_head_3")]
|
|
public WildHead WildHead3 { get; set; }
|
|
|
|
[JsonPropertyName("Wild_Dealmaker_head")]
|
|
public WildHead DealmakerHead { get; set; }
|
|
|
|
[JsonPropertyName("Wild_Killa_head")]
|
|
public WildHead KillaHead { get; set; }
|
|
|
|
[JsonPropertyName("bear_head")]
|
|
public WildHead BearHead { get; set; }
|
|
|
|
[JsonPropertyName("bear_head_1")]
|
|
public WildHead BearHead1 { get; set; }
|
|
|
|
[JsonPropertyName("usec_head_1")]
|
|
public WildHead UsecHead1 { get; set; }
|
|
|
|
[JsonPropertyName("Head_BOSS_Glukhar")]
|
|
public WildHead GlukharHead { get; set; }
|
|
|
|
[JsonPropertyName("Wild_Head_nonMesh")]
|
|
public WildHead NonMeshHead { get; set; }
|
|
|
|
[JsonPropertyName("Head_BOSS_Sanitar")]
|
|
public WildHead SanitarHead { get; set; }
|
|
|
|
[JsonPropertyName("wild_head_drozd")]
|
|
public WildHead DrozdHead { get; set; }
|
|
|
|
[JsonPropertyName("wild_head_misha")]
|
|
public WildHead MishaHead { get; set; }
|
|
|
|
[JsonPropertyName("head_cultist_01")]
|
|
public WildHead CultistHead1 { get; set; }
|
|
|
|
[JsonPropertyName("head_cultist_02")]
|
|
public WildHead CultistHead2 { get; set; }
|
|
|
|
[JsonPropertyName("head_cultist_03")]
|
|
public WildHead CultistHead3 { get; set; }
|
|
|
|
[JsonPropertyName("DefaultUsecHead")]
|
|
public WildHead DefaultUsecHead { get; set; }
|
|
|
|
[JsonPropertyName("usec_head_3")]
|
|
public WildHead UsecHead3 { get; set; }
|
|
|
|
[JsonPropertyName("usec_head_4")]
|
|
public WildHead UsecHead4 { get; set; }
|
|
|
|
[JsonPropertyName("usec_head_5")]
|
|
public WildHead UsecHead5 { get; set; }
|
|
}
|
|
|
|
public class WildHead
|
|
{
|
|
[JsonPropertyName("head")]
|
|
public string Head { get; set; }
|
|
|
|
[JsonPropertyName("isNotRandom")]
|
|
public bool IsNotRandom { get; set; }
|
|
|
|
[JsonPropertyName("NotRandom")]
|
|
public bool NotRandom { get; set; }
|
|
}
|
|
|
|
public class SavageBody
|
|
{
|
|
[JsonPropertyName("wild_body")]
|
|
public WildBody WildBody { get; set; }
|
|
|
|
[JsonPropertyName("wild_body_1")]
|
|
public WildBody WildBody1 { get; set; }
|
|
|
|
[JsonPropertyName("wild_body_2")]
|
|
public WildBody WildBody2 { get; set; }
|
|
|
|
[JsonPropertyName("wild_body_3")]
|
|
public WildBody WildBody3 { get; set; }
|
|
|
|
[JsonPropertyName("Wild_Dealmaker_body")]
|
|
public WildBody WildDealmakerBody { get; set; }
|
|
|
|
[JsonPropertyName("wild_security_body_1")]
|
|
public WildBody WildSecurityBody1 { get; set; }
|
|
|
|
[JsonPropertyName("wild_security_body_2")]
|
|
public WildBody WildSecurityBody2 { get; set; }
|
|
|
|
[JsonPropertyName("wild_Killa_body")]
|
|
public WildBody WildKillaBody { get; set; }
|
|
|
|
[JsonPropertyName("wild_pmcBot_body")]
|
|
public WildBody WildPmcBotBody { get; set; }
|
|
|
|
[JsonPropertyName("wild_Shturman_body")]
|
|
public WildBody WildShturmanBody { get; set; }
|
|
|
|
[JsonPropertyName("wild_Gluhar_body")]
|
|
public WildBody WildGluharBody { get; set; }
|
|
|
|
[JsonPropertyName("Tshirt_security_TshirtTatu_01")]
|
|
public WildBody TshirtSecurityTshirtTatu01 { get; set; }
|
|
|
|
[JsonPropertyName("Tshirt_security_TshirtTatu_02")]
|
|
public WildBody TshirtSecurityTshirtTatu02 { get; set; }
|
|
|
|
[JsonPropertyName("Top_security_Husky")]
|
|
public WildBody TopSecurityHusky { get; set; }
|
|
|
|
[JsonPropertyName("Top_security_Gorka4")]
|
|
public WildBody TopSecurityGorka4 { get; set; }
|
|
|
|
[JsonPropertyName("scav_kit_upper_meteor")]
|
|
public WildBody ScavKitUpperMeteor { get; set; }
|
|
|
|
[JsonPropertyName("wild_body_russia1")]
|
|
public WildBody WildBodyRussia1 { get; set; }
|
|
|
|
[JsonPropertyName("Top_BOSS_Sanitar")]
|
|
public WildBody TopBOSSSanitar { get; set; }
|
|
|
|
[JsonPropertyName("wild_body_motocross")]
|
|
public WildBody WildBodyMotocross { get; set; }
|
|
|
|
[JsonPropertyName("top_cultist_01")]
|
|
public WildBody TopCultist01 { get; set; }
|
|
|
|
[JsonPropertyName("top_cultist_02")]
|
|
public WildBody TopCultist02 { get; set; }
|
|
|
|
[JsonPropertyName("wild_body_rainparka")]
|
|
public WildBody WildBodyRainparka { get; set; }
|
|
|
|
[JsonPropertyName("wild_body_underarmour")]
|
|
public WildBody WildBodyUnderarmour { get; set; }
|
|
|
|
[JsonPropertyName("top_boss_tagilla")]
|
|
public WildBody TopBossTagilla { get; set; }
|
|
|
|
[JsonPropertyName("DefaultUsecBody")]
|
|
public WildBody DefaultUsecBody { get; set; }
|
|
|
|
[JsonPropertyName("usec_upper_acu")]
|
|
public WildBody UsecUpperAcu { get; set; }
|
|
|
|
[JsonPropertyName("usec_upper_commando")]
|
|
public WildBody UsecUpperCommando { get; set; }
|
|
|
|
[JsonPropertyName("usec_upper_aggressor")]
|
|
public WildBody UsecUpperAggressor { get; set; }
|
|
|
|
[JsonPropertyName("usec_upper_hoody")]
|
|
public WildBody UsecUpperHoody { get; set; }
|
|
|
|
[JsonPropertyName("usec_upper_pcuironsight")]
|
|
public WildBody UsecUpperPcuIronSight { get; set; }
|
|
|
|
[JsonPropertyName("usec_top_beltstaff")]
|
|
public WildBody UsecTopBeltStaff { get; set; }
|
|
|
|
[JsonPropertyName("usec_upper_flexion")]
|
|
public WildBody UsecUpperFlexion { get; set; }
|
|
|
|
[JsonPropertyName("usec_upper_tier3")]
|
|
public WildBody UsecUpperTier3 { get; set; }
|
|
|
|
[JsonPropertyName("usec_upper_pcsmulticam")]
|
|
public WildBody UsecUpperPcsMulticam { get; set; }
|
|
|
|
[JsonPropertyName("usec_upper_tier_2")]
|
|
public WildBody UsecUpperTier2 { get; set; }
|
|
|
|
[JsonPropertyName("usec_upper_infiltrator")]
|
|
public WildBody UsecUpperInfiltrator { get; set; }
|
|
|
|
[JsonPropertyName("user_upper_NightPatrol")]
|
|
public WildBody UserUpperNightPatrol { get; set; }
|
|
|
|
[JsonPropertyName("wild_body_bomber")]
|
|
public WildBody WildBodyBomber { get; set; }
|
|
|
|
[JsonPropertyName("wild_top_yellowcoat")]
|
|
public WildBody WildTopYellowcoat { get; set; }
|
|
}
|
|
|
|
public class WildBody
|
|
{
|
|
[JsonPropertyName("body")]
|
|
public string Body { get; set; }
|
|
|
|
[JsonPropertyName("hands")]
|
|
public string Hands { get; set; }
|
|
|
|
[JsonPropertyName("isNotRandom")]
|
|
public bool IsNotRandom { get; set; }
|
|
}
|
|
|
|
public class SavageFeet
|
|
{
|
|
[JsonPropertyName("wild_feet")]
|
|
public WildFeet WildFeet { get; set; }
|
|
|
|
[JsonPropertyName("wild_feet_1")]
|
|
public WildFeet WildFeet1 { get; set; }
|
|
|
|
[JsonPropertyName("wild_feet_2")]
|
|
public WildFeet WildFeet2 { get; set; }
|
|
|
|
[JsonPropertyName("Wild_Dealmaker_feet")]
|
|
public WildFeet WildDealmakerFeet { get; set; }
|
|
|
|
[JsonPropertyName("wild_security_feet_1")]
|
|
public WildFeet WildSecurityFeet1 { get; set; }
|
|
|
|
[JsonPropertyName("Wild_Killa_feet")]
|
|
public WildFeet WildKillaFeet { get; set; }
|
|
|
|
[JsonPropertyName("wild_pmcBot_feet")]
|
|
public WildFeet WildPmcBotFeet { get; set; }
|
|
|
|
[JsonPropertyName("Pants_BOSS_Glukhar")]
|
|
public WildFeet PantsBossGlukhar { get; set; }
|
|
|
|
[JsonPropertyName("Pants_BOSS_Shturman")]
|
|
public WildFeet PantsBossShturman { get; set; }
|
|
|
|
[JsonPropertyName("Pants_security_Gorka4")]
|
|
public WildFeet PantsSecurityGorka4 { get; set; }
|
|
|
|
[JsonPropertyName("Pants_security_Flora")]
|
|
public WildFeet PantsSecurityFlora { get; set; }
|
|
|
|
[JsonPropertyName("scav_kit_lower_sklon")]
|
|
public WildFeet ScavKitLowerSklon { get; set; }
|
|
|
|
[JsonPropertyName("Pants_BOSS_Sanitar")]
|
|
public WildFeet PantsBossSanitar { get; set; }
|
|
|
|
[JsonPropertyName("wild_feet_sweatpants")]
|
|
public WildFeet WildFeetSweatpants { get; set; }
|
|
|
|
[JsonPropertyName("wild_feet_wasatch")]
|
|
public WildFeet WildFeetWasatch { get; set; }
|
|
|
|
[JsonPropertyName("wild_feet_slimPants")]
|
|
public WildFeet WildFeetSlimPants { get; set; }
|
|
|
|
[JsonPropertyName("pants_cultist_01")]
|
|
public WildFeet PantsCultist01 { get; set; }
|
|
|
|
[JsonPropertyName("pants_cultist_02")]
|
|
public WildFeet PantsCultist02 { get; set; }
|
|
|
|
[JsonPropertyName("wild_feet_scavelite_taclite")]
|
|
public WildFeet WildFeetScaveliteTaclite { get; set; }
|
|
|
|
[JsonPropertyName("pants_boss_tagilla")]
|
|
public WildFeet PantsBossTagilla { get; set; }
|
|
|
|
[JsonPropertyName("wild_feet_bomber")]
|
|
public WildFeet WildFeetBomber { get; set; }
|
|
|
|
[JsonPropertyName("wild_pants_yellowcoat")]
|
|
public WildFeet WildPantsYellowcoat { get; set; }
|
|
}
|
|
|
|
public class WildFeet
|
|
{
|
|
[JsonPropertyName("feet")]
|
|
public string Feet { get; set; }
|
|
|
|
[JsonPropertyName("isNotRandom")]
|
|
public bool IsNotRandom { get; set; }
|
|
|
|
[JsonPropertyName("notRandom")]
|
|
public bool NotRandom { get; set; }
|
|
}
|
|
|
|
public class CustomizationVoice
|
|
{
|
|
[JsonPropertyName("voice")]
|
|
public string Voice { get; set; }
|
|
|
|
[JsonPropertyName("side")]
|
|
public List<string> Side { get; set; }
|
|
|
|
[JsonPropertyName("isNotRandom")]
|
|
public bool IsNotRandom { get; set; }
|
|
}
|
|
|
|
public class BodyParts
|
|
{
|
|
[JsonPropertyName("head")]
|
|
public string Head { get; set; }
|
|
|
|
[JsonPropertyName("body")]
|
|
public string Body { get; set; }
|
|
|
|
[JsonPropertyName("feet")]
|
|
public string Feet { get; set; }
|
|
|
|
[JsonPropertyName("hands")]
|
|
public string Hands { get; set; }
|
|
}
|
|
|
|
public class AirdropGlobalSettings
|
|
{
|
|
[JsonPropertyName("airdropViewType")]
|
|
public string AirdropViewType { get; set; }
|
|
|
|
[JsonPropertyName("parachuteEndOpenHeight")]
|
|
public double ParachuteEndOpenHeight { get; set; }
|
|
|
|
[JsonPropertyName("parachuteStartOpenHeight")]
|
|
public double ParachuteStartOpenHeight { get; set; }
|
|
|
|
[JsonPropertyName("planeAdditionalDistance")]
|
|
public double PlaneAdditionalDistance { get; set; }
|
|
|
|
[JsonPropertyName("planeAirdropDuration")]
|
|
public double PlaneAirdropDuration { get; set; }
|
|
|
|
[JsonPropertyName("planeAirdropFlareWait")]
|
|
public double PlaneAirdropFlareWait { get; set; }
|
|
|
|
[JsonPropertyName("planeAirdropSmoke")]
|
|
public double PlaneAirdropSmoke { get; set; }
|
|
|
|
[JsonPropertyName("planeMaxFlightHeight")]
|
|
public double PlaneMaxFlightHeight { get; set; }
|
|
|
|
[JsonPropertyName("planeMinFlightHeight")]
|
|
public double PlaneMinFlightHeight { get; set; }
|
|
|
|
[JsonPropertyName("planeSpeed")]
|
|
public double PlaneSpeed { get; set; }
|
|
|
|
[JsonPropertyName("smokeActivateHeight")]
|
|
public double SmokeActivateHeight { get; set; }
|
|
}
|
|
|
|
public class KarmaCalculationSettings
|
|
{
|
|
[JsonPropertyName("defaultPveKarmaValue")]
|
|
public double DefaultPveKarmaValue { get; set; }
|
|
|
|
[JsonPropertyName("enable")]
|
|
public bool Enable { get; set; }
|
|
|
|
[JsonPropertyName("expireDaysAfterLastRaid")]
|
|
public double ExpireDaysAfterLastRaid { get; set; }
|
|
|
|
[JsonPropertyName("maxKarmaThresholdPercentile")]
|
|
public double MaxKarmaThresholdPercentile { get; set; }
|
|
|
|
[JsonPropertyName("minKarmaThresholdPercentile")]
|
|
public double MinKarmaThresholdPercentile { get; set; }
|
|
|
|
[JsonPropertyName("minSurvivedRaidCount")]
|
|
public double MinSurvivedRaidCount { get; set; }
|
|
}
|
|
|
|
// public class ArenaEftTransferSettings
|
|
// {
|
|
// [JsonPropertyName("arenaEftTransferSettings")]
|
|
// public ArenaEftTransferSettings ArenaEftTransferSettings { get; set; }
|
|
// }
|
|
//
|
|
// public class ArenaEftTransferSettings
|
|
// {
|
|
// [JsonPropertyName("arenaManagerReputationTaxMultiplier")]
|
|
// public double ArenaManagerReputationTaxMultiplier { get; set; }
|
|
//
|
|
// [JsonPropertyName("charismaTaxMultiplier")]
|
|
// public double CharismaTaxMultiplier { get; set; }
|
|
//
|
|
// [JsonPropertyName("creditPriceTaxMultiplier")]
|
|
// public double CreditPriceTaxMultiplier { get; set; }
|
|
//
|
|
// [JsonPropertyName("rubTaxMultiplier")]
|
|
// public double RubTaxMultiplier { get; set; }
|
|
//
|
|
// [JsonPropertyName("transferLimitsByGameEdition")]
|
|
// public Dictionary<string, double> TransferLimitsByGameEdition { get; set; }
|
|
//
|
|
// [JsonPropertyName("transferLimitsSettings")]
|
|
// public Dictionary<string, double> TransferLimitsSettings { get; set; }
|
|
// }
|
|
|
|
public class ArmorMaterials
|
|
{
|
|
[JsonPropertyName("UHMWPE")]
|
|
public ArmorType UHMWPE { get; set; }
|
|
|
|
[JsonPropertyName("Aramid")]
|
|
public ArmorType Aramid { get; set; }
|
|
|
|
[JsonPropertyName("Combined")]
|
|
public ArmorType Combined { get; set; }
|
|
|
|
[JsonPropertyName("Titan")]
|
|
public ArmorType Titan { get; set; }
|
|
|
|
[JsonPropertyName("Aluminium")]
|
|
public ArmorType Aluminium { get; set; }
|
|
|
|
[JsonPropertyName("ArmoredSteel")]
|
|
public ArmorType ArmoredSteel { get; set; }
|
|
|
|
[JsonPropertyName("Ceramic")]
|
|
public ArmorType Ceramic { get; set; }
|
|
|
|
[JsonPropertyName("Glass")]
|
|
public ArmorType Glass { get; set; }
|
|
}
|
|
|
|
public class ArmorType
|
|
{
|
|
[JsonPropertyName("Destructibility")]
|
|
public int Destructibility { get; set; }
|
|
|
|
[JsonPropertyName("MinRepairDegradation")]
|
|
public int MinRepairDegradation { get; set; }
|
|
|
|
[JsonPropertyName("MaxRepairDegradation")]
|
|
public int MaxRepairDegradation { get; set; }
|
|
|
|
[JsonPropertyName("ExplosionDestructibility")]
|
|
public int ExplosionDestructibility { get; set; }
