Files
SPT-Server-Build/Libraries/Core/Helpers/TraderHelper.cs
T
2025-01-26 21:42:04 +00:00

653 lines
24 KiB
C#

using SptCommon.Annotations;
using Core.Models.Common;
using Core.Models.Eft.Common;
using Core.Models.Eft.Common.Tables;
using Core.Models.Eft.Profile;
using Core.Models.Enums;
using Core.Models.Spt.Config;
using Core.Models.Utils;
using Core.Servers;
using Core.Services;
using Core.Utils;
using SptCommon.Extensions;
namespace Core.Helpers;
[Injectable]
public class TraderHelper(
ISptLogger<TraderHelper> _logger,
DatabaseService _databaseService,
ProfileHelper _profileHelper,
HandbookHelper _handbookHelper,
ItemHelper _itemHelper,
PlayerService _playerService,
LocalisationService _localisationService,
FenceService _fenceService,
TimeUtil _timeUtil,
RandomUtil _randomUtil,
ConfigServer _configServer
)
{
protected TraderConfig _traderConfig = _configServer.GetConfig<TraderConfig>();
protected Dictionary<string, int?> _highestTraderPriceItems = new();
protected List<string> _gameVersions = [GameEditions.EDGE_OF_DARKNESS, GameEditions.UNHEARD];
/// <summary>
/// Get a trader base object, update profile to reflect players current standing in profile
/// when trader not found in profile
/// </summary>
/// <param name="traderID">Traders Id to get</param>
/// <param name="sessionID">Players id</param>
/// <returns>Trader base</returns>
public TraderBase? GetTrader(string traderID, string sessionID)
{
if (traderID == "ragfair")
{
return new()
{
Currency = "RUB"
};
}
var pmcData = _profileHelper.GetPmcProfile(sessionID);
if (pmcData == null)
throw new Exception(_localisationService.GetText("trader-unable_to_find_profile_with_id", sessionID));
// Profile has traderInfo dict (profile beyond creation stage) but no requested trader in profile
if (pmcData?.TradersInfo != null && (pmcData?.TradersInfo?.ContainsKey(traderID) ?? false))
{
// Add trader values to profile
ResetTrader(sessionID, traderID);
LevelUp(traderID, pmcData);
}
var traderBase = _databaseService.GetTrader(traderID).Base;
if (traderBase == null)
_logger.Error(_localisationService.GetText("trader-unable_to_find_trader_by_id", traderID));
return traderBase;
}
/// <summary>
/// Get all assort data for a particular trader
/// </summary>
/// <param name="traderId">Trader to get assorts for</param>
/// <returns>TraderAssort</returns>
public TraderAssort GetTraderAssortsByTraderId(string traderId)
{
return traderId == Traders.FENCE
? _fenceService.GetRawFenceAssorts()
: _databaseService.GetTrader(traderId).Assort;
}
/// <summary>
/// Retrieve the Item from a traders assort data by its id
/// </summary>
/// <param name="traderId">Trader to get assorts for</param>
/// <param name="assortId">Id of assort to find</param>
/// <returns>Item object</returns>
public Item? GetTraderAssortItemByAssortId(string traderId, string assortId)
{
var traderAssorts = GetTraderAssortsByTraderId(traderId);
if (traderAssorts is null)
{
_logger.Debug($"No assorts on trader: {traderId} found");
return null;
}
// Find specific assort in traders data
var purchasedAssort = traderAssorts.Items.FirstOrDefault(item => item.Id == assortId);
if (purchasedAssort is null)
{
_logger.Debug($"No assort {assortId} on trader: {traderId} found");
return null;
}
return purchasedAssort;
}
/// <summary>
/// Reset a profiles trader data back to its initial state as seen by a level 1 player
/// Does NOT take into account different profile levels
/// </summary>
/// <param name="sessionID">session id of player</param>
/// <param name="traderID">trader id to reset</param>
public void ResetTrader(string sessionID, string traderID)
{
var profiles = _databaseService.GetProfiles();
var trader = _databaseService.GetTrader(traderID);
var fullProfile = _profileHelper.GetFullProfile(sessionID);
if (fullProfile is null)
{
throw new Exception(_localisationService.GetText("trader-unable_to_find_profile_by_id", sessionID));
}
var pmcData = fullProfile.CharacterData.PmcData;
ProfileTraderTemplate rawProfileTemplate = profiles.GetByJsonProp<ProfileSides>(fullProfile.ProfileInfo.Edition)
.GetByJsonProp<TemplateSide>(pmcData.Info.Side.ToLower())
.Trader;
var newTraderData = new TraderInfo
{
Disabled = false,
LoyaltyLevel = rawProfileTemplate.InitialLoyaltyLevel.GetValueOrDefault(traderID, 1),
SalesSum = rawProfileTemplate.InitialSalesSum,
Standing = GetStartingStanding(traderID, rawProfileTemplate),
NextResupply = trader.Base.NextResupply,
Unlocked = trader.Base.UnlockedByDefault
};
if (!pmcData.TradersInfo.TryAdd(traderID, newTraderData))
