Files
SPT-Server-Build/Libraries/SPTarkov.Server.Core/Helpers/DialogueHelper.cs
T

119 lines
4.0 KiB
C#

using SPTarkov.DI.Annotations;
using SPTarkov.Server.Core.Models.Common;
using SPTarkov.Server.Core.Models.Eft.Common.Tables;
using SPTarkov.Server.Core.Models.Eft.Profile;
using SPTarkov.Server.Core.Models.Utils;
namespace SPTarkov.Server.Core.Helpers;
[Injectable]
public class DialogueHelper(ISptLogger<DialogueHelper> logger, ProfileHelper profileHelper)
{
/// <summary>
/// Get the preview contents of the last message in a dialogue.
/// </summary>
/// <param name="dialogue"></param>
/// <returns>MessagePreview</returns>
public MessagePreview GetMessagePreview(Models.Eft.Profile.Dialogue? dialogue)
{
// The last message of the dialogue should be shown on the preview.
var message = dialogue?.Messages?.LastOrDefault();
MessagePreview result = new()
{
DateTime = message?.DateTime,
MessageType = message?.MessageType,
TemplateId = message?.TemplateId,
UserId = dialogue?.Id,
};
if (message?.Text is not null)
{
result.Text = message.Text;
}
if (message?.SystemData is not null)
{
result.SystemData = message?.SystemData;
}
return result;
}
/// <summary>
/// Get the item contents for a particular message.
/// </summary>
/// <param name="messageId"></param>
/// <param name="sessionId">Session/player id</param>
/// <param name="itemId">Item being moved to inventory</param>
/// <returns>Collection of items from message</returns>
public List<Item>? GetMessageItemContents(MongoId messageId, MongoId sessionId, MongoId itemId)
{
var fullProfile = profileHelper.GetFullProfile(sessionId);
if (fullProfile.DialogueRecords is null)
{
logger.Error("DialogueData is null when trying to get message item contents");
return [];
}
foreach (var (dialogId, dialog) in fullProfile.DialogueRecords)
{
var message = dialog.Messages?.FirstOrDefault(x => x.Id == messageId);
if (message is null)
{
continue;
}
message.Items ??= new MessageItems();
message.Items.Data ??= [];
// Check reward count when item being moved isn't in reward list
// If count is 0, it means after this move occurs the reward array will be empty and all rewards collected
var remainingItems = message.Items.Data.Where(x => x.Id != itemId);
if (!remainingItems.Any())
{
message.RewardCollected = true;
message.HasRewards = false;
if (dialog.AttachmentsNew > 0)
{
dialog.AttachmentsNew--;
}
}
return message.Items.Data;
}
return [];
}
/// <summary>
/// Get the dialogs dictionary for a profile, create if it doesn't exist
/// </summary>
/// <param name="sessionId">Session/player id</param>
/// <returns>Dialog dictionary</returns>
public Dictionary<MongoId, Models.Eft.Profile.Dialogue> GetDialogsForProfile(MongoId sessionId)
{
var profile = profileHelper.GetFullProfile(sessionId);
return profile.DialogueRecords ?? (profile.DialogueRecords = new Dictionary<MongoId, Models.Eft.Profile.Dialogue>());
}
/// <summary>
/// Find and return a profiles dialogue by id
/// </summary>
/// <param name="profileId">Profile to look in</param>
/// <param name="dialogueId">Dialog to return</param>
/// <returns>Dialogue</returns>
public Models.Eft.Profile.Dialogue? GetDialogueFromProfile(MongoId profileId, MongoId dialogueId)
{
var dialogues = GetDialogsForProfile(profileId);
if (dialogues.TryGetValue(dialogueId, out var dialogue))
{
return dialogue;
}
logger.Error($"Unable to find a dialogue with id: {dialogueId} in profile: {profileId}");
return null;
}
}