|
|
|
|
[JsonPropertyName("MinRepairKitDegradation")]
|
|
public int MinRepairKitDegradation { get; set; }
|
|
|
|
[JsonPropertyName("MaxRepairKitDegradation")]
|
|
public int MaxRepairKitDegradation { get; set; }
|
|
}
|
|
|
|
public class Health
|
|
{
|
|
[JsonPropertyName("Falling")]
|
|
public Falling Falling { get; set; }
|
|
|
|
[JsonPropertyName("Effects")]
|
|
public Effects Effects { get; set; }
|
|
|
|
[JsonPropertyName("HealPrice")]
|
|
public HealPrice HealPrice { get; set; }
|
|
|
|
[JsonPropertyName("ProfileHealthSettings")]
|
|
public ProfileHealthSettings ProfileHealthSettings { get; set; }
|
|
}
|
|
|
|
public class Falling
|
|
{
|
|
[JsonPropertyName("DamagePerMeter")]
|
|
public int DamagePerMeter { get; set; }
|
|
|
|
[JsonPropertyName("SafeHeight")]
|
|
public int SafeHeight { get; set; }
|
|
}
|
|
|
|
public class Effects
|
|
{
|
|
[JsonPropertyName("Existence")]
|
|
public Existence Existence { get; set; }
|
|
|
|
[JsonPropertyName("Dehydration")]
|
|
public Dehydration Dehydration { get; set; }
|
|
|
|
[JsonPropertyName("BreakPart")]
|
|
public BreakPart BreakPart { get; set; }
|
|
|
|
[JsonPropertyName("Contusion")]
|
|
public Contusion Contusion { get; set; }
|
|
|
|
[JsonPropertyName("Disorientation")]
|
|
public Disorientation Disorientation { get; set; }
|
|
|
|
[JsonPropertyName("Exhaustion")]
|
|
public Exhaustion Exhaustion { get; set; }
|
|
|
|
[JsonPropertyName("LowEdgeHealth")]
|
|
public LowEdgeHealth LowEdgeHealth { get; set; }
|
|
|
|
[JsonPropertyName("RadExposure")]
|
|
public RadExposure RadExposure { get; set; }
|
|
|
|
[JsonPropertyName("Stun")]
|
|
public Stun Stun { get; set; }
|
|
|
|
[JsonPropertyName("Intoxication")]
|
|
public Intoxication Intoxication { get; set; }
|
|
|
|
[JsonPropertyName("Regeneration")]
|
|
public Regeneration Regeneration { get; set; }
|
|
|
|
[JsonPropertyName("Wound")]
|
|
public Wound Wound { get; set; }
|
|
|
|
[JsonPropertyName("Berserk")]
|
|
public Berserk Berserk { get; set; }
|
|
|
|
[JsonPropertyName("Flash")]
|
|
public Flash Flash { get; set; }
|
|
|
|
[JsonPropertyName("MedEffect")]
|
|
public MedEffect MedEffect { get; set; }
|
|
|
|
[JsonPropertyName("Pain")]
|
|
public Pain Pain { get; set; }
|
|
|
|
[JsonPropertyName("PainKiller")]
|
|
public PainKiller PainKiller { get; set; }
|
|
|
|
[JsonPropertyName("SandingScreen")]
|
|
public SandingScreen SandingScreen { get; set; }
|
|
|
|
[JsonPropertyName("MildMusclePain")]
|
|
public MusclePainEffect MildMusclePain { get; set; }
|
|
|
|
[JsonPropertyName("SevereMusclePain")]
|
|
public MusclePainEffect SevereMusclePain { get; set; }
|
|
|
|
[JsonPropertyName("Stimulator")]
|
|
public Stimulator Stimulator { get; set; }
|
|
|
|
[JsonPropertyName("Tremor")]
|
|
public Tremor Tremor { get; set; }
|
|
|
|
[JsonPropertyName("ChronicStaminaFatigue")]
|
|
public ChronicStaminaFatigue ChronicStaminaFatigue { get; set; }
|
|
|
|
[JsonPropertyName("Fracture")]
|
|
public Fracture Fracture { get; set; }
|
|
|
|
[JsonPropertyName("HeavyBleeding")]
|
|
public HeavyBleeding HeavyBleeding { get; set; }
|
|
|
|
[JsonPropertyName("LightBleeding")]
|
|
public LightBleeding LightBleeding { get; set; }
|
|
|
|
[JsonPropertyName("BodyTemperature")]
|
|
public BodyTemperature BodyTemperature { get; set; }
|
|
|
|
[JsonPropertyName("ZombieInfection")]
|
|
public ZombieInfection ZombieInfection { get; set; }
|
|
}
|
|
|
|
public class ZombieInfection
|
|
{
|
|
[JsonPropertyName("Dehydration")]
|
|
public int Dehydration { get; set; }
|
|
|
|
[JsonPropertyName("HearingDebuffPercentage")]
|
|
public int HearingDebuffPercentage { get; set; }
|
|
|
|
[JsonPropertyName("CumulativeTime")]
|
|
public int CumulativeTime { get; set; }
|
|
}
|
|
|
|
public class Existence
|
|
{
|
|
[JsonPropertyName("EnergyLoopTime")]
|
|
public int EnergyLoopTime { get; set; }
|
|
|
|
[JsonPropertyName("HydrationLoopTime")]
|
|
public int HydrationLoopTime { get; set; }
|
|
|
|
[JsonPropertyName("EnergyDamage")]
|
|
public int EnergyDamage { get; set; }
|
|
|
|
[JsonPropertyName("HydrationDamage")]
|
|
public int HydrationDamage { get; set; }
|
|
|
|
[JsonPropertyName("DestroyedStomachEnergyTimeFactor")]
|
|
public int DestroyedStomachEnergyTimeFactor { get; set; }
|
|
|
|
[JsonPropertyName("DestroyedStomachHydrationTimeFactor")]
|
|
public int DestroyedStomachHydrationTimeFactor { get; set; }
|
|
}
|
|
|
|
public class Dehydration
|
|
{
|
|
[JsonPropertyName("DefaultDelay")]
|
|
public int DefaultDelay { get; set; }
|
|
|
|
[JsonPropertyName("DefaultResidueTime")]
|
|
public int DefaultResidueTime { get; set; }
|
|
|
|
[JsonPropertyName("BleedingHealth")]
|
|
public int BleedingHealth { get; set; }
|
|
|
|
[JsonPropertyName("BleedingLoopTime")]
|
|
public int BleedingLoopTime { get; set; }
|
|
|
|
[JsonPropertyName("BleedingLifeTime")]
|
|
public int BleedingLifeTime { get; set; }
|
|
|
|
[JsonPropertyName("DamageOnStrongDehydration")]
|
|
public int DamageOnStrongDehydration { get; set; }
|
|
|
|
[JsonPropertyName("StrongDehydrationLoopTime")]
|
|
public int StrongDehydrationLoopTime { get; set; }
|
|
}
|
|
|
|
public class BreakPart
|
|
{
|
|
[JsonPropertyName("DefaultDelay")]
|
|
public int DefaultDelay { get; set; }
|
|
|
|
[JsonPropertyName("DefaultResidueTime")]
|
|
public int DefaultResidueTime { get; set; }
|
|
|
|
[JsonPropertyName("HealExperience")]
|
|
public int HealExperience { get; set; }
|
|
|
|
[JsonPropertyName("OfflineDurationMin")]
|
|
public int OfflineDurationMin { get; set; }
|
|
|
|
[JsonPropertyName("OfflineDurationMax")]
|
|
public int OfflineDurationMax { get; set; }
|
|
|
|
[JsonPropertyName("RemovePrice")]
|
|
public int RemovePrice { get; set; }
|
|
|
|
[JsonPropertyName("RemovedAfterDeath")]
|
|
public bool RemovedAfterDeath { get; set; }
|
|
|
|
[JsonPropertyName("BulletHitProbability")]
|
|
public Probability BulletHitProbability { get; set; }
|
|
|
|
[JsonPropertyName("FallingProbability")]
|
|
public Probability FallingProbability { get; set; }
|
|
}
|
|
|
|
public class Contusion
|
|
{
|
|
[JsonPropertyName("Dummy")]
|
|
public int Dummy { get; set; }
|
|
}
|
|
|
|
public class Disorientation
|
|
{
|
|
[JsonPropertyName("Dummy")]
|
|
public int Dummy { get; set; }
|
|
}
|
|
|
|
public class Exhaustion {
|
|
[JsonPropertyName("DefaultDelay")]
|
|
public int DefaultDelay { get; set; }
|
|
|
|
[JsonPropertyName("DefaultResidueTime")]
|
|
public int DefaultResidueTime { get; set; }
|
|
|
|
[JsonPropertyName("Damage")]
|
|
public int Damage { get; set; }
|
|
|
|
[JsonPropertyName("DamageLoopTime")]
|
|
public int DamageLoopTime { get; set; }
|
|
}
|
|
|
|
public class LowEdgeHealth {
|
|
[JsonPropertyName("DefaultDelay")]
|
|
public int DefaultDelay { get; set; }
|
|
|
|
[JsonPropertyName("DefaultResidueTime")]
|
|
public int DefaultResidueTime { get; set; }
|
|
|
|
[JsonPropertyName("StartCommonHealth")]
|
|
public int StartCommonHealth { get; set; }
|
|
}
|
|
|
|
public class RadExposure {
|
|
[JsonPropertyName("Damage")]
|
|
public int Damage { get; set; }
|
|
|
|
[JsonPropertyName("DamageLoopTime")]
|
|
public int DamageLoopTime { get; set; }
|
|
}
|
|
|
|
public class Stun {
|
|
[JsonPropertyName("Dummy")]
|
|
public int Dummy { get; set; }
|
|
}
|
|
|
|
public class Intoxication {
|
|
[JsonPropertyName("DefaultDelay")]
|
|
public int DefaultDelay { get; set; }
|
|
|
|
[JsonPropertyName("DefaultResidueTime")]
|
|
public int DefaultResidueTime { get; set; }
|
|
|
|
[JsonPropertyName("DamageHealth")]
|
|
public int DamageHealth { get; set; }
|
|
|
|
[JsonPropertyName("HealthLoopTime")]
|
|
public int HealthLoopTime { get; set; }
|
|
|
|
[JsonPropertyName("OfflineDurationMin")]
|
|
public int OfflineDurationMin { get; set; }
|
|
|
|
[JsonPropertyName("OfflineDurationMax")]
|
|
public int OfflineDurationMax { get; set; }
|
|
|
|
[JsonPropertyName("RemovedAfterDeath")]
|
|
public bool RemovedAfterDeath { get; set; }
|
|
|
|
[JsonPropertyName("HealExperience")]
|
|
public int HealExperience { get; set; }
|
|
|
|
[JsonPropertyName("RemovePrice")]
|
|
public int RemovePrice { get; set; }
|
|
}
|
|
|
|
public class Regeneration {
|
|
[JsonPropertyName("LoopTime")]
|
|
public int LoopTime { get; set; }
|
|
|
|
[JsonPropertyName("MinimumHealthPercentage")]
|
|
public int MinimumHealthPercentage { get; set; }
|
|
|
|
[JsonPropertyName("Energy")]
|
|
public int Energy { get; set; }
|
|
|
|
[JsonPropertyName("Hydration")]
|
|
public int Hydration { get; set; }
|
|
|
|
[JsonPropertyName("BodyHealth")]
|
|
public BodyHealth BodyHealth { get; set; }
|
|
|
|
[JsonPropertyName("Influences")]
|
|
public Influences Influences { get; set; }
|
|
}
|
|
|
|
public class BodyHealth {
|
|
[JsonPropertyName("Head")]
|
|
public BodyHealthValue Head { get; set; }
|
|
|
|
[JsonPropertyName("Chest")]
|
|
public BodyHealthValue Chest { get; set; }
|
|
|
|
[JsonPropertyName("Stomach")]
|
|
public BodyHealthValue Stomach { get; set; }
|
|
|
|
[JsonPropertyName("LeftArm")]
|
|
public BodyHealthValue LeftArm { get; set; }
|
|
|
|
[JsonPropertyName("RightArm")]
|
|
public BodyHealthValue RightArm { get; set; }
|
|
|
|
[JsonPropertyName("LeftLeg")]
|
|
public BodyHealthValue LeftLeg { get; set; }
|
|
|
|
[JsonPropertyName("RightLeg")]
|
|
public BodyHealthValue RightLeg { get; set; }
|
|
}
|
|
|
|
public class BodyHealthValue
|
|
{
|
|
[JsonPropertyName("Value")]
|
|
public double Value { get; set; }
|
|
}
|
|
|
|
public class Influences
|
|
{
|
|
[JsonPropertyName("LightBleeding")]
|
|
public Influence LightBleeding { get; set; }
|
|
|
|
[JsonPropertyName("HeavyBleeding")]
|
|
public Influence HeavyBleeding { get; set; }
|
|
|
|
[JsonPropertyName("Fracture")]
|
|
public Influence Fracture { get; set; }
|
|
|
|
[JsonPropertyName("RadExposure")]
|
|
public Influence RadExposure { get; set; }
|
|
|
|
[JsonPropertyName("Intoxication")]
|
|
public Influence Intoxication { get; set; }
|
|
}
|
|
|
|
public class Influence
|
|
{
|
|
[JsonPropertyName("HealthSlowDownPercentage")]
|
|
public double HealthSlowDownPercentage { get; set; }
|
|
|
|
[JsonPropertyName("EnergySlowDownPercentage")]
|
|
public double EnergySlowDownPercentage { get; set; }
|
|
|
|
[JsonPropertyName("HydrationSlowDownPercentage")]
|
|
public double HydrationSlowDownPercentage { get; set; }
|
|
}
|
|
|
|
public class Wound
|
|
{
|
|
[JsonPropertyName("WorkingTime")]
|
|
public double WorkingTime { get; set; }
|
|
|
|
[JsonPropertyName("ThresholdMin")]
|
|
public double ThresholdMin { get; set; }
|
|
|
|
[JsonPropertyName("ThresholdMax")]
|
|
public double ThresholdMax { get; set; }
|
|
}
|
|
|
|
public class Berserk
|
|
{
|
|
[JsonPropertyName("DefaultDelay")]
|
|
public double DefaultDelay { get; set; }
|
|
|
|
[JsonPropertyName("WorkingTime")]
|
|
public double WorkingTime { get; set; }
|
|
|
|
[JsonPropertyName("DefaultResidueTime")]
|
|
public double DefaultResidueTime { get; set; }
|
|
}
|
|
|
|
public class Flash
|
|
{
|
|
[JsonPropertyName("Dummy")]
|
|
public double Dummy { get; set; }
|
|
}
|
|
|
|
public class MedEffect
|
|
{
|
|
[JsonPropertyName("LoopTime")]
|
|
public double LoopTime { get; set; }
|
|
|
|
[JsonPropertyName("StartDelay")]
|
|
public double StartDelay { get; set; }
|
|
|
|
[JsonPropertyName("DrinkStartDelay")]
|
|
public double DrinkStartDelay { get; set; }
|
|
|
|
[JsonPropertyName("FoodStartDelay")]
|
|
public double FoodStartDelay { get; set; }
|
|
|
|
[JsonPropertyName("DrugsStartDelay")]
|
|
public double DrugsStartDelay { get; set; }
|
|
|
|
[JsonPropertyName("MedKitStartDelay")]
|
|
public double MedKitStartDelay { get; set; }
|
|
|
|
[JsonPropertyName("MedicalStartDelay")]
|
|
public double MedicalStartDelay { get; set; }
|
|
|
|
[JsonPropertyName("StimulatorStartDelay")]
|
|
public double StimulatorStartDelay { get; set; }
|
|
}
|
|
|
|
public class Pain
|
|
{
|
|
[JsonPropertyName("TremorDelay")]
|
|
public double TremorDelay { get; set; }
|
|
|
|
[JsonPropertyName("HealExperience")]
|
|
public double HealExperience { get; set; }
|
|
}
|
|
|
|
public class PainKiller
|
|
{
|
|
[JsonPropertyName("dummy")]
|
|
public int Dummy { get; set; }
|
|
}
|
|
|
|
public class SandingScreen
|
|
{
|
|
[JsonPropertyName("dummy")]
|
|
public int Dummy { get; set; }
|
|
}
|
|
|
|
public class MusclePainEffect
|
|
{
|
|
[JsonPropertyName("gymEffectivity")]
|
|
public int GymEffectivity { get; set; }
|
|
|
|
[JsonPropertyName("offlineDurationMax")]
|
|
public int OfflineDurationMax { get; set; }
|
|
|
|
[JsonPropertyName("offlineDurationMin")]
|
|
public int OfflineDurationMin { get; set; }
|
|
|
|
[JsonPropertyName("traumaChance")]
|
|
public int TraumaChance { get; set; }
|
|
}
|
|
|
|
public class Stimulator
|
|
{
|
|
[JsonPropertyName("buffLoopTime")]
|
|
public int BuffLoopTime { get; set; }
|
|
|
|
[JsonPropertyName("buffs")]
|
|
public Buffs Buffs { get; set; }
|
|
}
|
|
|
|
public class Buffs
|
|
{
|
|
[JsonPropertyName("buffsSJ1TGLabs")]
|
|
public List<Buff> BuffsSJ1TGLabs { get; set; }
|
|
|
|
[JsonPropertyName("buffsSJ6TGLabs")]
|
|
public List<Buff> BuffsSJ6TGLabs { get; set; }
|
|
|
|
[JsonPropertyName("buffsPropital")]
|
|
public List<Buff> BuffsPropital { get; set; }
|
|
|
|
[JsonPropertyName("buffsZagustin")]
|
|