{
pmcData.TradersInfo[traderID] = newTraderData;
}
// Check if trader should be locked by default
if (rawProfileTemplate.LockedByDefaultOverride?.Contains(traderID) ?? false)
{
pmcData.TradersInfo[traderID].Unlocked = true;
}
if (rawProfileTemplate.PurchaseAllClothingByDefaultForTrader?.Contains(traderID) ?? false)
{
// Get traders clothing
var clothing = _databaseService.GetTrader(traderID).Suits;
if (clothing?.Count > 0)
{
// Force suit ids into profile
AddSuitsToProfile(
fullProfile,
clothing.Select(suit => suit.SuiteId).ToList()
);
}
}
if ((rawProfileTemplate.FleaBlockedDays ?? 0) > 0)
{
var newBanDateTime = _timeUtil.GetTimeStampFromNowDays(rawProfileTemplate.FleaBlockedDays ?? 0);
var existingBan = pmcData.Info.Bans.FirstOrDefault(ban => ban.BanType == BanType.RAGFAIR);
if (existingBan is not null)
{
existingBan.DateTime = newBanDateTime;
}
else
{
pmcData.Info.Bans.Add(
new Ban
{
BanType = BanType.RAGFAIR,
DateTime = newBanDateTime
}
);
}
}
if (traderID == Traders.JAEGER)
{
pmcData.TradersInfo[traderID].Unlocked = rawProfileTemplate.JaegerUnlocked;
}
}
/// <summary>
/// Get the starting standing of a trader based on the current profiles type (e.g. EoD, Standard etc)
/// </summary>
/// <param name="traderId">Trader id to get standing for</param>
/// <param name="rawProfileTemplate">Raw profile from profiles.json to look up standing from</param>
/// <returns>Standing value</returns>
protected double? GetStartingStanding(string traderId, ProfileTraderTemplate rawProfileTemplate)
{
if (rawProfileTemplate.InitialStanding.TryGetValue(traderId, out var standing))
{
// Edge case for Lightkeeper, 0 standing means seeing `Make Amends - Buyout` quest
if (traderId == Traders.LIGHTHOUSEKEEPER && standing == 0)
{
return 0.01;
}
return standing;
}
return rawProfileTemplate.InitialStanding["default"];
}
/// <summary>
/// Add a list of suit ids to a profiles suit list, no duplicates
/// </summary>
/// <param name="fullProfile">Profile to add to</param>
/// <param name="suitIds">Suit Ids to add</param>
protected void AddSuitsToProfile(SptProfile fullProfile, List<string> suitIds)
{
if (fullProfile.Suits is null)
{
fullProfile.Suits = [];
}
foreach (var suitId in suitIds)
{
// Don't add dupes
if (!fullProfile.Suits.Contains(suitId))
{
fullProfile.Suits.Add(suitId);
}
}
}
/// <summary>
/// Alter a traders unlocked status
/// </summary>
/// <param name="traderId">Trader to alter</param>
/// <param name="status">New status to use</param>
/// <param name="sessionId">Session id of player</param>
public void SetTraderUnlockedState(string traderId, bool status, string sessionId)
{
var pmcData = _profileHelper.GetPmcProfile(sessionId);
var profileTraderData = pmcData.TradersInfo[traderId];
if (profileTraderData is null)
{
_logger.Error($"Unable to set trader {traderId} unlocked state to: {status} as trader cannot be found in profile");
return;
}
profileTraderData.Unlocked = status;
}
/// <summary>
/// Add standing to a trader and level them up if exp goes over level threshold
/// </summary>
/// <param name="sessionId">Session id of player</param>
/// <param name="traderId">Traders id to add standing to</param>
/// <param name="standingToAdd">Standing value to add to trader</param>
public void AddStandingToTrader(string sessionId, string traderId, double standingToAdd)
{
var fullProfile = _profileHelper.GetFullProfile(sessionId);
var pmcTraderInfo = fullProfile.CharacterData.PmcData.TradersInfo[traderId];
// Add standing to trader
pmcTraderInfo.Standing = AddStandingValuesTogether(pmcTraderInfo.Standing, standingToAdd);
if (traderId == Traders.FENCE)
{
// Must add rep to scav profile to ensure consistency
fullProfile.CharacterData.ScavData.TradersInfo[traderId].Standing = pmcTraderInfo.Standing;
}
this.LevelUp(traderId, fullProfile.CharacterData.PmcData);
}
/// <summary>
/// Add standing to current standing and clamp value if it goes too low
/// </summary>
/// <param name="currentStanding">current trader standing</param>
/// <param name="standingToAdd">standing to add to trader standing</param>
/// <returns>current standing + added standing (clamped if needed)</returns>
protected double? AddStandingValuesTogether(double? currentStanding, double standingToAdd)
{
var newStanding = currentStanding + standingToAdd;
// Never let standing fall below 0
return newStanding < 0 ? 0 : newStanding;
}
/// <summary>
/// Iterate over a profile's traders and ensure they have the correct loyalty level for the player.
