Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Routers/Static/InraidStaticRouter.cs
T

49 lines
1.8 KiB
C#

using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.Callbacks;
using SPTarkov.Server.Core.DI;
using SPTarkov.Server.Core.Models.Eft.Common;
using SPTarkov.Server.Core.Models.Eft.InRaid;
using SPTarkov.Server.Core.Utils;
namespace SPTarkov.Server.Core.Routers.Static;
[Injectable]
public class InraidStaticRouter : StaticRouter
{
public InraidStaticRouter(InraidCallbacks inRaidCallbacks, JsonUtil jsonUtil)
: base(
jsonUtil,
[
new RouteAction(
"/raid/profile/scavsave",
async (url, info, sessionID, output) =>
await inRaidCallbacks.SaveProgress(
url,
info as ScavSaveRequestData,
sessionID
),
typeof(ScavSaveRequestData)
),
new RouteAction(
"/singleplayer/settings/raid/menu",
async (url, info, sessionID, output) =>
await inRaidCallbacks.GetRaidMenuSettings()
),
new RouteAction(
"/singleplayer/scav/traitorscavhostile",
async (url, info, sessionID, output) =>
await inRaidCallbacks.GetTraitorScavHostileChance(
url,
info as EmptyRequestData,
sessionID
)
),
new RouteAction(
"/singleplayer/bosstypes",
async (url, info, sessionID, output) =>
await inRaidCallbacks.GetBossTypes(url, info as EmptyRequestData, sessionID)
),
]
) { }
}