69 lines
2.3 KiB
C#
69 lines
2.3 KiB
C#
using System.Text.Json.Serialization;
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namespace SPTarkov.Server.Core.Models.Spt.Bots;
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public record BotLootCache
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{
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[JsonExtensionData]
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public Dictionary<string, object>? ExtensionData { get; set; }
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[JsonPropertyName("backpackLoot")]
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public Dictionary<string, double> BackpackLoot { get; set; } = [];
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[JsonPropertyName("pocketLoot")]
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public Dictionary<string, double> PocketLoot { get; set; } = [];
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[JsonPropertyName("vestLoot")]
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public Dictionary<string, double> VestLoot { get; set; } = [];
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[JsonPropertyName("secureLoot")]
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public Dictionary<string, double> SecureLoot { get; set; } = [];
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[JsonPropertyName("combinedPoolLoot")]
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public Dictionary<string, double> CombinedPoolLoot { get; set; } = [];
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[JsonPropertyName("specialItems")]
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public Dictionary<string, double> SpecialItems { get; set; } = [];
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[JsonPropertyName("healingItems")]
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public Dictionary<string, double> HealingItems { get; set; } = [];
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[JsonPropertyName("drugItems")]
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public Dictionary<string, double> DrugItems { get; set; } = [];
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[JsonPropertyName("foodItems")]
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public Dictionary<string, double> FoodItems { get; set; } = [];
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[JsonPropertyName("drinkItems")]
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public Dictionary<string, double> DrinkItems { get; set; } = [];
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[JsonPropertyName("currencyItems")]
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public Dictionary<string, double> CurrencyItems { get; set; } = [];
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[JsonPropertyName("stimItems")]
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public Dictionary<string, double> StimItems { get; set; } = [];
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[JsonPropertyName("grenadeItems")]
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public Dictionary<string, double> GrenadeItems { get; set; } = [];
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}
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public record LootCacheType
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{
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[JsonExtensionData]
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public Dictionary<string, object>? ExtensionData { get; set; }
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public const string Special = "Special";
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public const string Backpack = "Backpack";
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public const string Pocket = "Pocket";
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public const string Vest = "Vest";
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public const string Secure = "SecuredContainer";
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public const string Combined = "Combined";
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public const string HealingItems = "HealingItems";
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public const string DrugItems = "DrugItems";
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public const string StimItems = "StimItems";
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public const string GrenadeItems = "GrenadeItems";
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public const string FoodItems = "FoodItems";
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public const string DrinkItems = "DrinkItems";
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public const string CurrencyItems = "CurrencyItems";
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}
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