/// </summary>
/// <param name="sessionId">Profile to check.</param>
public void ValidateTraderStandingsAndPlayerLevelForProfile(string sessionId)
{
var profile = _profileHelper.GetPmcProfile(sessionId);
var traders = _databaseService.GetTraders();
foreach (var trader in traders)
{
this.LevelUp(trader.Key, profile);
}
}
/// <summary>
/// Calculate trader's level based on experience amount and increments level if over threshold.
/// Also validates and updates player level if not correct based on XP value.
/// </summary>
/// <param name="traderID">Trader to check standing of.</param>
/// <param name="pmcData">Profile to update trader in.</param>
public void LevelUp(string traderID, PmcData pmcData)
{
var loyaltyLevels = _databaseService.GetTrader(traderID).Base.LoyaltyLevels;
// Level up player
pmcData.Info.Level = _playerService.CalculateLevel(pmcData);
// Level up traders
var targetLevel = 0;
// Round standing to 2 decimal places to address floating point inaccuracies
pmcData.TradersInfo[traderID].Standing = Math.Round(((pmcData.TradersInfo[traderID].Standing * 100) ?? 0), 2) / 100;
foreach (var loyaltyLevel in loyaltyLevels)
{
if (loyaltyLevel.MinLevel <= pmcData.Info.Level &&
loyaltyLevel.MinSalesSum <= pmcData.TradersInfo[traderID].SalesSum &&
loyaltyLevel.MinStanding <= pmcData.TradersInfo[traderID].Standing &&
targetLevel < 4
)
{
// level reached
targetLevel++;
}
}
// set level
pmcData.TradersInfo[traderID].LoyaltyLevel = targetLevel;
}
/// <summary>
/// Get the next update timestamp for a trader.
/// </summary>
/// <param name="traderID">Trader to look up update value for.</param>
/// <returns>Future timestamp.</returns>
public long GetNextUpdateTimestamp(string traderID)
{
var time = _timeUtil.GetTimeStamp();
var updateSeconds = GetTraderUpdateSeconds(traderID) ?? 0;
return time + updateSeconds;
}
/// <summary>
/// Get the reset time between trader assort refreshes in seconds.
