72 lines
2.3 KiB
C#
72 lines
2.3 KiB
C#
using System.Text.Json.Serialization;
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using SPTarkov.Server.Core.Models.Eft.Common.Tables;
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using SPTarkov.Server.Core.Models.Eft.Profile;
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namespace SPTarkov.Server.Core.Models.Spt.Templates;
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public record Templates
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{
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[JsonExtensionData]
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public Dictionary<string, object>? ExtensionData { get; set; }
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[JsonPropertyName("character")]
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public List<string>? Character { get; set; }
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[JsonPropertyName("customisationStorage")]
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public List<CustomisationStorage>? CustomisationStorage { get; set; }
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[JsonPropertyName("items")]
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public Dictionary<string, TemplateItem>? Items { get; set; }
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[JsonPropertyName("prestige")]
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public Prestige? Prestige { get; set; }
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[JsonPropertyName("quests")]
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public Dictionary<string, Quest>? Quests { get; set; }
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[JsonPropertyName("repeatableQuests")]
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public RepeatableQuestDatabase? RepeatableQuests { get; set; }
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[JsonPropertyName("handbook")]
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public HandbookBase? Handbook { get; set; }
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[JsonPropertyName("customization")]
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public Dictionary<string, CustomizationItem>? Customization { get; set; }
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/// <summary>
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/// The profile templates listed in the launcher on profile creation, split by account type (e.g. Standard) then side (e.g. bear/usec)
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/// </summary>
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[JsonPropertyName("profiles")]
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public Dictionary<string, ProfileSides>? Profiles { get; set; }
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/// <summary>
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/// Flea prices of items - gathered from online flea market dump
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/// </summary>
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[JsonPropertyName("prices")]
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public Dictionary<string, double>? Prices { get; set; }
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/// <summary>
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/// Default equipment loadouts that show on main inventory screen
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/// </summary>
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[JsonPropertyName("defaultEquipmentPresets")]
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public List<DefaultEquipmentPreset>? DefaultEquipmentPresets { get; set; }
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/// <summary>
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/// Achievements
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/// </summary>
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[JsonPropertyName("achievements")]
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public List<Achievement>? Achievements { get; set; }
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/// <summary>
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/// Achievements
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/// </summary>
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[JsonPropertyName("customAchievements")]
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public List<Achievement>? CustomAchievements { get; set; }
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/// <summary>
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/// Location services data
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/// </summary>
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[JsonPropertyName("locationServices")]
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public LocationServices? LocationServices { get; set; }
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}
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