208 lines
7.0 KiB
C#
208 lines
7.0 KiB
C#
using System.Runtime.InteropServices.JavaScript;
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using SptCommon.Annotations;
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using Core.Models.Eft.Common.Tables;
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using Core.Models.Enums;
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using Core.Models.Spt.Config;
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using Core.Models.Utils;
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using Core.Servers;
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using Core.Services;
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using Core.Utils;
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using Core.Utils.Cloners;
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namespace Core.Helpers;
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[Injectable]
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public class RagfairServerHelper(
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ISptLogger<RagfairServerHelper> logger,
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RandomUtil randomUtil,
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TimeUtil timeUtil,
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SaveServer saveServer,
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DatabaseService databaseService,
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ProfileHelper profileHelper,
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ItemHelper itemHelper,
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TraderHelper traderHelper,
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MailSendService mailSendService,
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LocalisationService localisationService,
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ItemFilterService itemFilterService,
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ConfigServer configServer,
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ICloner cloner
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)
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{
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protected static string goodsReturnedTemplate = "5bdabfe486f7743e1665df6e 0"; // Your item was not sold
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protected QuestConfig questConfig = configServer.GetConfig<QuestConfig>();
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protected RagfairConfig ragfairConfig = configServer.GetConfig<RagfairConfig>();
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/**
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* Is item valid / on blacklist / quest item
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* @param itemDetails
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* @returns boolean
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*/
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public bool IsItemValidRagfairItem(KeyValuePair<bool, TemplateItem?> itemDetails)
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{
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var blacklistConfig = ragfairConfig.Dynamic.Blacklist;
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// Skip invalid items
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if (!itemDetails.Key) return false;
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if (!itemHelper.IsValidItem(itemDetails.Value.Id)) return false;
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// Skip bsg blacklisted items
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if (blacklistConfig.EnableBsgList && !(itemDetails.Value?.Properties?.CanSellOnRagfair ?? false)) return false;
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// Skip custom blacklisted items and flag as unsellable by players
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if (IsItemOnCustomFleaBlacklist(itemDetails.Value.Id))
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{
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itemDetails.Value.Properties.CanSellOnRagfair = false;
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return false;
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}
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// Skip custom category blacklisted items
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if (
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blacklistConfig.EnableCustomItemCategoryList &&
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IsItemCategoryOnCustomFleaBlacklist(itemDetails.Value.Parent)
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)
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return false;
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// Skip quest items
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if (blacklistConfig.EnableQuestList && itemHelper.IsQuestItem(itemDetails.Value.Id)) return false;
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// Don't include damaged ammo packs
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if (
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ragfairConfig.Dynamic.Blacklist.DamagedAmmoPacks &&
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itemDetails.Value.Parent == BaseClasses.AMMO_BOX &&
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itemDetails.Value.Name.Contains("_damaged")
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)
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return false;
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return true;
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}
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/**
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* Is supplied item tpl on the ragfair custom blacklist from configs/ragfair.json/dynamic
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* @param itemTemplateId Item tpl to check is blacklisted
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* @returns True if its blacklsited
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*/
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protected bool IsItemOnCustomFleaBlacklist(string itemTemplateId)
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{
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return ragfairConfig.Dynamic.Blacklist.Custom.Contains(itemTemplateId);
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}
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/**
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* Is supplied parent id on the ragfair custom item category blacklist
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* @param parentId Parent Id to check is blacklisted
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* @returns true if blacklisted
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*/
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protected bool IsItemCategoryOnCustomFleaBlacklist(string itemParentId)
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{
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return ragfairConfig.Dynamic.Blacklist.CustomItemCategoryList.Contains(itemParentId);
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}
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/**
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* is supplied id a trader
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* @param traderId
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* @returns True if id was a trader
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*/
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public bool IsTrader(string traderId)
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{
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return databaseService.GetTraders().ContainsKey(traderId);
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}
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/**
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* Send items back to player
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* @param sessionID Player to send items to
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* @param returnedItems Items to send to player
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*/
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public void ReturnItems(string sessionID, List<Item> returnedItems)
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{
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mailSendService.SendLocalisedNpcMessageToPlayer(
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sessionID,
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traderHelper.GetTraderById(Traders.RAGMAN).ToString(),
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MessageType.MESSAGE_WITH_ITEMS,
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goodsReturnedTemplate,
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returnedItems,
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timeUtil.GetHoursAsSeconds((int)databaseService.GetGlobals().Configuration.RagFair.YourOfferDidNotSellMaxStorageTimeInHour)
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);
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}
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public int CalculateDynamicStackCount(string tplId, bool isWeaponPreset)
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{
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var config = ragfairConfig.Dynamic;
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// Lookup item details - check if item not found
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var itemDetails = itemHelper.GetItem(tplId);
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if (!itemDetails.Key)
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throw new Exception(
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localisationService.GetText(
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"ragfair-item_not_in_db_unable_to_generate_dynamic_stack_count",
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tplId
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)
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);
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// Item Types to return one of
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if (isWeaponPreset ||
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itemHelper.IsOfBaseclasses(itemDetails.Value.Id, ragfairConfig.Dynamic.ShowAsSingleStack)
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)
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return 1;
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// Get max possible stack count
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var maxStackSize = itemDetails.Value?.Properties?.StackMaxSize ?? 1;
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// non-stackable - use different values to calculate stack size
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if (maxStackSize == 1) return (int)randomUtil.GetDouble(config.NonStackableCount.Min.Value, config.NonStackableCount.Max.Value);
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// Get a % to get of stack size
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var stackPercent = randomUtil.GetDouble(config.StackablePercent.Min.Value, config.StackablePercent.Max.Value);
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// Min value to return should be no less than 1
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return Math.Max((int)randomUtil.GetPercentOfValue(stackPercent, maxStackSize, 0), 1);
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}
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/**
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* Choose a currency at random with bias
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* @returns currency tpl
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*/
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public string GetDynamicOfferCurrency()
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{
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var currencies = ragfairConfig.Dynamic.Currencies;
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var bias = new List<string>();
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foreach (var item in currencies.Keys)
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for (var i = 0; i < currencies[item]; i++)
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bias.Add(item);
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var index = Math.Min((int)Math.Floor(randomUtil.RandNum(0, 1, 14) * bias.Count), 99);
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return bias[index];
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}
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/**
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* Given a preset id from globals.json, return an array of items[] with unique ids
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* @param item Preset item
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* @returns Array of weapon and its children
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*/
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public List<Item> GetPresetItems(Item item)
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{
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var preset = cloner.Clone(databaseService.GetGlobals().ItemPresets[item.Id].Items);
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return itemHelper.ReparentItemAndChildren(item, preset);
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}
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/**
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* Possible bug, returns all items associated with an items tpl, could be multiple presets from globals.json
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* @param item Preset item
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* @returns
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*/
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public List<Item> GetPresetItemsByTpl(Item item)
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{
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var presets = new List<Item>();
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foreach (var itemId in databaseService.GetGlobals().ItemPresets.Keys)
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if (databaseService.GetGlobals().ItemPresets[itemId].Items[0].Template == item.Template)
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{
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var presetItems = cloner.Clone(databaseService.GetGlobals().ItemPresets[itemId].Items);
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presets.AddRange(itemHelper.ReparentItemAndChildren(item, presetItems));
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}
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return presets;
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}
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}
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