public List<Buff> BuffsZagustin { get; set; }
|
|
|
|
[JsonPropertyName("buffseTGchange")]
|
|
public List<Buff> BuffseTGchange { get; set; }
|
|
|
|
[JsonPropertyName("buffsAdrenaline")]
|
|
public List<Buff> BuffsAdrenaline { get; set; }
|
|
|
|
[JsonPropertyName("buffsGoldenStarBalm")]
|
|
public List<Buff> BuffsGoldenStarBalm { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_aquamari")]
|
|
public List<Buff> Buffs_drink_aquamari { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_maxenergy")]
|
|
public List<Buff> Buffs_drink_maxenergy { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_milk")]
|
|
public List<Buff> Buffs_drink_milk { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_tarcola")]
|
|
public List<Buff> Buffs_drink_tarcola { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_hotrod")]
|
|
public List<Buff> Buffs_drink_hotrod { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_juice_army")]
|
|
public List<Buff> Buffs_drink_juice_army { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_water")]
|
|
public List<Buff> Buffs_drink_water { get; set; }
|
|
|
|
[JsonPropertyName("buffs_food_borodinskiye")]
|
|
public List<Buff> Buffs_food_borodinskiye { get; set; }
|
|
|
|
[JsonPropertyName("buffs_food_condensed_milk")]
|
|
public List<Buff> Buffs_food_condensed_milk { get; set; }
|
|
|
|
[JsonPropertyName("buffs_food_emelya")]
|
|
public List<Buff> Buffs_food_emelya { get; set; }
|
|
|
|
[JsonPropertyName("buffs_food_mayonez")]
|
|
public List<Buff> Buffs_food_mayonez { get; set; }
|
|
|
|
[JsonPropertyName("buffs_food_mre")]
|
|
public List<Buff> Buffs_food_mre { get; set; }
|
|
|
|
[JsonPropertyName("buffs_food_sugar")]
|
|
public List<Buff> Buffs_food_sugar { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_vodka")]
|
|
public List<Buff> Buffs_drink_vodka { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_jack")]
|
|
public List<Buff> Buffs_drink_jack { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_moonshine")]
|
|
public List<Buff> Buffs_drink_moonshine { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_purewater")]
|
|
public List<Buff> Buffs_drink_purewater { get; set; }
|
|
|
|
[JsonPropertyName("buffs_3bTG")]
|
|
public List<Buff> Buffs_3bTG { get; set; }
|
|
|
|
[JsonPropertyName("buffs_AHF1M")]
|
|
public List<Buff> Buffs_AHF1M { get; set; }
|
|
|
|
[JsonPropertyName("buffs_L1")]
|
|
public List<Buff> Buffs_L1 { get; set; }
|
|
|
|
[JsonPropertyName("buffs_MULE")]
|
|
public List<Buff> Buffs_MULE { get; set; }
|
|
|
|
[JsonPropertyName("buffs_Meldonin")]
|
|
public List<Buff> Buffs_Meldonin { get; set; }
|
|
|
|
[JsonPropertyName("buffs_Obdolbos")]
|
|
public List<Buff> Buffs_Obdolbos { get; set; }
|
|
|
|
[JsonPropertyName("buffs_P22")]
|
|
public List<Buff> Buffs_P22 { get; set; }
|
|
|
|
[JsonPropertyName("buffs_KultistsToxin")]
|
|
public List<Buff> Buffs_KultistsToxin { get; set; }
|
|
|
|
[JsonPropertyName("buffs_BodyTemperature")]
|
|
public List<Buff> Buffs_BodyTemperature { get; set; }
|
|
|
|
[JsonPropertyName("buffs_Antidote")]
|
|
public List<Buff> Buffs_Antidote { get; set; }
|
|
|
|
[JsonPropertyName("buffs_melee_bleed")]
|
|
public List<Buff> Buffs_melee_bleed { get; set; }
|
|
|
|
[JsonPropertyName("buffs_melee_blunt")]
|
|
public List<Buff> Buffs_melee_blunt { get; set; }
|
|
|
|
[JsonPropertyName("buffs_hultafors")]
|
|
public List<Buff> Buffs_hultafors { get; set; }
|
|
|
|
[JsonPropertyName("buffs_drink_vodka_BAD")]
|
|
public List<Buff> Buffs_drink_vodka_BAD { get; set; }
|
|
|
|
[JsonPropertyName("buffs_food_alyonka")]
|
|
public List<Buff> Buffs_food_alyonka { get; set; }
|
|
|
|
[JsonPropertyName("buffs_food_slippers")]
|
|
public List<Buff> Buffs_food_slippers { get; set; }
|
|
|
|
[JsonPropertyName("buffs_knife")]
|
|
public List<Buff> Buffs_knife { get; set; }
|
|
|
|
[JsonPropertyName("buffs_EndOfWinterBonfire")]
|
|
public List<Buff> Buffs_EndOfWinterBonfire { get; set; }
|
|
}
|
|
|
|
public class Buff {
|
|
[JsonPropertyName("BuffType")]
|
|
public string BuffType { get; set; }
|
|
|
|
[JsonPropertyName("Chance")]
|
|
public double Chance { get; set; }
|
|
|
|
[JsonPropertyName("Delay")]
|
|
public double Delay { get; set; }
|
|
|
|
[JsonPropertyName("Duration")]
|
|
public double Duration { get; set; }
|
|
|
|
[JsonPropertyName("Value")]
|
|
public double Value { get; set; }
|
|
|
|
[JsonPropertyName("AbsoluteValue")]
|
|
public bool AbsoluteValue { get; set; }
|
|
|
|
[JsonPropertyName("SkillName")]
|
|
public string SkillName { get; set; }
|
|
}
|
|
|
|
public class Tremor {
|
|
[JsonPropertyName("DefaultDelay")]
|
|
public double DefaultDelay { get; set; }
|
|
|
|
[JsonPropertyName("DefaultResidueTime")]
|
|
public double DefaultResidueTime { get; set; }
|
|
}
|
|
|
|
public class ChronicStaminaFatigue {
|
|
[JsonPropertyName("EnergyRate")]
|
|
public double EnergyRate { get; set; }
|
|
|
|
[JsonPropertyName("WorkingTime")]
|
|
public double WorkingTime { get; set; }
|
|
|
|
[JsonPropertyName("TicksEvery")]
|
|
public double TicksEvery { get; set; }
|
|
|
|
[JsonPropertyName("EnergyRatePerStack")]
|
|
public double EnergyRatePerStack { get; set; }
|
|
}
|
|
|
|
public class Fracture {
|
|
[JsonPropertyName("DefaultDelay")]
|
|
public double DefaultDelay { get; set; }
|
|
|
|
[JsonPropertyName("DefaultResidueTime")]
|
|
public double DefaultResidueTime { get; set; }
|
|
|
|
[JsonPropertyName("HealExperience")]
|
|
public double HealExperience { get; set; }
|
|
|
|
[JsonPropertyName("OfflineDurationMin")]
|
|
public double OfflineDurationMin { get; set; }
|
|
|
|
[JsonPropertyName("OfflineDurationMax")]
|
|
public double OfflineDurationMax { get; set; }
|
|
|
|
[JsonPropertyName("RemovePrice")]
|
|
public double RemovePrice { get; set; }
|
|
|
|
[JsonPropertyName("RemovedAfterDeath")]
|
|
public bool RemovedAfterDeath { get; set; }
|
|
|
|
[JsonPropertyName("BulletHitProbability")]
|
|
public Probability BulletHitProbability { get; set; }
|
|
|
|
[JsonPropertyName("FallingProbability")]
|
|
public Probability FallingProbability { get; set; }
|
|
}
|
|
|
|
public class HeavyBleeding {
|
|
[JsonPropertyName("DefaultDelay")]
|
|
public double DefaultDelay { get; set; }
|
|
|
|
[JsonPropertyName("DefaultResidueTime")]
|
|
public double DefaultResidueTime { get; set; }
|
|
|
|
[JsonPropertyName("DamageEnergy")]
|
|
public double DamageEnergy { get; set; }
|
|
|
|
[JsonPropertyName("DamageHealth")]
|
|
public double DamageHealth { get; set; }
|
|
|
|
[JsonPropertyName("EnergyLoopTime")]
|
|
public double EnergyLoopTime { get; set; }
|
|
|
|
[JsonPropertyName("HealthLoopTime")]
|
|
public double HealthLoopTime { get; set; }
|
|
|
|
[JsonPropertyName("DamageHealthDehydrated")]
|
|
public double DamageHealthDehydrated { get; set; }
|
|
|
|
[JsonPropertyName("HealthLoopTimeDehydrated")]
|
|
public double HealthLoopTimeDehydrated { get; set; }
|
|
|
|
[JsonPropertyName("LifeTimeDehydrated")]
|
|
public double LifeTimeDehydrated { get; set; }
|
|
|
|
[JsonPropertyName("EliteVitalityDuration")]
|
|
public double EliteVitalityDuration { get; set; }
|
|
|
|
[JsonPropertyName("HealExperience")]
|
|
public double HealExperience { get; set; }
|
|
|
|
[JsonPropertyName("OfflineDurationMin")]
|
|
public double OfflineDurationMin { get; set; }
|
|
|
|
[JsonPropertyName("OfflineDurationMax")]
|
|
public double OfflineDurationMax { get; set; }
|
|
|
|
[JsonPropertyName("RemovePrice")]
|
|
public double RemovePrice { get; set; }
|
|
|
|
[JsonPropertyName("RemovedAfterDeath")]
|
|
public bool RemovedAfterDeath { get; set; }
|
|
|
|
[JsonPropertyName("Probability")]
|
|
public Probability Probability { get; set; }
|
|
}
|
|
|
|
public class Probability
|
|
{
|
|
[JsonPropertyName("FunctionType")]
|
|
public string FunctionType { get; set; }
|
|
|
|
[JsonPropertyName("K")]
|
|
public double K { get; set; }
|
|
|
|
[JsonPropertyName("B")]
|
|
public double B { get; set; }
|
|
|
|
[JsonPropertyName("Threshold")]
|
|
public double Threshold { get; set; }
|
|
}
|
|
|
|
public class LightBleeding
|
|
{
|
|
[JsonPropertyName("DefaultDelay")]
|
|
public double DefaultDelay { get; set; }
|
|
|
|
[JsonPropertyName("DefaultResidueTime")]
|
|
public double DefaultResidueTime { get; set; }
|
|
|
|
[JsonPropertyName("DamageEnergy")]
|
|
public double DamageEnergy { get; set; }
|
|
|
|
[JsonPropertyName("DamageHealth")]
|
|
public double DamageHealth { get; set; }
|
|
|
|
[JsonPropertyName("EnergyLoopTime")]
|
|
public double EnergyLoopTime { get; set; }
|
|
|
|
[JsonPropertyName("HealthLoopTime")]
|
|
public double HealthLoopTime { get; set; }
|
|
|
|
[JsonPropertyName("DamageHealthDehydrated")]
|
|
public double DamageHealthDehydrated { get; set; }
|
|
|
|
[JsonPropertyName("HealthLoopTimeDehydrated")]
|
|
public double HealthLoopTimeDehydrated { get; set; }
|
|
|
|
[JsonPropertyName("LifeTimeDehydrated")]
|
|
public double LifeTimeDehydrated { get; set; }
|
|
|
|
[JsonPropertyName("EliteVitalityDuration")]
|
|
public double EliteVitalityDuration { get; set; }
|
|
|
|
[JsonPropertyName("HealExperience")]
|
|
public double HealExperience { get; set; }
|
|
|
|
[JsonPropertyName("OfflineDurationMin")]
|
|
public double OfflineDurationMin { get; set; }
|
|
|
|
[JsonPropertyName("OfflineDurationMax")]
|
|
public double OfflineDurationMax { get; set; }
|
|
|
|
[JsonPropertyName("RemovePrice")]
|
|
public double RemovePrice { get; set; }
|
|
|
|
[JsonPropertyName("RemovedAfterDeath")]
|
|
public bool RemovedAfterDeath { get; set; }
|
|
|
|
[JsonPropertyName("Probability")]
|
|
public Probability Probability { get; set; }
|
|
}
|
|
|
|
public class BodyTemperature
|
|
{
|
|
[JsonPropertyName("DefaultBuildUpTime")]
|
|
public double DefaultBuildUpTime { get; set; }
|
|
|
|
[JsonPropertyName("DefaultResidueTime")]
|
|
public double DefaultResidueTime { get; set; }
|
|
|
|
[JsonPropertyName("LoopTime")]
|
|
public double LoopTime { get; set; }
|
|
}
|
|
|
|
public class HealPrice
|
|
{
|
|
[JsonPropertyName("HealthPointPrice")]
|
|
public double HealthPointPrice { get; set; }
|
|
|
|
[JsonPropertyName("HydrationPointPrice")]
|
|
public double HydrationPointPrice { get; set; }
|
|
|
|
[JsonPropertyName("EnergyPointPrice")]
|
|
public double EnergyPointPrice { get; set; }
|
|
|
|
[JsonPropertyName("TrialLevels")]
|
|
public int TrialLevels { get; set; }
|
|
|
|
[JsonPropertyName("TrialRaids")]
|
|
public int TrialRaids { get; set; }
|
|
}
|
|
|
|
public class ProfileHealthSettings
|
|
{
|
|
[JsonPropertyName("BodyPartsSettings")]
|
|
public BodyPartsSettings BodyPartsSettings { get; set; }
|
|
|
|
[JsonPropertyName("HealthFactorsSettings")]
|
|
public HealthFactorsSettings HealthFactorsSettings { get; set; }
|
|
|
|
[JsonPropertyName("DefaultStimulatorBuff")]
|
|
public string DefaultStimulatorBuff { get; set; }
|
|
}
|
|
|
|
public class BodyPartsSettings
|
|
{
|
|
[JsonPropertyName("Head")]
|
|
public BodyPartsSetting Head { get; set; }
|
|
|
|
[JsonPropertyName("Chest")]
|
|
public BodyPartsSetting Chest { get; set; }
|
|
|
|
[JsonPropertyName("Stomach")]
|
|
public BodyPartsSetting Stomach { get; set; }
|
|
|
|
[JsonPropertyName("LeftArm")]
|
|
public BodyPartsSetting LeftArm { get; set; }
|
|
|
|
[JsonPropertyName("RightArm")]
|
|
public BodyPartsSetting RightArm { get; set; }
|
|
|
|
[JsonPropertyName("LeftLeg")]
|
|
public BodyPartsSetting LeftLeg { get; set; }
|
|
|
|
[JsonPropertyName("RightLeg")]
|
|
public BodyPartsSetting RightLeg { get; set; }
|
|
}
|
|
|
|
public class BodyPartsSetting
|
|
{
|
|
[JsonPropertyName("Minimum")]
|
|
public int Minimum { get; set; }
|
|
|
|
[JsonPropertyName("Maximum")]
|
|
public int Maximum { get; set; }
|
|
|
|
[JsonPropertyName("Default")]
|
|
public int Default { get; set; }
|
|
|
|
[JsonPropertyName("EnvironmentDamageMultiplier")]
|
|
public float EnvironmentDamageMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("OverDamageReceivedMultiplier")]
|
|
public float OverDamageReceivedMultiplier { get; set; }
|
|
}
|
|
|
|
public class HealthFactorsSettings
|
|
{
|
|
[JsonPropertyName("Energy")]
|
|
public HealthFactorSetting Energy { get; set; }
|
|
|
|
[JsonPropertyName("Hydration")]
|
|
public HealthFactorSetting Hydration { get; set; }
|
|
|
|
[JsonPropertyName("Temperature")]
|
|
public HealthFactorSetting Temperature { get; set; }
|
|
|
|
[JsonPropertyName("Poisoning")]
|
|
public HealthFactorSetting Poisoning { get; set; }
|
|
|
|
[JsonPropertyName("Radiation")]
|
|
public HealthFactorSetting Radiation { get; set; }
|
|
}
|
|
|
|
public class HealthFactorSetting
|
|
{
|
|
[JsonPropertyName("Minimum")]
|
|
public int Minimum { get; set; }
|
|
|
|
[JsonPropertyName("Maximum")]
|
|
public int Maximum { get; set; }
|
|
|
|
[JsonPropertyName("Default")]
|
|
public int Default { get; set; }
|
|
}
|
|
|
|
public class Rating
|
|
{
|
|
[JsonPropertyName("levelRequired")]
|
|
public int LevelRequired { get; set; }
|
|
|
|
[JsonPropertyName("limit")]
|
|
public int Limit { get; set; }
|
|
|
|
[JsonPropertyName("categories")]
|
|
public Categories Categories { get; set; }
|
|
}
|
|
|
|
public class Categories
|
|
{
|
|
[JsonPropertyName("experience")]
|
|
public bool Experience { get; set; }
|
|
|
|
[JsonPropertyName("kd")]
|
|
public bool Kd { get; set; }
