Files
SPT-Server-Build/Libraries/Core/Models/Spt/Bots/BotLootCache.cs
T
2025-02-07 19:36:17 +00:00

115 lines
2.4 KiB
C#

using System.Text.Json.Serialization;
namespace Core.Models.Spt.Bots;
public record BotLootCache
{
[JsonPropertyName("backpackLoot")]
public Dictionary<string, double>? BackpackLoot
{
get;
set;
}
[JsonPropertyName("pocketLoot")]
public Dictionary<string, double>? PocketLoot
{
get;
set;
}
[JsonPropertyName("vestLoot")]
public Dictionary<string, double>? VestLoot
{
get;
set;
}
[JsonPropertyName("secureLoot")]
public Dictionary<string, double>? SecureLoot
{
get;
set;
}
[JsonPropertyName("combinedPoolLoot")]
public Dictionary<string, double>? CombinedPoolLoot
{
get;
set;
}
[JsonPropertyName("specialItems")]
public Dictionary<string, double>? SpecialItems
{
get;
set;
}
[JsonPropertyName("healingItems")]
public Dictionary<string, double>? HealingItems
{
get;
set;
}
[JsonPropertyName("drugItems")]
public Dictionary<string, double>? DrugItems
{
get;
set;
}
[JsonPropertyName("foodItems")]
public Dictionary<string, double>? FoodItems
{
get;
set;
}
[JsonPropertyName("drinkItems")]
public Dictionary<string, double>? DrinkItems
{
get;
set;
}
[JsonPropertyName("currencyItems")]
public Dictionary<string, double>? CurrencyItems
{
get;
set;
}
[JsonPropertyName("stimItems")]
public Dictionary<string, double>? StimItems
{
get;
set;
}
[JsonPropertyName("grenadeItems")]
public Dictionary<string, double>? GrenadeItems
{
get;
set;
}
}
public record LootCacheType
{
public const string Special = "Special";
public const string Backpack = "Backpack";
public const string Pocket = "Pocket";
public const string Vest = "Vest";
public const string Secure = "SecuredContainer";
public const string Combined = "Combined";
public const string HealingItems = "HealingItems";
public const string DrugItems = "DrugItems";
public const string StimItems = "StimItems";
public const string GrenadeItems = "GrenadeItems";
public const string FoodItems = "FoodItems";
public const string DrinkItems = "DrinkItems";
public const string CurrencyItems = "CurrencyItems";
}