/// </summary>
/// <param name="traderId">Trader to look up.</param>
/// <returns>Time in seconds.</returns>
public long? GetTraderUpdateSeconds(string traderId)
{
var traderDetails = _traderConfig.UpdateTime.FirstOrDefault((x) => x.TraderId == traderId);
if (traderDetails is null || traderDetails.Seconds?.Min is null || traderDetails.Seconds.Max is null)
{
_logger.Warning(
_localisationService.GetText(
"trader-missing_trader_details_using_default_refresh_time",
new
{
traderId = traderId,
updateTime = _traderConfig.UpdateTimeDefault,
}
)
);
_traderConfig.UpdateTime.Add(
new UpdateTime
// create temporary entry to prevent logger spam
{
TraderId = traderId,
Seconds = new MinMax(_traderConfig.UpdateTimeDefault, _traderConfig.UpdateTimeDefault)
}
);
return null;
}
return _randomUtil.GetInt((int)traderDetails.Seconds.Min, (int)traderDetails.Seconds.Max);
}
public TraderLoyaltyLevel GetLoyaltyLevel(string traderID, PmcData pmcData)
{
var traderBase = _databaseService.GetTrader(traderID).Base;
int? loyaltyLevel = null;
if (pmcData.TradersInfo.TryGetValue(traderID, out var traderInfo))
{
loyaltyLevel = traderInfo.LoyaltyLevel;
}
if (loyaltyLevel is null or < 1)
{
loyaltyLevel = 1;
}
if (loyaltyLevel > traderBase.LoyaltyLevels.Count)
{
loyaltyLevel = traderBase.LoyaltyLevels.Count;
}
return traderBase.LoyaltyLevels[(loyaltyLevel - 1) ?? 1];
}
/// <summary>
/// Store the purchase of an assort from a trader in the player profile
/// </summary>
/// <param name="sessionID">Session id</param>
/// <param name="newPurchaseDetails">New item assort id + count</param>
public void AddTraderPurchasesToPlayerProfile(
string sessionID,
PurchaseDetails newPurchaseDetails,
Item itemPurchased)
{
var profile = _profileHelper.GetFullProfile(sessionID);
var traderId = newPurchaseDetails.TraderId;
// Iterate over assorts bought and add to profile
foreach (var purchasedItem in newPurchaseDetails.Items)
{
var currentTime = _timeUtil.GetTimeStamp();
// Nullguard traderPurchases
profile.TraderPurchases ??= new Dictionary<string, Dictionary<string, TraderPurchaseData>?>();
// Nullguard traderPurchases for this trader
profile.TraderPurchases[traderId] ??= new Dictionary<string, TraderPurchaseData>();
// Null guard when dict doesnt exist
if (profile.TraderPurchases[traderId][purchasedItem.ItemId].PurchaseCount is null
|| profile.TraderPurchases[traderId][purchasedItem.ItemId].PurchaseTimestamp is null)
{
profile.TraderPurchases[traderId][purchasedItem.ItemId] = new TraderPurchaseData
{
PurchaseCount = purchasedItem.Count,
PurchaseTimestamp = currentTime,
};
continue;
}
if (profile.TraderPurchases[traderId][purchasedItem.ItemId].PurchaseCount + purchasedItem.Count >
GetAccountTypeAdjustedTraderPurchaseLimit(
(double)itemPurchased.Upd.BuyRestrictionMax,
profile.CharacterData.PmcData.Info.GameVersion
)
)
{
throw new Exception(
_localisationService.GetText(
"trader-unable_to_purchase_item_limit_reached",
new
{
traderId = traderId,
limit = itemPurchased.Upd.BuyRestrictionMax,
}
)
);
}
profile.TraderPurchases[traderId][purchasedItem.ItemId].PurchaseCount += purchasedItem.Count;
profile.TraderPurchases[traderId][purchasedItem.ItemId].PurchaseTimestamp = currentTime;
}
}
/// <summary>
/// EoD and Unheard get a 20% bonus to personal trader limit purchases
/// </summary>
/// <param name="buyRestrictionMax">Existing value from trader item</param>
/// <param name="gameVersion">Profiles game version</param>
/// <returns>buyRestrictionMax value</returns>
public double GetAccountTypeAdjustedTraderPurchaseLimit(double buyRestrictionMax, string gameVersion)
{
if (_gameVersions.Contains(gameVersion))
{
return Math.Floor(buyRestrictionMax * 1.2);
}
return buyRestrictionMax;
}
/// <summary>
/// Get the highest rouble price for an item from traders
/// UNUSED
/// </summary>
/// <param name="tpl">Item to look up highest price for</param>
/// <returns>highest rouble cost for item</returns>
public double GetHighestTraderPriceRouble(string tpl)
{
if (_highestTraderPriceItems is not null)
{
return (double)_highestTraderPriceItems[tpl];
}
if (_highestTraderPriceItems is null)
{
_highestTraderPriceItems = new Dictionary<string, int?>();
}
// Init dict and fill
foreach (var traderName in Traders.TradersDictionary)
{
// Skip some traders
if (traderName.Value == Traders.FENCE)
{