|
|
|
|
[JsonPropertyName("surviveRatio")]
|
|
public bool SurviveRatio { get; set; }
|
|
|
|
[JsonPropertyName("avgEarnings")]
|
|
public bool AvgEarnings { get; set; }
|
|
|
|
[JsonPropertyName("pmcKills")]
|
|
public bool PmcKills { get; set; }
|
|
|
|
[JsonPropertyName("raidCount")]
|
|
public bool RaidCount { get; set; }
|
|
|
|
[JsonPropertyName("longestShot")]
|
|
public bool LongestShot { get; set; }
|
|
|
|
[JsonPropertyName("timeOnline")]
|
|
public bool TimeOnline { get; set; }
|
|
|
|
[JsonPropertyName("inventoryFullCost")]
|
|
public bool InventoryFullCost { get; set; }
|
|
|
|
[JsonPropertyName("ragFairStanding")]
|
|
public bool RagFairStanding { get; set; }
|
|
}
|
|
|
|
public class Tournament
|
|
{
|
|
[JsonPropertyName("categories")]
|
|
public TournamentCategories Categories { get; set; }
|
|
|
|
[JsonPropertyName("limit")]
|
|
public int Limit { get; set; }
|
|
|
|
[JsonPropertyName("levelRequired")]
|
|
public int LevelRequired { get; set; }
|
|
}
|
|
|
|
public class TournamentCategories
|
|
{
|
|
[JsonPropertyName("dogtags")]
|
|
public bool Dogtags { get; set; }
|
|
}
|
|
|
|
public class RagFair
|
|
{
|
|
[JsonPropertyName("enabled")]
|
|
public bool Enabled { get; set; }
|
|
|
|
[JsonPropertyName("priceStabilizerEnabled")]
|
|
public bool PriceStabilizerEnabled { get; set; }
|
|
|
|
[JsonPropertyName("includePveTraderSales")]
|
|
public bool IncludePveTraderSales { get; set; }
|
|
|
|
[JsonPropertyName("priceStabilizerStartIntervalInHours")]
|
|
public int PriceStabilizerStartIntervalInHours { get; set; }
|
|
|
|
[JsonPropertyName("minUserLevel")]
|
|
public int MinUserLevel { get; set; }
|
|
|
|
[JsonPropertyName("communityTax")]
|
|
public float CommunityTax { get; set; }
|
|
|
|
[JsonPropertyName("communityItemTax")]
|
|
public float CommunityItemTax { get; set; }
|
|
|
|
[JsonPropertyName("communityRequirementTax")]
|
|
public float CommunityRequirementTax { get; set; }
|
|
|
|
[JsonPropertyName("offerPriorityCost")]
|
|
public float OfferPriorityCost { get; set; }
|
|
|
|
[JsonPropertyName("offerDurationTimeInHour")]
|
|
public int OfferDurationTimeInHour { get; set; }
|
|
|
|
[JsonPropertyName("offerDurationTimeInHourAfterRemove")]
|
|
public int OfferDurationTimeInHourAfterRemove { get; set; }
|
|
|
|
[JsonPropertyName("priorityTimeModifier")]
|
|
public float PriorityTimeModifier { get; set; }
|
|
|
|
[JsonPropertyName("maxRenewOfferTimeInHour")]
|
|
public int MaxRenewOfferTimeInHour { get; set; }
|
|
|
|
[JsonPropertyName("renewPricePerHour")]
|
|
public float RenewPricePerHour { get; set; }
|
|
|
|
[JsonPropertyName("maxActiveOfferCount")]
|
|
public List<MaxActiveOfferCount> MaxActiveOfferCount { get; set; }
|
|
|
|
[JsonPropertyName("balancerRemovePriceCoefficient")]
|
|
public float BalancerRemovePriceCoefficient { get; set; }
|
|
|
|
[JsonPropertyName("balancerMinPriceCount")]
|
|
public float BalancerMinPriceCount { get; set; }
|
|
|
|
[JsonPropertyName("balancerAveragePriceCoefficient")]
|
|
public float BalancerAveragePriceCoefficient { get; set; }
|
|
|
|
[JsonPropertyName("delaySinceOfferAdd")]
|
|
public float DelaySinceOfferAdd { get; set; }
|
|
|
|
[JsonPropertyName("uniqueBuyerTimeoutInDays")]
|
|
public int UniqueBuyerTimeoutInDays { get; set; }
|
|
|
|
[JsonPropertyName("userRatingChangeFrequencyMultiplayer")]
|
|
public float UserRatingChangeFrequencyMultiplayer { get; set; }
|
|
|
|
[JsonPropertyName("RagfairTurnOnTimestamp")]
|
|
public long RagfairTurnOnTimestamp { get; set; }
|
|
|
|
[JsonPropertyName("ratingSumForIncrease")]
|
|
public float RatingSumForIncrease { get; set; }
|
|
|
|
[JsonPropertyName("ratingIncreaseCount")]
|
|
public int RatingIncreaseCount { get; set; }
|
|
|
|
[JsonPropertyName("ratingSumForDecrease")]
|
|
public float RatingSumForDecrease { get; set; }
|
|
|
|
[JsonPropertyName("ratingDecreaseCount")]
|
|
public int RatingDecreaseCount { get; set; }
|
|
|
|
[JsonPropertyName("maxSumForIncreaseRatingPerOneSale")]
|
|
public float MaxSumForIncreaseRatingPerOneSale { get; set; }
|
|
|
|
[JsonPropertyName("maxSumForDecreaseRatingPerOneSale")]
|
|
public float MaxSumForDecreaseRatingPerOneSale { get; set; }
|
|
|
|
[JsonPropertyName("maxSumForRarity")]
|
|
public MaxSumForRarity MaxSumForRarity { get; set; }
|
|
|
|
[JsonPropertyName("ChangePriceCoef")]
|
|
public float ChangePriceCoef { get; set; }
|
|
|
|
[JsonPropertyName("ItemRestrictions")]
|
|
public List<ItemGlobalRestrictions> ItemRestrictions { get; set; }
|
|
|
|
[JsonPropertyName("balancerUserItemSaleCooldownEnabled")]
|
|
public bool BalancerUserItemSaleCooldownEnabled { get; set; }
|
|
|
|
[JsonPropertyName("balancerUserItemSaleCooldown")]
|
|
public float BalancerUserItemSaleCooldown { get; set; }
|
|
|
|
[JsonPropertyName("youSellOfferMaxStorageTimeInHour")]
|
|
public int YouSellOfferMaxStorageTimeInHour { get; set; }
|
|
|
|
[JsonPropertyName("yourOfferDidNotSellMaxStorageTimeInHour")]
|
|
public int YourOfferDidNotSellMaxStorageTimeInHour { get; set; }
|
|
|
|
[JsonPropertyName("isOnlyFoundInRaidAllowed")]
|
|
public bool IsOnlyFoundInRaidAllowed { get; set; }
|
|
|
|
[JsonPropertyName("sellInOnePiece")]
|
|
public int SellInOnePiece { get; set; }
|
|
}
|
|
|
|
public class ItemGlobalRestrictions
|
|
{
|
|
[JsonPropertyName("MaxFlea")]
|
|
public int MaxFlea { get; set; }
|
|
|
|
[JsonPropertyName("MaxFleaStacked")]
|
|
public int MaxFleaStacked { get; set; }
|
|
|
|
[JsonPropertyName("TemplateId")]
|
|
public string TemplateId { get; set; }
|
|
}
|
|
|
|
public class MaxActiveOfferCount
|
|
{
|
|
[JsonPropertyName("from")]
|
|
public int From { get; set; }
|
|
|
|
[JsonPropertyName("to")]
|
|
public int To { get; set; }
|
|
|
|
[JsonPropertyName("count")]
|
|
public int Count { get; set; }
|
|
}
|
|
|
|
public class MaxSumForRarity
|
|
{
|
|
[JsonPropertyName("Common")]
|
|
public RarityMaxSum Common { get; set; }
|
|
|
|
[JsonPropertyName("Rare")]
|
|
public RarityMaxSum Rare { get; set; }
|
|
|
|
[JsonPropertyName("Superrare")]
|
|
public RarityMaxSum Superrare { get; set; }
|
|
|
|
[JsonPropertyName("Not_exist")]
|
|
public RarityMaxSum NotExist { get; set; }
|
|
}
|
|
|
|
public class RarityMaxSum
|
|
{
|
|
[JsonPropertyName("value")]
|
|
public int Value { get; set; }
|
|
}
|
|
|
|
public class Handbook
|
|
{
|
|
[JsonPropertyName("defaultCategory")]
|
|
public string DefaultCategory { get; set; }
|
|
}
|
|
|
|
public class Stamina
|
|
{
|
|
[JsonPropertyName("Capacity")]
|
|
public int Capacity { get; set; }
|
|
|
|
[JsonPropertyName("SprintDrainRate")]
|
|
public int SprintDrainRate { get; set; }
|
|
|
|
[JsonPropertyName("BaseRestorationRate")]
|
|
public int BaseRestorationRate { get; set; }
|
|
|
|
[JsonPropertyName("BipodAimDrainRateMultiplier")]
|
|
public int BipodAimDrainRateMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("JumpConsumption")]
|
|
public int JumpConsumption { get; set; }
|
|
|
|
[JsonPropertyName("MountingHorizontalAimDrainRateMultiplier")]
|
|
public int MountingHorizontalAimDrainRateMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("MountingVerticalAimDrainRateMultiplier")]
|
|
public int MountingVerticalAimDrainRateMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("GrenadeHighThrow")]
|
|
public int GrenadeHighThrow { get; set; }
|
|
|
|
[JsonPropertyName("GrenadeLowThrow")]
|
|
public int GrenadeLowThrow { get; set; }
|
|
|
|
[JsonPropertyName("AimDrainRate")]
|
|
public int AimDrainRate { get; set; }
|
|
|
|
[JsonPropertyName("AimRangeFinderDrainRate")]
|
|
public int AimRangeFinderDrainRate { get; set; }
|
|
|
|
[JsonPropertyName("OxygenCapacity")]
|
|
public int OxygenCapacity { get; set; }
|
|
|
|
[JsonPropertyName("OxygenRestoration")]
|
|
public int OxygenRestoration { get; set; }
|
|
|
|
[JsonPropertyName("WalkOverweightLimits")]
|
|
public XYZ WalkOverweightLimits { get; set; }
|
|
|
|
[JsonPropertyName("BaseOverweightLimits")]
|
|
public XYZ BaseOverweightLimits { get; set; }
|
|
|
|
[JsonPropertyName("SprintOverweightLimits")]
|
|
public XYZ SprintOverweightLimits { get; set; }
|
|
|
|
[JsonPropertyName("WalkSpeedOverweightLimits")]
|
|
public XYZ WalkSpeedOverweightLimits { get; set; }
|
|
|
|
[JsonPropertyName("CrouchConsumption")]
|
|
public XYZ CrouchConsumption { get; set; }
|
|
|
|
[JsonPropertyName("WalkConsumption")]
|
|
public XYZ WalkConsumption { get; set; }
|
|
|
|
[JsonPropertyName("StandupConsumption")]
|
|
public XYZ StandupConsumption { get; set; }
|
|
|
|
[JsonPropertyName("TransitionSpeed")]
|
|
public XYZ TransitionSpeed { get; set; }
|
|
|
|
[JsonPropertyName("SprintAccelerationLowerLimit")]
|
|
public int SprintAccelerationLowerLimit { get; set; }
|
|
|
|
[JsonPropertyName("SprintSpeedLowerLimit")]
|
|
public int SprintSpeedLowerLimit { get; set; }
|
|
|
|
[JsonPropertyName("SprintSensitivityLowerLimit")]
|
|
public int SprintSensitivityLowerLimit { get; set; }
|
|
|
|
[JsonPropertyName("AimConsumptionByPose")]
|
|
public XYZ AimConsumptionByPose { get; set; }
|
|
|
|
[JsonPropertyName("RestorationMultiplierByPose")]
|
|
public XYZ RestorationMultiplierByPose { get; set; }
|
|
|
|
[JsonPropertyName("OverweightConsumptionByPose")]
|
|
public XYZ OverweightConsumptionByPose { get; set; }
|
|
|
|
[JsonPropertyName("AimingSpeedMultiplier")]
|
|
public int AimingSpeedMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("WalkVisualEffectMultiplier")]
|
|
public int WalkVisualEffectMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("WeaponFastSwitchConsumption")]
|
|
public int WeaponFastSwitchConsumption { get; set; }
|
|
|
|
[JsonPropertyName("HandsCapacity")]
|
|
public int HandsCapacity { get; set; }
|
|
|
|
[JsonPropertyName("HandsRestoration")]
|
|
public int HandsRestoration { get; set; }
|
|
|
|
[JsonPropertyName("ProneConsumption")]
|
|
public int ProneConsumption { get; set; }
|
|
|
|
[JsonPropertyName("BaseHoldBreathConsumption")]
|
|
public int BaseHoldBreathConsumption { get; set; }
|
|
|
|
[JsonPropertyName("SoundRadius")]
|
|
public XYZ SoundRadius { get; set; }
|
|
|
|
[JsonPropertyName("ExhaustedMeleeSpeed")]
|
|
public int ExhaustedMeleeSpeed { get; set; }
|
|
|
|
[JsonPropertyName("FatigueRestorationRate")]
|
|
public int FatigueRestorationRate { get; set; }
|
|
|
|
[JsonPropertyName("FatigueAmountToCreateEffect")]
|
|
public int FatigueAmountToCreateEffect { get; set; }
|
|
|
|
[JsonPropertyName("ExhaustedMeleeDamageMultiplier")]
|
|
public int ExhaustedMeleeDamageMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("FallDamageMultiplier")]
|
|
public int FallDamageMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("SafeHeightOverweight")]
|
|
public int SafeHeightOverweight { get; set; }
|
|
|
|
[JsonPropertyName("SitToStandConsumption")]
|
|
public int SitToStandConsumption { get; set; }
|
|
|
|
[JsonPropertyName("StaminaExhaustionCausesJiggle")]
|
|
public bool StaminaExhaustionCausesJiggle { get; set; }
|
|
|
|
[JsonPropertyName("StaminaExhaustionStartsBreathSound")]
|
|
public bool StaminaExhaustionStartsBreathSound { get; set; }
|
|
|
|
[JsonPropertyName("StaminaExhaustionRocksCamera")]
|
|
public bool StaminaExhaustionRocksCamera { get; set; }
|
|
|
|
[JsonPropertyName("HoldBreathStaminaMultiplier")]
|
|
public XYZ HoldBreathStaminaMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("PoseLevelIncreaseSpeed")]
|
|
public XYZ PoseLevelIncreaseSpeed { get; set; }
|
|
|
|
[JsonPropertyName("PoseLevelDecreaseSpeed")]
|
|
public XYZ PoseLevelDecreaseSpeed { get; set; }
|
|
|
|
[JsonPropertyName("PoseLevelConsumptionPerNotch")]
|
|
public XYZ PoseLevelConsumptionPerNotch { get; set; }
|
|
}
|
|
|
|
public class StaminaRestoration
|
|
{
|
|
[JsonPropertyName("LowerLeftPoint")]
|
|
public double LowerLeftPoint { get; set; }
|
|
|
|
[JsonPropertyName("LowerRightPoint")]
|
|
public double LowerRightPoint { get; set; }
|
|
|
|
[JsonPropertyName("LeftPlatoPoint")]
|
|
public double LeftPlatoPoint { get; set; }
|
|
|
|
[JsonPropertyName("RightPlatoPoint")]
|
|
public double RightPlatoPoint { get; set; }
|
|
|
|
[JsonPropertyName("RightLimit")]
|
|
public double RightLimit { get; set; }
|
|
|
|
[JsonPropertyName("ZeroValue")]
|
|
public double ZeroValue { get; set; }
|
|
}
|
|
|
|
public class StaminaDrain
|
|
{
|
|
[JsonPropertyName("LowerLeftPoint")]
|
|
public double LowerLeftPoint { get; set; }
|
|
|
|
[JsonPropertyName("LowerRightPoint")]
|
|
public double LowerRightPoint { get; set; }
|
|
|
|
[JsonPropertyName("LeftPlatoPoint")]
|
|
public double LeftPlatoPoint { get; set; }
|
|
|
|
[JsonPropertyName("RightPlatoPoint")]
|
|
public double RightPlatoPoint { get; set; }
|
|
|
|
[JsonPropertyName("RightLimit")]
|
|
public double RightLimit { get; set; }
|
|
|
|
[JsonPropertyName("ZeroValue")]
|
|
public double ZeroValue { get; set; }
|
|
}
|
|
|
|
public class RequirementReferences
|
|
{
|
|
[JsonPropertyName("Alpinist")]
|
|
public List<Alpinist> Alpinists { get; set; }
|
|
}
|
|
|
|
public class Alpinist
|
|
{
|
|
[JsonPropertyName("Requirement")]
|
|
public string Requirement { get; set; }
|
|
|
|
[JsonPropertyName("Id")]
|
|
public string Id { get; set; }
|
|
|
|
[JsonPropertyName("Count")]
|
|
public int Count { get; set; }
|
|
|
|
[JsonPropertyName("RequiredSlot")]
|
|
