183 lines
6.4 KiB
C#
183 lines
6.4 KiB
C#
using System.Net.WebSockets;
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using System.Text;
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using SptCommon.Annotations;
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using Core.Helpers;
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using Core.Models.Eft.Ws;
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using Core.Models.Spt.Config;
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using Core.Models.Utils;
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using Core.Servers.Ws.Message;
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using Core.Services;
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using Core.Utils;
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namespace Core.Servers.Ws;
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[Injectable(InjectionType.Singleton)]
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public class SptWebSocketConnectionHandler(
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ISptLogger<SptWebSocketConnectionHandler> _logger,
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LocalisationService _localisationService,
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JsonUtil _jsonUtil,
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ProfileHelper _profileHelper,
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ConfigServer _configServer,
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IEnumerable<ISptWebSocketMessageHandler> _messageHandlers
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) : IWebSocketConnectionHandler
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{
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protected HttpConfig _httpConfig = _configServer.GetConfig<HttpConfig>();
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protected Dictionary<string, WebSocket> _sockets = new();
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protected Dictionary<string, Timer> _socketAliveTimers = new();
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protected Dictionary<string, CancellationTokenSource> _receiveTasks = new();
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protected Lock _lockObject = new();
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protected WsPing _defaultNotification = new();
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public string GetHookUrl() => "/notifierServer/getwebsocket/";
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public string GetSocketId() => "SPT WebSocket Handler";
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public Task OnConnection(WebSocket ws, HttpContext context)
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{
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return Task.Factory.StartNew(
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() =>
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{
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var splitUrl = context.Request.Path.Value.Split("/");
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var sessionID = splitUrl.Last();
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var playerProfile = _profileHelper.GetFullProfile(sessionID);
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var playerInfoText = $"{playerProfile.ProfileInfo.Username} ({sessionID})";
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_logger.Info(_localisationService.GetText("websocket-player_connected", playerInfoText));
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_sockets.Add(sessionID, ws);
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lock (_lockObject)
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{
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_receiveTasks.Add(sessionID, new());
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var cancelToken = _receiveTasks[sessionID].Token;
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Task.Factory.StartNew(_ => ReceiveTask(sessionID, ws, cancelToken), null, cancelToken);
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}
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while (ws.State == WebSocketState.Open)
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{
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Thread.Sleep(1000);
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}
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// Once the websocket dies, we dispose of it
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_logger.Debug(_localisationService.GetText("websocket-socket_lost_deleting_handle"));
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lock (_lockObject)
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{
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if (_socketAliveTimers.TryGetValue(sessionID, out var timer))
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{
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timer.Change(Timeout.Infinite, Timeout.Infinite);
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_socketAliveTimers.Remove(sessionID);
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}
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if (_sockets.ContainsKey(sessionID))
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_sockets.Remove(sessionID);
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if (_receiveTasks.TryGetValue(sessionID, out var receiveTask))
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receiveTask.CancelAsync().Wait();
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}
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}
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);
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}
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private void TimedTask(WebSocket ws, string sessionID)
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{
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_logger.Debug(_localisationService.GetText("websocket-pinging_player", sessionID));
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if (ws.State == WebSocketState.Open)
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{
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var sendTask = ws.SendAsync(
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Encoding.UTF8.GetBytes(_jsonUtil.Serialize(_defaultNotification)),
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WebSocketMessageType.Text,
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true,
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CancellationToken.None
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);
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sendTask.Wait();
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}
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}
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public void SendMessage(string sessionID, WsNotificationEvent output)
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{
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try
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{
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if (IsWebSocketConnected(sessionID))
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{
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var ws = GetSessionWebSocket(sessionID);
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var sendTask = ws.SendAsync(
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Encoding.UTF8.GetBytes(_jsonUtil.Serialize(output)),
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WebSocketMessageType.Text,
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true,
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CancellationToken.None
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);
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sendTask.Wait();
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_logger.Debug(_localisationService.GetText("websocket-message_sent"));
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}
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else
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{
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_logger.Debug(_localisationService.GetText("websocket-not_ready_message_not_sent", sessionID));
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}
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}
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catch (Exception err)
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{
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_logger.Error(_localisationService.GetText("websocket-message_send_failed_with_error", err));
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}
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}
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private void ReceiveTask(string sessionID, WebSocket ws, CancellationToken cancelToken)
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{
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List<byte> readBytes = new();
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while (ws.State == WebSocketState.Open)
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{
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try
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{
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if (cancelToken.IsCancellationRequested)
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break;
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var isEndOfMessage = false;
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while (!isEndOfMessage)
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{
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var buffer = new ArraySegment<byte>(new byte[1024 * 4]);
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var readTask = ws.ReceiveAsync(buffer, cancelToken);
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readTask.Wait(cancelToken);
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readBytes.AddRange(buffer);
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isEndOfMessage = readTask.Result.EndOfMessage;
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}
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foreach (var sptWebSocketMessageHandler in _messageHandlers)
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{
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sptWebSocketMessageHandler.OnSptMessage(sessionID, ws, readBytes.ToArray()).Wait();
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}
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}
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catch (OperationCanceledException _)
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{
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_logger.Info("WebSocket disconnecting, receive task finalized...");
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}
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catch(Exception _)
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{
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lock (_lockObject)
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{
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_sockets.Remove(sessionID);
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_socketAliveTimers.Remove(sessionID);
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_receiveTasks.Remove(sessionID);
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var playerProfile = _profileHelper.GetFullProfile(sessionID);
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var playerInfoText = $"{playerProfile.ProfileInfo.Username} ({sessionID})";
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_logger.Info($"[ws] player: {playerInfoText} has disconnected");
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}
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ws.CloseAsync(WebSocketCloseStatus.NormalClosure, "Client closed connection", CancellationToken.None);
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}
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finally
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{
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readBytes.Clear();
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}
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}
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}
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public bool IsWebSocketConnected(string sessionID)
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{
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return _sockets.TryGetValue(sessionID, out var socket) && socket.State == WebSocketState.Open;
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}
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public WebSocket GetSessionWebSocket(string sessionID)
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{
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return _sockets[sessionID];
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}
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}
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