continue;
}
// Get assorts for trader, skip trader if no assorts found
var traderAssorts = _databaseService.GetTrader(traderName.Value).Assort;
if (traderAssorts is null)
{
continue;
}
// Get all item assorts that have parentid of hideout (base item and not a mod of other item)
foreach (var item in traderAssorts.Items.Where(x => x.ParentId == "hideout"))
{
// Get barter scheme (contains cost of item)
var barterScheme = traderAssorts.BarterScheme[item.Id].FirstOrDefault().FirstOrDefault();
// Convert into roubles
var roubleAmount = barterScheme.Template == Money.ROUBLES
? barterScheme.Count
: _handbookHelper.InRUB(barterScheme.Count ?? 1, barterScheme.Template);
// Existing price smaller in dict than current iteration, overwrite
if ((_highestTraderPriceItems[item.Template] ?? 0) < roubleAmount)
{
_highestTraderPriceItems[item.Template] = (int)roubleAmount;
}
}
}
return (double)_highestTraderPriceItems[tpl];
}
/// <summary>
/// Get the highest price item can be sold to trader for (roubles)
/// </summary>
/// <param name="tpl">Item to look up best trader sell-to price</param>
/// <returns>Rouble price</returns>
public double GetHighestSellToTraderPrice(string tpl)
{
// Find highest trader price for item
var highestPrice = 1; // Default price
foreach (var trader in Traders.TradersDictionary)
{
// Get trader and check buy category allows tpl
var traderBase = _databaseService.GetTrader(trader.Value).Base;
// Skip traders that dont sell
if (traderBase is null || !_itemHelper.IsOfBaseclasses(tpl, traderBase.ItemsBuy.Category))
{
continue;
}
// Get loyalty level details player has achieved with this trader
// Uses lowest loyalty level as this function is used before a player has logged into server
// We have no idea what player loyalty is with traders
var traderBuyBackPricePercent = traderBase.LoyaltyLevels.FirstOrDefault().BuyPriceCoefficient;
var itemHandbookPrice = _handbookHelper.GetTemplatePrice(tpl);
var priceTraderBuysItemAt = Math.Round(
_randomUtil.GetPercentOfValue(traderBuyBackPricePercent ?? 0, itemHandbookPrice ?? 0)
);
// Price from this trader is higher than highest found, update
if (priceTraderBuysItemAt > highestPrice)
{
highestPrice = (int)priceTraderBuysItemAt;
}
}
return highestPrice;
}
/// <summary>
/// Get a trader enum key by its value
/// </summary>
/// <param name="traderId">Traders id</param>
/// <returns>Traders key</returns>
public TradersEnum? GetTraderById(string traderId)
{
var kvp = Traders.TradersDictionary.Where(x => x.Value == traderId);
if (!kvp.Any())
{
_logger.Error(_localisationService.GetText("trader-unable_to_find_trader_in_enum", traderId));
return null;
}
return kvp.FirstOrDefault().Key;
}
/// <summary>
/// Validates that the provided traderEnumValue exists in the Traders enum. If the value is valid, it returns the
/// same enum value, effectively serving as a trader ID; otherwise, it logs an error and returns an empty string.
/// This method provides a runtime check to prevent undefined behavior when using the enum as a dictionary key.
///
/// For example, instead of this:
/// const traderId = Traders[Traders.PRAPOR];
///
/// You can use safely use this:
/// const traderId = this.traderHelper.getValidTraderIdByEnumValue(Traders.PRAPOR);
///
/// </summary>
/// <param name="traderEnumValue">The trader enum value to validate</param>
/// <returns>The validated trader enum value as a string, or an empty string if invalid</returns>
public string GetValidTraderIdByEnumValue(string traderEnumValue)
{
var traderId = _databaseService.GetTraders();
var id = traderId.FirstOrDefault(x => x.Value.Base.Id == traderEnumValue
|| x.Value.Base.Nickname.ToLower() == traderEnumValue.ToLower()).Key;
return id;
}
/// <summary>
/// Does the 'Traders' enum has a value that matches the passed in parameter
/// </summary>
/// <param name="key">Value to check for</param>
/// <returns>True, values exists in Traders enum as a value</returns>
public bool TraderEnumHasKey(string key)
{
return Traders.TradersDictionary.Any(x => x.Value == key);
}
/// <summary>
/// Accepts a trader id
/// </summary>
/// <param name="traderId">Trader id</param>
/// <returns>True if Traders enum has the param as a value</returns>
public bool TraderEnumHasValue(string traderId)
{
return Traders.TradersDictionary.ContainsValue(traderId);
}
}