public string RequiredSlot { get; set; }
|
|
|
|
[JsonPropertyName("RequirementTip")]
|
|
public string RequirementTip { get; set; }
|
|
}
|
|
|
|
public class RestrictionsInRaid
|
|
{
|
|
[JsonPropertyName("MaxInLobby")]
|
|
public int MaxInLobby { get; set; }
|
|
|
|
[JsonPropertyName("MaxInRaid")]
|
|
public int MaxInRaid { get; set; }
|
|
|
|
[JsonPropertyName("TemplateId")]
|
|
public string TemplateId { get; set; }
|
|
}
|
|
|
|
public class FavoriteItemsSettings
|
|
{
|
|
[JsonPropertyName("WeaponStandMaxItemsCount")]
|
|
public int WeaponStandMaxItemsCount { get; set; }
|
|
|
|
[JsonPropertyName("PlaceOfFameMaxItemsCount")]
|
|
public int PlaceOfFameMaxItemsCount { get; set; }
|
|
}
|
|
|
|
public class VaultingSettings
|
|
{
|
|
[JsonPropertyName("IsActive")]
|
|
public bool IsActive { get; set; }
|
|
|
|
[JsonPropertyName("VaultingInputTime")]
|
|
public double VaultingInputTime { get; set; }
|
|
|
|
[JsonPropertyName("GridSettings")]
|
|
public VaultingGridSettings GridSettings { get; set; }
|
|
|
|
[JsonPropertyName("MovesSettings")]
|
|
public VaultingMovesSettings MovesSettings { get; set; }
|
|
}
|
|
|
|
public class VaultingGridSettings
|
|
{
|
|
[JsonPropertyName("GridSizeX")]
|
|
public int GridSizeX { get; set; }
|
|
|
|
[JsonPropertyName("GridSizeY")]
|
|
public int GridSizeY { get; set; }
|
|
|
|
[JsonPropertyName("GridSizeZ")]
|
|
public int GridSizeZ { get; set; }
|
|
|
|
[JsonPropertyName("SteppingLengthX")]
|
|
public int SteppingLengthX { get; set; }
|
|
|
|
[JsonPropertyName("SteppingLengthY")]
|
|
public int SteppingLengthY { get; set; }
|
|
|
|
[JsonPropertyName("SteppingLengthZ")]
|
|
public int SteppingLengthZ { get; set; }
|
|
|
|
[JsonPropertyName("GridOffsetX")]
|
|
public int GridOffsetX { get; set; }
|
|
|
|
[JsonPropertyName("GridOffsetY")]
|
|
public int GridOffsetY { get; set; }
|
|
|
|
[JsonPropertyName("GridOffsetZ")]
|
|
public int GridOffsetZ { get; set; }
|
|
|
|
[JsonPropertyName("OffsetFactor")]
|
|
public int OffsetFactor { get; set; }
|
|
}
|
|
|
|
public class VaultingMovesSettings
|
|
{
|
|
[JsonPropertyName("VaultSettings")]
|
|
public VaultingSubMoveSettings VaultSettings { get; set; }
|
|
|
|
[JsonPropertyName("ClimbSettings")]
|
|
public VaultingSubMoveSettings ClimbSettings { get; set; }
|
|
}
|
|
|
|
public class VaultingSubMoveSettings
|
|
{
|
|
[JsonPropertyName("IsActive")]
|
|
public bool IsActive { get; set; }
|
|
|
|
[JsonPropertyName("MaxWithoutHandHeight")]
|
|
public int MaxWithoutHandHeight { get; set; }
|
|
|
|
[JsonPropertyName("SpeedRange")]
|
|
public XYZ SpeedRange { get; set; }
|
|
|
|
[JsonPropertyName("MoveRestrictions")]
|
|
public MoveRestrictions MoveRestrictions { get; set; }
|
|
|
|
[JsonPropertyName("AutoMoveRestrictions")]
|
|
public MoveRestrictions AutoMoveRestrictions { get; set; }
|
|
}
|
|
|
|
public class MoveRestrictions
|
|
{
|
|
[JsonPropertyName("IsActive")]
|
|
public bool IsActive { get; set; }
|
|
|
|
[JsonPropertyName("MinDistantToInteract")]
|
|
public int MinDistantToInteract { get; set; }
|
|
|
|
[JsonPropertyName("MinHeight")]
|
|
public int MinHeight { get; set; }
|
|
|
|
[JsonPropertyName("MaxHeight")]
|
|
public int MaxHeight { get; set; }
|
|
|
|
[JsonPropertyName("MinLength")]
|
|
public int MinLength { get; set; }
|
|
|
|
[JsonPropertyName("MaxLength")]
|
|
public int MaxLength { get; set; }
|
|
}
|
|
|
|
public class BTRSettings
|
|
{
|
|
[JsonPropertyName("LocationsWithBTR")]
|
|
public List<string> LocationsWithBTR { get; set; }
|
|
|
|
[JsonPropertyName("BasePriceTaxi")]
|
|
public int BasePriceTaxi { get; set; }
|
|
|
|
[JsonPropertyName("AddPriceTaxi")]
|
|
public int AddPriceTaxi { get; set; }
|
|
|
|
[JsonPropertyName("CleanUpPrice")]
|
|
public int CleanUpPrice { get; set; }
|
|
|
|
[JsonPropertyName("DeliveryPrice")]
|
|
public int DeliveryPrice { get; set; }
|
|
|
|
[JsonPropertyName("ModDeliveryCost")]
|
|
public int ModDeliveryCost { get; set; }
|
|
|
|
[JsonPropertyName("BearPriceMod")]
|
|
public int BearPriceMod { get; set; }
|
|
|
|
[JsonPropertyName("UsecPriceMod")]
|
|
public int UsecPriceMod { get; set; }
|
|
|
|
[JsonPropertyName("ScavPriceMod")]
|
|
public int ScavPriceMod { get; set; }
|
|
|
|
[JsonPropertyName("CoefficientDiscountCharisma")]
|
|
public int CoefficientDiscountCharisma { get; set; }
|
|
|
|
[JsonPropertyName("DeliveryMinPrice")]
|
|
public int DeliveryMinPrice { get; set; }
|
|
|
|
[JsonPropertyName("TaxiMinPrice")]
|
|
public int TaxiMinPrice { get; set; }
|
|
|
|
[JsonPropertyName("BotCoverMinPrice")]
|
|
public int BotCoverMinPrice { get; set; }
|
|
|
|
[JsonPropertyName("MapsConfigs")]
|
|
public Dictionary<string, BtrMapConfig> MapsConfigs { get; set; }
|
|
|
|
[JsonPropertyName("DiameterWheel")]
|
|
public int DiameterWheel { get; set; }
|
|
|
|
[JsonPropertyName("HeightWheel")]
|
|
public int HeightWheel { get; set; }
|
|
|
|
[JsonPropertyName("HeightWheelMaxPosLimit")]
|
|
public int HeightWheelMaxPosLimit { get; set; }
|
|
|
|
[JsonPropertyName("HeightWheelMinPosLimit")]
|
|
public int HeightWheelMinPosLimit { get; set; }
|
|
|
|
[JsonPropertyName("SnapToSurfaceWheelsSpeed")]
|
|
public int SnapToSurfaceWheelsSpeed { get; set; }
|
|
|
|
[JsonPropertyName("CheckSurfaceForWheelsTimer")]
|
|
public int CheckSurfaceForWheelsTimer { get; set; }
|
|
|
|
[JsonPropertyName("HeightWheelOffset")]
|
|
public int HeightWheelOffset { get; set; }
|
|
}
|
|
|
|
public class BtrMapConfig
|
|
{
|
|
[JsonPropertyName("BtrSkin")]
|
|
public string BtrSkin { get; set; }
|
|
|
|
[JsonPropertyName("CheckSurfaceForWheelsTimer")]
|
|
public int CheckSurfaceForWheelsTimer { get; set; }
|
|
|
|
[JsonPropertyName("DiameterWheel")]
|
|
public int DiameterWheel { get; set; }
|
|
|
|
[JsonPropertyName("HeightWheel")]
|
|
public int HeightWheel { get; set; }
|
|
|
|
[JsonPropertyName("HeightWheelMaxPosLimit")]
|
|
public int HeightWheelMaxPosLimit { get; set; }
|
|
|
|
[JsonPropertyName("HeightWheelMinPosLimit")]
|
|
public int HeightWheelMinPosLimit { get; set; }
|
|
|
|
[JsonPropertyName("HeightWheelOffset")]
|
|
public int HeightWheelOffset { get; set; }
|
|
|
|
[JsonPropertyName("SnapToSurfaceWheelsSpeed")]
|
|
public int SnapToSurfaceWheelsSpeed { get; set; }
|
|
|
|
[JsonPropertyName("SuspensionDamperStiffness")]
|
|
public int SuspensionDamperStiffness { get; set; }
|
|
|
|
[JsonPropertyName("SuspensionRestLength")]
|
|
public int SuspensionRestLength { get; set; }
|
|
|
|
[JsonPropertyName("SuspensionSpringStiffness")]
|
|
public int SuspensionSpringStiffness { get; set; }
|
|
|
|
[JsonPropertyName("SuspensionTravel")]
|
|
public int SuspensionTravel { get; set; }
|
|
|
|
[JsonPropertyName("SuspensionWheelRadius")]
|
|
public int SuspensionWheelRadius { get; set; }
|
|
|
|
[JsonPropertyName("mapID")]
|
|
public string MapID { get; set; }
|
|
|
|
[JsonPropertyName("pathsConfigurations")]
|
|
public List<PathConfig> PathsConfigurations { get; set; }
|
|
}
|
|
|
|
public class PathConfig
|
|
{
|
|
[JsonPropertyName("active")]
|
|
public bool Active { get; set; }
|
|
|
|
[JsonPropertyName("id")]
|
|
public string Id { get; set; }
|
|
|
|
[JsonPropertyName("enterPoint")]
|
|
public string EnterPoint { get; set; }
|
|
|
|
[JsonPropertyName("exitPoint")]
|
|
public string ExitPoint { get; set; }
|
|
|
|
[JsonPropertyName("pathPoints")]
|
|
public List<string> PathPoints { get; set; }
|
|
|
|
[JsonPropertyName("once")]
|
|
public bool Once { get; set; }
|
|
|
|
[JsonPropertyName("circle")]
|
|
public bool Circle { get; set; }
|
|
|
|
[JsonPropertyName("circleCount")]
|
|
public int CircleCount { get; set; }
|
|
}
|
|
|
|
public class SquadSettings
|
|
{
|
|
[JsonPropertyName("CountOfRequestsToOnePlayer")]
|
|
public int CountOfRequestsToOnePlayer { get; set; }
|
|
|
|
[JsonPropertyName("SecondsForExpiredRequest")]
|
|
public int SecondsForExpiredRequest { get; set; }
|
|
|
|
[JsonPropertyName("SendRequestDelaySeconds")]
|
|
public int SendRequestDelaySeconds { get; set; }
|
|
}
|
|
|
|
public class Insurance
|
|
{
|
|
[JsonPropertyName("ChangeForReturnItemsInOfflineRaid")]
|
|
public int ChangeForReturnItemsInOfflineRaid { get; set; }
|
|
|
|
[JsonPropertyName("MaxStorageTimeInHour")]
|
|
public int MaxStorageTimeInHour { get; set; }
|
|
|
|
[JsonPropertyName("CoefOfSendingMessageTime")]
|
|
public int CoefOfSendingMessageTime { get; set; }
|
|
|
|
[JsonPropertyName("CoefOfHavingMarkOfUnknown")]
|
|
public int CoefOfHavingMarkOfUnknown { get; set; }
|
|
|
|
[JsonPropertyName("EditionSendingMessageTime")]
|
|
public Dictionary<string, MessageSendTimeMultiplier> EditionSendingMessageTime { get; set; }
|
|
|
|
[JsonPropertyName("OnlyInDeathCase")]
|
|
public bool OnlyInDeathCase { get; set; }
|
|
}
|
|
|
|
public class MessageSendTimeMultiplier
|
|
{
|
|
[JsonPropertyName("multiplier")]
|
|
public double Multiplier { get; set; }
|
|
}
|
|
|
|
public class SkillsSettings
|
|
{
|
|
[JsonPropertyName("SkillProgressRate")]
|
|
public double SkillProgressRate { get; set; }
|
|
|
|
[JsonPropertyName("WeaponSkillProgressRate")]
|
|
public double WeaponSkillProgressRate { get; set; }
|
|
|
|
[JsonPropertyName("WeaponSkillRecoilBonusPerLevel")]
|
|
public double WeaponSkillRecoilBonusPerLevel { get; set; }
|
|
|
|
[JsonPropertyName("HideoutManagement")]
|
|
public HideoutManagement HideoutManagement { get; set; }
|
|
|
|
[JsonPropertyName("Crafting")]
|
|
public Crafting Crafting { get; set; }
|
|
|
|
[JsonPropertyName("Metabolism")]
|
|
public Metabolism Metabolism { get; set; }
|
|
|
|
[JsonPropertyName("MountingErgonomicsBonusPerLevel")]
|
|
public double MountingErgonomicsBonusPerLevel { get; set; }
|
|
|
|
[JsonPropertyName("Immunity")]
|
|
public Immunity Immunity { get; set; }
|
|
|
|
[JsonPropertyName("Endurance")]
|
|
public Endurance Endurance { get; set; }
|
|
|
|
[JsonPropertyName("Strength")]
|
|
public Strength Strength { get; set; }
|
|
|
|
[JsonPropertyName("Vitality")]
|
|
public Vitality Vitality { get; set; }
|
|
|
|
[JsonPropertyName("Health")]
|
|
public HealthSkillProgress Health { get; set; }
|
|
|
|
[JsonPropertyName("StressResistance")]
|
|
public StressResistance StressResistance { get; set; }
|
|
|
|
[JsonPropertyName("Throwing")]
|
|
public Throwing Throwing { get; set; }
|
|
|
|
[JsonPropertyName("RecoilControl")]
|
|
public RecoilControl RecoilControl { get; set; }
|
|
|
|
[JsonPropertyName("Pistol")]
|
|
public WeaponSkills Pistol { get; set; }
|
|
|
|
[JsonPropertyName("Revolver")]
|
|
public WeaponSkills Revolver { get; set; }
|
|
|
|
[JsonPropertyName("SMG")]
|
|
public List<object> SMG { get; set; }
|
|
|
|
[JsonPropertyName("Assault")]
|
|
public WeaponSkills Assault { get; set; }
|
|
|
|
[JsonPropertyName("Shotgun")]
|
|
public WeaponSkills Shotgun { get; set; }
|
|
|
|
[JsonPropertyName("Sniper")]
|
|
public WeaponSkills Sniper { get; set; }
|
|
|
|
[JsonPropertyName("LMG")]
|
|
public List<object> LMG { get; set; }
|
|
|
|
[JsonPropertyName("HMG")]
|
|
public List<object> HMG { get; set; }
|
|
|
|
[JsonPropertyName("Launcher")]
|
|
public List<object> Launcher { get; set; }
|
|
|
|
[JsonPropertyName("AttachedLauncher")]
|
|
public List<object> AttachedLauncher { get; set; }
|
|
|
|
[JsonPropertyName("Melee")]
|
|
public MeleeSkill Melee { get; set; }
|
|
|
|
[JsonPropertyName("DMR")]
|
|
public WeaponSkills DMR { get; set; }
|
|
|
|
[JsonPropertyName("BearAssaultoperations")]
|
|
public List<object> BearAssaultoperations { get; set; }
|
|
|
|
[JsonPropertyName("BearAuthority")]
|
|
public List<object> BearAuthority { get; set; }
|
|
|
|
[JsonPropertyName("BearAksystems")]
|
|
public List<object> BearAksystems { get; set; }
|
|
|
|
[JsonPropertyName("BearHeavycaliber")]
|
|
public List<object> BearHeavycaliber { get; set; }
|
|
|
|
[JsonPropertyName("BearRawpower")]
|
|
public List<object> BearRawpower { get; set; }
|
|
|
|
[JsonPropertyName("BipodErgonomicsBonusPerLevel")]
|
|
public double BipodErgonomicsBonusPerLevel { get; set; }
|
|
|
|
[JsonPropertyName("UsecArsystems")]
|
|
public List<object> UsecArsystems { get; set; }
|
|
|
|
[JsonPropertyName("UsecDeepweaponmodding_Settings")]
|
|
public List<object> UsecDeepweaponmodding_Settings { get; set; }
|
|
|
|
[JsonPropertyName("UsecLongrangeoptics_Settings")]
|
|
public List<object> UsecLongrangeoptics_Settings { get; set; }
|
|
|
|
[JsonPropertyName("UsecNegotiations")]
|
|
public List<object> UsecNegotiations { get; set; }
|
|
|
|
[JsonPropertyName("UsecTactics")]
|
|
public List<object> UsecTactics { get; set; }
|
|
|
|
[JsonPropertyName("BotReload")]
|
|
public List<object> BotReload { get; set; }
|
|
|
|
[JsonPropertyName("CovertMovement")]
|
|
public CovertMovement CovertMovement { get; set; }
|
|
|
|
[JsonPropertyName("FieldMedicine")]
|
|
public List<object> FieldMedicine { get; set; }
|
|
|
|
[JsonPropertyName("Search")]
|
|
public Search Search { get; set; }
|
|
|
|
[JsonPropertyName("Sniping")]
|
|
public List<object> Sniping { get; set; }
|
|
|
|
[JsonPropertyName("ProneMovement")]
|
|
public List<object> ProneMovement { get; set; }
|
|
|
|
[JsonPropertyName("FirstAid")]
|
|
public List<object> FirstAid { get; set; }
|
|
|
|
[JsonPropertyName("LightVests")]
|
|
public ArmorSkills LightVests { get; set; }
|
|
|
|
