Files
SPT-Server-Build/Core/Helpers/RagfairServerHelper.cs
T
2025-01-08 23:32:58 +00:00

91 lines
2.7 KiB
C#

using Core.Models.Eft.Common.Tables;
namespace Core.Helpers;
public class RagfairServerHelper
{
/// <summary>
/// Is item valid / on blacklist / quest item
/// </summary>
/// <param name="itemDetails"></param>
/// <returns>boolean</returns>
public bool IsItemValidRagfairItem(bool[] itemDetails)
{
throw new NotImplementedException();
}
/// <summary>
/// Is supplied item tpl on the ragfair custom blacklist from configs/ragfair.json/dynamic
/// </summary>
/// <param name="itemTemplateId">Item tpl to check is blacklisted</param>
/// <returns>True if its blacklsited</returns>
protected bool IsItemOnCustomFleaBlacklist(string itemTemplateId)
{
throw new NotImplementedException();
}
/// <summary>
/// Is supplied parent id on the ragfair custom item category blacklist
/// </summary>
/// <param name="parentId">Parent Id to check is blacklisted</param>
/// <returns>true if blacklisted</returns>
protected bool IsItemCategoryOnCustomFleaBlacklist(string itemParentId)
{
throw new NotImplementedException();
}
/// <summary>
/// is supplied id a trader
/// </summary>
/// <param name="traderId"></param>
/// <returns>True if id was a trader</returns>
public bool IsTrader(string traderId)
{
throw new NotImplementedException();
}
/// <summary>
/// Send items back to player
/// </summary>
/// <param name="sessionID">Player to send items to</param>
/// <param name="returnedItems">Items to send to player</param>
public void ReturnItems(string sessionID, List<Item> returnedItems)
{
throw new NotImplementedException();
}
public int CalculateDynamicStackCount(string tplId, bool isWeaponPreset)
{
throw new NotImplementedException();
}
/// <summary>
/// Choose a currency at random with bias
/// </summary>
/// <returns>currency tpl</returns>
public string GetDynamicOfferCurrency()
{
throw new NotImplementedException();
}
/// <summary>
/// Given a preset id from globals.json, return a list of items with unique ids
/// </summary>
/// <param name="item">Preset item</param>
/// <returns>List of weapon and its children</returns>
public List<Item> GetPresetItems(Item item)
{
throw new NotImplementedException();
}
/// <summary>
/// Possible bug, returns all items associated with an items tpl, could be multiple presets from globals.json
/// </summary>
/// <param name="item">Preset item</param>
/// <returns></returns>
public List<Item> GetPresetItemsByTpl(Item item)
{
throw new NotImplementedException();
}
}