Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Models/Spt/Config/PlayerScavConfig.cs
T
Jesse ebe8f9ded5 Mongoid changes (#440)
* Remove old IsValidMongoId and Regex

* Convert more configs to MongoId, as well as BaseClasses

* Remove HashUtil.Generate(), replaced with new MongoId()
2025-07-03 15:42:16 +01:00

52 lines
1.6 KiB
C#

using System.Text.Json.Serialization;
using SPTarkov.Server.Core.Models.Common;
using SPTarkov.Server.Core.Models.Eft.Common.Tables;
using SPTarkov.Server.Core.Models.Enums;
namespace SPTarkov.Server.Core.Models.Spt.Config;
public record PlayerScavConfig : BaseConfig
{
[JsonPropertyName("kind")]
public override string Kind { get; set; } = "spt-playerscav";
[JsonPropertyName("karmaLevel")]
public required Dictionary<string, KarmaLevel> KarmaLevel { get; set; }
}
public record KarmaLevel
{
[JsonExtensionData]
public Dictionary<string, object>? ExtensionData { get; set; }
[JsonPropertyName("botTypeForLoot")]
public required string BotTypeForLoot { get; set; }
[JsonPropertyName("modifiers")]
public required Modifiers Modifiers { get; set; }
[JsonPropertyName("itemLimits")]
public required Dictionary<string, GenerationData> ItemLimits { get; set; }
[JsonPropertyName("equipmentBlacklist")]
public required Dictionary<EquipmentSlots, List<MongoId>> EquipmentBlacklist { get; set; }
[JsonPropertyName("labsAccessCardChancePercent")]
public double? LabsAccessCardChancePercent { get; set; }
[JsonPropertyName("lootItemsToAddChancePercent")]
public required Dictionary<string, double> LootItemsToAddChancePercent { get; set; }
}
public record Modifiers
{
[JsonExtensionData]
public Dictionary<string, object>? ExtensionData { get; set; }
[JsonPropertyName("equipment")]
public required Dictionary<string, double> Equipment { get; set; }
[JsonPropertyName("mod")]
public required Dictionary<string, double> Mod { get; set; }
}