[JsonPropertyName("HeavyVests")]
|
|
public ArmorSkills HeavyVests { get; set; }
|
|
|
|
[JsonPropertyName("WeaponModding")]
|
|
public List<object> WeaponModding { get; set; }
|
|
|
|
[JsonPropertyName("AdvancedModding")]
|
|
public List<object> AdvancedModding { get; set; }
|
|
|
|
[JsonPropertyName("NightOps")]
|
|
public List<object> NightOps { get; set; }
|
|
|
|
[JsonPropertyName("SilentOps")]
|
|
public List<object> SilentOps { get; set; }
|
|
|
|
[JsonPropertyName("Lockpicking")]
|
|
public List<object> Lockpicking { get; set; }
|
|
|
|
[JsonPropertyName("WeaponTreatment")]
|
|
public WeaponTreatment WeaponTreatment { get; set; }
|
|
|
|
[JsonPropertyName("MagDrills")]
|
|
public MagDrills MagDrills { get; set; }
|
|
|
|
[JsonPropertyName("Freetrading")]
|
|
public List<object> Freetrading { get; set; }
|
|
|
|
[JsonPropertyName("Auctions")]
|
|
public List<object> Auctions { get; set; }
|
|
|
|
[JsonPropertyName("Cleanoperations")]
|
|
public List<object> Cleanoperations { get; set; }
|
|
|
|
[JsonPropertyName("Barter")]
|
|
public List<object> Barter { get; set; }
|
|
|
|
[JsonPropertyName("Shadowconnections")]
|
|
public List<object> Shadowconnections { get; set; }
|
|
|
|
[JsonPropertyName("Taskperformance")]
|
|
public List<object> Taskperformance { get; set; }
|
|
|
|
[JsonPropertyName("Perception")]
|
|
public Perception Perception { get; set; }
|
|
|
|
[JsonPropertyName("Intellect")]
|
|
public Intellect Intellect { get; set; }
|
|
|
|
[JsonPropertyName("Attention")]
|
|
public Attention Attention { get; set; }
|
|
|
|
[JsonPropertyName("Charisma")]
|
|
public Charisma Charisma { get; set; }
|
|
|
|
[JsonPropertyName("Memory")]
|
|
public Memory Memory { get; set; }
|
|
|
|
[JsonPropertyName("Surgery")]
|
|
public Surgery Surgery { get; set; }
|
|
|
|
[JsonPropertyName("AimDrills")]
|
|
public AimDrills AimDrills { get; set; }
|
|
|
|
[JsonPropertyName("BotSound")]
|
|
public List<object> BotSound { get; set; }
|
|
|
|
[JsonPropertyName("TroubleShooting")]
|
|
public TroubleShooting TroubleShooting { get; set; }
|
|
}
|
|
|
|
public class MeleeSkill
|
|
{
|
|
[JsonPropertyName("buffSettings")]
|
|
public BuffSettings BuffSettings { get; set; }
|
|
}
|
|
|
|
public class ArmorSkills
|
|
{
|
|
[JsonPropertyName("buffMaxCount")]
|
|
public int BuffMaxCount { get; set; }
|
|
|
|
[JsonPropertyName("buffSettings")]
|
|
public BuffSettings BuffSettings { get; set; }
|
|
|
|
[JsonPropertyName("counters")]
|
|
public ArmorCounters Counters { get; set; }
|
|
|
|
[JsonPropertyName("moveSpeedPenaltyReductionHVestsReducePerLevel")]
|
|
public int MoveSpeedPenaltyReductionHVestsReducePerLevel { get; set; }
|
|
|
|
[JsonPropertyName("ricochetChanceHVestsCurrentDurabilityThreshold")]
|
|
public int RicochetChanceHVestsCurrentDurabilityThreshold { get; set; }
|
|
|
|
[JsonPropertyName("ricochetChanceHVestsEliteLevel")]
|
|
public int RicochetChanceHVestsEliteLevel { get; set; }
|
|
|
|
[JsonPropertyName("ricochetChanceHVestsMaxDurabilityThreshold")]
|
|
public int RicochetChanceHVestsMaxDurabilityThreshold { get; set; }
|
|
|
|
[JsonPropertyName("meleeDamageLVestsReducePerLevel")]
|
|
public int MeleeDamageLVestsReducePerLevel { get; set; }
|
|
|
|
[JsonPropertyName("moveSpeedPenaltyReductionLVestsReducePerLevel")]
|
|
public int MoveSpeedPenaltyReductionLVestsReducePerLevel { get; set; }
|
|
|
|
[JsonPropertyName("wearAmountRepairLVestsReducePerLevel")]
|
|
public int WearAmountRepairLVestsReducePerLevel { get; set; }
|
|
|
|
[JsonPropertyName("wearChanceRepairLVestsReduceEliteLevel")]
|
|
public int WearChanceRepairLVestsReduceEliteLevel { get; set; }
|
|
}
|
|
|
|
public class ArmorCounters
|
|
{
|
|
[JsonPropertyName("armorDurability")]
|
|
public SkillCounter ArmorDurability { get; set; }
|
|
}
|
|
|
|
public class HideoutManagement
|
|
{
|
|
[JsonPropertyName("skillPointsPerAreaUpgrade")]
|
|
public int SkillPointsPerAreaUpgrade { get; set; }
|
|
|
|
[JsonPropertyName("skillPointsPerCraft")]
|
|
public int SkillPointsPerCraft { get; set; }
|
|
|
|
[JsonPropertyName("circleOfCultistsBonusPercent")]
|
|
public int CircleOfCultistsBonusPercent { get; set; }
|
|
|
|
[JsonPropertyName("consumptionReductionPerLevel")]
|
|
public int ConsumptionReductionPerLevel { get; set; }
|
|
|
|
[JsonPropertyName("skillBoostPercent")]
|
|
public int SkillBoostPercent { get; set; }
|
|
|
|
[JsonPropertyName("skillPointsRate")]
|
|
public SkillPointsRate SkillPointsRate { get; set; }
|
|
|
|
[JsonPropertyName("eliteSlots")]
|
|
public EliteSlots EliteSlots { get; set; }
|
|
}
|
|
|
|
public class SkillPointsRate
|
|
{
|
|
[JsonPropertyName("generator")]
|
|
public SkillPointRate Generator { get; set; }
|
|
|
|
[JsonPropertyName("airFilteringUnit")]
|
|
public SkillPointRate AirFilteringUnit { get; set; }
|
|
|
|
[JsonPropertyName("waterCollector")]
|
|
public SkillPointRate WaterCollector { get; set; }
|
|
|
|
[JsonPropertyName("solarPower")]
|
|
public SkillPointRate SolarPower { get; set; }
|
|
}
|
|
|
|
public class SkillPointRate
|
|
{
|
|
[JsonPropertyName("resourceSpent")]
|
|
public int ResourceSpent { get; set; }
|
|
|
|
[JsonPropertyName("pointsGained")]
|
|
public int PointsGained { get; set; }
|
|
}
|
|
|
|
public class EliteSlots
|
|
{
|
|
[JsonPropertyName("generator")]
|
|
public EliteSlot Generator { get; set; }
|
|
|
|
[JsonPropertyName("airFilteringUnit")]
|
|
public EliteSlot AirFilteringUnit { get; set; }
|
|
|
|
[JsonPropertyName("waterCollector")]
|
|
public EliteSlot WaterCollector { get; set; }
|
|
|
|
[JsonPropertyName("bitcoinFarm")]
|
|
public EliteSlot BitcoinFarm { get; set; }
|
|
}
|
|
|
|
public class EliteSlot
|
|
{
|
|
[JsonPropertyName("slots")]
|
|
public int Slots { get; set; }
|
|
|
|
[JsonPropertyName("container")]
|
|
public int Container { get; set; }
|
|
}
|
|
|
|
public class Crafting
|
|
{
|
|
[JsonPropertyName("PointsPerCraftingCycle")]
|
|
public int PointsPerCraftingCycle { get; set; }
|
|
|
|
[JsonPropertyName("CraftingCycleHours")]
|
|
public int CraftingCycleHours { get; set; }
|
|
|
|
[JsonPropertyName("PointsPerUniqueCraftCycle")]
|
|
public int PointsPerUniqueCraftCycle { get; set; }
|
|
|
|
[JsonPropertyName("UniqueCraftsPerCycle")]
|
|
public int UniqueCraftsPerCycle { get; set; }
|
|
|
|
[JsonPropertyName("CraftTimeReductionPerLevel")]
|
|
public int CraftTimeReductionPerLevel { get; set; }
|
|
|
|
[JsonPropertyName("ProductionTimeReductionPerLevel")]
|
|
public int ProductionTimeReductionPerLevel { get; set; }
|
|
|
|
[JsonPropertyName("EliteExtraProductions")]
|
|
public int EliteExtraProductions { get; set; }
|
|
|
|
[JsonPropertyName("CraftingPointsToIntelligence")]
|
|
public int CraftingPointsToIntelligence { get; set; }
|
|
}
|
|
|
|
public class Metabolism
|
|
{
|
|
[JsonPropertyName("HydrationRecoveryRate")]
|
|
public int HydrationRecoveryRate { get; set; }
|
|
|
|
[JsonPropertyName("EnergyRecoveryRate")]
|
|
public int EnergyRecoveryRate { get; set; }
|
|
|
|
[JsonPropertyName("IncreasePositiveEffectDurationRate")]
|
|
public int IncreasePositiveEffectDurationRate { get; set; }
|
|
|
|
[JsonPropertyName("DecreaseNegativeEffectDurationRate")]
|
|
public int DecreaseNegativeEffectDurationRate { get; set; }
|
|
|
|
[JsonPropertyName("DecreasePoisonDurationRate")]
|
|
public int DecreasePoisonDurationRate { get; set; }
|
|
}
|
|
|
|
public class Immunity
|
|
{
|
|
[JsonPropertyName("ImmunityMiscEffects")]
|
|
public int ImmunityMiscEffects { get; set; }
|
|
|
|
[JsonPropertyName("ImmunityPoisonBuff")]
|
|
public int ImmunityPoisonBuff { get; set; }
|
|
|
|
[JsonPropertyName("ImmunityPainKiller")]
|
|
public int ImmunityPainKiller { get; set; }
|
|
|
|
[JsonPropertyName("HealthNegativeEffect")]
|
|
public int HealthNegativeEffect { get; set; }
|
|
|
|
[JsonPropertyName("StimulatorNegativeBuff")]
|
|
public int StimulatorNegativeBuff { get; set; }
|
|
}
|
|
|
|
public class Endurance
|
|
{
|
|
[JsonPropertyName("MovementAction")]
|
|
public int MovementAction { get; set; }
|
|
|
|
[JsonPropertyName("SprintAction")]
|
|
public int SprintAction { get; set; }
|
|
|
|
[JsonPropertyName("GainPerFatigueStack")]
|
|
public int GainPerFatigueStack { get; set; }
|
|
|
|
[JsonPropertyName("DependentSkillRatios")]
|
|
public List<DependentSkillRatio> DependentSkillRatios { get; set; }
|
|
|
|
[JsonPropertyName("QTELevelMultipliers")]
|
|
public Dictionary<string, Dictionary<string, int>> QTELevelMultipliers { get; set; }
|
|
}
|
|
|
|
public class Strength
|
|
{
|
|
[JsonPropertyName("DependentSkillRatios")]
|
|
public List<DependentSkillRatio> DependentSkillRatios { get; set; }
|
|
|
|
[JsonPropertyName("SprintActionMin")]
|
|
public int SprintActionMin { get; set; }
|
|
|
|
[JsonPropertyName("SprintActionMax")]
|
|
public int SprintActionMax { get; set; }
|
|
|
|
[JsonPropertyName("MovementActionMin")]
|
|
public int MovementActionMin { get; set; }
|
|
|
|
[JsonPropertyName("MovementActionMax")]
|
|
public int MovementActionMax { get; set; }
|
|
|
|
[JsonPropertyName("PushUpMin")]
|
|
public int PushUpMin { get; set; }
|
|
|
|
[JsonPropertyName("PushUpMax")]
|
|
public int PushUpMax { get; set; }
|
|
|
|
[JsonPropertyName("QTELevelMultipliers")]
|
|
public List<QTELevelMultiplier> QTELevelMultipliers { get; set; }
|
|
|
|
[JsonPropertyName("FistfightAction")]
|
|
public int FistfightAction { get; set; }
|
|
|
|
[JsonPropertyName("ThrowAction")]
|
|
public int ThrowAction { get; set; }
|
|
}
|
|
|
|
public class DependentSkillRatio
|
|
{
|
|
[JsonPropertyName("Ratio")]
|
|
public int Ratio { get; set; }
|
|
|
|
[JsonPropertyName("SkillId")]
|
|
public string SkillId { get; set; }
|
|
}
|
|
|
|
public class QTELevelMultiplier
|
|
{
|
|
[JsonPropertyName("Level")]
|
|
public int Level { get; set; }
|
|
|
|
[JsonPropertyName("Multiplier")]
|
|
public int Multiplier { get; set; }
|
|
}
|
|
|
|
public class Vitality
|
|
{
|
|
[JsonPropertyName("DamageTakenAction")]
|
|
public int DamageTakenAction { get; set; }
|
|
|
|
[JsonPropertyName("HealthNegativeEffect")]
|
|
public int HealthNegativeEffect { get; set; }
|
|
}
|
|
|
|
public class HealthSkillProgress
|
|
{
|
|
[JsonPropertyName("SkillProgress")]
|
|
public int SkillProgress { get; set; }
|
|
}
|
|
|
|
public class StressResistance
|
|
{
|
|
[JsonPropertyName("HealthNegativeEffect")]
|
|
public int HealthNegativeEffect { get; set; }
|
|
|
|
[JsonPropertyName("LowHPDuration")]
|
|
public int LowHPDuration { get; set; }
|
|
}
|
|
|
|
public class Throwing
|
|
{
|
|
[JsonPropertyName("ThrowAction")]
|
|
public int ThrowAction { get; set; }
|
|
}
|
|
|
|
public class RecoilControl
|
|
{
|
|
[JsonPropertyName("RecoilAction")]
|
|
public int RecoilAction { get; set; }
|
|
|
|
[JsonPropertyName("RecoilBonusPerLevel")]
|
|
public int RecoilBonusPerLevel { get; set; }
|
|
}
|
|
|
|
public class WeaponSkills
|
|
{
|
|
[JsonPropertyName("WeaponReloadAction")]
|
|
public int WeaponReloadAction { get; set; }
|
|
|
|
[JsonPropertyName("WeaponShotAction")]
|
|
public int WeaponShotAction { get; set; }
|
|
|
|
[JsonPropertyName("WeaponFixAction")]
|
|
public int WeaponFixAction { get; set; }
|
|
|
|
[JsonPropertyName("WeaponChamberAction")]
|
|
public int WeaponChamberAction { get; set; }
|
|
}
|
|
|
|
public class CovertMovement
|
|
{
|
|
[JsonPropertyName("MovementAction")]
|
|
public int MovementAction { get; set; }
|
|
}
|
|
|
|
public class Search
|
|
{
|
|
[JsonPropertyName("SearchAction")]
|
|
public int SearchAction { get; set; }
|
|
|
|
[JsonPropertyName("FindAction")]
|
|
public int FindAction { get; set; }
|
|
}
|
|
|
|
public class WeaponTreatment
|
|
{
|
|
[JsonPropertyName("BuffMaxCount")]
|
|
public int BuffMaxCount { get; set; }
|
|
|
|
[JsonPropertyName("BuffSettings")]
|
|
public BuffSettings BuffSettings { get; set; }
|
|
|
|
[JsonPropertyName("Counters")]
|
|
public WeaponTreatmentCounters Counters { get; set; }
|
|
|
|
[JsonPropertyName("DurLossReducePerLevel")]
|
|
public int DurLossReducePerLevel { get; set; }
|
|
|
|
[JsonPropertyName("SkillPointsPerRepair")]
|
|
public int SkillPointsPerRepair { get; set; }
|
|
|
|
[JsonPropertyName("Filter")]
|
|
public List<object> Filter { get; set; }
|
|
|
|
[JsonPropertyName("WearAmountRepairGunsReducePerLevel")]
|
|
public int WearAmountRepairGunsReducePerLevel { get; set; }
|
|
|
|
[JsonPropertyName("WearChanceRepairGunsReduceEliteLevel")]
|
|
public int WearChanceRepairGunsReduceEliteLevel { get; set; }
|
|
}
|
|
|
|
public class WeaponTreatmentCounters
|
|
{
|
|
[JsonPropertyName("firearmsDurability")]
|
|
public SkillCounter FirearmsDurability { get; set; }
|
|
}
|
|
|
|
public class BuffSettings
|
|
{
|
|
[JsonPropertyName("CommonBuffChanceLevelBonus")]
|
|
public double CommonBuffChanceLevelBonus { get; set; }
|
|
|
|
[JsonPropertyName("CommonBuffMinChanceValue")]
|
|
public double CommonBuffMinChanceValue { get; set; }
|
|
|
|
[JsonPropertyName("CurrentDurabilityLossToRemoveBuff")]
|
|
public double? CurrentDurabilityLossToRemoveBuff { get; set; }
|
|
|
|
[JsonPropertyName("MaxDurabilityLossToRemoveBuff")]
|
|
public double? MaxDurabilityLossToRemoveBuff { get; set; }
|
|
|
|
[JsonPropertyName("RareBuffChanceCoff")]
|
|
public double RareBuffChanceCoff { get; set; }
|
|
|
|
[JsonPropertyName("ReceivedDurabilityMaxPercent")]
|
|
public double ReceivedDurabilityMaxPercent { get; set; }
|
|
}
|
|
|
|
public class MagDrills
|
|
{
|
|
[JsonPropertyName("RaidLoadedAmmoAction")]
|
|
public double RaidLoadedAmmoAction { get; set; }
|
|
|
|
[JsonPropertyName("RaidUnloadedAmmoAction")]
|
|
public double RaidUnloadedAmmoAction { get; set; }
|
|
|
|
[JsonPropertyName("MagazineCheckAction")]
|
|
public double MagazineCheckAction { get; set; }
|
|
}
|
|
|
|
public class Perception
|
|
{
|
|
[JsonPropertyName("DependentSkillRatios")]
|
|
public List<SkillRatio> DependentSkillRatios { get; set; }
|
|
|
|
[JsonPropertyName("OnlineAction")]
|
|
public double OnlineAction { get; set; }
|
|
|
|
[JsonPropertyName("UniqueLoot")]
|
|
public double UniqueLoot { get; set; }
|
|
}
|
|
|
|
public class SkillRatio
|
|
{
|
|
[JsonPropertyName("Ratio")]
|
|
public double Ratio { get; set; }
|
|
|
|
[JsonPropertyName("SkillId")]
|
|
public string SkillId { get; set; }
|
|
}
|
|
|
|
public class Intellect
|
|
{
|
|
[JsonPropertyName("Counters")]
|
|
public IntellectCounters Counters { get; set; }
|
|
|
|
[JsonPropertyName("ExamineAction")]
|
|
public double ExamineAction { get; set; }
|
|
|
|
[JsonPropertyName("SkillProgress")]
|
|
public double SkillProgress { get; set; }
|
|
|
|
[JsonPropertyName("RepairAction")]
|
|
public double RepairAction { get; set; }
|
|
|
|
[JsonPropertyName("WearAmountReducePerLevel")]
|
|
public double WearAmountReducePerLevel { get; set; }
|
|
|
|
[JsonPropertyName("WearChanceReduceEliteLevel")]
|
|
public double WearChanceReduceEliteLevel { get; set; }
|
|
|
|
[JsonPropertyName("RepairPointsCostReduction")]
|
|
public double RepairPointsCostReduction { get; set; }
|
|
}
|
|
|
|
public class IntellectCounters
|
|
{
|
|
[JsonPropertyName("armorDurability")]
|
|
public SkillCounter ArmorDurability { get; set; }
|
|
|
|
[JsonPropertyName("firearmsDurability")]
|
|
public SkillCounter FirearmsDurability { get; set; }
|
|
|
|
[JsonPropertyName("meleeWeaponDurability")]
|
|
public SkillCounter MeleeWeaponDurability { get; set; }
|
|
}
|
|
|
|
public class SkillCounter
|
|
{
|
|
[JsonPropertyName("divisor")]
|
|
public double Divisor { get; set; }
|
|
|
|
[JsonPropertyName("points")]
|
|
public double Points { get; set; }
|
|
}
|
|
|
|
public class Attention {
|
|
[JsonPropertyName("DependentSkillRatios")]
|
|
public SkillRatio[] DependentSkillRatios { get; set; }
|
|
|
|
[JsonPropertyName("ExamineWithInstruction")]
|
|
public int ExamineWithInstruction { get; set; }
|
|
|
|
[JsonPropertyName("FindActionFalse")]
|
|
public int FindActionFalse { get; set; }
|
|
|
|
[JsonPropertyName("FindActionTrue")]
|
|
public int FindActionTrue { get; set; }
|
|
}
|
|
|
|
public class Charisma {
|
|
[JsonPropertyName("BonusSettings")]
|
|
public BonusSettings BonusSettings { get; set; }
|
|
|
|
[JsonPropertyName("Counters")]
|
|
public CharismaSkillCounters Counters { get; set; }
|
|
|
|
[JsonPropertyName("SkillProgressInt")]
|
|
public int SkillProgressInt { get; set; }
|
|
|
|
[JsonPropertyName("SkillProgressAtn")]
|
|
public int SkillProgressAtn { get; set; }
|
|
|
|
[JsonPropertyName("SkillProgressPer")]
|
|
public int SkillProgressPer { get; set; }
|
|
}
|
|
|
|
public class CharismaSkillCounters {
|
|
[JsonPropertyName("insuranceCost")]
|
|
public SkillCounter InsuranceCost { get; set; }
|
|
|
|
[JsonPropertyName("repairCost")]
|
|
public SkillCounter RepairCost { get; set; }
|
|
|
|
[JsonPropertyName("repeatableQuestCompleteCount")]
|
|
public SkillCounter RepeatableQuestCompleteCount { get; set; }
|
|
|
|
[JsonPropertyName("restoredHealthCost")]
|
|
public SkillCounter RestoredHealthCost { get; set; }
|
|
|
|
[JsonPropertyName("scavCaseCost")]
|
|
public SkillCounter ScavCaseCost { get; set; }
|
|
}
|
|
|
|
public class BonusSettings {
|
|
[JsonPropertyName("EliteBonusSettings")]
|
|
public EliteBonusSettings EliteBonusSettings { get; set; }
|
|
|
|
[JsonPropertyName("LevelBonusSettings")]
|
|
public LevelBonusSettings LevelBonusSettings { get; set; }
|
|
}
|
|
|
|
public class EliteBonusSettings {
|
|
[JsonPropertyName("FenceStandingLossDiscount")]
|
|
public int FenceStandingLossDiscount { get; set; }
|
|
|
|
[JsonPropertyName("RepeatableQuestExtraCount")]
|
|
public int RepeatableQuestExtraCount { get; set; }
|
|
|
|
[JsonPropertyName("ScavCaseDiscount")]
|
|
public int ScavCaseDiscount { get; set; }
|
|
}
|
|
|
|
public class LevelBonusSettings {
|
|
[JsonPropertyName("HealthRestoreDiscount")]
|
|
public int HealthRestoreDiscount { get; set; }
|
|
|
|
[JsonPropertyName("HealthRestoreTraderDiscount")]
|
|
public int HealthRestoreTraderDiscount { get; set; }
|
|
|
|
[JsonPropertyName("InsuranceDiscount")]
|
|
public int InsuranceDiscount { get; set; }
|
|
|
|
[JsonPropertyName("InsuranceTraderDiscount")]
|
|
public int InsuranceTraderDiscount { get; set; }
|
|
|
|
[JsonPropertyName("PaidExitDiscount")]
|
|
public int PaidExitDiscount { get; set; }
|
|
|
|
[JsonPropertyName("RepeatableQuestChangeDiscount")]
|
|
public int RepeatableQuestChangeDiscount { get; set; }
|
|
}
|
|
|
|
public class Memory {
|
|
[JsonPropertyName("AnySkillUp")]
|
|
public int AnySkillUp { get; set; }
|
|
|
|
[JsonPropertyName("SkillProgress")]
|
|
public int SkillProgress { get; set; }
|
|
}
|
|
|
|
public class Surgery {
|
|
[JsonPropertyName("SurgeryAction")]
|
|
public int SurgeryAction { get; set; }
|
|
|
|
[JsonPropertyName("SkillProgress")]
|
|
public int SkillProgress { get; set; }
|
|
}
|
|
|
|
public class AimDrills
|
|
{
|
|
[JsonPropertyName("WeaponShotAction")]
|
|
public int WeaponShotAction { get; set; }
|
|
}
|
|
|
|
public class TroubleShooting
|
|
{
|
|
[JsonPropertyName("MalfRepairSpeedBonusPerLevel")]
|
|
public int MalfRepairSpeedBonusPerLevel { get; set; }
|
|
|
|
[JsonPropertyName("SkillPointsPerMalfFix")]
|
|
public int SkillPointsPerMalfFix { get; set; }
|
|
|
|
[JsonPropertyName("EliteDurabilityChanceReduceMult")]
|
|
public int EliteDurabilityChanceReduceMult { get; set; }
|
|
|
|
[JsonPropertyName("EliteAmmoChanceReduceMult")]
|
|
public int EliteAmmoChanceReduceMult { get; set; }
|
|
|
|
[JsonPropertyName("EliteMagChanceReduceMult")]
|
|
public int EliteMagChanceReduceMult { get; set; }
|
|
}
|
|
|
|
public class Aiming
|
|
{
|
|
[JsonPropertyName("ProceduralIntensityByPose")]
|
|
public XYZ ProceduralIntensityByPose { get; set; }
|
|
|
|
[JsonPropertyName("AimProceduralIntensity")]
|
|
public int AimProceduralIntensity { get; set; }
|
|
|
|
[JsonPropertyName("HeavyWeight")]
|
|
public int HeavyWeight { get; set; }
|
|
|
|
[JsonPropertyName("LightWeight")]
|
|
public int LightWeight { get; set; }
|
|
|
|
[JsonPropertyName("MaxTimeHeavy")]
|
|
public int MaxTimeHeavy { get; set; }
|
|
|
|
[JsonPropertyName("MinTimeHeavy")]
|
|
public int MinTimeHeavy { get; set; }
|
|
|
|
[JsonPropertyName("MaxTimeLight")]
|
|
public int MaxTimeLight { get; set; }
|
|
|
|
[JsonPropertyName("MinTimeLight")]
|
|
public int MinTimeLight { get; set; }
|
|
|
|
[JsonPropertyName("RecoilScaling")]
|
|
public int RecoilScaling { get; set; }
|
|
|
|
[JsonPropertyName("RecoilDamping")]
|
|
public int RecoilDamping { get; set; }
|
|
|
|
[JsonPropertyName("CameraSnapGlobalMult")]
|
|
public int CameraSnapGlobalMult { get; set; }
|
|
|
|
[JsonPropertyName("RecoilXIntensityByPose")]
|
|
public XYZ RecoilXIntensityByPose { get; set; }
|
|
|
|
[JsonPropertyName("RecoilYIntensityByPose")]
|
|
public XYZ RecoilYIntensityByPose { get; set; }
|
|
|
|
[JsonPropertyName("RecoilZIntensityByPose")]
|
|
public XYZ RecoilZIntensityByPose { get; set; }
|
|
|
|
[JsonPropertyName("RecoilCrank")]
|
|
public bool RecoilCrank { get; set; }
|
|
|
|
[JsonPropertyName("RecoilHandDamping")]
|
|
public int RecoilHandDamping { get; set; }
|
|
|
|
[JsonPropertyName("RecoilConvergenceMult")]
|
|
public int RecoilConvergenceMult { get; set; }
|
|
|
|
[JsonPropertyName("RecoilVertBonus")]
|
|
public int RecoilVertBonus { get; set; }
|
|
|
|
[JsonPropertyName("RecoilBackBonus")]
|
|
public int RecoilBackBonus { get; set; }
|
|
}
|
|
|
|
public class Malfunction
|
|
{
|
|
[JsonPropertyName("AmmoMalfChanceMult")]
|
|
public int AmmoMalfChanceMult { get; set; }
|
|
|
|
[JsonPropertyName("MagazineMalfChanceMult")]
|
|
public int MagazineMalfChanceMult { get; set; }
|
|
|
|
[JsonPropertyName("MalfRepairHardSlideMult")]
|
|
public int MalfRepairHardSlideMult { get; set; }
|
|
|
|
[JsonPropertyName("MalfRepairOneHandBrokenMult")]
|
|
public int MalfRepairOneHandBrokenMult { get; set; }
|
|
|
|
[JsonPropertyName("MalfRepairTwoHandsBrokenMult")]
|
|
public int MalfRepairTwoHandsBrokenMult { get; set; }
|
|
|
|
[JsonPropertyName("AllowMalfForBots")]
|
|
public bool AllowMalfForBots { get; set; }
|
|
|
|
[JsonPropertyName("ShowGlowAttemptsCount")]
|
|
public int ShowGlowAttemptsCount { get; set; }
|
|
|
|
[JsonPropertyName("OutToIdleSpeedMultForPistol")]
|
|
public int OutToIdleSpeedMultForPistol { get; set; }
|
|
|
|
[JsonPropertyName("IdleToOutSpeedMultOnMalf")]
|
|
public int IdleToOutSpeedMultOnMalf { get; set; }
|
|
|
|
[JsonPropertyName("TimeToQuickdrawPistol")]
|
|
public int TimeToQuickdrawPistol { get; set; }
|
|
|
|
[JsonPropertyName("DurRangeToIgnoreMalfs")]
|
|
public XYZ DurRangeToIgnoreMalfs { get; set; }
|
|
|
|
[JsonPropertyName("DurFeedWt")]
|
|
public int DurFeedWt { get; set; }
|
|
|
|
[JsonPropertyName("DurMisfireWt")]
|
|
public int DurMisfireWt { get; set; }
|
|
|
|
[JsonPropertyName("DurJamWt")]
|
|
public int DurJamWt { get; set; }
|
|
|
|
[JsonPropertyName("DurSoftSlideWt")]
|
|
public int DurSoftSlideWt { get; set; }
|
|
|
|
[JsonPropertyName("DurHardSlideMinWt")]
|
|
public int DurHardSlideMinWt { get; set; }
|
|
|
|
[JsonPropertyName("DurHardSlideMaxWt")]
|
|
public int DurHardSlideMaxWt { get; set; }
|
|
|
|
[JsonPropertyName("AmmoMisfireWt")]
|
|
public int AmmoMisfireWt { get; set; }
|
|
|
|
[JsonPropertyName("AmmoFeedWt")]
|
|
public int AmmoFeedWt { get; set; }
|
|
|
|
[JsonPropertyName("AmmoJamWt")]
|
|
public int AmmoJamWt { get; set; }
|
|
|
|
[JsonPropertyName("OverheatFeedWt")]
|
|
public int OverheatFeedWt { get; set; }
|
|
|
|
[JsonPropertyName("OverheatJamWt")]
|
|
public int OverheatJamWt { get; set; }
|
|
|
|
[JsonPropertyName("OverheatSoftSlideWt")]
|
|
public int OverheatSoftSlideWt { get; set; }
|
|
|
|
[JsonPropertyName("OverheatHardSlideMinWt")]
|
|
public int OverheatHardSlideMinWt { get; set; }
|
|
|
|
[JsonPropertyName("OverheatHardSlideMaxWt")]
|
|
public int OverheatHardSlideMaxWt { get; set; }
|
|
}
|
|
|
|
public class Overheat
|
|
{
|
|
[JsonPropertyName("MinOverheat")]
|
|
public double MinimumOverheat { get; set; }
|
|
|
|
[JsonPropertyName("MaxOverheat")]
|
|
public double MaximumOverheat { get; set; }
|
|
|
|
[JsonPropertyName("OverheatProblemsStart")]
|
|
public double OverheatProblemsStart { get; set; }
|
|
|
|
[JsonPropertyName("ModHeatFactor")]
|
|
public double ModificationHeatFactor { get; set; }
|
|
|
|
[JsonPropertyName("ModCoolFactor")]
|
|
public double ModificationCoolFactor { get; set; }
|
|
|
|
[JsonPropertyName("MinWearOnOverheat")]
|
|
public double MinimumWearOnOverheat { get; set; }
|
|
|
|
[JsonPropertyName("MaxWearOnOverheat")]
|
|
public double MaximumWearOnOverheat { get; set; }
|
|
|
|
[JsonPropertyName("MinWearOnMaxOverheat")]
|
|
public double MinimumWearOnMaximumOverheat { get; set; }
|
|
|
|
[JsonPropertyName("MaxWearOnMaxOverheat")]
|
|
public double MaximumWearOnMaximumOverheat { get; set; }
|
|
|
|
[JsonPropertyName("OverheatWearLimit")]
|
|
public double OverheatWearLimit { get; set; }
|
|
|
|
[JsonPropertyName("MaxCOIIncreaseMult")]
|
|
public double MaximumCOIIncreaseMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("MinMalfChance")]
|
|
public double MinimumMalfunctionChance { get; set; }
|
|
|
|
[JsonPropertyName("MaxMalfChance")]
|
|
public double MaximumMalfunctionChance { get; set; }
|
|
|
|
[JsonPropertyName("DurReduceMinMult")]
|
|
public double DurabilityReductionMinimumMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("DurReduceMaxMult")]
|
|
public double DurabilityReductionMaximumMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("BarrelMoveRndDuration")]
|
|
public double BarrelMovementRandomDuration { get; set; }
|
|
|
|
[JsonPropertyName("BarrelMoveMaxMult")]
|
|
public double BarrelMovementMaximumMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("FireratePitchMult")]
|
|
public double FireRatePitchMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("FirerateReduceMinMult")]
|
|
public double FireRateReductionMinimumMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("FirerateReduceMaxMult")]
|
|
public double FireRateReductionMaximumMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("FirerateOverheatBorder")]
|
|
public double FireRateOverheatBorder { get; set; }
|
|
|
|
[JsonPropertyName("EnableSlideOnMaxOverheat")]
|
|
public bool IsSlideEnabledOnMaximumOverheat { get; set; }
|
|
|
|
[JsonPropertyName("StartSlideOverheat")]
|
|
public double StartSlideOverheat { get; set; }
|
|
|
|
[JsonPropertyName("FixSlideOverheat")]
|
|
public double FixSlideOverheat { get; set; }
|
|
|
|
[JsonPropertyName("AutoshotMinOverheat")]
|
|
public double AutoshotMinimumOverheat { get; set; }
|
|
|
|
[JsonPropertyName("AutoshotChance")]
|
|
public double AutoshotChance { get; set; }
|
|
|
|
[JsonPropertyName("AutoshotPossibilityDuration")]
|
|
public double AutoshotPossibilityDuration { get; set; }
|
|
|
|
[JsonPropertyName("MaxOverheatCoolCoef")]
|
|
public double MaximumOverheatCoolCoefficient { get; set; }
|
|
}
|
|
|
|
public class FenceSettings
|
|
{
|
|
[JsonPropertyName("FenceId")]
|
|
public string FenceIdentifier { get; set; }
|
|
|
|
[JsonPropertyName("Levels")]
|
|
public Dictionary<string, FenceLevel> Levels { get; set; }
|
|
|
|
[JsonPropertyName("paidExitStandingNumerator")]
|
|
public double PaidExitStandingNumerator { get; set; }
|
|
}
|
|
|
|
public class FenceLevel
|
|
{
|
|
[JsonPropertyName("ReachOnMarkOnUnknowns")]
|
|
public bool CanReachOnMarkOnUnknowns { get; set; }
|
|
|
|
[JsonPropertyName("SavageCooldownModifier")]
|
|
public double SavageCooldownModifier { get; set; }
|
|
|
|
[JsonPropertyName("ScavCaseTimeModifier")]
|
|
public double ScavCaseTimeModifier { get; set; }
|
|
|
|
[JsonPropertyName("PaidExitCostModifier")]
|
|
public double PaidExitCostModifier { get; set; }
|
|
|
|
[JsonPropertyName("BotFollowChance")]
|
|
public double BotFollowChance { get; set; }
|
|
|
|
[JsonPropertyName("ScavEquipmentSpawnChanceModifier")]
|
|
public double ScavEquipmentSpawnChanceModifier { get; set; }
|
|
|
|
[JsonPropertyName("TransitGridSize")]
|
|
public XYZ TransitGridSize { get; set; }
|
|
|
|
[JsonPropertyName("PriceModifier")]
|
|
public double PriceModifier { get; set; }
|
|
|
|
[JsonPropertyName("HostileBosses")]
|
|
public bool AreHostileBossesPresent { get; set; }
|
|
|
|
[JsonPropertyName("HostileScavs")]
|
|
public bool AreHostileScavsPresent { get; set; }
|
|
|
|
[JsonPropertyName("ScavAttackSupport")]
|
|
public bool IsScavAttackSupported { get; set; }
|
|
|
|
[JsonPropertyName("ExfiltrationPriceModifier")]
|
|
public double ExfiltrationPriceModifier { get; set; }
|
|
|
|
[JsonPropertyName("AvailableExits")]
|
|
public int AvailableExits { get; set; }
|
|
|
|
[JsonPropertyName("BotApplySilenceChance")]
|
|
public double BotApplySilenceChance { get; set; }
|
|
|
|
[JsonPropertyName("BotGetInCoverChance")]
|
|
public double BotGetInCoverChance { get; set; }
|
|
|
|
[JsonPropertyName("BotHelpChance")]
|
|
public double BotHelpChance { get; set; }
|
|
|
|
[JsonPropertyName("BotSpreadoutChance")]
|
|
public double BotSpreadoutChance { get; set; }
|
|
|
|
[JsonPropertyName("BotStopChance")]
|
|
public double BotStopChance { get; set; }
|
|
|
|
[JsonPropertyName("PriceModTaxi")]
|
|
public double PriceModifierTaxi { get; set; }
|
|
|
|
[JsonPropertyName("PriceModDelivery")]
|
|
public double PriceModifierDelivery { get; set; }
|
|
|
|
[JsonPropertyName("PriceModCleanUp")]
|
|
public double PriceModifierCleanUp { get; set; }
|
|
|
|
[JsonPropertyName("ReactOnMarkOnUnknowns")]
|
|
public bool ReactOnMarkOnUnknowns { get; set; }
|
|
|
|
[JsonPropertyName("ReactOnMarkOnUnknownsPVE")]
|
|
public bool ReactOnMarkOnUnknownsPVE { get; set; }
|
|
|
|
[JsonPropertyName("DeliveryGridSize")]
|
|
public XYZ DeliveryGridSize { get; set; }
|
|
|
|
[JsonPropertyName("CanInteractWithBtr")]
|
|
public bool CanInteractWithBtr { get; set; }
|
|
|
|
[JsonPropertyName("CircleOfCultistsBonusPercent")]
|
|
public double CircleOfCultistsBonusPercentage { get; set; }
|
|
}
|
|
|
|
public class Inertia
|
|
{
|
|
[JsonPropertyName("InertiaLimits")]
|
|
public XYZ InertiaLimits { get; set; }
|
|
|
|
[JsonPropertyName("InertiaLimitsStep")]
|
|
public int InertiaLimitsStep { get; set; }
|
|
|
|
[JsonPropertyName("ExitMovementStateSpeedThreshold")]
|
|
public XYZ ExitMovementStateSpeedThreshold { get; set; }
|
|
|
|
[JsonPropertyName("WalkInertia")]
|
|
public XYZ WalkInertia { get; set; }
|
|
|
|
[JsonPropertyName("FallThreshold")]
|
|
public int FallThreshold { get; set; }
|
|
|
|
[JsonPropertyName("SpeedLimitAfterFallMin")]
|
|
public XYZ SpeedLimitAfterFallMin { get; set; }
|
|
|
|
[JsonPropertyName("SpeedLimitAfterFallMax")]
|
|
public XYZ SpeedLimitAfterFallMax { get; set; }
|
|
|
|
[JsonPropertyName("SpeedLimitDurationMin")]
|
|
public XYZ SpeedLimitDurationMin { get; set; }
|
|
|
|
[JsonPropertyName("SpeedLimitDurationMax")]
|
|
public XYZ SpeedLimitDurationMax { get; set; }
|
|
|
|
[JsonPropertyName("SpeedInertiaAfterJump")]
|
|
public XYZ SpeedInertiaAfterJump { get; set; }
|
|
|
|
[JsonPropertyName("BaseJumpPenaltyDuration")]
|
|
public int BaseJumpPenaltyDuration { get; set; }
|
|
|
|
[JsonPropertyName("DurationPower")]
|
|
public int DurationPower { get; set; }
|
|
|
|
[JsonPropertyName("BaseJumpPenalty")]
|
|
public int BaseJumpPenalty { get; set; }
|
|
|
|
[JsonPropertyName("PenaltyPower")]
|
|
public int PenaltyPower { get; set; }
|
|
|
|
[JsonPropertyName("InertiaTiltCurveMin")]
|
|
public XYZ InertiaTiltCurveMin { get; set; }
|
|
|
|
[JsonPropertyName("InertiaTiltCurveMax")]
|
|
public XYZ InertiaTiltCurveMax { get; set; }
|
|
|
|
[JsonPropertyName("InertiaBackwardCoef")]
|
|
public XYZ InertiaBackwardCoef { get; set; }
|
|
|
|
[JsonPropertyName("TiltInertiaMaxSpeed")]
|
|
public XYZ TiltInertiaMaxSpeed { get; set; }
|
|
|
|
[JsonPropertyName("TiltStartSideBackSpeed")]
|
|
public XYZ TiltStartSideBackSpeed { get; set; }
|
|
|
|
[JsonPropertyName("TiltMaxSideBackSpeed")]
|
|
public XYZ TiltMaxSideBackSpeed { get; set; }
|
|
|
|
[JsonPropertyName("TiltAcceleration")]
|
|
public XYZ TiltAcceleration { get; set; }
|
|
|
|
[JsonPropertyName("AverageRotationFrameSpan")]
|
|
public int AverageRotationFrameSpan { get; set; }
|
|
|
|
[JsonPropertyName("SprintSpeedInertiaCurveMin")]
|
|
public XYZ SprintSpeedInertiaCurveMin { get; set; }
|
|
|
|
[JsonPropertyName("SprintSpeedInertiaCurveMax")]
|
|
public XYZ SprintSpeedInertiaCurveMax { get; set; }
|
|
|
|
[JsonPropertyName("SprintBrakeInertia")]
|
|
public XYZ SprintBrakeInertia { get; set; }
|
|
|
|
[JsonPropertyName("SprintTransitionMotionPreservation")]
|
|
public XYZ SprintTransitionMotionPreservation { get; set; }
|
|
|
|
[JsonPropertyName("WeaponFlipSpeed")]
|
|
public XYZ WeaponFlipSpeed { get; set; }
|
|
|
|
[JsonPropertyName("PreSprintAccelerationLimits")]
|
|
public XYZ PreSprintAccelerationLimits { get; set; }
|
|
|
|
[JsonPropertyName("SprintAccelerationLimits")]
|
|
public XYZ SprintAccelerationLimits { get; set; }
|
|
|
|
[JsonPropertyName("SideTime")]
|
|
public XYZ SideTime { get; set; }
|
|
|
|
[JsonPropertyName("DiagonalTime")]
|
|
public XYZ DiagonalTime { get; set; }
|
|
|
|
[JsonPropertyName("MaxTimeWithoutInput")]
|
|
public XYZ MaxTimeWithoutInput { get; set; }
|
|
|
|
[JsonPropertyName("MinDirectionBlendTime")]
|
|
public int MinDirectionBlendTime { get; set; }
|
|
|
|
[JsonPropertyName("MoveTimeRange")]
|
|
public XYZ MoveTimeRange { get; set; }
|
|
|
|
[JsonPropertyName("ProneDirectionAccelerationRange")]
|
|
public XYZ ProneDirectionAccelerationRange { get; set; }
|
|
|
|
[JsonPropertyName("ProneSpeedAccelerationRange")]
|
|
public XYZ ProneSpeedAccelerationRange { get; set; }
|
|
|
|
[JsonPropertyName("MinMovementAccelerationRangeRight")]
|
|
public XYZ MinMovementAccelerationRangeRight { get; set; }
|
|
|
|
[JsonPropertyName("MaxMovementAccelerationRangeRight")]
|
|
public XYZ MaxMovementAccelerationRangeRight { get; set; }
|
|
}
|
|
|
|
public class Ballistic
|
|
{
|
|
[JsonPropertyName("GlobalDamageDegradationCoefficient")]
|
|
public int GlobalDamageDegradationCoefficient { get; set; }
|
|
}
|
|
|
|
public class RepairSettings
|
|
{
|
|
[JsonPropertyName("ItemEnhancementSettings")]
|
|
public ItemEnhancementSettings ItemEnhancementSettings { get; set; }
|
|
|
|
[JsonPropertyName("MinimumLevelToApplyBuff")]
|
|
public int MinimumLevelToApplyBuff { get; set; }
|
|
|
|
[JsonPropertyName("RepairStrategies")]
|
|
public RepairStrategies RepairStrategies { get; set; }
|
|
|
|
[JsonPropertyName("armorClassDivisor")]
|
|
public int ArmorClassDivisor { get; set; }
|
|
|
|
[JsonPropertyName("durabilityPointCostArmor")]
|
|
public int DurabilityPointCostArmor { get; set; }
|
|
|
|
[JsonPropertyName("durabilityPointCostGuns")]
|
|
public int DurabilityPointCostGuns { get; set; }
|
|
}
|
|
|
|
public class ItemEnhancementSettings
|
|
{
|
|
[JsonPropertyName("DamageReduction")]
|
|
public PriceModifier DamageReduction { get; set; }
|
|
|
|
[JsonPropertyName("MalfunctionProtections")]
|
|
public PriceModifier MalfunctionProtections { get; set; }
|
|
|
|
[JsonPropertyName("WeaponSpread")]
|
|
public PriceModifier WeaponSpread { get; set; }
|
|
}
|
|
|
|
public class PriceModifier
|
|
{
|
|
[JsonPropertyName("PriceModifier")]
|
|
public double PriceModifierValue { get; set; }
|
|
}
|
|
|
|
public class RepairStrategies
|
|
{
|
|
[JsonPropertyName("Armor")]
|
|
public RepairStrategy Armor { get; set; }
|
|
|
|
[JsonPropertyName("Firearms")]
|
|
public RepairStrategy Firearms { get; set; }
|
|
}
|
|
|
|
public class RepairStrategy
|
|
{
|
|
[JsonPropertyName("BuffTypes")]
|
|
public List<string> BuffTypes { get; set; }
|
|
|
|
[JsonPropertyName("Filter")]
|
|
public List<string> Filter { get; set; }
|
|
}
|
|
|
|
public class BotPreset
|
|
{
|
|
[JsonPropertyName("UseThis")]
|
|
public bool UseThis { get; set; }
|
|
|
|
[JsonPropertyName("Role")]
|
|
public string Role { get; set; }
|
|
|
|
[JsonPropertyName("BotDifficulty")]
|
|
public string BotDifficulty { get; set; }
|
|
|
|
[JsonPropertyName("VisibleAngle")]
|
|
public double VisibleAngle { get; set; }
|
|
|
|
[JsonPropertyName("VisibleDistance")]
|
|
public double VisibleDistance { get; set; }
|
|
|
|
[JsonPropertyName("ScatteringPerMeter")]
|
|
public double ScatteringPerMeter { get; set; }
|
|
|
|
[JsonPropertyName("HearingSense")]
|
|
public double HearingSense { get; set; }
|
|
|
|
[JsonPropertyName("SCATTERING_DIST_MODIF")]
|
|
public double ScatteringDistModif { get; set; }
|
|
|
|
[JsonPropertyName("MAX_AIMING_UPGRADE_BY_TIME")]
|
|
public double MaxAimingUpgradeByTime { get; set; }
|
|
|
|
[JsonPropertyName("FIRST_CONTACT_ADD_SEC")]
|
|
public double FirstContactAddSec { get; set; }
|
|
|
|
[JsonPropertyName("COEF_IF_MOVE")]
|
|
public double CoefIfMove { get; set; }
|
|
}
|
|
|
|
public class AudioSettings
|
|
{
|
|
[JsonPropertyName("AudioGroupPresets")]
|
|
public List<AudioGroupPreset> AudioGroupPresets { get; set; }
|
|
}
|
|
|
|
public class AudioGroupPreset
|
|
{
|
|
[JsonPropertyName("AngleToAllowBinaural")]
|
|
public double AngleToAllowBinaural { get; set; }
|
|
|
|
[JsonPropertyName("DisabledBinauralByDistance")]
|
|
public bool DisabledBinauralByDistance { get; set; }
|
|
|
|
[JsonPropertyName("DistanceToAllowBinaural")]
|
|
public double DistanceToAllowBinaural { get; set; }
|
|
|
|
[JsonPropertyName("GroupType")]
|
|
public int GroupType { get; set; }
|
|
|
|
[JsonPropertyName("HeightToAllowBinaural")]
|
|
public double HeightToAllowBinaural { get; set; }
|
|
|
|
[JsonPropertyName("Name")]
|
|
public string Name { get; set; }
|
|
|
|
[JsonPropertyName("OcclusionEnabled")]
|
|
public bool OcclusionEnabled { get; set; }
|
|
|
|
[JsonPropertyName("OcclusionIntensity")]
|
|
public double OcclusionIntensity { get; set; }
|
|
|
|
[JsonPropertyName("OcclusionRolloffScale")]
|
|
public double OcclusionRolloffScale { get; set; }
|
|
|
|
[JsonPropertyName("OverallVolume")]
|
|
public double OverallVolume { get; set; }
|
|
}
|
|
|
|
public class EnvironmentSettings
|
|
{
|
|
[JsonPropertyName("SnowStepsVolumeMultiplier")]
|
|
public double SnowStepsVolumeMultiplier { get; set; }
|
|
|
|
[JsonPropertyName("SurfaceMultipliers")]
|
|
public List<SurfaceMultiplier> SurfaceMultipliers { get; set; }
|
|
}
|
|
|
|
public class SurfaceMultiplier
|
|
{
|
|
[JsonPropertyName("SurfaceType")]
|
|
public string SurfaceType { get; set; }
|
|
|
|
[JsonPropertyName("VolumeMult")]
|
|
public double VolumeMultiplier { get; set; }
|
|
}
|
|
|
|
public class BotWeaponScattering
|
|
{
|
|
[JsonPropertyName("Name")]
|
|
public string Name { get; set; }
|
|
|
|
[JsonPropertyName("PriorityScatter1meter")]
|
|
public int PriorityScatter1Meter { get; set; }
|
|
|
|
[JsonPropertyName("PriorityScatter10meter")]
|
|
public int PriorityScatter10Meter { get; set; }
|
|
|
|
[JsonPropertyName("PriorityScatter100meter")]
|
|
public int PriorityScatter100Meter { get; set; }
|
|
}
|
|
|
|
public class Preset
|
|
{
|
|
[JsonPropertyName("_id")]
|
|
public string Id { get; set; }
|
|
|
|
[JsonPropertyName("_type")]
|
|
public string Type { get; set; }
|
|
|
|
[JsonPropertyName("_changeWeaponName")]
|
|
public bool ChangeWeaponName { get; set; }
|
|
|
|
[JsonPropertyName("_name")]
|
|
public string Name { get; set; }
|
|
|
|
[JsonPropertyName("_parent")]
|
|
public string Parent { get; set; }
|
|
|
|
[JsonPropertyName("_items")]
|
|
public List<Item> Items { get; set; }
|
|
|
|
/** Default presets have this property */
|
|
[JsonPropertyName("_encyclopedia")]
|
|
public string? Encyclopedia { get; set; }
|
|
}
|
|
|
|
public class QuestSettings
|
|
{
|
|
[JsonPropertyName("GlobalRewardRepModifierDailyQuestPvE")]
|
|
public int GlobalRewardRepModifierDailyQuestPvE { get; set; }
|
|
|
|
[JsonPropertyName("GlobalRewardRepModifierQuestPvE")]
|
|
public int GlobalRewardRepModifierQuestPvE { get; set; }
|
|
} |